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-rw-r--r--src/server/game/Loot/LootMgr.cpp10
1 files changed, 2 insertions, 8 deletions
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index ba4e4713458..c825db1e1eb 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -151,14 +151,8 @@ uint32 LootStore::LoadLootTable()
bool needsquest = fields[4].GetBool();
uint16 lootmode = fields[5].GetUInt16();
uint8 groupid = fields[6].GetUInt8();
- int32 mincount = fields[7].GetUInt8();
- int32 maxcount = fields[8].GetUInt8();
-
- if (maxcount > std::numeric_limits<uint8>::max())
- {
- TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d Item %d: MaxCount value (%u) to large. must be less %u - skipped", GetName(), entry, item, maxcount, std::numeric_limits<uint8>::max());
- continue; // error already printed to log/console.
- }
+ uint8 mincount = fields[7].GetUInt8();
+ uint8 maxcount = fields[8].GetUInt8();
if (groupid >= 1 << 7) // it stored in 7 bit field
{