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-rw-r--r--src/server/game/Accounts/AccountMgr.cpp9
-rw-r--r--src/server/game/Server/Protocol/Handlers/AddonHandler.cpp85
-rw-r--r--src/server/game/Server/Protocol/Handlers/AuthHandler.cpp46
-rw-r--r--src/server/game/Server/WorldSession.h3
-rw-r--r--src/server/game/Tickets/TicketMgr.cpp6
-rw-r--r--src/server/game/Tickets/TicketMgr.h16
-rw-r--r--src/server/game/World/World.cpp116
7 files changed, 96 insertions, 185 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index 3800cf91abf..918ab273a1c 100644
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -19,19 +19,14 @@
*/
#include "DatabaseEnv.h"
-
-
#include "AccountMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Util.h"
#include "SHA1.h"
-AccountMgr::AccountMgr()
-{}
-
-AccountMgr::~AccountMgr()
-{}
+AccountMgr::AccountMgr() {}
+AccountMgr::~AccountMgr() {}
AccountOpResult AccountMgr::CreateAccount(std::string username, std::string password)
{
diff --git a/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp b/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp
index 13fbd266ea4..d416b5fa085 100644
--- a/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/AddonHandler.cpp
@@ -131,13 +131,6 @@ bool AddonHandler::BuildAddonPacket(WorldPacket *Source, WorldPacket *Target)
uint32 count = 0;
*Target << uint32(count);
- /*for(uint32 i = 0; i < count; ++i)
- {
- uint32
- string (16 bytes)
- string (16 bytes)
- uint32
- }*/
if(AddOnPacked.rpos() != AddOnPacked.size())
sLog.outDebug("packet under read!");
@@ -149,81 +142,3 @@ bool AddonHandler::BuildAddonPacket(WorldPacket *Source, WorldPacket *Target)
}
return true;
}
-
-/* Code use in 1.10.2 when client not ignore ban state sended for addons. Saved for reference if client switch to use server ban state information
-void AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target, uint32 Packetoffset)
-{
- ByteBuffer AddOnPacked;
- uLongf AddonRealSize;
- uint32 CurrentPosition;
- uint32 TempValue;
-
- *Source >> TempValue; //get real size of the packed structure
-
- AddonRealSize = TempValue; //temp value becouse ZLIB only excepts uLongf
-
- CurrentPosition = Source->rpos(); //get the position of the pointer in the structure
-
- AddOnPacked.resize(AddonRealSize); //resize target for zlib action
-
- if (!uncompress((uint8*)AddOnPacked.contents(), &AddonRealSize, (uint8*)(*Source).contents() + CurrentPosition, (*Source).size() - CurrentPosition)!= Z_OK)
- {
- bool* AddonAllowed = new bool; //handle addon check and enable-ing
-
- uint32 Unknown1;
- uint8 Unknown0;
-
- AddOnPacked >> Unknown0;
- AddOnPacked >> Unknown1;
-
- Target->Initialize(SMSG_ADDON_INFO);
-
- uint32 i = 5; //offset for addon extraction
- while(i != AddOnPacked.size())
- {
- std::string AddonNames;
- AddOns* Addonstr = new AddOns;
- uint8 unk6;
- uint64 CRCCHECK;
- AddOnPacked >> AddonNames >> CRCCHECK >> unk6;
-
- //sLog.outDebug("ADDON: Name:%s CRC:%x Unknown:%x",AddonNames.c_str(), CRCCHECK,unk6);
-
- Addonstr->Name = AddonNames;
- Addonstr->CRC = CRCCHECK;
-
- //if not allowed but unknown added to list
- if (GetAddonStatus(Addonstr, AddonAllowed)) // If addon is new
- {
- Addonstr->Enabled = m_Addon_Default; // by default new addons are set from Config file
- *AddonAllowed = m_Addon_Default; // Set addon allowed on default value
- _AddAddon(Addonstr);
- sLog.outDetail("Found new Addon, Name:%s CRC:%x Unknown:%x",AddonNames.c_str(), CRCCHECK, unk6);
- }
-
- if (CRCCHECK == 0x4C1C776D01LL) //If addon is Standard addon CRC
- {
- //value's standard Addons
- *Target << uint8(0) << uint8(2) << uint8(1) << uint8(0) << uint32(0);
- }
- else if (*AddonAllowed) //if addon is Custom addons
- //value's enable addon
- *Target << uint8(0x00) << uint8(0x01) << uint8(0x00) << uint8(0x01);
- else
- //value's disable addom
- *Target << uint8(0x00) << uint8(0x0) << uint8(0x00) << uint8(0x0);
-
- i += AddonNames.size() + 10;
- }
- *Target << uint8(0x0);
-
- //delete mem allocation
- delete AddonAllowed;
- }
- else
- {
- //handle uncompress error
- }
-}
-*/
-
diff --git a/src/server/game/Server/Protocol/Handlers/AuthHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuthHandler.cpp
new file mode 100644
index 00000000000..3728f0edf7e
--- /dev/null
+++ b/src/server/game/Server/Protocol/Handlers/AuthHandler.cpp
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Opcodes.h"
+#include "WorldSession.h"
+#include "WorldPacket.h"
+
+void WorldSession::SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos)
+{
+ WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1 + (shortForm ? 0 : (4 + 1)));
+ packet << uint8(code);
+ packet << uint32(0); // BillingTimeRemaining
+ packet << uint8(0); // BillingPlanFlags
+ packet << uint32(0); // BillingTimeRested
+ packet << uint8(Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account
+
+ if (!shortForm)
+ {
+ packet << uint32(queuePos); // Queue position
+ packet << uint8(0); // Unk 3.3.0
+ }
+
+ SendPacket(&packet);
+}
+
+void WorldSession::SendClientCacheVersion(uint32 version)
+{
+ WorldPacket data(SMSG_CLIENTCACHE_VERSION, 4);
+ data << uint32(version);
+ SendPacket(&data);
+}
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 965b398563b..8bcf0c1eccf 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -160,6 +160,9 @@ class WorldSession
void SendSetPhaseShift(uint32 phaseShift);
void SendQueryTimeResponse();
+ void SendAuthResponse(uint8 code, bool shortForm, uint32 queuePos = 0);
+ void SendClientCacheVersion(uint32 version);
+
AccountTypes GetSecurity() const { return _security; }
uint32 GetAccountId() const { return _accountId; }
Player* GetPlayer() const { return _player; }
diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp
index 9be0e2425e5..888801aee9e 100644
--- a/src/server/game/Tickets/TicketMgr.cpp
+++ b/src/server/game/Tickets/TicketMgr.cpp
@@ -44,10 +44,9 @@ uint64 TicketMgr::GenerateGMTicketId()
void TicketMgr::LoadGMTickets()
{
if (!m_GMTicketList.empty())
- {
for (GmTicketList::const_iterator itr = m_GMTicketList.begin(); itr != m_GMTicketList.end(); ++itr)
delete *itr;
- }
+
m_GMTicketList.clear();
m_GMticketid = 0;
m_openTickets = 0;
@@ -64,7 +63,7 @@ void TicketMgr::LoadGMTickets()
}
uint16 count = 0;
- barGoLink bar ((*result).GetRowCount());
+ barGoLink bar(result->GetRowCount());
GM_Ticket *ticket;
do
{
@@ -93,7 +92,6 @@ void TicketMgr::LoadGMTickets()
bar.step();
m_GMTicketList.push_back(ticket);
-
} while (result->NextRow());
result = CharacterDatabase.Query("SELECT MAX(guid) from gm_tickets");
diff --git a/src/server/game/Tickets/TicketMgr.h b/src/server/game/Tickets/TicketMgr.h
index 8c60dbe3bf0..7c3603ff4bc 100644
--- a/src/server/game/Tickets/TicketMgr.h
+++ b/src/server/game/Tickets/TicketMgr.h
@@ -133,10 +133,7 @@ public:
bool GetStatus() const { return status; }
void SetStatus(bool newStatus) { status = newStatus; }
uint64 GetOpenTicketCount() { return m_openTickets; }
- uint64 GetNextSurveyID()
- {
- return ++m_GMSurveyID;
- }
+ uint64 GetNextSurveyID() { return ++m_GMSurveyID; }
GM_Ticket *GetOldestOpenGMTicket()
{
@@ -147,15 +144,8 @@ public:
return NULL;
}
- time_t GetLastChange()
- {
- return lastChange;
- }
-
- void UpdateLastChange()
- {
- lastChange = time(NULL);
- }
+ time_t GetLastChange() { return lastChange; }
+ void UpdateLastChange() { lastChange = time(NULL); }
GmTicketList m_GMTicketList;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index 78572695c59..a42d20a4048 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -146,9 +146,11 @@ Player* World::FindPlayerInZone(uint32 zone)
{
if (!itr->second)
continue;
+
Player *player = itr->second->GetPlayer();
if (!player)
continue;
+
if (player->IsInWorld() && player->GetZoneId() == zone)
{
// Used by the weather system. We return the player to broadcast the change weather message to him and all players in the zone.
@@ -216,7 +218,7 @@ void World::AddSession(WorldSession* s)
}
void
-World::AddSession_ (WorldSession* s)
+World::AddSession_(WorldSession* s)
{
ASSERT (s);
@@ -268,19 +270,11 @@ World::AddSession_ (WorldSession* s)
return;
}
- WorldPacket packet(SMSG_AUTH_RESPONSE, 1 + 4 + 1 + 4 + 1);
- packet << uint8 (AUTH_OK);
- packet << uint32 (0); // BillingTimeRemaining
- packet << uint8 (0); // BillingPlanFlags
- packet << uint32 (0); // BillingTimeRested
- packet << uint8 (s->Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account
- s->SendPacket (&packet);
+ s->SendAuthResponse(AUTH_OK, true);
s->SendAddonsInfo();
- WorldPacket pkt(SMSG_CLIENTCACHE_VERSION, 4);
- pkt << uint32(sWorld.getIntConfig(CONFIG_CLIENTCACHE_VERSION));
- s->SendPacket(&pkt);
+ s->SendClientCacheVersion(sWorld.getIntConfig(CONFIG_CLIENTCACHE_VERSION));
s->SendTutorialsData();
@@ -298,7 +292,8 @@ World::AddSession_ (WorldSession* s)
bool World::HasRecentlyDisconnected(WorldSession* session)
{
- if (!session) return false;
+ if (!session)
+ return false;
if (uint32 tolerance = getIntConfig(CONFIG_INTERVAL_DISCONNECT_TOLERANCE))
{
@@ -334,17 +329,7 @@ void World::AddQueuedPlayer(WorldSession* sess)
m_QueuedPlayer.push_back(sess);
// The 1st SMSG_AUTH_RESPONSE needs to contain other info too.
- WorldPacket packet(SMSG_AUTH_RESPONSE, 1+4+1+4+1+4+1);
- packet << uint8(AUTH_WAIT_QUEUE);
- packet << uint32(0); // BillingTimeRemaining
- packet << uint8(0); // BillingPlanFlags
- packet << uint32(0); // BillingTimeRested
- packet << uint8(sess->Expansion()); // 0 - normal, 1 - TBC, 2 - WOTLK, must be set in database manually for each account
- packet << uint32(GetQueuePos(sess)); // Queue position
- packet << uint8(0); // Unk 3.3.0
- sess->SendPacket(&packet);
-
- //sess->SendAuthWaitQue (GetQueuePos (sess));
+ sess->SendAuthResponse(AUTH_WAIT_QUEUE, false, GetQueuePos(sess));
}
bool World::RemoveQueuedPlayer(WorldSession* sess)
@@ -386,10 +371,7 @@ bool World::RemoveQueuedPlayer(WorldSession* sess)
pop_sess->SendAuthWaitQue(0);
pop_sess->SendAddonsInfo();
- WorldPacket pkt(SMSG_CLIENTCACHE_VERSION, 4);
- pkt << uint32(sWorld.getIntConfig(CONFIG_CLIENTCACHE_VERSION));
- pop_sess->SendPacket(&pkt);
-
+ pop_sess->SendClientCacheVersion(sWorld.getIntConfig(CONFIG_CLIENTCACHE_VERSION));
pop_sess->SendAccountDataTimes(GLOBAL_CACHE_MASK);
pop_sess->SendTutorialsData();
@@ -1684,6 +1666,7 @@ void World::SetInitialWorldSettings()
//to set mailtimer to return mails every day between 4 and 5 am
//mailtimer is increased when updating auctions
//one second is 1000 -(tested on win system)
+ //TODO: Get rid of magic numbers
mail_timer = ((((localtime(&m_gameTime)->tm_hour + 20) % 24)* HOUR * IN_MILLISECONDS) / m_timers[WUPDATE_AUCTIONS].GetInterval());
//1440
mail_timer_expires = ((DAY * IN_MILLISECONDS) / (m_timers[WUPDATE_AUCTIONS].GetInterval()));
@@ -1813,9 +1796,9 @@ void World::RecordTimeDiff(const char *text, ...)
if (diff > m_int_configs[CONFIG_MIN_LOG_UPDATE])
{
va_list ap;
- char str [256];
+ char str[256];
va_start(ap, text);
- vsnprintf(str,256,text, ap);
+ vsnprintf(str, 256, text, ap);
va_end(ap);
sLog.outDetail("Difftime %s: %u.", str, diff);
}
@@ -1848,7 +1831,6 @@ void World::LoadAutobroadcasts()
bar.step();
Field *fields = result->Fetch();
-
std::string message = fields[0].GetString();
m_Autobroadcasts.push_back(message);
@@ -1882,10 +1864,12 @@ void World::Update(uint32 diff)
///- Update the different timers
for (int i = 0; i < WUPDATE_COUNT; ++i)
+ {
if (m_timers[i].GetCurrent() >= 0)
m_timers[i].Update(diff);
else
m_timers[i].SetCurrent(0);
+ }
///- Update the game time and check for shutdown time
_UpdateGameTime();
@@ -1947,9 +1931,6 @@ void World::Update(uint32 diff)
{
if (m_timers[WUPDATE_CLEANDB].Passed())
{
- //uint32 tmpDiff = (m_gameTime - m_startTime);
- //uint32 maxClientsNum = sWorld.GetMaxActiveSessionCount();
-
m_timers[WUPDATE_CLEANDB].Reset();
LoginDatabase.PExecute("DELETE FROM logs WHERE (time + %u) < "UI64FMTD";",
sWorld.getIntConfig(CONFIG_LOGDB_CLEARTIME), uint64(time(0)));
@@ -1993,7 +1974,6 @@ void World::Update(uint32 diff)
if (m_timers[WUPDATE_CORPSES].Passed())
{
m_timers[WUPDATE_CORPSES].Reset();
-
sObjectAccessor.RemoveOldCorpses();
}
@@ -2073,19 +2053,19 @@ namespace Trinity
{
// we need copy va_list before use or original va_list will corrupted
va_list ap;
- va_copy(ap,*i_args);
+ va_copy(ap, *i_args);
- char str [2048];
- vsnprintf(str,2048,text, ap);
+ char str[2048];
+ vsnprintf(str, 2048, text, ap);
va_end(ap);
- do_helper(data_list,&str[0]);
+ do_helper(data_list, &str[0]);
}
else
- do_helper(data_list,(char*)text);
+ do_helper(data_list, (char*)text);
}
private:
- char* lineFromMessage(char*& pos) { char* start = strtok(pos,"\n"); pos = NULL; return start; }
+ char* lineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = NULL; return start; }
void do_helper(WorldPacketList& data_list, char* text)
{
char* pos = text;
@@ -2156,7 +2136,7 @@ void World::SendGMText(int32 string_id, ...)
va_end(ap);
}
-/// DEPRICATED, only for debug purpose. Send a System Message to all players (except self if mentioned)
+/// DEPRECATED, only for debug purpose. Send a System Message to all players (except self if mentioned)
void World::SendGlobalText(const char* text, WorldSession *self)
{
WorldPacket data;
@@ -2224,7 +2204,7 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
{
LoginDatabase.escape_string(nameOrIP);
LoginDatabase.escape_string(reason);
- std::string safe_author=author;
+ std::string safe_author = author;
LoginDatabase.escape_string(safe_author);
uint32 duration_secs = TimeStringToSecs(duration);
@@ -2235,16 +2215,16 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
{
case BAN_IP:
//No SQL injection as strings are escaped
- resultAccounts = LoginDatabase.PQuery("SELECT id FROM account WHERE last_ip = '%s'",nameOrIP.c_str());
- LoginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+%u,'%s','%s')",nameOrIP.c_str(),duration_secs,safe_author.c_str(),reason.c_str());
+ resultAccounts = LoginDatabase.PQuery("SELECT id FROM account WHERE last_ip = '%s'", nameOrIP.c_str());
+ LoginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+%u,'%s','%s')", nameOrIP.c_str(), duration_secs, safe_author.c_str(), reason.c_str());
break;
case BAN_ACCOUNT:
//No SQL injection as string is escaped
- resultAccounts = LoginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'",nameOrIP.c_str());
+ resultAccounts = LoginDatabase.PQuery("SELECT id FROM account WHERE username = '%s'", nameOrIP.c_str());
break;
case BAN_CHARACTER:
//No SQL injection as string is escaped
- resultAccounts = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name = '%s'",nameOrIP.c_str());
+ resultAccounts = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name = '%s'", nameOrIP.c_str());
break;
default:
return BAN_SYNTAX_ERROR;
@@ -2274,8 +2254,7 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
if (WorldSession* sess = FindSession(account))
if (std::string(sess->GetPlayerName()) != author)
sess->KickPlayer();
- }
- while (resultAccounts->NextRow());
+ } while (resultAccounts->NextRow());
return BAN_SUCCESS;
}
@@ -2438,16 +2417,11 @@ void World::ShutdownMsg(bool show, Player* player)
///- Display a message every 12 hours, hours, 5 minutes, minute, 5 seconds and finally seconds
if (show ||
(m_ShutdownTimer < 10) ||
- // < 30 sec; every 5 sec
- (m_ShutdownTimer<30 && (m_ShutdownTimer % 5) == 0) ||
- // < 5 min ; every 1 min
- (m_ShutdownTimer<5*MINUTE && (m_ShutdownTimer % MINUTE) == 0) ||
- // < 30 min ; every 5 min
- (m_ShutdownTimer<30*MINUTE && (m_ShutdownTimer % (5*MINUTE)) == 0) ||
- // < 12 h ; every 1 h
- (m_ShutdownTimer<12*HOUR && (m_ShutdownTimer % HOUR) == 0) ||
- // > 12 h ; every 12 h
- (m_ShutdownTimer>12*HOUR && (m_ShutdownTimer % (12*HOUR)) == 0))
+ (m_ShutdownTimer < 30 && (m_ShutdownTimer % 5) == 0) || // < 30 sec; every 5 sec
+ (m_ShutdownTimer < 5 * MINUTE && (m_ShutdownTimer % MINUTE) == 0) || // < 5 min ; every 1 min
+ (m_ShutdownTimer < 30 * MINUTE && (m_ShutdownTimer % (5 * MINUTE)) == 0) || // < 30 min ; every 5 min
+ (m_ShutdownTimer < 12 * HOUR && (m_ShutdownTimer % HOUR) == 0) || // < 12 h ; every 1 h
+ (m_ShutdownTimer > 12 * HOUR && (m_ShutdownTimer % (12 * HOUR)) == 0)) // > 12 h ; every 12 h
{
std::string str = secsToTimeString(m_ShutdownTimer);
@@ -2546,13 +2520,13 @@ void World::SendAutoBroadcast()
msg = *itr;
uint32 abcenter = sWorld.getIntConfig(CONFIG_AUTOBROADCAST_CENTER);
+
if (abcenter == 0)
{
sWorld.SendWorldText(LANG_AUTO_BROADCAST, msg.c_str());
-
sLog.outString("AutoBroadcast: '%s'",msg.c_str());
}
- if (abcenter == 1)
+ else if (abcenter == 1)
{
WorldPacket data(SMSG_NOTIFICATION, (msg.size()+1));
data << msg;
@@ -2560,7 +2534,7 @@ void World::SendAutoBroadcast()
sLog.outString("AutoBroadcast: '%s'",msg.c_str());
}
- if (abcenter == 2)
+ else if (abcenter == 2)
{
sWorld.SendWorldText(LANG_AUTO_BROADCAST, msg.c_str());
@@ -2575,9 +2549,7 @@ void World::SendAutoBroadcast()
void World::UpdateRealmCharCount(uint32 accountId)
{
m_realmCharCallback.SetParam(accountId);
- m_realmCharCallback.SetFutureResult(
- CharacterDatabase.AsyncPQuery("SELECT COUNT(guid) FROM characters WHERE account = '%u'", accountId)
- );
+ m_realmCharCallback.SetFutureResult(CharacterDatabase.AsyncPQuery("SELECT COUNT(guid) FROM characters WHERE account = '%u'", accountId));
}
void World::_UpdateRealmCharCount(QueryResult resultCharCount, uint32 accountId)
@@ -2607,7 +2579,6 @@ void World::InitDailyQuestResetTime()
if (result)
{
Field *fields = result->Fetch();
-
mostRecentQuestTime = (time_t)fields[0].GetUInt64();
}
else
@@ -2630,11 +2601,8 @@ void World::InitDailyQuestResetTime()
// need reset (if we have quest time before last reset time (not processed by some reason)
if (mostRecentQuestTime && mostRecentQuestTime <= resetTime)
m_NextDailyQuestReset = mostRecentQuestTime;
- else
- {
- // plan next reset time
+ else // plan next reset time
m_NextDailyQuestReset = (curTime >= curDayResetTime) ? curDayResetTime + DAY : curDayResetTime;
- }
}
void World::InitRandomBGResetTime()
@@ -2647,8 +2615,8 @@ void World::InitRandomBGResetTime()
time_t curTime = time(NULL);
tm localTm = *localtime(&curTime);
localTm.tm_hour = getIntConfig(CONFIG_RANDOM_BG_RESET_HOUR);
- localTm.tm_min = 0;
- localTm.tm_sec = 0;
+ localTm.tm_min = 0;
+ localTm.tm_sec = 0;
// current day reset time
time_t nextDayResetTime = mktime(&localTm);
@@ -2727,11 +2695,9 @@ void World::UpdateMaxSessionCounters()
void World::LoadDBVersion()
{
QueryResult result = WorldDatabase.Query("SELECT db_version, script_version, cache_id FROM version LIMIT 1");
- //QueryResult* result = WorldDatabase.Query("SELECT version, creature_ai_version, cache_id FROM db_version LIMIT 1");
if (result)
{
Field* fields = result->Fetch();
-
m_DBVersion = fields[0].GetString();
m_CreatureEventAIVersion = fields[1].GetString();
@@ -2789,8 +2755,7 @@ void World::LoadWorldStates()
m_worldstates[fields[0].GetUInt32()] = fields[1].GetUInt64();
bar.step();
++counter;
- }
- while (result->NextRow());
+ } while (result->NextRow());
sLog.outString();
sLog.outString(">> Loaded %u world states.", counter);
@@ -2817,7 +2782,6 @@ void World::ProcessQueryCallbacks()
{
QueryResult result;
- //-UpdateRealmCharCount
if (m_realmCharCallback.IsReady())
{
uint32 param = m_realmCharCallback.GetParam();