diff options
73 files changed, 159 insertions, 159 deletions
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp index 1835aaae565..bff3043ac31 100644 --- a/src/bindings/scripts/ScriptMgr.cpp +++ b/src/bindings/scripts/ScriptMgr.cpp @@ -924,7 +924,7 @@ void ScriptsFree() delete []SpellSummary; // Free resources before library unload - for(uint16 i =0;i<MAX_SCRIPTS;i++) + for(uint16 i =0;i<MAX_SCRIPTS;++i) delete m_scripts[i]; num_sc_scripts = 0; @@ -964,7 +964,7 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf") bar.step(); outstring_log(""); - for(uint16 i =0;i<MAX_SCRIPTS;i++) + for(uint16 i =0;i<MAX_SCRIPTS;++i) m_scripts[i]=NULL; FillSpellSummary(); diff --git a/src/bindings/scripts/scripts/boss/boss_ysondre.cpp b/src/bindings/scripts/scripts/boss/boss_ysondre.cpp index a3b464698e3..e11c2fb247e 100644 --- a/src/bindings/scripts/scripts/boss/boss_ysondre.cpp +++ b/src/bindings/scripts/scripts/boss/boss_ysondre.cpp @@ -145,7 +145,7 @@ struct TRINITY_DLL_DECL boss_ysondreAI : public ScriptedAI { // summon 10 druids Unit* target = NULL; - for(uint8 i = 0; i < 10;i++) + for(uint8 i = 0; i < 10; ++i) { target = SelectUnit(SELECT_TARGET_RANDOM,0); SummonDruids(target); @@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL boss_ysondreAI : public ScriptedAI { // summon 10 druids Unit* target = NULL; - for(uint8 i = 0; i < 10;i++) + for(uint8 i = 0; i < 10; ++i) { target = SelectUnit(SELECT_TARGET_RANDOM,0); SummonDruids(target); @@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_ysondreAI : public ScriptedAI { // summon 10 druids Unit* target = NULL; - for(uint8 i = 0; i < 10;i++) + for(uint8 i = 0; i < 10; ++i) { target = SelectUnit(SELECT_TARGET_RANDOM,0); SummonDruids(target); diff --git a/src/bindings/scripts/scripts/npc/npc_professions.cpp b/src/bindings/scripts/scripts/npc/npc_professions.cpp index 182b994fc0d..cc6859cb4be 100644 --- a/src/bindings/scripts/scripts/npc/npc_professions.cpp +++ b/src/bindings/scripts/scripts/npc/npc_professions.cpp @@ -224,7 +224,7 @@ bool EquippedOk(Player* player, uint32 spellId) if( !spell ) return false; - for(uint8 i=0; i<3; i++) + for(uint8 i=0; i<3; ++i) { uint32 reqSpell = spell->EffectTriggerSpell[i]; if( !reqSpell ) diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp index 44ab4e22a3a..cfb37b68102 100644 --- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp +++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/boss_grandmaster_vorpil.cpp @@ -159,7 +159,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI { if(!sumportals) { - for (int i = 0;i<5;i++) + for (int i = 0;i<5; ++i) { Creature *Portal = NULL; Portal = m_creature->SummonCreature(MOB_VOID_PORTAL,VoidPortalCoords[i][0],VoidPortalCoords[i][1],VoidPortalCoords[i][2],0,TEMPSUMMON_CORPSE_DESPAWN,3000000); diff --git a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp index f740e0d9596..584d2f6c976 100644 --- a/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp +++ b/src/bindings/scripts/scripts/zone/aunchindoun/shadow_labyrinth/instance_shadow_labyrinth.cpp @@ -57,13 +57,13 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance GrandmasterVorpil = 0; FelOverseerCount = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounter[i] == IN_PROGRESS) return true; return false; diff --git a/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp b/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp index ae5e5db68f6..10c8592c4fa 100644 --- a/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp +++ b/src/bindings/scripts/scripts/zone/azshara/boss_azuregos.cpp @@ -73,7 +73,7 @@ struct TRINITY_DLL_DECL boss_azuregosAI : public ScriptedAI DoScriptText(SAY_TELEPORT, m_creature); std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList(); std::list<HostilReference*>::iterator i = m_threatlist.begin(); - for (i = m_threatlist.begin(); i!= m_threatlist.end();++i) + for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if(pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER)) diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp index 92c203232ab..18d2c8638fe 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_bloodboil.cpp @@ -162,7 +162,7 @@ struct TRINITY_DLL_DECL boss_gurtogg_bloodboilAI : public ScriptedAI { Unit* target = *itr; if(!target) return; - for(uint32 i = 0;i<3;i++) + for(uint32 i = 0;i<3; ++i) { uint8 eff = spellInfo->Effect[i]; if (eff>=TOTAL_SPELL_EFFECTS) diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp index 270b7c7cfc5..ac514fcf62d 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_illidan.cpp @@ -401,7 +401,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI { if(summon->GetCreatureInfo()->Entry == FLAME_OF_AZZINOTH) { - for(uint8 i = 0; i < 2; i++) + for(uint8 i = 0; i < 2; ++i) if(summon->GetGUID() == FlameGUID[i]) FlameGUID[i] = 0; @@ -598,7 +598,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI Timer[EVENT_FLIGHT_SEQUENCE] = 0; break; case 8://glaive return - for(uint8 i = 0; i < 2; i++) + for(uint8 i = 0; i < 2; ++i) { if(GlaiveGUID[i]) { @@ -616,7 +616,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); m_creature->StopMoving(); m_creature->HandleEmoteCommand(EMOTE_ONESHOT_LAND); - for(uint8 i = 0; i < 2; i++) + for(uint8 i = 0; i < 2; ++i) { if(GlaiveGUID[i]) { @@ -696,7 +696,7 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI return; Event = EVENT_NULL; - for(uint32 i = 1; i <= MaxTimer[Phase]; i++) + for(uint32 i = 1; i <= MaxTimer[Phase]; ++i) { if(Timer[i]) // Event is enabled if(Timer[i] <= diff) @@ -1001,7 +1001,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI pInstance->HandleGameObject(GateGUID, false); - for(uint8 i = 0; i < 2; i++) + for(uint8 i = 0; i < 2; ++i) pInstance->HandleGameObject(DoorGUID[i], false); } @@ -1072,7 +1072,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS); - for(uint8 i = 0; i < 2; i++) + for(uint8 i = 0; i < 2; ++i) pInstance->HandleGameObject(DoorGUID[i], false); if(GETCRE(Illidan, IllidanGUID)) @@ -1269,7 +1269,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI switch(WalkCount) { case 6: - for(uint8 i = 0; i < 2; i++) + for(uint8 i = 0; i < 2; ++i) pInstance->HandleGameObject(DoorGUID[i], true); break; case 8: @@ -1500,7 +1500,7 @@ struct TRINITY_DLL_DECL boss_maievAI : public ScriptedAI return; Event = EVENT_MAIEV_NULL; - for(uint8 i = 1; i <= MaxTimer; i++) + for(uint8 i = 1; i <= MaxTimer; ++i) if(Timer[i]) { if(Timer[i] <= diff) diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp index 2cdfe43df24..8901c554f05 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_mother_shahraz.cpp @@ -105,7 +105,7 @@ struct TRINITY_DLL_DECL boss_shahrazAI : public ScriptedAI if(pInstance) pInstance->SetData(DATA_MOTHERSHAHRAZEVENT, NOT_STARTED); - for(uint8 i = 0; i<3; i++) + for(uint8 i = 0; i<3; ++i) TargetGUID[i] = 0; BeamTimer = 20000; // Timers may be incorrect @@ -155,7 +155,7 @@ struct TRINITY_DLL_DECL boss_shahrazAI : public ScriptedAI float X = TeleportPoint[random].x; float Y = TeleportPoint[random].y; float Z = TeleportPoint[random].z; - for(uint8 i = 0; i < 3; i++) + for(uint8 i = 0; i < 3; ++i) { Unit* pUnit = SelectUnit(SELECT_TARGET_RANDOM, 1); if(pUnit && pUnit->isAlive() && (pUnit->GetTypeId() == TYPEID_PLAYER)) diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp index 2c64c7657e4..0ae2acbfd99 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_supremus.cpp @@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL boss_supremusAI : public ScriptedAI std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList(); std::list<HostilReference*>::iterator i = m_threatlist.begin(); - for (i = m_threatlist.begin(); i!= m_threatlist.end();++i) + for (i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if(pUnit && m_creature->IsWithinMeleeRange(pUnit)) diff --git a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp index 583c5ed85ad..9df6a8d783c 100644 --- a/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp +++ b/src/bindings/scripts/scripts/zone/black_temple/boss_teron_gorefiend.cpp @@ -288,7 +288,7 @@ struct TRINITY_DLL_DECL boss_teron_gorefiendAI : public ScriptedAI std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList(); std::list<HostilReference*>::iterator i = m_threatlist.begin(); - for(i = m_threatlist.begin(); i != m_threatlist.end(); i++) + for(i = m_threatlist.begin(); i != m_threatlist.end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if(pUnit && pUnit->isAlive()) diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp index 683974b3004..5f1d117b61d 100644 --- a/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp +++ b/src/bindings/scripts/scripts/zone/blackrock_depths/blackrock_depths.cpp @@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL npc_grimstoneAI : public npc_escortAI MobCount = 0; MobDeath_Timer = 0; - for(uint8 i = 0; i < MOB_AMOUNT; i++) + for(uint8 i = 0; i < MOB_AMOUNT; ++i) RingMobGUID[i] = 0; RingBossGUID = 0; @@ -212,7 +212,7 @@ struct TRINITY_DLL_DECL npc_grimstoneAI : public npc_escortAI return; } - for(uint8 i = 0; i < MOB_AMOUNT; i++) + for(uint8 i = 0; i < MOB_AMOUNT; ++i) { Creature *mob = Unit::GetCreature(*m_creature,RingMobGUID[i]); if (mob && !mob->isAlive() && mob->isDead()) diff --git a/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp b/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp index 8f2afcbe926..abf6701088c 100644 --- a/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp +++ b/src/bindings/scripts/scripts/zone/blackrock_depths/instance_blackrock_depths.cpp @@ -136,9 +136,9 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance TombTimer = TIMER_TOMBOFTHESEVEN; TombEventCounter = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; - for(uint8 i = 0; i < 7; i++) + for(uint8 i = 0; i < 7; ++i) TombBossGUIDs[i] = 0; } @@ -353,7 +353,7 @@ struct TRINITY_DLL_DECL instance_blackrock_depths : public ScriptedInstance { HandleGameObject(GoTombExitGUID,false);//event reseted, close exit door HandleGameObject(GoTombEnterGUID,true);//event reseted, open entrance door - for(uint8 i = 0; i < 7; i++) + for(uint8 i = 0; i < 7; ++i) { if(Creature* boss = instance->GetCreature(TombBossGUIDs[i])) { diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp index 4f2c2e07610..64877e5ddca 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/culling_of_stratholme/boss_meathook.cpp @@ -90,7 +90,7 @@ struct TRINITY_DLL_DECL boss_meathookAI : public ScriptedAI } Unit* targets[st]; int st2=0; - for(int i=1; i<=st; i++){ + for(int i=1; i<=st; ++i){ if(!IsWithinLOSInMap(targets[i]) st2++; } diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp index 79d45410dd9..24e8b6a4d62 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/dark_portal.cpp @@ -316,7 +316,7 @@ struct TRINITY_DLL_DECL npc_time_riftAI : public ScriptedAI if (entry == C_WHELP) { - for(uint8 i = 0; i < 3; i++) + for(uint8 i = 0; i < 3; ++i) DoSummonAtRift(entry); }else DoSummonAtRift(entry); } diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp index 068ca965df9..b2e8bc9d095 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/dark_portal/instance_dark_portal.cpp @@ -83,7 +83,7 @@ struct TRINITY_DLL_DECL instance_dark_portal : public ScriptedInstance void Clear() { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; mRiftPortalCount = 0; diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp index 9add7077482..5e757ab03ca 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/boss_anetheron.cpp @@ -168,7 +168,7 @@ struct TRINITY_DLL_DECL boss_anetheronAI : public hyjal_trashAI if(SleepTimer < diff) { - for(uint8 i=0;i<3;++i) + for(uint8 i=0;i<3; ++i) { Unit* target = SelectTarget(SELECT_TARGET_RANDOM,0,100,true); if(target) diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp index e130030f5a8..31fd03334c9 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjalAI.cpp @@ -311,7 +311,7 @@ hyjalAI::hyjalAI(Creature *c) : npc_escortAI(c), Summons(m_creature) pInstance = c->GetInstanceData(); VeinsSpawned[0] = false; VeinsSpawned[1] = false; - for(uint8 i=0;i<14;i++) + for(uint8 i=0;i<14; ++i) VeinGUID[i] = 0; InfernalCount = 0; TeleportTimer = 1000; @@ -698,7 +698,7 @@ void hyjalAI::SpawnVeins() { if (VeinsSpawned[0])//prevent any buggers return; - for (uint8 i = 0; i<7; i++) + for (uint8 i = 0; i<7; ++i) { GameObject* gem = m_creature->SummonGameObject(ANCIENT_VEIN,VeinPos[i][0],VeinPos[i][1],VeinPos[i][2],VeinPos[i][3],VeinPos[i][4],VeinPos[i][5],VeinPos[i][6],VeinPos[i][7],0); if(gem) @@ -708,7 +708,7 @@ void hyjalAI::SpawnVeins() }else{ if (VeinsSpawned[1]) return; - for (uint8 i = 7; i<14; i++) + for (uint8 i = 7; i<14; ++i) { GameObject* gem = m_creature->SummonGameObject(ANCIENT_VEIN,VeinPos[i][0],VeinPos[i][1],VeinPos[i][2],VeinPos[i][3],VeinPos[i][4],VeinPos[i][5],VeinPos[i][6],VeinPos[i][7],0); if(gem) @@ -727,7 +727,7 @@ void hyjalAI::DeSpawnVeins() if (!pUnit)return; hyjalAI* ai = CAST_AI(hyjalAI, pUnit->AI()); if(!ai)return; - for (uint8 i = 0; i<7; i++) + for (uint8 i = 0; i<7; ++i) { if (GameObject* gem = pInstance->instance->GetGameObject(pInstance->GetData64(ai->VeinGUID[i]))) gem->Delete(); @@ -738,7 +738,7 @@ void hyjalAI::DeSpawnVeins() if (!pUnit)return; hyjalAI* ai = CAST_AI(hyjalAI, pUnit->AI()); if(!ai)return; - for (uint8 i = 7; i<14; i++) + for (uint8 i = 7; i<14; ++i) { if(GameObject* gem = pInstance->instance->GetGameObject(pInstance->GetData64(ai->VeinGUID[i]))) gem->Delete(); @@ -768,7 +768,7 @@ void hyjalAI::UpdateAI(const uint32 diff) m_creature->SetVisibility(VISIBILITY_OFF); HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY()); HideNearPos(5037.76, -1889.71); - for(uint8 i = 0; i < 92; i++)//summon fires + for(uint8 i = 0; i < 92; ++i)//summon fires m_creature->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0); } @@ -781,7 +781,7 @@ void hyjalAI::UpdateAI(const uint32 diff) HideNearPos(m_creature->GetPositionX(), m_creature->GetPositionY()); HideNearPos(5563, -2763.19); HideNearPos(5542.2, -2629.36); - for(uint8 i = 0; i < 65; i++)//summon fires + for(uint8 i = 0; i < 65; ++i)//summon fires m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0); } @@ -1086,10 +1086,10 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) switch(faction) { case 0://alliance - for(uint8 i = 0; i < 92; i++)//summon fires + for(uint8 i = 0; i < 92; ++i)//summon fires m_creature->SummonGameObject(FLAMEOBJECT,AllianceFirePos[i][0],AllianceFirePos[i][1],AllianceFirePos[i][2],AllianceFirePos[i][3],AllianceFirePos[i][4],AllianceFirePos[i][5],AllianceFirePos[i][6],AllianceFirePos[i][7],0); - for(uint8 i = 0; i < 25; i++)//summon 25 ghouls + for(uint8 i = 0; i < 25; ++i)//summon 25 ghouls { uint8 r = rand()%4; Creature* pUnit = m_creature->SummonCreature(GHOUL, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000); @@ -1101,7 +1101,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) pUnit->setActive(true); } } - for(uint8 i = 0; i < 3; i++)//summon 3 abominations + for(uint8 i = 0; i < 3; ++i)//summon 3 abominations { uint8 r = rand()%4; Creature* pUnit = m_creature->SummonCreature(ABOMINATION, AllianceBase[r][0]+irand(-15,15), AllianceBase[r][1]+irand(-15,15), AllianceBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000); @@ -1113,7 +1113,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) pUnit->setActive(true); } } - for(uint8 i = 0; i < 5; i++)//summon 5 gargoyles + for(uint8 i = 0; i < 5; ++i)//summon 5 gargoyles { Creature* pUnit = m_creature->SummonCreature(GARGOYLE, AllianceOverrunGargPos[i][0], AllianceOverrunGargPos[i][1], AllianceOverrunGargPos[i][2], AllianceOverrunGargPos[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000); if(pUnit) @@ -1127,10 +1127,10 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) } break; case 1://horde - for(uint8 i = 0; i < 65; i++)//summon fires + for(uint8 i = 0; i < 65; ++i)//summon fires m_creature->SummonGameObject(FLAMEOBJECT,HordeFirePos[i][0],HordeFirePos[i][1],HordeFirePos[i][2],HordeFirePos[i][3],HordeFirePos[i][4],HordeFirePos[i][5],HordeFirePos[i][6],HordeFirePos[i][7],0); - for(uint8 i = 0; i < 26; i++)//summon infernals + for(uint8 i = 0; i < 26; ++i)//summon infernals { Creature* pUnit = m_creature->SummonCreature(GIANT_INFERNAL, InfernalSPWP[i][0], InfernalSPWP[i][1], InfernalSPWP[i][2], InfernalSPWP[i][3], TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000); if(pUnit) @@ -1142,7 +1142,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) pUnit->setActive(true); } } - for(uint8 i = 0; i < 25; i++)//summon 25 ghouls + for(uint8 i = 0; i < 25; ++i)//summon 25 ghouls { uint8 r = rand()%4; Creature* pUnit = m_creature->SummonCreature(GHOUL, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000); @@ -1154,7 +1154,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff) pUnit->setActive(true); } } - for(uint8 i = 0; i < 5; i++)//summon 5 abominations + for(uint8 i = 0; i < 5; ++i)//summon 5 abominations { uint8 r = rand()%4; Creature* pUnit = m_creature->SummonCreature(ABOMINATION, HordeBase[r][0]+irand(-15,15), HordeBase[r][1]+irand(-15,15), HordeBase[r][2], 0, TEMPSUMMON_MANUAL_DESPAWN, 2*60*1000); diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp index 90e83c5994b..3d388da99d5 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/hyjal/hyjal_trash.cpp @@ -179,7 +179,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) } if(m_creature->GetEntry() == ABOMINATION) { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]); switch(OverrunType) { @@ -228,7 +228,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) Start(true, true); break; default: - for(uint8 i = 22; i < 36; i++) + for(uint8 i = 22; i < 36; ++i) AddWaypoint( i-18, AllianceOverrunWP[i][0]+irand(-3,3), AllianceOverrunWP[i][1]+irand(-3,3), AllianceOverrunWP[i][2]); SetDespawnAtEnd(true); @@ -239,7 +239,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) } if(m_creature->GetEntry() == GHOUL) { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) AddWaypoint(i, AllianceWPs[i][0]+irand(-3,3), AllianceWPs[i][1]+irand(-3,3), AllianceWPs[i][2]); switch(OverrunType) { @@ -301,7 +301,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) Start(true, true); break; default: - for(uint8 i = 22; i < 36; i++) + for(uint8 i = 22; i < 36; ++i) AddWaypoint( i-18, AllianceOverrunWP[i][0]+irand(-3,3), AllianceOverrunWP[i][1]+irand(-3,3), AllianceOverrunWP[i][2]); SetDespawnAtEnd(true); LastOverronPos = 17; @@ -314,7 +314,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) { if(m_creature->GetEntry() == GHOUL) { - for(uint8 i = 0; i < 6; i++) + for(uint8 i = 0; i < 6; ++i) AddWaypoint(i, HordeWPs[i][0]+irand(-3,3), HordeWPs[i][1]+irand(-3,3), HordeWPs[i][2]); switch(OverrunType) { @@ -339,7 +339,7 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) Start(true, true); break; default: - for(uint8 i = 0; i < 16; i++) + for(uint8 i = 0; i < 16; ++i) AddWaypoint( i+6, HordeOverrunWP[i][0]+irand(-10,10), HordeOverrunWP[i][1]+irand(-10,10), HordeOverrunWP[i][2]); SetDespawnAtEnd(true); LastOverronPos = 21; @@ -349,9 +349,9 @@ void hyjal_trashAI::UpdateAI(const uint32 diff) } if(m_creature->GetEntry() == ABOMINATION) { - for(uint8 i = 0; i < 6; i++) + for(uint8 i = 0; i < 6; ++i) AddWaypoint(i, HordeWPs[i][0]+irand(-10,10), HordeWPs[i][1]+irand(-10,10), HordeWPs[i][2]); - for(uint8 i = 0; i < 16; i++) + for(uint8 i = 0; i < 16; ++i) AddWaypoint( i+6, HordeOverrunWP[i][0]+irand(-10,10), HordeOverrunWP[i][1]+irand(-10,10), HordeOverrunWP[i][2]); SetDespawnAtEnd(true); LastOverronPos = 21; diff --git a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp index 04490cf13a8..87fff64bfad 100644 --- a/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp +++ b/src/bindings/scripts/scripts/zone/caverns_of_time/old_hillsbrad/instance_old_hillsbrad.cpp @@ -55,7 +55,7 @@ struct TRINITY_DLL_DECL instance_old_hillsbrad : public ScriptedInstance TarethaGUID = 0; EpochGUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp index f37b448caea..b07b4790f64 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_fathomlord_karathress.cpp @@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_fathomlord_karathressAI : public ScriptedAI RAdvisors[2] = pInstance->GetData64(DATA_CARIBDIS); //Respawn of the 3 Advisors Creature* pAdvisor = NULL; - for( int i=0; i<3; i++ ) + for( int i=0; i<3; ++i ) if(RAdvisors[i]) { diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp index bd7f786defe..4d2a34d53bc 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_hydross_the_unstable.cpp @@ -143,7 +143,7 @@ struct TRINITY_DLL_DECL boss_hydross_the_unstableAI : public ScriptedAI } void DeSummonBeams() { - for(uint8 i=0;i<2;i++) + for(uint8 i=0;i<2; ++i) { Creature* mob = Unit::GetCreature(*m_creature,beams[i]); if(mob) diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp index 36938488d12..0a1c03bac93 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_lady_vashj.cpp @@ -187,7 +187,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI }else CanAttack = true; Unit *remo; - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { remo = Unit::GetUnit(*m_creature, ShieldGeneratorChannel[i]); if (remo) @@ -405,7 +405,7 @@ struct TRINITY_DLL_DECL boss_lady_vashjAI : public ScriptedAI DoTeleportTo(MIDDLE_X, MIDDLE_Y, MIDDLE_Z); Creature *pCreature; - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { pCreature = m_creature->SummonCreature(SHIED_GENERATOR_CHANNEL, ShieldGeneratorChannelPos[i][0], ShieldGeneratorChannelPos[i][1], ShieldGeneratorChannelPos[i][2], ShieldGeneratorChannelPos[i][3], TEMPSUMMON_CORPSE_DESPAWN, 0); if (pCreature) @@ -596,7 +596,7 @@ struct TRINITY_DLL_DECL mob_enchanted_elementalAI : public ScriptedAI phase = 1; Vashj = NULL; - for (int i = 0;i<8;i++)//search for nearest waypoint (up on stairs) + for (int i = 0;i<8; ++i)//search for nearest waypoint (up on stairs) { if (!x || !y || !z) { @@ -657,7 +657,7 @@ struct TRINITY_DLL_DECL mob_enchanted_elementalAI : public ScriptedAI if( spell ) { uint8 eff_mask=0; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!spell->Effect[i]) continue; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp index 1765599d666..9eecc66512a 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_leotheras_the_blind.cpp @@ -152,7 +152,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI pInstance = c->GetInstanceData(); Demon = 0; - for(uint8 i = 0; i < 3; i++)//clear guids + for(uint8 i = 0; i < 3; ++i)//clear guids SpellBinderGUID[i] = 0; } @@ -207,7 +207,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI void CheckChannelers(bool DoEvade = true) { - for(uint8 i = 0; i < 3; i++) + for(uint8 i = 0; i < 3; ++i) { if(Creature *add = Unit::GetCreature(*m_creature,SpellBinderGUID[i])) add->DisappearAndDie(); @@ -256,7 +256,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI void CheckBanish() { uint8 AliveChannelers = 0; - for(uint8 i = 0; i < 3; i++) + for(uint8 i = 0; i < 3; ++i) { Unit *add = Unit::GetUnit(*m_creature,SpellBinderGUID[i]); if (add && add->isAlive()) @@ -306,7 +306,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI //Despawn all Inner Demon summoned void DespawnDemon() { - for(uint8 i=0; i<5; i++) + for(uint8 i=0; i<5; ++i) { if(InnderDemon[i]) { @@ -325,7 +325,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI void CastConsumingMadness() //remove this once SPELL_INSIDIOUS_WHISPER is supported by core { - for(uint8 i=0; i<5; i++) + for(uint8 i=0; i<5; ++i) { if(InnderDemon[i] > 0 ) { @@ -509,7 +509,7 @@ struct TRINITY_DLL_DECL boss_leotheras_the_blindAI : public ScriptedAI CAST_AI(mob_inner_demonAI, demon->AI())->victimGUID = (*itr)->GetGUID(); uint8 eff_mask=0; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!spell->Effect[i]) continue; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp index 2ba3579eb7b..fef44791a0a 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/boss_morogrim_tidewalker.cpp @@ -202,7 +202,7 @@ struct TRINITY_DLL_DECL boss_morogrim_tidewalkerAI : public ScriptedAI case 1: DoScriptText(SAY_SUMMON2, m_creature); break; } - for(uint8 i = 0; i < 10; i++) + for(uint8 i = 0; i < 10; ++i) { Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0); Creature* Murloc = m_creature->SummonCreature(MurlocCords[i][0],MurlocCords[i][1],MurlocCords[i][2],MurlocCords[i][3],MurlocCords[i][4], TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000); @@ -232,7 +232,7 @@ struct TRINITY_DLL_DECL boss_morogrim_tidewalkerAI : public ScriptedAI using std::set; set<int>list; set<int>::iterator itr; - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { counter = 0; do{target = SelectTarget(SELECT_TARGET_RANDOM, 1, 50, true); //target players only diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp index 3055ac5e59f..5e7e89bc1cf 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp @@ -92,13 +92,13 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance ShieldGeneratorDeactivated[2] = false; ShieldGeneratorDeactivated[3] = false; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounters[i] == IN_PROGRESS) return true; return false; diff --git a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp index 0a39fa815a2..087a7cf701a 100644 --- a/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp +++ b/src/bindings/scripts/scripts/zone/coilfang_resevoir/steam_vault/instance_steam_vault.cpp @@ -75,13 +75,13 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance AccessPanelHydro = 0; AccessPanelMek = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if (Encounter[i] == IN_PROGRESS) return true; diff --git a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp index 36676db625e..2b9c74d9d18 100644 --- a/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp +++ b/src/bindings/scripts/scripts/zone/eversong_woods/eversong_woods.cpp @@ -380,7 +380,7 @@ struct TRINITY_DLL_DECL master_kelerun_bloodmournAI : public ScriptedAI if ( questPhase == 1 ) { // no player check, quest can be finished as group, so no complex playerguid/group search code - for (int i = 0; i<4; i++) { + for (int i = 0; i<4; ++i) { Creature* Summoned; Summoned = DoSpawnCreature(PaladinEntry[i], SpawnPosition[i].x, SpawnPosition[i].y, SpawnPosition[i].z, SpawnPosition[i].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 180000); diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp index 88de477d238..6b3b6d7b81a 100644 --- a/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp +++ b/src/bindings/scripts/scripts/zone/gruuls_lair/boss_high_king_maulgar.cpp @@ -138,7 +138,7 @@ struct TRINITY_DLL_DECL boss_high_king_maulgarAI : public ScriptedAI Phase2 = false; Creature *pCreature = NULL; - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { if(Council[i]) { diff --git a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp index b2199e08576..a549abd742d 100644 --- a/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp +++ b/src/bindings/scripts/scripts/zone/gruuls_lair/instance_gruuls_lair.cpp @@ -59,13 +59,13 @@ struct TRINITY_DLL_DECL instance_gruuls_lair : public ScriptedInstance MaulgarDoor = 0; GruulDoor = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounters[i] == IN_PROGRESS) return true; return false; diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp index 41fd8d68a8d..18b8aff72a0 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp @@ -242,7 +242,7 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI if(SpellEntry *nova = GET_SPELL(SPELL_BURNING_NOVA)) { uint8 eff_mask=0; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!nova->Effect[i]) continue; diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp index cbf5bd31d20..e28056a92ed 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/blood_furnace/instance_blood_furnace.cpp @@ -77,7 +77,7 @@ struct TRINITY_DLL_DECL instance_blood_furnace : public ScriptedInstance PrisonCell7GUID = 0; PrisonCell8GUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp index 220e675e9f5..442dfa78c56 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/hellfire_ramparts/instance_hellfire_ramparts.cpp @@ -37,7 +37,7 @@ struct TRINITY_DLL_DECL instance_ramparts : public ScriptedInstance m_uiChestNGUID = 0; m_uiChestHGUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) m_uiEncounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp index 107d6c34266..3a347ed8a72 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/magtheridons_lair/instance_magtheridons_lair.cpp @@ -52,7 +52,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance void Initialize() { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; MagtheridonGUID = 0; @@ -66,7 +66,7 @@ struct TRINITY_DLL_DECL instance_magtheridons_lair : public ScriptedInstance bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounters[i] == IN_PROGRESS) return true; return false; } diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp index d730cb4b680..b14f4832b8e 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/boss_warchief_kargath_bladefist.cpp @@ -256,7 +256,7 @@ struct TRINITY_DLL_DECL boss_warchief_kargath_bladefistAI : public ScriptedAI { Unit* target = NULL; - for(uint8 i = 0; i < summoned; i++) + for(uint8 i = 0; i < summoned; ++i) { switch(rand()%3) { diff --git a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp index cc39ec22e63..4cbec537d65 100644 --- a/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp +++ b/src/bindings/scripts/scripts/zone/hellfire_citadel/shattered_halls/instance_shattered_halls.cpp @@ -41,7 +41,7 @@ struct TRINITY_DLL_DECL instance_shattered_halls : public ScriptedInstance nethekurseGUID = 0; nethekurseDoorGUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp index b9d1ea986b2..a58351bcf3b 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_moroes.cpp @@ -62,7 +62,7 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI { boss_moroesAI(Creature *c) : ScriptedAI(c) { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { AddId[i] = 0; } @@ -185,7 +185,7 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI } }else { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { Creature *pCreature = m_creature->SummonCreature(AddId[i], Locations[i][0], Locations[i][1], POS_Z, Locations[i][2], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); if (pCreature) @@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_moroesAI : public ScriptedAI bool isAddlistEmpty() { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { if(AddId[i] == 0) return true; diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp index fd898db8938..8bba3cc1ea5 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_prince_malchezaar.cpp @@ -261,7 +261,7 @@ struct TRINITY_DLL_DECL boss_malchezaarAI : public ScriptedAI void AxesCleanup() { - for(uint8 i=0; i<2;++i) + for(uint8 i=0; i<2; ++i) { Unit *axe = Unit::GetUnit(*m_creature, axes[i]); if(axe && axe->isAlive()) diff --git a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp index 760cad69f82..934294fc197 100644 --- a/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp +++ b/src/bindings/scripts/scripts/zone/karazhan/boss_shade_of_aran.cpp @@ -430,7 +430,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI { ElementalsSpawned = true; - for (uint32 i = 0; i < 4; i++) + for (uint32 i = 0; i < 4; ++i) { if (Creature* pUnit = m_creature->SummonCreature(CREATURE_WATER_ELEMENTAL, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 90000)) { @@ -444,7 +444,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI if(BerserkTimer < diff) { - for (uint32 i = 0; i < 5; i++) + for (uint32 i = 0; i < 5; ++i) { if (Creature* pUnit = m_creature->SummonCreature(CREATURE_SHADOW_OF_ARAN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 5000)) { @@ -467,7 +467,7 @@ struct TRINITY_DLL_DECL boss_aranAI : public ScriptedAI if (FlameWreathCheckTime < diff) { - for (uint32 i = 0; i < 3; i++) + for (uint32 i = 0; i < 3; ++i) { if (!FlameWreathTarget[i]) continue; diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp index 3fd501e8f36..2d6b34d64e5 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/boss_felblood_kaelthas.cpp @@ -180,7 +180,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList(); std::list<HostilReference*>::iterator i = m_threatlist.begin(); - for(i = m_threatlist.begin(); i != m_threatlist.end(); i++) + for(i = m_threatlist.begin(); i != m_threatlist.end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if (pUnit && pUnit->isAlive()) @@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI m_creature->GetMap()->CreatureRelocation(m_creature, x, y, LOCATION_Z, 0.0f); //m_creature->SendMonsterMove(x, y, LOCATION_Z, 0, 0, 0); // causes some issues... std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin(); - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();++i) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER)) @@ -210,7 +210,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI void CastGravityLapseKnockUp() { std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin(); - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();++i) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER)) @@ -222,7 +222,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI void CastGravityLapseFly() // Use Fly Packet hack for now as players can't cast "fly" spells unless in map 530. Has to be done a while after they get knocked into the air... { std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin(); - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();++i) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER)) @@ -242,7 +242,7 @@ struct TRINITY_DLL_DECL boss_felblood_kaelthasAI : public ScriptedAI void RemoveGravityLapse() { std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin(); - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();++i) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER)) diff --git a/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp b/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp index f7146fa0364..09dc31d35dc 100644 --- a/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp +++ b/src/bindings/scripts/scripts/zone/magisters_terrace/instance_magisters_terrace.cpp @@ -56,7 +56,7 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance void Initialize() { - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; i++) + for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; FelCrystals.clear(); @@ -78,7 +78,7 @@ struct TRINITY_DLL_DECL instance_magisters_terrace : public ScriptedInstance bool IsEncounterInProgress() const { - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; i++) + for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) if(Encounters[i] == IN_PROGRESS) return true; return false; diff --git a/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp b/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp index d9701a67587..39aea9e8f72 100644 --- a/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp +++ b/src/bindings/scripts/scripts/zone/molten_core/instance_molten_core.cpp @@ -85,7 +85,7 @@ struct TRINITY_DLL_DECL instance_molten_core : public ScriptedInstance IsBossDied[7] = false; IsBossDied[8] = false; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp index 3672f0ed6aa..e8ed74c2780 100644 --- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp +++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp @@ -133,7 +133,7 @@ struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI GameObject *ContainmentSpheres[CONTAINMENT_SPHERES]; - for(uint8 i = 0; i < CONTAINMENT_SPHERES; i++) + for(uint8 i = 0; i < CONTAINMENT_SPHERES; ++i) { ContainmentSpheres[i] = pInstance->instance->GetGameObject(ContainmentSphereGUIDs[i]); if(!ContainmentSpheres[i]) diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp index 8e4164d2966..cc845dd5460 100644 --- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp +++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp @@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI SpikeXY[2][1] = BaseY+(SPIKE_DISTANCE*CrystalSpikes_Count*sin(BaseO-(M_PI/2))); SpikeXY[3][0] = BaseX-(SPIKE_DISTANCE*CrystalSpikes_Count*cos(BaseO-(M_PI/2))); SpikeXY[3][1] = BaseY-(SPIKE_DISTANCE*CrystalSpikes_Count*sin(BaseO-(M_PI/2))); - for (uint8 i = 0; i < 4; i++) + for (uint8 i = 0; i < 4; ++i) Creature* Spike = m_creature->SummonCreature(MOB_CRYSTAL_SPIKE, SpikeXY[i][0], SpikeXY[i][1], BaseZ, 0, TEMPSUMMON_TIMED_DESPAWN, 7000); if (++CrystalSpikes_Count >= 13) CrystalSpikes = false; diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp index b7e3862b3ad..e622749592e 100644 --- a/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp +++ b/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp @@ -44,7 +44,7 @@ struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance void Initialize() { Anomalus = 0; - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; i++) + for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp b/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp index 61576780cec..73f9fe764aa 100644 --- a/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp +++ b/src/bindings/scripts/scripts/zone/scarlet_monastery/instance_scarlet_monastery.cpp @@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL instance_scarlet_monastery : public ScriptedInstance VorrelGUID = 0; DoorHighInquisitorGUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp index aecf9b2938b..f3fea613a0f 100644 --- a/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp +++ b/src/bindings/scripts/scripts/zone/scholomance/boss_jandice_barov.cpp @@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL boss_jandicebarovAI : public ScriptedAI //Summon 10 Illusions attacking random gamers Unit* target = NULL; - for(uint8 i = 0; i < 10;i++) + for(uint8 i = 0; i < 10; ++i) { target = SelectUnit(SELECT_TARGET_RANDOM,0); if(target) diff --git a/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp b/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp index b98de35d038..210959a8478 100644 --- a/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp +++ b/src/bindings/scripts/scripts/zone/scholomance/instance_scholomance.cpp @@ -63,10 +63,10 @@ struct TRINITY_DLL_DECL instance_scholomance : public ScriptedInstance GateBarovGUID = 0; GateIlluciaGUID = 0; - for(uint8 i = 0; i < 6; i++) + for(uint8 i = 0; i < 6; ++i) IsBossDied[i] = false; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp b/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp index e1ae2b643c8..0ccde5f39fc 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/boss_ramstein_the_gorger.cpp @@ -53,7 +53,7 @@ struct TRINITY_DLL_DECL boss_ramstein_the_gorgerAI : public ScriptedAI void JustDied(Unit* Killer) { - for(uint8 i = 0; i < 30; i++) + for(uint8 i = 0; i < 30; ++i) { if(Creature* mob = m_creature->SummonCreature(C_MINDLESS_UNDEAD,3969.35+irand(-10,10),-3391.87+irand(-10,10),119.11,5.91,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000)) mob->AI()->AttackStart(m_creature->SelectNearestTarget(500)); diff --git a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp index 1b0e7137df3..a58c2cf0da7 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/instance_stratholme.cpp @@ -394,7 +394,7 @@ struct TRINITY_DLL_DECL instance_stratholme : public ScriptedInstance { if (Creature* pBaron = instance->GetCreature(baronGUID)) { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) pBaron->SummonCreature(C_BLACK_GUARD,4032.84,-3390.24,119.73,4.71,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,1800000); UpdateGoState(ziggurat4GUID,GO_STATE_ACTIVE,false); diff --git a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp index 8441831165a..ccd93def4f5 100644 --- a/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp +++ b/src/bindings/scripts/scripts/zone/stratholme/stratholme.cpp @@ -203,7 +203,7 @@ struct TRINITY_DLL_DECL mobs_spectral_ghostly_citizenAI : public ScriptedAI { if (Tagged) { - for(uint32 i = 1; i <= 4; i++) + for(uint32 i = 1; i <= 4; ++i) { float x,y,z; m_creature->GetRandomPoint(m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ(),20.0f,x,y,z); diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp index d890a2eb2cd..38d79ec8e55 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_eredar_twins.cpp @@ -303,7 +303,7 @@ struct TRINITY_DLL_DECL boss_sacrolashAI : public ScriptedAI { Unit* target = NULL; Creature* temp = NULL; - for(uint8 i = 0;i<3;i++) + for(uint8 i = 0;i<3; ++i) { target = SelectUnit(SELECT_TARGET_RANDOM, 0); temp = DoSpawnCreature(MOB_SHADOW_IMAGE,0,0,0,0,TEMPSUMMON_CORPSE_DESPAWN,10000); diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp index aa5df8bd2be..15d3614c285 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_felmyst.cpp @@ -436,7 +436,7 @@ struct TRINITY_DLL_DECL boss_felmystAI : public ScriptedAI } Event = EVENT_NULL; - for(uint32 i = 1; i <= MaxTimer[Phase]; i++) + for(uint32 i = 1; i <= MaxTimer[Phase]; ++i) { if(Timer[i]) if(Timer[i] <= diff) diff --git a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp index 005ae3c594d..f03b3155ccd 100644 --- a/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp +++ b/src/bindings/scripts/scripts/zone/sunwell_plateau/boss_kiljaeden.cpp @@ -475,7 +475,7 @@ struct TRINITY_DLL_DECL boss_kiljaedenAI : public Scripted_NoMovementAI } void ChangeTimers(bool status, uint32 WTimer){ - for(uint8 i = 0; i < 10;++i) + for(uint8 i = 0; i < 10; ++i) TimerIsDeactiveted[i] = status; TimerIsDeactiveted[TIMER_KALEC_JOIN] = IsKalecJoined; @@ -544,7 +544,7 @@ struct TRINITY_DLL_DECL boss_kiljaedenAI : public Scripted_NoMovementAI case 1: DoScriptText(SAY_KJ_REFLECTION2, m_creature); break; } DoCast(m_creature, SPELL_SINISTER_REFLECTION, true); - for(uint8 i = 0; i < 4; i++){ + for(uint8 i = 0; i < 4; ++i){ float x,y,z; Unit* target; for(uint8 z = 0; z < 6; ++z){ diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp index ec52a8b116e..aee0aa2838e 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/arcatraz/instance_arcatraz.cpp @@ -78,13 +78,13 @@ struct TRINITY_DLL_DECL instance_arcatraz : public ScriptedInstance GoSphereGUID = 0; MellicharGUID = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounter[i] == IN_PROGRESS) return true; diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp index ac22a48276f..6a8655c3884 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_astromancer.cpp @@ -291,7 +291,7 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI Portals[2][0] = Portals[2][0]+7*i; Portals[2][1] = Portal_Y(Portals[2][0], LARGE_PORTAL_RADIUS); } - for (int i=0; i<=2; i++) + for (int i=0; i<=2; ++i) { if (Creature* Summoned = m_creature->SummonCreature(NPC_ASTROMANCER_SOLARIAN_SPOTLIGHT, Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O, TEMPSUMMON_TIMED_DESPAWN, Phase2_Timer+Phase3_Timer+AppearDelay_Timer+1700)) { @@ -310,7 +310,7 @@ struct TRINITY_DLL_DECL boss_high_astromancer_solarianAI : public ScriptedAI if (Phase2_Timer < diff) { Phase = 3; - for (int i=0; i<=2; i++) + for (int i=0; i<=2; ++i) for (int j=1; j<=4; j++) SummonMinion(NPC_SOLARIUM_AGENT, Portals[i][0], Portals[i][1], Portals[i][2]); diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp index 5856ab5b09f..d341e52ae06 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/boss_kaelthas.cpp @@ -334,7 +334,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI void PrepareAdvisors() { - for(uint8 i = 0; i < MAX_ADVISORS; i++) + for(uint8 i = 0; i < MAX_ADVISORS; ++i) { if (Creature *pCreature = Unit::GetCreature((*m_creature), m_auiAdvisorGuid[i])) { @@ -458,7 +458,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI if (m_pInstance) m_pInstance->SetData(DATA_KAELTHASEVENT, 0); - for(uint8 i = 0; i < MAX_ADVISORS; i++) + for(uint8 i = 0; i < MAX_ADVISORS; ++i) { if (Unit* pAdvisor = Unit::GetUnit((*m_creature), m_auiAdvisorGuid[i])) pAdvisor->DealDamage(pAdvisor, pAdvisor->GetMaxHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); @@ -676,7 +676,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI Unit* Target = SelectUnit(SELECT_TARGET_RANDOM, 0); Creature* Advisor; - for (uint32 i = 0; i < MAX_ADVISORS; i++) + for (uint32 i = 0; i < MAX_ADVISORS; ++i) { Advisor = (Unit::GetCreature((*m_creature), m_auiAdvisorGuid[i])); @@ -763,7 +763,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI if (MindControl_Timer < diff) { if (m_creature->getThreatManager().getThreatList().size() >= 2) - for (uint32 i = 0; i < 3; i++) + for (uint32 i = 0; i < 3; ++i) { debug_log("SD2: Kael'Thas mind control not supported."); //DoCast(pUnit, SPELL_MIND_CONTROL); @@ -877,7 +877,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI m_creature->SendMonsterMove(afGravityPos[0], afGravityPos[1], afGravityPos[2], 0, MOVEMENTFLAG_NONE, 0); // 1) Kael'thas will portal the whole raid right into his body - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();++i) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); if (pUnit && (pUnit->GetTypeId() == TYPEID_PLAYER)) @@ -902,7 +902,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI } // 2) At that point he will put a Gravity Lapse debuff on everyone - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();i++) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { if (Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid())) { @@ -935,7 +935,7 @@ struct TRINITY_DLL_DECL boss_kaelthasAI : public ScriptedAI case 3: //Remove flight - for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end();i++) + for (i = m_creature->getThreatManager().getThreatList().begin(); i!= m_creature->getThreatManager().getThreatList().end(); ++i) { if (Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid())) { @@ -1216,7 +1216,7 @@ struct TRINITY_DLL_DECL boss_grand_astromancer_capernianAI : public advisorbase_ bool InMeleeRange = false; Unit *target = NULL; std::list<HostilReference*>& m_threatlist = m_creature->getThreatManager().getThreatList(); - for (std::list<HostilReference*>::iterator i = m_threatlist.begin(); i!= m_threatlist.end();++i) + for (std::list<HostilReference*>::iterator i = m_threatlist.begin(); i!= m_threatlist.end(); ++i) { Unit* pUnit = Unit::GetUnit((*m_creature), (*i)->getUnitGuid()); //if in melee range diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp index d6e7ee20f2b..ab2ca26a6f4 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_eye/instance_the_eye.cpp @@ -63,13 +63,13 @@ struct TRINITY_DLL_DECL instance_the_eye : public ScriptedInstance KaelthasEventPhase = 0; AlarEventPhase = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounters[i] == IN_PROGRESS) return true; return false; diff --git a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp index a6b0338411e..8650c1bcf40 100644 --- a/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp +++ b/src/bindings/scripts/scripts/zone/tempest_keep/the_mechanar/boss_pathaleon_the_calculator.cpp @@ -111,7 +111,7 @@ struct TRINITY_DLL_DECL boss_pathaleon_the_calculatorAI : public ScriptedAI if(Summon_Timer < diff) { - for(uint8 i = 0; i < 3;i++) + for(uint8 i = 0; i < 3; ++i) { Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0); Creature* Wraith = m_creature->SummonCreature(21062,m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(),0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000); diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp index c9dc52000f7..6d97b192962 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_bug_trio.cpp @@ -235,7 +235,7 @@ struct TRINITY_DLL_DECL boss_yaujAI : public ScriptedAI pInstance->SetData(DATA_BUG_TRIO_DEATH, 1); } - for(uint8 i = 0; i < 10;i++) + for(uint8 i = 0; i < 10; ++i) { Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0); Creature* Summoned = m_creature->SummonCreature(15621,m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(),0,TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN,90000); diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp index 9449524412c..bc675d892dc 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/boss_twinemperors.cpp @@ -418,7 +418,7 @@ struct TRINITY_DLL_DECL boss_veknilashAI : public boss_twinemperorsAI (target->AI())->AttackStart(m_creature->getThreatManager().getHostilTarget()); SpellEntry *spell = GET_SPELL(SPELL_MUTATE_BUG); uint8 eff_mask=0; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!spell->Effect[i]) continue; @@ -503,7 +503,7 @@ struct TRINITY_DLL_DECL boss_veklorAI : public boss_twinemperorsAI target->setFaction(14); SpellEntry *spell = GET_SPELL(SPELL_EXPLODEBUG); uint8 eff_mask=0; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!spell->Effect[i]) continue; diff --git a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp index 377c19ec491..a824bbc634c 100644 --- a/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp +++ b/src/bindings/scripts/scripts/zone/temple_of_ahnqiraj/mob_anubisath_sentinel.cpp @@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI { if (c==m_creature) return; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (nearby[i] == c) return; @@ -119,7 +119,7 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI void GiveBuddyMyList(Creature *c) { aqsentinelAI *cai = CAST_AI(aqsentinelAI, (c)->AI()); - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) if (nearby[i] && nearby[i]!=c) cai->AddBuddyToList(nearby[i]); cai->AddBuddyToList(m_creature); @@ -127,14 +127,14 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI void SendMyListToBuddies() { - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) if (nearby[i]) GiveBuddyMyList(nearby[i]); } void CallBuddiesToAttack(Unit *who) { - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { Creature *c = nearby[i]; if (c) @@ -163,9 +163,9 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI int pickAbilityRandom(bool *chosenAbilities) { - for (int t = 0; t < 2; t++) + for (int t = 0; t < 2; ++t) { - for (int i = !t ? (rand()%9) : 0; i < 9; i++) + for (int i = !t ? (rand()%9) : 0; i < 9; ++i) { if (!chosenAbilities[i]) { @@ -208,7 +208,7 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI { if (!m_creature->isDead()) { - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!nearby[i]) continue; @@ -224,7 +224,7 @@ struct TRINITY_DLL_DECL aqsentinelAI : public ScriptedAI { const SpellEntry *spell = GetSpellStore()->LookupEntry(id); uint8 eff_mask=0; - for (int i=0; i<3; i++) + for (int i=0; i<3; ++i) { if (!spell->Effect[i]) continue; diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp index 44147a4e5c5..afbacc6c22e 100644 --- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp +++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/instance_utgarde_keep.cpp @@ -69,7 +69,7 @@ struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance Dalronn =0; Ingvar =0; - for(uint8 i= 0; i < 3; i++) + for(uint8 i= 0; i < 3; ++i) { forge_bellow[i] = 0; forge_fire[i] = 0; diff --git a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp index 32c61d92c13..54e7b707fb8 100644 --- a/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp +++ b/src/bindings/scripts/scripts/zone/utgarde_keep/utgarde_keep/utgarde_keep.cpp @@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL npc_dragonflayer_forge_masterAI : public ScriptedAI float diff = 30.0f; int near_f = 0; - for(uint8 i = 0; i < 3 ; i++) + for(uint8 i = 0; i < 3 ; ++i) { GameObject* temp; temp = m_creature->FindNearestGameObject(entry_search[i],30); diff --git a/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp b/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp index 1a6de139bf3..3c86619cef8 100644 --- a/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp +++ b/src/bindings/scripts/scripts/zone/vault_of_archavon/boss_emalon.cpp @@ -82,7 +82,7 @@ struct TRINITY_DLL_DECL boss_emalonAI : public ScriptedAI void SummonAllMinions() { if(MinionList.empty()) - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) SummonMinion(m_creature, MinionLocation[i].x, MinionLocation[i].y, MinionLocation[i].z, MinionLocation[i].o); } diff --git a/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp b/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp index e7f6f572a77..06b3df060c1 100644 --- a/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp +++ b/src/bindings/scripts/scripts/zone/vault_of_archavon/instance_vault_of_archavon.cpp @@ -17,7 +17,7 @@ struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance Archavon = 0; Emalon = 0; - for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; i++) + for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp b/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp index e4e7f081234..e403036436e 100644 --- a/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp +++ b/src/bindings/scripts/scripts/zone/wailing_caverns/instance_wailing_caverns.cpp @@ -40,7 +40,7 @@ struct TRINITY_DLL_DECL instance_wailing_caverns : public ScriptedInstance yelled = false; NaralexGUID = 0; - for (uint8 i = 0; i < ENCOUNTERS; i++) + for (uint8 i = 0; i < ENCOUNTERS; ++i) Encounter[i] = NOT_STARTED; } diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp index 4ff7665827e..02e24257860 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_akilzon.cpp @@ -101,7 +101,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI CloudGUID = 0; CycloneGUID = 0; DespawnSummons(); - for(uint8 i = 0; i < 8; i++) + for(uint8 i = 0; i < 8; ++i) BirdGUIDs[i] = 0; StormCount = 0; @@ -147,7 +147,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI void DespawnSummons() { - for (uint8 i = 0; i < 8; i++) + for (uint8 i = 0; i < 8; ++i) { Unit* bird = Unit::GetUnit(*m_creature,BirdGUIDs[i]); if(bird && bird->isAlive()) @@ -336,7 +336,7 @@ struct TRINITY_DLL_DECL boss_akilzonAI : public ScriptedAI float x, y, z; m_creature->GetPosition(x, y, z); - for (uint8 i = 0; i < 8; i++) + for (uint8 i = 0; i < 8; ++i) { Unit* bird = Unit::GetUnit(*m_creature,BirdGUIDs[i]); if(!bird)//they despawned on die diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp index 7207e33e398..d45829e94fa 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_janalai.cpp @@ -149,7 +149,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI isFlameBreathing = false; - for(uint8 i = 0; i < 40; i++) + for(uint8 i = 0; i < 40; ++i) FireBombGUIDs[i] = 0; HatchAllEggs(1); @@ -194,7 +194,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI { uint8 WallNum; Creature* wall = NULL; - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { if(i == 0 || i == 2) WallNum = 3; @@ -215,7 +215,7 @@ struct TRINITY_DLL_DECL boss_janalaiAI : public ScriptedAI void SpawnBombs() { float dx, dy; - for( int i(0); i < 40; i++) + for( int i(0); i < 40; ++i) { dx =(rand()%(area_dx))-(area_dx/2); dy =(rand()%(area_dy))-(area_dy/2); diff --git a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp index a48f139eb16..4a6a3e52d7d 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/boss_zuljin.cpp @@ -287,7 +287,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI void SpawnAdds() { Creature *pCreature = NULL; - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { pCreature = m_creature->SummonCreature(SpiritInfo[i].entry, SpiritInfo[i].x, SpiritInfo[i].y, SpiritInfo[i].z, SpiritInfo[i].orient, TEMPSUMMON_DEAD_DESPAWN, 0); if(pCreature) @@ -302,7 +302,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI void DespawnAdds() { - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { Unit* Temp = NULL; if(SpiritGUID[i]) @@ -355,7 +355,7 @@ struct TRINITY_DLL_DECL boss_zuljinAI : public ScriptedAI { m_creature->GetMotionMaster()->Clear(); m_creature->CastSpell(m_creature, SPELL_ENERGY_STORM, true); // enemy aura - for(uint8 i = 0; i < 4; i++) + for(uint8 i = 0; i < 4; ++i) { Creature* Vortex = DoSpawnCreature(CREATURE_FEATHER_VORTEX, 0, 0, 0, 0, TEMPSUMMON_CORPSE_DESPAWN, 0); if(Vortex) diff --git a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp index 1d8a3faadf3..a781298da75 100644 --- a/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp +++ b/src/bindings/scripts/scripts/zone/zulaman/instance_zulaman.cpp @@ -90,15 +90,15 @@ struct TRINITY_DLL_DECL instance_zulaman : public ScriptedInstance BossKilled = 0; ChestLooted = 0; - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) Encounters[i] = NOT_STARTED; - for(uint8 i = 0; i < RAND_VENDOR; i++) + for(uint8 i = 0; i < RAND_VENDOR; ++i) RandVendor[i] = NOT_STARTED; } bool IsEncounterInProgress() const { - for(uint8 i = 0; i < ENCOUNTERS; i++) + for(uint8 i = 0; i < ENCOUNTERS; ++i) if(Encounters[i] == IN_PROGRESS) return true; return false; diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp index d3fc9e5951c..332671939ad 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_hazzarah.cpp @@ -72,7 +72,7 @@ struct TRINITY_DLL_DECL boss_hazzarahAI : public ScriptedAI //We will summon 3 illusions that will spawn on a random gamer and attack this gamer //We will just use one model for the beginning Unit* target = NULL; - for(uint8 i = 0; i < 3;i++) + for(uint8 i = 0; i < 3; ++i) { target = SelectUnit(SELECT_TARGET_RANDOM,0); if(!target) diff --git a/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp b/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp index ded78244534..68ca33b91b2 100644 --- a/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp +++ b/src/bindings/scripts/scripts/zone/zulgurub/boss_venoxis.cpp @@ -112,7 +112,7 @@ struct TRINITY_DLL_DECL boss_venoxisAI : public ScriptedAI if (HolyNova_Timer < diff) { TargetInRange = 0; - for(uint8 i=0; i<10; i++) + for(uint8 i=0; i<10; ++i) { if (Unit* target = SelectUnit(SELECT_TARGET_TOPAGGRO,i)) if(m_creature->IsWithinMeleeRange(target)) |