diff options
-rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp | 12 |
1 files changed, 4 insertions, 8 deletions
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp index 015581b61e1..12458243286 100644 --- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp @@ -39,8 +39,7 @@ class instance_ramparts : public InstanceMapScript void Initialize() { SetBossNumber(EncounterCount); - chestNormalGUID = 0; - chestHeroicGUID = 0; + felIronChestGUID = 0; } void OnGameObjectCreate(GameObject* go) @@ -48,10 +47,8 @@ class instance_ramparts : public InstanceMapScript switch (go->GetEntry()) { case GO_FEL_IRON_CHEST_NORMAL: - chestNormalGUID = go->GetGUID(); - break; case GO_FEL_IRON_CHECT_HEROIC: - chestHeroicGUID = go->GetGUID(); + felIronChestGUID = go->GetGUID(); break; } } @@ -67,7 +64,7 @@ class instance_ramparts : public InstanceMapScript case DATA_NAZAN: if (GetBossState(DATA_VAZRUDEN) == DONE && GetBossState(DATA_NAZAN) == DONE && !spawned) { - DoRespawnGameObject(instance->IsHeroic() ? chestHeroicGUID : chestNormalGUID, HOUR*IN_MILLISECONDS); + DoRespawnGameObject(felIronChestGUID, HOUR*IN_MILLISECONDS); spawned = true; } break; @@ -119,8 +116,7 @@ class instance_ramparts : public InstanceMapScript } protected: - uint64 chestNormalGUID; - uint64 chestHeroicGUID; + uint64 felIronChestGUID; bool spawned; }; |