diff options
-rw-r--r-- | src/server/game/Entities/Player/CollectionMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Player/CollectionMgr.h | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 7 |
3 files changed, 10 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/CollectionMgr.cpp b/src/server/game/Entities/Player/CollectionMgr.cpp index 0dffcc6e8ad..45d893f8c95 100644 --- a/src/server/game/Entities/Player/CollectionMgr.cpp +++ b/src/server/game/Entities/Player/CollectionMgr.cpp @@ -422,9 +422,9 @@ void CollectionMgr::AddItemAppearance(Item* item) AddItemAppearance(itemModifiedAppearance); } -void CollectionMgr::AddItemAppearance(uint32 itemId) +void CollectionMgr::AddItemAppearance(uint32 itemId, uint32 appearanceModId /*= 0*/) { - ItemModifiedAppearanceEntry const* itemModifiedAppearance = sDB2Manager.GetItemModifiedAppearance(itemId, 0); + ItemModifiedAppearanceEntry const* itemModifiedAppearance = sDB2Manager.GetItemModifiedAppearance(itemId, appearanceModId); if (!CanAddAppearance(itemModifiedAppearance)) return; diff --git a/src/server/game/Entities/Player/CollectionMgr.h b/src/server/game/Entities/Player/CollectionMgr.h index 2cb11bdab8b..6547bea5b71 100644 --- a/src/server/game/Entities/Player/CollectionMgr.h +++ b/src/server/game/Entities/Player/CollectionMgr.h @@ -87,7 +87,7 @@ public: void LoadAccountItemAppearances(PreparedQueryResult knownAppearances, PreparedQueryResult favoriteAppearances); void SaveAccountItemAppearances(SQLTransaction& trans); void AddItemAppearance(Item* item); - void AddItemAppearance(uint32 itemId); + void AddItemAppearance(uint32 itemId, uint32 appearanceModId = 0); void RemoveTemporaryAppearance(Item* item); // returns pair<hasAppearance, isTemporary> std::pair<bool, bool> HasItemAppearance(uint32 itemModifiedAppearanceId) const; diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 749aa969585..045066cdedf 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17525,6 +17525,13 @@ void Player::_LoadVoidStorage(PreparedQueryResult result) } _voidStorageItems[slot] = new VoidStorageItem(itemId, itemEntry, creatorGuid, randomProperty, suffixFactor, upgradeId, bonusListIDs); + + WorldPackets::Item::ItemInstance voidInstance; + voidInstance.Initialize(_voidStorageItems[slot]); + BonusData bonus; + bonus.Initialize(voidInstance); + + GetSession()->GetCollectionMgr()->AddItemAppearance(itemId, bonus.AppearanceModID); } while (result->NextRow()); } |