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-rw-r--r--src/game/BattleGroundHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp
index 44d8c2c7ee7..aecfbace2a2 100644
--- a/src/game/BattleGroundHandler.cpp
+++ b/src/game/BattleGroundHandler.cpp
@@ -696,10 +696,10 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data)
// if avg personal rating is more than 150 points below the teams rating, the team will be queued against an opponent matching or similar to the average personal rating
if (avg_pers_rating + 150 < arenaRating)
arenaRating = avg_pers_rating;
- }
- if (arenaRating <= 0)
- arenaRating = 1;
+ if (arenaRating <= 0)
+ arenaRating = 1;
+ }
BattleGroundQueue &bgQueue = sBattleGroundMgr.m_BattleGroundQueues[bgQueueTypeId];
if (asGroup)