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-rw-r--r--src/server/game/AI/EventAI/CreatureEventAI.h2
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.h1
2 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h
index 5d7b4acabfa..fa4b2a709a6 100644
--- a/src/server/game/AI/EventAI/CreatureEventAI.h
+++ b/src/server/game/AI/EventAI/CreatureEventAI.h
@@ -81,7 +81,7 @@ enum EventAI_ActionType
ACTION_T_THREAT_SINGLE_PCT = 13, // Threat%, Target
ACTION_T_THREAT_ALL_PCT = 14, // Threat%
ACTION_T_QUEST_EVENT = 15, // QuestID, Target
- ACTION_T_CAST_EVENT = 16, // QuestID, SpellId, Target - must be removed as hack?
+ ACTION_T_CAST_EVENT = 16, // CreatureId, SpellId, Target - must be removed as hack?
ACTION_T_SET_UNIT_FIELD = 17, // Field_Number, Value, Target
ACTION_T_SET_UNIT_FLAG = 18, // Flags (may be more than one field OR'd together), Target
ACTION_T_REMOVE_UNIT_FLAG = 19, // Flags (may be more than one field OR'd together), Target
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index ab06b4a1439..823fb72b8a8 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -22,6 +22,7 @@
#include "ObjectDefines.h"
#include "Object.h"
#include "VehicleDefines.h"
+#include "Unit.h"
struct VehicleEntry;