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-rw-r--r--src/game/SpellEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 6d50338c9d6..f011b3ee3f6 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -2527,7 +2527,7 @@ void Spell::SpellDamageHeal(uint32 /*i*/)
int32 tickcount = 0;
if(targetAura->GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID)
{
- switch(targetAura->GetSpellProto()->SpellFamilyFlags)//TODO: proper spellfamily for 3.0.x
+ switch(targetAura->GetSpellProto()->SpellFamilyFlags[0])//TODO: proper spellfamily for 3.0.x
{
case 0x10: tickcount = 4; break; // Rejuvenation
case 0x40: tickcount = 6; break; // Regrowth