aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h6
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp4
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.h2
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp4
-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp2
6 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index 144ded86f80..631b61a9250 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -33,7 +33,7 @@ class GameObjectAI
explicit GameObjectAI(GameObject *g) : go(g) {}
virtual ~GameObjectAI() {}
- virtual void UpdateAI(const uint32 diff) {}
+ virtual void UpdateAI(const uint32 /*diff*/) {}
virtual void InitializeAI() { Reset(); }
@@ -47,8 +47,8 @@ class NullGameObjectAI : public GameObjectAI
public:
explicit NullGameObjectAI(GameObject *g);
- void UpdateAI(const uint32) {}
+ void UpdateAI(const uint32 /*diff*/) {}
- static int Permissible(const GameObject* go) { return PERMIT_BASE_IDLE; }
+ static int Permissible(const GameObject* /*go*/) { return PERMIT_BASE_IDLE; }
};
#endif
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index f13108bab4e..eb9a25b17cc 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -896,13 +896,13 @@ bool GameObject::ActivateToQuest(Player *pTarget) const
}
case GAMEOBJECT_TYPE_GENERIC:
{
- if (pTarget->GetQuestStatus(GetGOInfo()->_generic.questID) == QUEST_STATUS_INCOMPLETE || GetGOInfo()->_generic.questID == -1)
+ if (GetGOInfo()->_generic.questID == -1 || pTarget->GetQuestStatus(GetGOInfo()->_generic.questID) == QUEST_STATUS_INCOMPLETE)
return true;
break;
}
case GAMEOBJECT_TYPE_GOOBER:
{
- if (pTarget->GetQuestStatus(GetGOInfo()->goober.questId) == QUEST_STATUS_INCOMPLETE || GetGOInfo()->goober.questId == -1)
+ if (GetGOInfo()->goober.questId == -1 || pTarget->GetQuestStatus(GetGOInfo()->goober.questId) == QUEST_STATUS_INCOMPLETE)
return true;
break;
}
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index 862fa3524bb..5da1fceae21 100755
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -120,7 +120,7 @@ struct GameObjectInfo
uint32 serverOnly; //2
uint32 large; //3
uint32 floatOnWater; //4
- uint32 questID; //5
+ int32 questID; //5
} _generic;
//6 GAMEOBJECT_TYPE_TRAP
struct
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 82ac6d13acb..651ffdec636 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -7934,7 +7934,7 @@ void ObjectMgr::LoadGameObjectForQuests()
}
case GAMEOBJECT_TYPE_GENERIC:
{
- if (goInfo->_generic.questID) //quests objects
+ if (goInfo->_generic.questID > 0) //quests objects
{
mGameObjectForQuestSet.insert(go_entry);
count++;
@@ -7943,7 +7943,7 @@ void ObjectMgr::LoadGameObjectForQuests()
}
case GAMEOBJECT_TYPE_GOOBER:
{
- if (goInfo->goober.questId) //quests objects
+ if (goInfo->goober.questId > 0) //quests objects
{
mGameObjectForQuestSet.insert(go_entry);
count++;
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 5aca8da89f1..91c77543c92 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -2674,7 +2674,7 @@ void Guild::_SendBankContentUpdate(MoveItemData* pSrc, MoveItemData* pDest) cons
{
ASSERT(pSrc->IsBank() || pDest->IsBank());
- uint8 tabId;
+ uint8 tabId = 0;
SlotIds slots;
if (pSrc->IsBank()) // B ->
{
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 1d3e72e68bd..3c5e3d2b06e 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -1717,7 +1717,7 @@ void WorldSession::SendSetPhaseShift(uint32 PhaseShift)
SendPacket(&data);
}
-void WorldSession::HandleHearthAndResurrect(WorldPacket &recv_data)
+void WorldSession::HandleHearthAndResurrect(WorldPacket& /*recv_data*/)
{
if (_player->isInFlight())
return;