diff options
| -rw-r--r-- | src/server/game/Globals/ObjectAccessor.cpp | 15 | ||||
| -rw-r--r-- | src/server/game/Globals/ObjectAccessor.h | 8 | ||||
| -rw-r--r-- | src/server/game/Loot/LootItemStorage.cpp | 19 | ||||
| -rw-r--r-- | src/server/game/Loot/LootItemStorage.h | 8 | ||||
| -rw-r--r-- | src/server/game/Warden/WardenCheckMgr.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Warden/WardenCheckMgr.h | 5 | ||||
| -rw-r--r-- | src/server/game/Warden/WardenWin.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_gm.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Commands/cs_reset.cpp | 4 |
9 files changed, 25 insertions, 44 deletions
diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp index 49ef2545163..6d9470df4a3 100644 --- a/src/server/game/Globals/ObjectAccessor.cpp +++ b/src/server/game/Globals/ObjectAccessor.cpp @@ -30,9 +30,6 @@ #include "Transport.h" #include "World.h" -#include <boost/thread/shared_mutex.hpp> -#include <boost/thread/locks.hpp> - template<class T> void HashMapHolder<T>::Insert(T* o) { @@ -40,7 +37,7 @@ void HashMapHolder<T>::Insert(T* o) || std::is_same<Transport, T>::value, "Only Player and Transport can be registered in global HashMapHolder"); - boost::unique_lock<boost::shared_mutex> lock(*GetLock()); + std::unique_lock<std::shared_mutex> lock(*GetLock()); GetContainer()[o->GetGUID()] = o; } @@ -48,7 +45,7 @@ void HashMapHolder<T>::Insert(T* o) template<class T> void HashMapHolder<T>::Remove(T* o) { - boost::unique_lock<boost::shared_mutex> lock(*GetLock()); + std::unique_lock<std::shared_mutex> lock(*GetLock()); GetContainer().erase(o->GetGUID()); } @@ -56,7 +53,7 @@ void HashMapHolder<T>::Remove(T* o) template<class T> T* HashMapHolder<T>::Find(ObjectGuid guid) { - boost::shared_lock<boost::shared_mutex> lock(*GetLock()); + std::shared_lock<std::shared_mutex> lock(*GetLock()); typename MapType::iterator itr = GetContainer().find(guid); return (itr != GetContainer().end()) ? itr->second : nullptr; @@ -70,9 +67,9 @@ auto HashMapHolder<T>::GetContainer() -> MapType& } template<class T> -boost::shared_mutex* HashMapHolder<T>::GetLock() +std::shared_mutex* HashMapHolder<T>::GetLock() { - static boost::shared_mutex _lock; + static std::shared_mutex _lock; return &_lock; } @@ -266,7 +263,7 @@ Player* ObjectAccessor::FindConnectedPlayerByName(std::string const& name) void ObjectAccessor::SaveAllPlayers() { - boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); + std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); HashMapHolder<Player>::MapType const& m = GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h index 1c2f1faad44..307ad417b27 100644 --- a/src/server/game/Globals/ObjectAccessor.h +++ b/src/server/game/Globals/ObjectAccessor.h @@ -19,6 +19,7 @@ #define TRINITY_OBJECTACCESSOR_H #include "ObjectGuid.h" +#include <shared_mutex> #include <unordered_map> class Corpse; @@ -33,11 +34,6 @@ class Transport; class Unit; class WorldObject; -namespace boost -{ - class shared_mutex; -} - template <class T> class TC_GAME_API HashMapHolder { @@ -56,7 +52,7 @@ public: static MapType& GetContainer(); - static boost::shared_mutex* GetLock(); + static std::shared_mutex* GetLock(); }; namespace ObjectAccessor diff --git a/src/server/game/Loot/LootItemStorage.cpp b/src/server/game/Loot/LootItemStorage.cpp index 988dabe9356..199de1a581a 100644 --- a/src/server/game/Loot/LootItemStorage.cpp +++ b/src/server/game/Loot/LootItemStorage.cpp @@ -25,9 +25,6 @@ #include "ObjectMgr.h" #include "Player.h" -#include <boost/thread/shared_mutex.hpp> -#include <boost/thread/locks.hpp> - #include <unordered_map> namespace @@ -47,9 +44,9 @@ LootItemStorage* LootItemStorage::instance() return &instance; } -boost::shared_mutex* LootItemStorage::GetLock() +std::shared_mutex* LootItemStorage::GetLock() { - static boost::shared_mutex _lock; + static std::shared_mutex _lock; return &_lock; } @@ -140,7 +137,7 @@ bool LootItemStorage::LoadStoredLoot(Item* item, Player* player) // read { - boost::shared_lock<boost::shared_mutex> lock(*GetLock()); + std::shared_lock<std::shared_mutex> lock(*GetLock()); auto itr = _lootItemStore.find(loot->containerID); if (itr == _lootItemStore.end()) @@ -191,7 +188,7 @@ bool LootItemStorage::LoadStoredLoot(Item* item, Player* player) void LootItemStorage::RemoveStoredMoneyForContainer(uint32 containerId) { // write - boost::unique_lock<boost::shared_mutex> lock(*GetLock()); + std::unique_lock<std::shared_mutex> lock(*GetLock()); auto itr = _lootItemStore.find(containerId); if (itr == _lootItemStore.end()) @@ -204,7 +201,7 @@ void LootItemStorage::RemoveStoredLootForContainer(uint32 containerId) { // write { - boost::unique_lock<boost::shared_mutex> lock(*GetLock()); + std::unique_lock<std::shared_mutex> lock(*GetLock()); _lootItemStore.erase(containerId); } @@ -223,7 +220,7 @@ void LootItemStorage::RemoveStoredLootForContainer(uint32 containerId) void LootItemStorage::RemoveStoredLootItemForContainer(uint32 containerId, uint32 itemId, uint32 count) { // write - boost::unique_lock<boost::shared_mutex> lock(*GetLock()); + std::unique_lock<std::shared_mutex> lock(*GetLock()); auto itr = _lootItemStore.find(containerId); if (itr == _lootItemStore.end()) @@ -240,7 +237,7 @@ void LootItemStorage::AddNewStoredLoot(Loot* loot, Player* player) // read { - boost::shared_lock<boost::shared_mutex> lock(*GetLock()); + std::shared_lock<std::shared_mutex> lock(*GetLock()); auto itr = _lootItemStore.find(loot->containerID); if (itr != _lootItemStore.end()) @@ -282,7 +279,7 @@ void LootItemStorage::AddNewStoredLoot(Loot* loot, Player* player) // write { - boost::unique_lock<boost::shared_mutex> lock(*GetLock()); + std::unique_lock<std::shared_mutex> lock(*GetLock()); _lootItemStore.emplace(loot->containerID, std::move(container)); } } diff --git a/src/server/game/Loot/LootItemStorage.h b/src/server/game/Loot/LootItemStorage.h index e1c32b5aeb8..3461342d1c0 100644 --- a/src/server/game/Loot/LootItemStorage.h +++ b/src/server/game/Loot/LootItemStorage.h @@ -21,6 +21,7 @@ #include "Define.h" #include "DatabaseEnvFwd.h" +#include <shared_mutex> #include <unordered_map> class Item; @@ -28,11 +29,6 @@ class Player; struct Loot; struct LootItem; -namespace boost -{ - class shared_mutex; -} - struct StoredLootItem { explicit StoredLootItem(LootItem const& lootItem); @@ -76,7 +72,7 @@ class LootItemStorage { public: static LootItemStorage* instance(); - static boost::shared_mutex* GetLock(); + static std::shared_mutex* GetLock(); void LoadStorageFromDB(); bool LoadStoredLoot(Item* item, Player* player); diff --git a/src/server/game/Warden/WardenCheckMgr.cpp b/src/server/game/Warden/WardenCheckMgr.cpp index 365efa56bba..aa8ca22f079 100644 --- a/src/server/game/Warden/WardenCheckMgr.cpp +++ b/src/server/game/Warden/WardenCheckMgr.cpp @@ -167,7 +167,7 @@ void WardenCheckMgr::LoadWardenOverrides() uint32 count = 0; - boost::unique_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); + std::unique_lock<std::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); do { diff --git a/src/server/game/Warden/WardenCheckMgr.h b/src/server/game/Warden/WardenCheckMgr.h index 57b3deda815..9784740e7ac 100644 --- a/src/server/game/Warden/WardenCheckMgr.h +++ b/src/server/game/Warden/WardenCheckMgr.h @@ -19,8 +19,7 @@ #define _WARDENCHECKMGR_H #include <map> -#include <boost/thread/locks.hpp> -#include <boost/thread/shared_mutex.hpp> +#include <shared_mutex> #include "Cryptography/BigNumber.h" enum WardenActions @@ -69,7 +68,7 @@ class TC_GAME_API WardenCheckMgr void LoadWardenChecks(); void LoadWardenOverrides(); - boost::shared_mutex _checkStoreLock; + std::shared_mutex _checkStoreLock; private: CheckContainer CheckStore; diff --git a/src/server/game/Warden/WardenWin.cpp b/src/server/game/Warden/WardenWin.cpp index 1d35ee53886..f973bfad79c 100644 --- a/src/server/game/Warden/WardenWin.cpp +++ b/src/server/game/Warden/WardenWin.cpp @@ -206,7 +206,7 @@ void WardenWin::RequestData() ByteBuffer buff; buff << uint8(WARDEN_SMSG_CHEAT_CHECKS_REQUEST); - boost::shared_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); + std::shared_lock<std::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); for (uint32 i = 0; i < sWorld->getIntConfig(CONFIG_WARDEN_NUM_OTHER_CHECKS); ++i) { @@ -369,7 +369,7 @@ void WardenWin::HandleData(ByteBuffer &buff) uint8 type; uint16 checkFailed = 0; - boost::shared_lock<boost::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); + std::shared_lock<std::shared_mutex> lock(sWardenCheckMgr->_checkStoreLock); for (std::list<uint16>::iterator itr = _currentChecks.begin(); itr != _currentChecks.end(); ++itr) { diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index cbb5ef30b09..f6c0b021367 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -33,8 +33,6 @@ EndScriptData */ #include "Realm.h" #include "World.h" #include "WorldSession.h" -#include <boost/thread/locks.hpp> -#include <boost/thread/shared_mutex.hpp> class gm_commandscript : public CommandScript { @@ -126,7 +124,7 @@ public: bool first = true; bool footer = false; - boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); + std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 38b56fc2e09..06fb01f2ba9 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -34,8 +34,6 @@ EndScriptData */ #include "RBAC.h" #include "World.h" #include "WorldSession.h" -#include <boost/thread/locks.hpp> -#include <boost/thread/shared_mutex.hpp> class reset_commandscript : public CommandScript { @@ -302,7 +300,7 @@ public: stmt->setUInt16(0, uint16(atLogin)); CharacterDatabase.Execute(stmt); - boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); + std::shared_lock<std::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); HashMapHolder<Player>::MapType const& plist = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) itr->second->SetAtLoginFlag(atLogin); |
