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-rw-r--r--src/game/ThreatManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ThreatManager.cpp b/src/game/ThreatManager.cpp
index 253bc2a936c..c85959b561f 100644
--- a/src/game/ThreatManager.cpp
+++ b/src/game/ThreatManager.cpp
@@ -103,7 +103,7 @@ void HostilReference::addThreat(float pMod)
fireStatusChanged(ThreatRefStatusChangeEvent(UEV_THREAT_REF_THREAT_CHANGE, this, pMod));
if(isValid() && pMod >= 0)
{
- Unit* victim_owner = getTarget()->GetOwner();
+ Unit* victim_owner = getTarget()->GetCharmerOrOwner();
if(victim_owner && victim_owner->isAlive())
getSource()->addThreat(victim_owner, 0.0f); // create a threat to the owner of a pet, if the pet attacks
}