diff options
48 files changed, 332 insertions, 176 deletions
diff --git a/sql/updates/world/2014_10_16_00_world.sql b/sql/updates/world/2014_10_16_00_world.sql new file mode 100644 index 00000000000..45b34d2cdc6 --- /dev/null +++ b/sql/updates/world/2014_10_16_00_world.sql @@ -0,0 +1,21 @@ +DELETE FROM `creature_text` WHERE `entry` IN(23439,25510,25511,25513,25512); + +INSERT INTO `creature_text` (`entry`, `groupid`, `id`, `text`, `type`, `language`, `probability`, `emote`, `duration`, `sound`, `comment`, `BroadcastTextID`) VALUES +(23439, 0, 0, '%s feeds on the freshly-killed warp chaser.', 16, 0, 100, 35, 0, 0, 'Hungry Nether Ray',21657), +(25510, 0, 0, 'The Serpent''s Maw is engulfed in tuskarr fire!', 41, 0, 100, 0, 0, 0, '1st Kvaldir Vessel (The Serpent''s Maw)',24722), +(25512, 0, 0, 'Bor''s Hammer is engulfed in tuskarr fire!', 41, 0, 100, 0, 0, 0, '3rd Kvaldir Vessel (Bor''s Hammer)',24724), +(25511, 0, 0, 'The Kur Drakkar is engulfed in tuskarr fire!', 41, 0, 100, 0, 0, 0, '2nd Kvaldir Vessel (The Kur Drakkar)',24723), +(25513, 0, 0, 'Bor''s Anvil is engulfed in tuskarr fire!', 41, 0, 100, 0, 0, 0, '4th Kvaldir Vessel (Bor''s Anvil)',24725); + +UPDATE `smart_scripts` SET `link`=1 WHERE `entryorguid` IN(25510,25511,25512,25513) AND `source_type`=0 AND `id`=0 AND `link`=0; +UPDATE `smart_scripts` SET `link`=2 WHERE `entryorguid`=23439 AND `source_type`=0 AND `id`=1 AND `link`=0; + +DELETE FROM `smart_scripts` WHERE `entryorguid` IN(25510,25511,25512,25513) AND `source_type`=0 AND `id`=1; +DELETE FROM `smart_scripts` WHERE `entryorguid` =23439 AND `source_type`=0 AND `id`=2; + +INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES +(25510, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, '1st Kvaldir Vessel (The Serpent\'s Maw) - On Spellhit \'Use Tuskarr Torch\' - Say'), +(25511, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, '2nd Kvaldir Vessel (The Kur Drakkar) - On Spellhit \'Use Tuskarr Torch\' - Say'), +(25512, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, '3rd Kvaldir Vessel (Bor''s Hammer) - On Spellhit \'Use Tuskarr Torch\' - Say'), +(25513, 0, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, '4th Kvaldir Vessel (Bor''s Anvil) - On Spellhit \'Use Tuskarr Torch\' - Say'), +(23439, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 'Hungry Nether Ray - On Data Set 1 1 - Cast \'Lucille Feed Credit Trigger\''); diff --git a/sql/updates/world/2014_10_17_00_world.sql b/sql/updates/world/2014_10_17_00_world.sql new file mode 100644 index 00000000000..858bac569f2 --- /dev/null +++ b/sql/updates/world/2014_10_17_00_world.sql @@ -0,0 +1,117 @@ +-- Skeletal Guardian SAI +SET @ENTRY := 10390; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,2,1000,1000,1800000,1800000,11,13787,1,0,0,0,0,1,0,0,0,0,0,0,0,"Skeletal Guardian - Out of Combat - Cast 'Demon Armor' (Normal Dungeon)"), +(@ENTRY,0,1,0,4,0,100,2,0,0,0,0,11,16799,0,0,0,0,0,2,0,0,0,0,0,0,0,"Skeletal Guardian - On Aggro - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,2400,3800,2400,3800,11,9613,64,0,0,0,0,2,0,0,0,0,0,0,0,"Skeletal Guardian - In Combat CMC - Cast 'Shadow Bolt' (Normal Dungeon)"), +(@ENTRY,0,3,0,0,0,85,2,9000,12000,9000,12000,11,9672,0,0,0,0,0,2,0,0,0,0,0,0,0,"Skeletal Guardian - In Combat Range - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,4,0,0,0,85,2,6000,7000,9000,12000,11,37361,0,0,0,0,0,2,0,0,0,0,0,0,0,"Skeletal Guardian - In Combat - Cast 'Arcane Bolt' (Normal Dungeon)"), +(@ENTRY,0,5,0,0,0,85,2,14000,18000,14000,18000,11,11975,1,0,0,0,0,1,0,0,0,0,0,0,0,"Skeletal Guardian - In Combat - Cast 'Arcane Explosion' (Normal Dungeon)"); + +-- Skul SAI +SET @ENTRY := 10393; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,2,1000,1000,1800000,1800000,11,12544,1,0,0,0,0,1,0,0,0,0,0,0,0,"Skul - Out of Combat - Cast 'Frost Armor' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,0,0,2400,3800,11,16799,64,0,0,0,0,2,0,0,0,0,0,0,0,"Skul - In Combat - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,50,2,6000,8000,16000,20000,11,15499,1,0,0,0,0,5,0,0,0,0,0,0,0,"Skul - In Combat - Cast 'Frost Shock' (Normal Dungeon)"), +(@ENTRY,0,3,0,0,0,40,2,9000,11000,9000,11000,11,15230,0,0,0,0,0,2,0,0,0,0,0,0,0,"Skul - In Combat - Cast 'Arcane Bolt' (Normal Dungeon)"), +(@ENTRY,0,4,0,2,0,100,3,0,15,0,0,25,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Skul - Between 0-15% Health - Flee For Assist (No Repeat) (Normal Dungeon)"); + +-- Thuzadin Shadowcaster SAI +SET @ENTRY := 10398; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,0,0,2400,3800,11,15232,64,0,0,0,0,2,0,0,0,0,0,0,0,"Thuzadin Shadowcaster - In Combat CMC - Cast 'Shadow Bolt' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,4000,6000,20000,25000,11,11443,1,0,0,0,0,2,0,0,0,0,0,0,0,"Thuzadin Shadowcaster - In Combat - Cast 'Cripple' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,7000,12000,15000,20000,11,16429,33,0,0,0,0,5,0,0,0,0,0,0,0,"Thuzadin Shadowcaster - In Combat - Cast 'Piercing Shadow' (Normal Dungeon)"); + +-- Crimson Conjuror SAI +SET @ENTRY := 10419; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,0,40,2400,3800,11,12675,64,0,0,0,0,2,0,0,0,0,0,0,0,"Crimson Conjuror - In Combat CMC - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,85,2,7000,7000,10000,10000,11,17195,1,0,0,0,0,5,0,0,0,0,0,0,0,"Crimson Conjuror - In Combat - Cast 'Scorch' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,10000,10000,15000,15000,11,12674,1,0,0,0,0,1,0,0,0,0,0,0,0,"Crimson Conjuror - In Combat - Cast 'Frost Nova' (Normal Dungeon)"), +(@ENTRY,0,3,0,0,0,100,2,5000,5000,35000,45000,11,17162,1,0,0,0,0,1,0,0,0,0,0,0,0,"Crimson Conjuror - In Combat - Cast 'Summon Water Elemental' (Normal Dungeon)"); + +-- Crimson Sorcerer SAI +SET @ENTRY := 10422; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,1,0,100,2,1000,1000,1800000,1800000,11,12544,1,0,0,0,0,1,0,0,0,0,0,0,0,"Crimson Sorcerer - Out of Combat - Cast 'Frost Armor' (Normal Dungeon)"), +(@ENTRY,0,1,0,1,0,100,2,3000,3000,1800000,1800000,11,17150,1,0,0,0,0,1,0,0,0,0,0,0,0,"Crimson Sorcerer - Out of Combat - Cast 'Arcane Might' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,0,0,2400,3800,11,15230,64,0,0,0,0,2,0,0,0,0,0,0,0,"Crimson Sorcerer - In Combat CMC - Cast 'Arcane Bolt' (Normal Dungeon)"), +(@ENTRY,0,3,0,0,0,100,2,7000,14000,21000,26000,11,13323,1,0,0,0,0,6,0,0,0,0,0,0,0,"Crimson Sorcerer - In Combat - Cast 'Polymorph' (Normal Dungeon)"), +(@ENTRY,0,4,0,0,0,100,2,5000,6000,8500,10000,11,14145,0,0,0,0,0,2,0,0,0,0,0,0,0,"Crimson Sorcerer - In Combat - Cast 'Fire Blast' (Normal Dungeon)"); + +-- Chromatic Whelp SAI +SET @ENTRY := 10442; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,4,0,100,2,0,0,0,0,11,16249,0,0,0,0,0,2,0,0,0,0,0,0,0,"Chromatic Whelp - On Aggro - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,2400,3800,2400,3800,11,12167,64,0,0,0,0,2,0,0,0,0,0,0,0,"Chromatic Whelp - In Combat CMC - Cast 'Lightning Bolt' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,16200,26500,7000,27900,11,16249,0,0,0,0,0,2,0,0,0,0,0,0,0,"Chromatic Whelp - In Combat - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,3,0,0,0,100,2,10800,19600,15700,20400,11,16250,1,0,0,0,0,2,0,0,0,0,0,0,0,"Chromatic Whelp - In Combat - Cast 'Fireball Volley' (Normal Dungeon)"); + +-- Scholomance Adept SAI +SET @ENTRY := 10469; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,0,0,3200,4800,11,15043,64,0,0,0,0,2,0,0,0,0,0,0,0,"Scholomance Adept - In Combat CMC - Cast 'Frostbolt' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,7300,17300,9400,14300,11,15244,1,0,0,0,0,1,0,0,0,0,0,0,0,"Scholomance Adept - In Combat - Cast 'Cone of Cold' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,7600,19700,12200,24700,11,15499,0,0,0,0,0,2,0,0,0,0,0,0,0,"Scholomance Adept - In Combat - Cast 'Frost Shock' (Normal Dungeon)"), +(@ENTRY,0,3,0,2,0,100,3,0,15,0,0,25,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Scholomance Adept - Between 0-15% Health - Flee For Assist (No Repeat) (Normal Dungeon)"); + +-- Scholomance Neophyte SAI +SET @ENTRY := 10470; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,0,0,3400,4800,11,12739,64,0,0,0,0,2,0,0,0,0,0,0,0,"Scholomance Neophyte - In Combat CMC - Cast 'Shadow Bolt'"), +(@ENTRY,0,1,0,0,0,100,2,8600,26300,18400,36000,11,17165,1,0,0,0,0,2,0,0,0,0,0,0,0,"Scholomance Neophyte - In Combat - Cast 'Mind Flay'"); + +-- Scholomance Necrolyte SAI +SET @ENTRY := 10476; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,0,0,2400,3800,11,12739,64,0,0,0,0,2,0,0,0,0,0,0,0,"Scholomance Necrolyte - In Combat CMC - Cast 'Shadow Bolt' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,1400,6200,7400,22000,11,17234,1,0,0,0,0,2,0,0,0,0,0,0,0,"Scholomance Necrolyte - In Combat - Cast 'Shadow Shock' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,1400,22000,22000,33200,11,17151,32,0,0,0,0,1,0,0,0,0,0,0,0,"Scholomance Necrolyte - In Combat - Cast 'Shadow Barrier' (Normal Dungeon)"); + +-- Hearthsinger Forresten SAI +SET @ENTRY := 10558; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,5,30,2300,3900,11,16100,64,0,0,0,0,2,0,0,0,0,0,0,0,"Hearthsinger Forresten - In Combat CMC - Cast 'Shoot' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,3000,5000,12000,19000,11,16244,1,0,0,0,0,1,0,0,0,0,0,0,0,"Hearthsinger Forresten - In Combat - Cast 'Demoralizing Shout' (Normal Dungeon)"), +(@ENTRY,0,2,0,0,0,100,2,7000,9000,20000,25000,11,16798,1,0,0,0,0,6,0,0,0,0,0,0,0,"Hearthsinger Forresten - In Combat - Cast 'Enchanting Lullaby' (Normal Dungeon)"), +(@ENTRY,0,3,0,2,0,100,3,0,15,0,0,25,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"Hearthsinger Forresten - Between 0-15% Health - Flee For Assist (No Repeat) (Normal Dungeon)"); + +-- Lady Vespia SAI +SET @ENTRY := 10559; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,0,5400,7100,14300,19600,11,8398,0,0,0,0,0,2,0,0,0,0,0,0,0,"Lady Vespia - In Combat - Cast 'Frostbolt Volley' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,0,15300,19100,9500,22100,11,13586,0,0,0,0,0,2,0,0,0,0,0,0,0,"Lady Vespia - In Combat - Cast 'Aqua Jet' (Normal Dungeon)"), +(@ENTRY,0,2,0,2,0,100,1,0,15,0,0,25,1,0,0,0,0,0,1,0,0,0,0,0,0,0,"Lady Vespia - Between 0-15% Health - Flee For Assist (No Repeat) (Normal Dungeon)"); + +-- Urok Ogre Magus SAI +SET @ENTRY := 10602; +UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0; +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,0,0,0,100,2,0,0,2400,3800,11,15979,64,0,0,0,0,2,0,0,0,0,0,0,0,"Urok Ogre Magus - In Combat CMC - Cast 'Arcane Bolt' (Normal Dungeon)"), +(@ENTRY,0,1,0,0,0,100,2,8000,11000,17000,24000,11,13747,1,0,0,0,0,5,0,0,0,0,0,0,0,"Urok Ogre Magus - In Combat - Cast 'Slow' (Normal Dungeon)"), +(@ENTRY,0,2,0,2,0,100,3,0,30,30000,35000,11,6742,1,0,0,0,0,1,0,0,0,0,0,0,0,"Urok Ogre Magus - Between 0-30% Health - Cast 'Bloodlust' (No Repeat) (Normal Dungeon)"); diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index 0c90dde5ea8..79b9557fc2b 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -84,7 +84,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accountId) ObjectGuid guid(HIGHGUID_PLAYER, (*result)[0].GetUInt32()); // Kick if player is online - if (Player* p = ObjectAccessor::FindPlayer(guid)) + if (Player* p = ObjectAccessor::FindConnectedPlayer(guid)) { WorldSession* s = p->GetSession(); s->KickPlayer(); // mark session to remove at next session list update diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index 8955fc9014f..53267a6e565 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -93,7 +93,7 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry* auction, SQLTransaction& uint32 bidderAccId = 0; ObjectGuid bidderGuid(HIGHGUID_PLAYER, auction->bidder); - Player* bidder = ObjectAccessor::FindPlayer(bidderGuid); + Player* bidder = ObjectAccessor::FindConnectedPlayer(bidderGuid); // data for gm.log std::string bidderName; bool logGmTrade = false; @@ -157,7 +157,7 @@ void AuctionHouseMgr::SendAuctionWonMail(AuctionEntry* auction, SQLTransaction& void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry* auction, SQLTransaction& trans) { ObjectGuid owner_guid(HIGHGUID_PLAYER, auction->owner); - Player* owner = ObjectAccessor::FindPlayer(owner_guid); + Player* owner = ObjectAccessor::FindConnectedPlayer(owner_guid); uint32 owner_accId = sObjectMgr->GetPlayerAccountIdByGUID(owner_guid); // owner exist (online or offline) if (owner || owner_accId) @@ -169,7 +169,7 @@ void AuctionHouseMgr::SendAuctionSalePendingMail(AuctionEntry* auction, SQLTrans void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry* auction, SQLTransaction& trans) { ObjectGuid owner_guid(HIGHGUID_PLAYER, auction->owner); - Player* owner = ObjectAccessor::FindPlayer(owner_guid); + Player* owner = ObjectAccessor::FindConnectedPlayer(owner_guid); uint32 owner_accId = sObjectMgr->GetPlayerAccountIdByGUID(owner_guid); // owner exist if (owner || owner_accId) @@ -200,7 +200,7 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry* auction, SQLTransacti return; ObjectGuid owner_guid(HIGHGUID_PLAYER, auction->owner); - Player* owner = ObjectAccessor::FindPlayer(owner_guid); + Player* owner = ObjectAccessor::FindConnectedPlayer(owner_guid); uint32 owner_accId = sObjectMgr->GetPlayerAccountIdByGUID(owner_guid); // owner exist if (owner || owner_accId) @@ -223,7 +223,7 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry* auction, SQLTransacti void AuctionHouseMgr::SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 newPrice, Player* newBidder, SQLTransaction& trans) { ObjectGuid oldBidder_guid(HIGHGUID_PLAYER, auction->bidder); - Player* oldBidder = ObjectAccessor::FindPlayer(oldBidder_guid); + Player* oldBidder = ObjectAccessor::FindConnectedPlayer(oldBidder_guid); uint32 oldBidder_accId = 0; if (!oldBidder) @@ -245,7 +245,7 @@ void AuctionHouseMgr::SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 new void AuctionHouseMgr::SendAuctionCancelledToBidderMail(AuctionEntry* auction, SQLTransaction& trans) { ObjectGuid bidder_guid = ObjectGuid(HIGHGUID_PLAYER, auction->bidder); - Player* bidder = ObjectAccessor::FindPlayer(bidder_guid); + Player* bidder = ObjectAccessor::FindConnectedPlayer(bidder_guid); uint32 bidder_accId = 0; if (!bidder) diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index 76b6e66b219..8b7ed103190 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -421,7 +421,7 @@ void Battlefield::BroadcastPacketToQueue(WorldPacket& data) const { for (uint8 team = 0; team < BG_TEAMS_COUNT; ++team) for (GuidSet::const_iterator itr = m_PlayersInQueue[team].begin(); itr != m_PlayersInQueue[team].end(); ++itr) - if (Player* player = ObjectAccessor::FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(*itr)) player->SendDirectMessage(&data); } diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 4c5994f6b3a..326adb66c72 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -253,7 +253,7 @@ void BattlefieldWG::OnBattleStart() for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) { // Kick player in orb room, TODO: offline player ? - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { float x, y, z; player->GetPosition(x, y, z); @@ -356,7 +356,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) for (GuidSet::const_iterator itr = m_PlayersInWar[GetDefenderTeam()].begin(); itr != m_PlayersInWar[GetDefenderTeam()].end(); ++itr) { - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { player->CastSpell(player, SPELL_ESSENCE_OF_WINTERGRASP, true); player->CastSpell(player, SPELL_VICTORY_REWARD, true); @@ -369,13 +369,13 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) } for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->CastSpell(player, SPELL_DEFEAT_REWARD, true); for (uint8 team = 0; team < 2; ++team) { for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) RemoveAurasFromPlayer(player); m_PlayersInWar[team].clear(); @@ -394,7 +394,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) { for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) { - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { player->RemoveAurasDueToSpell(m_DefenderTeam == TEAM_ALLIANCE ? SPELL_HORDE_CONTROL_PHASE_SHIFT : SPELL_ALLIANCE_CONTROL_PHASE_SHIFT, player->GetGUID()); player->AddAura(m_DefenderTeam == TEAM_HORDE ? SPELL_HORDE_CONTROL_PHASE_SHIFT : SPELL_ALLIANCE_CONTROL_PHASE_SHIFT, player); @@ -620,7 +620,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim) if (victim->GetTypeId() == TYPEID_PLAYER) { for (GuidSet::const_iterator itr = m_PlayersInWar[killerTeam].begin(); itr != m_PlayersInWar[killerTeam].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) if (player->GetDistance2d(killer) < 40) PromotePlayer(player); return; @@ -635,7 +635,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim) { again = true; for (GuidSet::const_iterator iter = m_PlayersInWar[killerTeam].begin(); iter != m_PlayersInWar[killerTeam].end(); ++iter) - if (Player* player = sObjectAccessor->FindPlayer(*iter)) + if (Player* player = ObjectAccessor::FindPlayer(*iter)) if (player->GetDistance2d(killer) < 40.0f) PromotePlayer(player); } @@ -847,7 +847,7 @@ void BattlefieldWG::SendInitWorldStatesToAll() { for (uint8 team = 0; team < 2; team++) for (GuidSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) SendInitWorldStatesTo(player); } @@ -858,7 +858,7 @@ void BattlefieldWG::BrokenWallOrTower(TeamId /*team*/) { for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr) { - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) IncrementQuest(player, WGQuest[player->GetTeamId()][2], true); } }*/ @@ -876,12 +876,12 @@ void BattlefieldWG::UpdatedDestroyedTowerCount(TeamId team) // Remove buff stack on attackers for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->RemoveAuraFromStack(SPELL_TOWER_CONTROL); // Add buff stack to defenders for (GuidSet::const_iterator itr = m_PlayersInWar[GetDefenderTeam()].begin(); itr != m_PlayersInWar[GetDefenderTeam()].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { player->CastSpell(player, SPELL_TOWER_CONTROL, true); DoCompleteOrIncrementAchievement(ACHIEVEMENTS_WG_TOWER_DESTROY, player); @@ -986,7 +986,7 @@ void BattlefieldWG::UpdateTenacity() if (team != TEAM_NEUTRAL) { for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) if (player->getLevel() >= m_MinLevel) player->RemoveAurasDueToSpell(SPELL_TENACITY); @@ -1014,7 +1014,7 @@ void BattlefieldWG::UpdateTenacity() buff_honor = 0; for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->SetAuraStack(SPELL_TENACITY, player, newStack); for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr) @@ -1024,7 +1024,7 @@ void BattlefieldWG::UpdateTenacity() if (buff_honor != 0) { for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->CastSpell(player, buff_honor, true); for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr) if (Creature* creature = GetCreature(*itr)) diff --git a/src/server/game/Battlegrounds/Arena.cpp b/src/server/game/Battlegrounds/Arena.cpp index f523ec6a09b..6b631a5d357 100644 --- a/src/server/game/Battlegrounds/Arena.cpp +++ b/src/server/game/Battlegrounds/Arena.cpp @@ -177,7 +177,7 @@ void Arena::EndBattleground(uint32 winner) if (sWorld->getBoolConfig(CONFIG_ARENA_LOG_EXTENDED_INFO)) for (auto const& score : PlayerScores) - if (Player* player = ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, score.first))) + if (Player* player = ObjectAccessor::FindConnectedPlayer(ObjectGuid(HIGHGUID_PLAYER, score.first))) { TC_LOG_DEBUG("bg.arena", "Statistics match Type: %u for %s (GUID: %u, Team: %d, IP: %s): %s", GetArenaType(), player->GetName().c_str(), score.first, player->GetArenaTeamId(GetArenaType() == 5 ? 2 : GetArenaType() == 3), diff --git a/src/server/game/Battlegrounds/ArenaTeam.cpp b/src/server/game/Battlegrounds/ArenaTeam.cpp index 6831cc42f49..19617a8dff2 100644 --- a/src/server/game/Battlegrounds/ArenaTeam.cpp +++ b/src/server/game/Battlegrounds/ArenaTeam.cpp @@ -410,7 +410,7 @@ void ArenaTeam::Roster(WorldSession* session) for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr) { - player = ObjectAccessor::FindPlayer(itr->Guid); + player = ObjectAccessor::FindConnectedPlayer(itr->Guid); data << uint64(itr->Guid); // guid data << uint8((player ? 1 : 0)); // online flag @@ -467,7 +467,7 @@ void ArenaTeam::NotifyStatsChanged() // This is called after a rated match ended // Updates arena team stats for every member of the team (not only the ones who participated!) for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr) - if (Player* player = ObjectAccessor::FindPlayer(itr->Guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(itr->Guid)) SendStats(player->GetSession()); } @@ -514,7 +514,7 @@ void ArenaTeamMember::ModifyMatchmakerRating(int32 mod, uint32 /*slot*/) void ArenaTeam::BroadcastPacket(WorldPacket* packet) { for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr) - if (Player* player = ObjectAccessor::FindPlayer(itr->Guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(itr->Guid)) player->GetSession()->SendPacket(packet); } @@ -625,7 +625,7 @@ uint32 ArenaTeam::GetAverageMMR(Group* group) const for (MemberList::const_iterator itr = Members.begin(); itr != Members.end(); ++itr) { // Skip if player is not online - if (!ObjectAccessor::FindPlayer(itr->Guid)) + if (!ObjectAccessor::FindConnectedPlayer(itr->Guid)) continue; // Skip if player is not member of group @@ -713,7 +713,7 @@ void ArenaTeam::FinishGame(int32 mod) // Check if rating related achivements are met for (MemberList::iterator itr = Members.begin(); itr != Members.end(); ++itr) - if (Player* member = ObjectAccessor::FindPlayer(itr->Guid)) + if (Player* member = ObjectAccessor::FindConnectedPlayer(itr->Guid)) member->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_TEAM_RATING, Stats.Rating, Type); } diff --git a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp index 3bfd27c69b5..c3f29e2141b 100644 --- a/src/server/game/Battlegrounds/ArenaTeamMgr.cpp +++ b/src/server/game/Battlegrounds/ArenaTeamMgr.cpp @@ -158,7 +158,7 @@ void ArenaTeamMgr::DistributeArenaPoints() for (std::map<uint32, uint32>::iterator playerItr = PlayerPoints.begin(); playerItr != PlayerPoints.end(); ++playerItr) { // Add points to player if online - if (Player* player = HashMapHolder<Player>::Find(ObjectGuid(HIGHGUID_PLAYER, playerItr->first))) + if (Player* player = ObjectAccessor::FindConnectedPlayer(ObjectGuid(HIGHGUID_PLAYER, playerItr->first))) player->ModifyArenaPoints(playerItr->second, trans); else // Update database { diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 99b1f240e5e..7032610cad5 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -564,6 +564,7 @@ Player* Battleground::_GetPlayer(ObjectGuid guid, bool offlineRemove, char const Player* player = NULL; if (!offlineRemove) { + // should this be ObjectAccessor::FindConnectedPlayer() to return players teleporting ? player = ObjectAccessor::FindPlayer(guid); if (!player) TC_LOG_ERROR("bg.battleground", "Battleground::%s: player (%s) not found for BG (map: %u, instance id: %u)!", diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp index a3b0051e697..3993ec0a9ba 100644 --- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp +++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp @@ -362,7 +362,7 @@ void BattlegroundQueue::RemovePlayer(ObjectGuid guid, bool decreaseInvitedCount) if (ArenaTeam* at = sArenaTeamMgr->GetArenaTeamById(group->ArenaTeamId)) { TC_LOG_DEBUG("bg.battleground", "UPDATING memberLost's personal arena rating for %s by opponents rating: %u", guid.ToString().c_str(), group->OpponentsTeamRating); - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) at->MemberLost(player, group->OpponentsMatchmakerRating); else at->OfflineMemberLost(guid, group->OpponentsMatchmakerRating); @@ -385,7 +385,7 @@ void BattlegroundQueue::RemovePlayer(ObjectGuid guid, bool decreaseInvitedCount) { // remove next player, this is recursive // first send removal information - if (Player* plr2 = ObjectAccessor::FindPlayer(group->Players.begin()->first)) + if (Player* plr2 = ObjectAccessor::FindConnectedPlayer(group->Players.begin()->first)) { Battleground* bg = sBattlegroundMgr->GetBattlegroundTemplate(group->BgTypeId); BattlegroundQueueTypeId bgQueueTypeId = BattlegroundMgr::BGQueueTypeId(group->BgTypeId, group->ArenaType); @@ -449,7 +449,7 @@ bool BattlegroundQueue::InviteGroupToBG(GroupQueueInfo* ginfo, Battleground* bg, for (std::map<ObjectGuid, PlayerQueueInfo*>::iterator itr = ginfo->Players.begin(); itr != ginfo->Players.end(); ++itr) { // get the player - Player* player = ObjectAccessor::FindPlayer(itr->first); + Player* player = ObjectAccessor::FindConnectedPlayer(itr->first); // if offline, skip him, this should not happen - player is removed from queue when he logs out if (!player) continue; @@ -980,7 +980,7 @@ void BattlegroundQueue::BattlegroundQueueUpdate(uint32 /*diff*/, BattlegroundTyp bool BGQueueInviteEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) { - Player* player = ObjectAccessor::FindPlayer(m_PlayerGuid); + Player* player = ObjectAccessor::FindConnectedPlayer(m_PlayerGuid); // player logged off (we should do nothing, he is correctly removed from queue in another procedure) if (!player) return true; @@ -1023,7 +1023,7 @@ void BGQueueInviteEvent::Abort(uint64 /*e_time*/) */ bool BGQueueRemoveEvent::Execute(uint64 /*e_time*/, uint32 /*p_time*/) { - Player* player = ObjectAccessor::FindPlayer(m_PlayerGuid); + Player* player = ObjectAccessor::FindConnectedPlayer(m_PlayerGuid); if (!player) // player logged off (we should do nothing, he is correctly removed from queue in another procedure) return true; diff --git a/src/server/game/Calendar/CalendarMgr.cpp b/src/server/game/Calendar/CalendarMgr.cpp index d85f3e7e9c5..2a5fd677c09 100644 --- a/src/server/game/Calendar/CalendarMgr.cpp +++ b/src/server/game/Calendar/CalendarMgr.cpp @@ -350,7 +350,7 @@ CalendarEventStore CalendarMgr::GetPlayerEvents(ObjectGuid guid) if (CalendarEvent* event = GetEvent(itr->first)) // NULL check added as attempt to fix #11512 events.insert(event); - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) for (CalendarEventStore::const_iterator itr = _events.begin(); itr != _events.end(); ++itr) if ((*itr)->GetGuildId() == player->GetGuildId()) events.insert(*itr); @@ -424,7 +424,7 @@ void CalendarMgr::SendCalendarEventInvite(CalendarInvite const& invite) bool hasStatusTime = statusTime != 946684800; // 01/01/2000 00:00:00 ObjectGuid invitee = invite.GetInviteeGUID(); - Player* player = ObjectAccessor::FindPlayer(invitee); + Player* player = ObjectAccessor::FindConnectedPlayer(invitee); uint8 level = player ? player->getLevel() : Player::GetLevelFromDB(invitee); @@ -441,7 +441,7 @@ void CalendarMgr::SendCalendarEventInvite(CalendarInvite const& invite) if (!calendarEvent) // Pre-invite { - if (Player* playerSender = ObjectAccessor::FindPlayer(invite.GetSenderGUID())) + if (Player* playerSender = ObjectAccessor::FindConnectedPlayer(invite.GetSenderGUID())) playerSender->SendDirectMessage(&data); } else @@ -538,13 +538,13 @@ void CalendarMgr::SendCalendarEventInviteAlert(CalendarEvent const& calendarEven guild->BroadcastPacket(&data); } else - if (Player* player = ObjectAccessor::FindPlayer(invite.GetInviteeGUID())) + if (Player* player = ObjectAccessor::FindConnectedPlayer(invite.GetInviteeGUID())) player->SendDirectMessage(&data); } void CalendarMgr::SendCalendarEvent(ObjectGuid guid, CalendarEvent const& calendarEvent, CalendarSendEventType sendType) { - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); if (!player) return; @@ -590,7 +590,7 @@ void CalendarMgr::SendCalendarEvent(ObjectGuid guid, CalendarEvent const& calend void CalendarMgr::SendCalendarEventInviteRemoveAlert(ObjectGuid guid, CalendarEvent const& calendarEvent, CalendarInviteStatus status) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { WorldPacket data(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, 8 + 4 + 4 + 1); data << uint64(calendarEvent.GetEventId()); @@ -604,7 +604,7 @@ void CalendarMgr::SendCalendarEventInviteRemoveAlert(ObjectGuid guid, CalendarEv void CalendarMgr::SendCalendarClearPendingAction(ObjectGuid guid) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { WorldPacket data(SMSG_CALENDAR_CLEAR_PENDING_ACTION, 0); player->SendDirectMessage(&data); @@ -613,7 +613,7 @@ void CalendarMgr::SendCalendarClearPendingAction(ObjectGuid guid) void CalendarMgr::SendCalendarCommandResult(ObjectGuid guid, CalendarError err, char const* param /*= NULL*/) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { WorldPacket data(SMSG_CALENDAR_COMMAND_RESULT, 0); data << uint32(0); @@ -646,7 +646,7 @@ void CalendarMgr::SendPacketToAllEventRelatives(WorldPacket& packet, CalendarEve // Send packet to all invitees if event is non-guild, in other case only to non-guild invitees (packet was broadcasted for them) CalendarInviteStore invites = _invites[calendarEvent.GetEventId()]; for (CalendarInviteStore::iterator itr = invites.begin(); itr != invites.end(); ++itr) - if (Player* player = ObjectAccessor::FindPlayer((*itr)->GetInviteeGUID())) + if (Player* player = ObjectAccessor::FindConnectedPlayer((*itr)->GetInviteeGUID())) if (!calendarEvent.IsGuildEvent() || (calendarEvent.IsGuildEvent() && player->GetGuildId() != calendarEvent.GetGuildId())) player->SendDirectMessage(&packet); } diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 654ce8da2b9..6d984ab2e66 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -296,7 +296,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b return; } - Player* bad = sObjectAccessor->FindPlayerByName(badname); + Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname); ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim)) { @@ -366,7 +366,7 @@ void Channel::UnBan(Player const* player, std::string const& badname) return; } - Player* bad = sObjectAccessor->FindPlayerByName(badname); + Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname); ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty; if (!victim || !IsBanned(victim)) @@ -439,7 +439,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo if (guid == _ownerGUID && std::string(p2n) == player->GetName() && mod) return; - Player* newp = sObjectAccessor->FindPlayerByName(p2n); + Player* newp = ObjectAccessor::FindConnectedPlayerByName(p2n); ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim) || @@ -487,7 +487,7 @@ void Channel::SetOwner(Player const* player, std::string const& newname) return; } - Player* newp = sObjectAccessor->FindPlayerByName(newname); + Player* newp = ObjectAccessor::FindConnectedPlayerByName(newname); ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim) || @@ -543,7 +543,7 @@ void Channel::List(Player const* player) uint32 count = 0; for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) { - Player* member = ObjectAccessor::FindPlayer(i->first); + Player* member = ObjectAccessor::FindConnectedPlayer(i->first); // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters // MODERATOR, GAME MASTER, ADMINISTRATOR can see all @@ -621,7 +621,7 @@ void Channel::Say(ObjectGuid guid, std::string const& what, uint32 lang) } WorldPacket data; - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, Language(lang), player, player, what, 0, _name); else ChatHandler::BuildChatPacket(data, CHAT_MSG_CHANNEL, Language(lang), guid, guid, what, 0, "", "", 0, false, _name); @@ -641,7 +641,7 @@ void Channel::Invite(Player const* player, std::string const& newname) return; } - Player* newp = sObjectAccessor->FindPlayerByName(newname); + Player* newp = ObjectAccessor::FindConnectedPlayerByName(newname); if (!newp || !newp->isGMVisible()) { WorldPacket data; @@ -723,7 +723,7 @@ void Channel::SetOwner(ObjectGuid guid, bool exclaim) void Channel::SendToAll(WorldPacket* data, ObjectGuid guid) { for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) - if (Player* player = ObjectAccessor::FindPlayer(i->first)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(i->first)) if (!guid || !player->GetSocial()->HasIgnore(guid.GetCounter())) player->GetSession()->SendPacket(data); } @@ -732,13 +732,13 @@ void Channel::SendToAllButOne(WorldPacket* data, ObjectGuid who) { for (PlayerContainer::const_iterator i = playersStore.begin(); i != playersStore.end(); ++i) if (i->first != who) - if (Player* player = ObjectAccessor::FindPlayer(i->first)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(i->first)) player->GetSession()->SendPacket(data); } void Channel::SendToOne(WorldPacket* data, ObjectGuid who) { - if (Player* player = ObjectAccessor::FindPlayer(who)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(who)) player->GetSession()->SendPacket(data); } diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index 4099b3ac3fd..6f614994489 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -747,7 +747,7 @@ Player* ChatHandler::getSelectedPlayer() if (!selected) return m_session->GetPlayer(); - return ObjectAccessor::FindPlayer(selected); + return ObjectAccessor::FindConnectedPlayer(selected); } Unit* ChatHandler::getSelectedUnit() @@ -792,7 +792,7 @@ Player* ChatHandler::getSelectedPlayerOrSelf() return m_session->GetPlayer(); // first try with selected target - Player* targetPlayer = ObjectAccessor::FindPlayer(selected); + Player* targetPlayer = ObjectAccessor::FindConnectedPlayer(selected); // if the target is not a player, then return self if (!targetPlayer) targetPlayer = m_session->GetPlayer(); @@ -1072,7 +1072,7 @@ ObjectGuid ChatHandler::extractGuidFromLink(char* text) if (!normalizePlayerName(name)) return ObjectGuid::Empty; - if (Player* player = sObjectAccessor->FindPlayerByName(name)) + if (Player* player = ObjectAccessor::FindPlayerByName(name)) return player->GetGUID(); if (ObjectGuid guid = sObjectMgr->GetPlayerGUIDByName(name)) @@ -1130,7 +1130,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p return false; } - Player* pl = sObjectAccessor->FindPlayerByName(name); + Player* pl = ObjectAccessor::FindPlayerByName(name); // if allowed player pointer if (player) @@ -1294,7 +1294,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player return false; } - player = sObjectAccessor->FindPlayerByName(name); + player = ObjectAccessor::FindPlayerByName(name); if (offline) guid = sObjectMgr->GetPlayerGUIDByName(name.c_str()); } diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 7d662c2fc75..c2042e9664b 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1358,7 +1358,7 @@ void LFGMgr::FinishDungeon(ObjectGuid gguid, const uint32 dungeonId) } Player* player = ObjectAccessor::FindPlayer(guid); - if (!player || !player->IsInWorld()) + if (!player) { TC_LOG_DEBUG("lfg.dungeon.finish", "Group: %s, Player: %s not found in world", gguid.ToString().c_str(), guid.ToString().c_str()); continue; @@ -1771,56 +1771,56 @@ ObjectGuid LFGMgr::GetLeader(ObjectGuid guid) bool LFGMgr::HasIgnore(ObjectGuid guid1, ObjectGuid guid2) { - Player* plr1 = ObjectAccessor::FindPlayer(guid1); - Player* plr2 = ObjectAccessor::FindPlayer(guid2); + Player* plr1 = ObjectAccessor::FindConnectedPlayer(guid1); + Player* plr2 = ObjectAccessor::FindConnectedPlayer(guid2); return plr1 && plr2 && (plr1->GetSocial()->HasIgnore(guid2.GetCounter()) || plr2->GetSocial()->HasIgnore(guid1.GetCounter())); } void LFGMgr::SendLfgRoleChosen(ObjectGuid guid, ObjectGuid pguid, uint8 roles) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgRoleChosen(pguid, roles); } void LFGMgr::SendLfgRoleCheckUpdate(ObjectGuid guid, LfgRoleCheck const& roleCheck) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgRoleCheckUpdate(roleCheck); } void LFGMgr::SendLfgUpdatePlayer(ObjectGuid guid, LfgUpdateData const& data) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgUpdatePlayer(data); } void LFGMgr::SendLfgUpdateParty(ObjectGuid guid, LfgUpdateData const& data) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgUpdateParty(data); } void LFGMgr::SendLfgJoinResult(ObjectGuid guid, LfgJoinResultData const& data) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgJoinResult(data); } void LFGMgr::SendLfgBootProposalUpdate(ObjectGuid guid, LfgPlayerBoot const& boot) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgBootProposalUpdate(boot); } void LFGMgr::SendLfgUpdateProposal(ObjectGuid guid, LfgProposal const& proposal) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgUpdateProposal(proposal); } void LFGMgr::SendLfgQueueStatus(ObjectGuid guid, LfgQueueStatusData const& data) { - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) player->GetSession()->SendLfgQueueStatus(data); } diff --git a/src/server/game/DungeonFinding/LFGScripts.cpp b/src/server/game/DungeonFinding/LFGScripts.cpp index 68ea1cd1030..774f814ffb4 100644 --- a/src/server/game/DungeonFinding/LFGScripts.cpp +++ b/src/server/game/DungeonFinding/LFGScripts.cpp @@ -184,7 +184,7 @@ void LFGGroupScript::OnRemoveMember(Group* group, ObjectGuid guid, RemoveMethod } if (isLFG && state != LFG_STATE_FINISHED_DUNGEON) // Need more players to finish the dungeon - if (Player* leader = ObjectAccessor::FindPlayer(sLFGMgr->GetLeader(gguid))) + if (Player* leader = ObjectAccessor::FindConnectedPlayer(sLFGMgr->GetLeader(gguid))) leader->GetSession()->SendLfgOfferContinue(sLFGMgr->GetDungeon(gguid, false)); } diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index b8fd0195038..8adc98b3766 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -871,7 +871,7 @@ Player* Creature::GetLootRecipient() const { if (!m_lootRecipient) return NULL; - return ObjectAccessor::FindPlayer(m_lootRecipient); + return ObjectAccessor::FindConnectedPlayer(m_lootRecipient); } Group* Creature::GetLootRecipientGroup() const diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 98b49c46f83..290ac87181d 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2111,7 +2111,7 @@ Player* GameObject::GetLootRecipient() const { if (!m_lootRecipient) return NULL; - return ObjectAccessor::FindPlayer(m_lootRecipient); + return ObjectAccessor::FindConnectedPlayer(m_lootRecipient); } Group* GameObject::GetLootRecipientGroup() const diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 0a2dc3366d7..74863b7e6f2 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4814,11 +4814,8 @@ void Player::DeleteFromDB(ObjectGuid playerguid, uint32 accountId, bool updateRe { if (Player* pFriend = ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, 0, (*resultFriends)[0].GetUInt32()))) { - if (pFriend->IsInWorld()) - { - pFriend->GetSocial()->RemoveFromSocialList(guid, false); - sSocialMgr->SendFriendStatus(pFriend, FRIEND_REMOVED, guid, false); - } + pFriend->GetSocial()->RemoveFromSocialList(guid, false); + sSocialMgr->SendFriendStatus(pFriend, FRIEND_REMOVED, guid, false); } } while (resultFriends->NextRow()); } @@ -21123,7 +21120,7 @@ void Player::RemovePetitionsAndSigns(ObjectGuid guid, uint32 type) ObjectGuid petitionguid = ObjectGuid(HIGHGUID_ITEM, fields[1].GetUInt32()); // send update if charter owner in game - Player* owner = ObjectAccessor::FindPlayer(ownerguid); + Player* owner = ObjectAccessor::FindConnectedPlayer(ownerguid); if (owner) owner->GetSession()->SendPetitionQueryOpcode(petitionguid); } while (result->NextRow()); diff --git a/src/server/game/Entities/Player/SocialMgr.cpp b/src/server/game/Entities/Player/SocialMgr.cpp index 498cdfecf6e..55e48e0623c 100644 --- a/src/server/game/Entities/Player/SocialMgr.cpp +++ b/src/server/game/Entities/Player/SocialMgr.cpp @@ -294,7 +294,7 @@ void SocialMgr::BroadcastToFriendListers(Player* player, WorldPacket* packet) if (itr2 != itr->second.m_playerSocialMap.end() && (itr2->second.Flags & SOCIAL_FLAG_FRIEND)) { Player* target = ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, 0, itr->first)); - if (!target || !target->IsInWorld()) + if (!target) continue; WorldSession* session = target->GetSession(); diff --git a/src/server/game/Globals/ObjectAccessor.cpp b/src/server/game/Globals/ObjectAccessor.cpp index 50b006a89bd..1323e232e80 100644 --- a/src/server/game/Globals/ObjectAccessor.cpp +++ b/src/server/game/Globals/ObjectAccessor.cpp @@ -203,6 +203,11 @@ Player* ObjectAccessor::FindPlayer(ObjectGuid guid) return GetObjectInWorld(guid, (Player*)NULL); } +Player* ObjectAccessor::FindConnectedPlayer(ObjectGuid guid) +{ + return HashMapHolder<Player>::Find(guid); +} + Unit* ObjectAccessor::FindUnit(ObjectGuid guid) { return GetObjectInWorld(guid, (Unit*)NULL); @@ -228,6 +233,24 @@ Player* ObjectAccessor::FindPlayerByName(std::string const& name) return NULL; } +Player* ObjectAccessor::FindConnectedPlayerByName(std::string const& name) +{ + boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); + + std::string nameStr = name; + std::transform(nameStr.begin(), nameStr.end(), nameStr.begin(), ::tolower); + HashMapHolder<Player>::MapType const& m = GetPlayers(); + for (HashMapHolder<Player>::MapType::const_iterator iter = m.begin(); iter != m.end(); ++iter) + { + std::string currentName = iter->second->GetName(); + std::transform(currentName.begin(), currentName.end(), currentName.begin(), ::tolower); + if (nameStr.compare(currentName) == 0) + return iter->second; + } + + return NULL; +} + void ObjectAccessor::SaveAllPlayers() { boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h index 95d0b70f429..d8beb22690a 100644 --- a/src/server/game/Globals/ObjectAccessor.h +++ b/src/server/game/Globals/ObjectAccessor.h @@ -169,6 +169,10 @@ class ObjectAccessor static Unit* FindUnit(ObjectGuid); static Player* FindPlayerByName(std::string const& name); + // this returns Player even if he is not in world, for example teleporting + static Player* FindConnectedPlayer(ObjectGuid); + static Player* FindConnectedPlayerByName(std::string const& name); + // when using this, you must use the hashmapholder's lock static HashMapHolder<Player>::MapType const& GetPlayers() { diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 0fc8bcc73d3..d27596fc990 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -2136,7 +2136,7 @@ ObjectGuid ObjectMgr::GetPlayerGUIDByName(std::string const& name) const bool ObjectMgr::GetPlayerNameByGUID(ObjectGuid guid, std::string& name) const { // prevent DB access for online player - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { name = player->GetName(); return true; @@ -2160,7 +2160,7 @@ bool ObjectMgr::GetPlayerNameByGUID(ObjectGuid guid, std::string& name) const uint32 ObjectMgr::GetPlayerTeamByGUID(ObjectGuid guid) const { // prevent DB access for online player - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { return Player::TeamForRace(player->getRace()); } @@ -2183,7 +2183,7 @@ uint32 ObjectMgr::GetPlayerTeamByGUID(ObjectGuid guid) const uint32 ObjectMgr::GetPlayerAccountIdByGUID(ObjectGuid guid) const { // prevent DB access for online player - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { return player->GetSession()->GetAccountId(); } @@ -5510,7 +5510,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp) Player* player = NULL; if (serverUp) - player = ObjectAccessor::FindPlayer(ObjectGuid(HIGHGUID_PLAYER, m->receiver)); + player = ObjectAccessor::FindConnectedPlayer(ObjectGuid(HIGHGUID_PLAYER, m->receiver)); if (player && player->m_mailsLoaded) { // this code will run very improbably (the time is between 4 and 5 am, in game is online a player, who has old mail diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp index 854e5cffe5d..8c8ac52d91f 100644 --- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp +++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp @@ -73,7 +73,7 @@ void VisibleNotifier::SendToSelf() if (it->IsPlayer()) { Player* player = ObjectAccessor::FindPlayer(*it); - if (player && player->IsInWorld() && !player->isNeedNotify(NOTIFY_VISIBILITY_CHANGED)) + if (player && !player->isNeedNotify(NOTIFY_VISIBILITY_CHANGED)) player->UpdateVisibilityOf(&i_player); } } diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index b203ccb8bb9..9854feaffba 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -495,7 +495,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R // remove member and change leader (if need) only if strong more 2 members _before_ member remove (BG/BF allow 1 member group) if (GetMembersCount() > ((isBGGroup() || isLFGGroup() || isBFGroup()) ? 1u : 2u)) { - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); if (player) { // Battleground group handling @@ -579,7 +579,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R { for (member_witerator itr = m_memberSlots.begin(); itr != m_memberSlots.end(); ++itr) { - if (ObjectAccessor::FindPlayer(itr->guid)) + if (ObjectAccessor::FindConnectedPlayer(itr->guid)) { ChangeLeader(itr->guid); break; @@ -591,7 +591,7 @@ bool Group::RemoveMember(ObjectGuid guid, const RemoveMethod& method /*= GROUP_R if (isLFGGroup() && GetMembersCount() == 1) { - Player* leader = ObjectAccessor::FindPlayer(GetLeaderGUID()); + Player* leader = ObjectAccessor::FindConnectedPlayer(GetLeaderGUID()); uint32 mapId = sLFGMgr->GetDungeonMapId(GetGUID()); if (!mapId || !leader || (leader->IsAlive() && leader->GetMapId() != mapId)) { @@ -620,7 +620,7 @@ void Group::ChangeLeader(ObjectGuid newLeaderGuid) if (slot == m_memberSlots.end()) return; - Player* newLeader = ObjectAccessor::FindPlayer(slot->guid); + Player* newLeader = ObjectAccessor::FindConnectedPlayer(slot->guid); // Don't allow switching leader to offline players if (!newLeader) @@ -668,7 +668,7 @@ void Group::ChangeLeader(ObjectGuid newLeaderGuid) CharacterDatabase.CommitTransaction(trans); } - if (Player* oldLeader = ObjectAccessor::FindPlayer(m_leaderGuid)) + if (Player* oldLeader = ObjectAccessor::FindConnectedPlayer(m_leaderGuid)) oldLeader->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); newLeader->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_GROUP_LEADER); @@ -688,7 +688,7 @@ void Group::Disband(bool hideDestroy /* = false */) Player* player; for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) { - player = ObjectAccessor::FindPlayer(citr->guid); + player = ObjectAccessor::FindConnectedPlayer(citr->guid); if (!player) continue; @@ -786,7 +786,7 @@ void Group::SendLootStartRoll(uint32 countDown, uint32 mapid, const Roll &r) for (Roll::PlayerVote::const_iterator itr=r.playerVote.begin(); itr != r.playerVote.end(); ++itr) { - Player* p = ObjectAccessor::FindPlayer(itr->first); + Player* p = ObjectAccessor::FindConnectedPlayer(itr->first); if (!p || !p->GetSession()) continue; @@ -832,7 +832,7 @@ void Group::SendLootRoll(ObjectGuid sourceGuid, ObjectGuid targetGuid, uint8 rol for (Roll::PlayerVote::const_iterator itr = roll.playerVote.begin(); itr != roll.playerVote.end(); ++itr) { - Player* p = ObjectAccessor::FindPlayer(itr->first); + Player* p = ObjectAccessor::FindConnectedPlayer(itr->first); if (!p || !p->GetSession()) continue; @@ -855,7 +855,7 @@ void Group::SendLootRollWon(ObjectGuid sourceGuid, ObjectGuid targetGuid, uint8 for (Roll::PlayerVote::const_iterator itr = roll.playerVote.begin(); itr != roll.playerVote.end(); ++itr) { - Player* p = ObjectAccessor::FindPlayer(itr->first); + Player* p = ObjectAccessor::FindConnectedPlayer(itr->first); if (!p || !p->GetSession()) continue; @@ -875,7 +875,7 @@ void Group::SendLootAllPassed(Roll const& roll) for (Roll::PlayerVote::const_iterator itr = roll.playerVote.begin(); itr != roll.playerVote.end(); ++itr) { - Player* player = ObjectAccessor::FindPlayer(itr->first); + Player* player = ObjectAccessor::FindConnectedPlayer(itr->first); if (!player || !player->GetSession()) continue; @@ -967,7 +967,7 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject) { for (Roll::PlayerVote::const_iterator itr=r->playerVote.begin(); itr != r->playerVote.end(); ++itr) { - Player* p = ObjectAccessor::FindPlayer(itr->first); + Player* p = ObjectAccessor::FindConnectedPlayer(itr->first); if (!p || !p->GetSession()) continue; @@ -1110,7 +1110,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject) //Broadcast Pass and Send Rollstart for (Roll::PlayerVote::const_iterator itr = r->playerVote.begin(); itr != r->playerVote.end(); ++itr) { - Player* p = ObjectAccessor::FindPlayer(itr->first); + Player* p = ObjectAccessor::FindConnectedPlayer(itr->first); if (!p || !p->GetSession()) continue; @@ -1173,7 +1173,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject) //Broadcast Pass and Send Rollstart for (Roll::PlayerVote::const_iterator itr = r->playerVote.begin(); itr != r->playerVote.end(); ++itr) { - Player* p = ObjectAccessor::FindPlayer(itr->first); + Player* p = ObjectAccessor::FindConnectedPlayer(itr->first); if (!p || !p->GetSession()) continue; @@ -1340,7 +1340,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) } } SendLootRollWon(ObjectGuid::Empty, maxguid, maxresul, ROLL_NEED, *roll); - player = ObjectAccessor::FindPlayer(maxguid); + player = ObjectAccessor::FindConnectedPlayer(maxguid); if (player && player->GetSession()) { @@ -1389,7 +1389,7 @@ void Group::CountTheRoll(Rolls::iterator rollI) } } SendLootRollWon(ObjectGuid::Empty, maxguid, maxresul, rollvote, *roll); - player = ObjectAccessor::FindPlayer(maxguid); + player = ObjectAccessor::FindConnectedPlayer(maxguid); if (player && player->GetSession()) { @@ -1506,7 +1506,7 @@ void Group::SendUpdate() void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot) { - Player* player = ObjectAccessor::FindPlayer(playerGUID); + Player* player = ObjectAccessor::FindConnectedPlayer(playerGUID); if (!player || !player->GetSession() || player->GetGroup() != this) return; @@ -1541,7 +1541,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot) if (slot->guid == citr->guid) continue; - Player* member = ObjectAccessor::FindPlayer(citr->guid); + Player* member = ObjectAccessor::FindConnectedPlayer(citr->guid); uint8 onlineState = (member && !member->GetSession()->PlayerLogout()) ? MEMBER_STATUS_ONLINE : MEMBER_STATUS_OFFLINE; onlineState = onlineState | ((isBGGroup() || isBFGroup()) ? MEMBER_STATUS_PVP : 0); @@ -1619,7 +1619,7 @@ void Group::OfflineReadyCheck() { for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) { - Player* player = ObjectAccessor::FindPlayer(citr->guid); + Player* player = ObjectAccessor::FindConnectedPlayer(citr->guid); if (!player || !player->GetSession()) { WorldPacket data(MSG_RAID_READY_CHECK_CONFIRM, 9); @@ -1702,7 +1702,7 @@ void Group::ChangeMembersGroup(ObjectGuid guid, uint8 group) } // In case the moved player is online, update the player object with the new sub group references - if (Player* player = ObjectAccessor::FindPlayer(guid)) + if (Player* player = ObjectAccessor::FindConnectedPlayer(guid)) { if (player->GetGroup() == this) player->GetGroupRef().setSubGroup(group); @@ -2127,7 +2127,7 @@ void Group::BroadcastGroupUpdate(void) for (member_citerator citr = m_memberSlots.begin(); citr != m_memberSlots.end(); ++citr) { Player* pp = ObjectAccessor::FindPlayer(citr->guid); - if (pp && pp->IsInWorld()) + if (pp) { pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2); pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE); diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index 8261811d8e0..5180c9f497b 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1513,7 +1513,7 @@ void Guild::HandleBuyBankTab(WorldSession* session, uint8 tabId) void Guild::HandleInviteMember(WorldSession* session, std::string const& name) { - Player* pInvitee = sObjectAccessor->FindPlayerByName(name); + Player* pInvitee = ObjectAccessor::FindPlayerByName(name); if (!pInvitee) { SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_PLAYER_NOT_FOUND_S, name); @@ -2150,7 +2150,7 @@ void Guild::BroadcastToGuild(WorldSession* session, bool officerOnly, std::strin WorldPacket data; ChatHandler::BuildChatPacket(data, officerOnly ? CHAT_MSG_OFFICER : CHAT_MSG_GUILD, Language(language), session->GetPlayer(), NULL, msg); for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) - if (Player* player = itr->second->FindPlayer()) + if (Player* player = itr->second->FindConnectedPlayer()) if (player->GetSession() && _HasRankRight(player, officerOnly ? GR_RIGHT_OFFCHATLISTEN : GR_RIGHT_GCHATLISTEN) && !player->GetSocial()->HasIgnore(session->GetPlayer()->GetGUIDLow())) player->GetSession()->SendPacket(&data); @@ -2161,7 +2161,7 @@ void Guild::BroadcastPacketToRank(WorldPacket* packet, uint8 rankId) const { for (Members::const_iterator itr = m_members.begin(); itr != m_members.end(); ++itr) if (itr->second->IsRank(rankId)) - if (Player* player = itr->second->FindPlayer()) + if (Player* player = itr->second->FindConnectedPlayer()) player->GetSession()->SendPacket(packet); } @@ -2208,7 +2208,7 @@ void Guild::MassInviteToEvent(WorldSession* session, uint32 minLevel, uint32 max // Members handling bool Guild::AddMember(ObjectGuid guid, uint8 rankId) { - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); // Player cannot be in guild if (player) { @@ -2285,7 +2285,7 @@ bool Guild::AddMember(ObjectGuid guid, uint8 rankId) void Guild::DeleteMember(ObjectGuid guid, bool isDisbanding, bool isKicked, bool canDeleteGuild) { uint32 lowguid = guid.GetCounter(); - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); // Guild master can be deleted when loading guild and guid doesn't exist in characters table // or when he is removed from guild by gm command diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index f0daa257ae6..94bd5d39a2f 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -342,6 +342,7 @@ private: void ResetValues(); inline Player* FindPlayer() const { return ObjectAccessor::FindPlayer(m_guid); } + inline Player* FindConnectedPlayer() const { return ObjectAccessor::FindConnectedPlayer(m_guid); } private: uint32 m_guildId; @@ -723,7 +724,7 @@ public: void BroadcastWorker(Do& _do, Player* except = NULL) { for (Members::iterator itr = m_members.begin(); itr != m_members.end(); ++itr) - if (Player* player = itr->second->FindPlayer()) + if (Player* player = itr->second->FindConnectedPlayer()) if (player != except) _do(player); } diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index b77a3fd41cc..fab095a2ad6 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -99,7 +99,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) if (!normalizePlayerName(invitedName)) return; - player = sObjectAccessor->FindPlayerByName(invitedName); + player = ObjectAccessor::FindPlayerByName(invitedName); } if (!player) diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index 6d0caf9c072..916bebc144a 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -432,7 +432,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData) recvData >> eventId >> inviteId >> name >> isPreInvite >> isGuildEvent; - if (Player* player = sObjectAccessor->FindPlayerByName(name.c_str())) + if (Player* player = ObjectAccessor::FindConnectedPlayerByName(name)) { // Invitee is online inviteeGuid = player->GetGUID(); diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index b33f2364683..288bb827729 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -268,7 +268,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) break; } - Player* receiver = sObjectAccessor->FindPlayerByName(to); + Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to); if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))) { SendPlayerNotFoundNotice(to); @@ -605,7 +605,7 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData) recvData >> iguid; recvData >> unk; // probably related to spam reporting - Player* player = ObjectAccessor::FindPlayer(iguid); + Player* player = ObjectAccessor::FindConnectedPlayer(iguid); if (!player || !player->GetSession()) return; diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index a7ce1f8533a..f42919486a5 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -74,7 +74,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) return; } - Player* player = sObjectAccessor->FindPlayerByName(membername); + Player* player = ObjectAccessor::FindPlayerByName(membername); // no player if (!player) @@ -257,7 +257,7 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket & /*recvData*/) return; // Remember leader if online (group pointer will be invalid if group gets disbanded) - Player* leader = ObjectAccessor::FindPlayer(group->GetLeaderGUID()); + Player* leader = ObjectAccessor::FindConnectedPlayer(group->GetLeaderGUID()); // uninvite, group can be deleted GetPlayer()->UninviteFromGroup(); @@ -372,7 +372,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData) ObjectGuid guid; recvData >> guid; - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); Group* group = GetPlayer()->GetGroup(); if (!group || !player) @@ -551,7 +551,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData) if (guid.IsPlayer()) { - Player* target = ObjectAccessor::FindPlayer(guid); + Player* target = ObjectAccessor::FindConnectedPlayer(guid); if (!target || target->IsHostileTo(GetPlayer())) return; @@ -606,7 +606,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) if (!group->HasFreeSlotSubGroup(groupNr)) return; - Player* movedPlayer = sObjectAccessor->FindPlayerByName(name); + Player* movedPlayer = ObjectAccessor::FindConnectedPlayerByName(name); ObjectGuid guid; if (movedPlayer) { @@ -913,7 +913,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket &recvData) ObjectGuid Guid; recvData >> Guid; - Player* player = HashMapHolder<Player>::Find(Guid); + Player* player = ObjectAccessor::FindConnectedPlayer(Guid); if (!player) { WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); diff --git a/src/server/game/Handlers/LFGHandler.cpp b/src/server/game/Handlers/LFGHandler.cpp index 3c7f116c8f6..f6954b8fd0f 100644 --- a/src/server/game/Handlers/LFGHandler.cpp +++ b/src/server/game/Handlers/LFGHandler.cpp @@ -424,7 +424,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck) data << uint64(guid); // Guid data << uint8(roles > 0); // Ready data << uint32(roles); // Roles - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); data << uint8(player ? player->getLevel() : 0); // Level for (lfg::LfgRolesMap::const_iterator it = roleCheck.roles.begin(); it != roleCheck.roles.end(); ++it) @@ -437,7 +437,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck) data << uint64(guid); // Guid data << uint8(roles > 0); // Ready data << uint32(roles); // Roles - player = ObjectAccessor::FindPlayer(guid); + player = ObjectAccessor::FindConnectedPlayer(guid); data << uint8(player ? player->getLevel() : 0);// Level } } diff --git a/src/server/game/Handlers/MailHandler.cpp b/src/server/game/Handlers/MailHandler.cpp index 6ea3ae69786..b79cbecda10 100644 --- a/src/server/game/Handlers/MailHandler.cpp +++ b/src/server/game/Handlers/MailHandler.cpp @@ -144,7 +144,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData) return; } - Player* receiver = ObjectAccessor::FindPlayer(receiverGuid); + Player* receiver = ObjectAccessor::FindConnectedPlayer(receiverGuid); uint32 receiverTeam = 0; uint8 mailsCount = 0; //do not allow to send to one player more than 100 mails @@ -500,7 +500,7 @@ void WorldSession::HandleMailTakeItem(WorldPacket& recvData) if (m->COD > 0) //if there is COD, take COD money from player and send them to sender by mail { ObjectGuid sender_guid(HIGHGUID_PLAYER, m->sender); - Player* receiver = ObjectAccessor::FindPlayer(sender_guid); + Player* receiver = ObjectAccessor::FindConnectedPlayer(sender_guid); uint32 sender_accId = 0; diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index 50fde106824..c36523602f8 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -257,7 +257,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers(); + HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { Player* target = itr->second; @@ -591,7 +591,7 @@ void WorldSession::HandleAddFriendOpcodeCallBack(PreparedQueryResult result, std else { Player* pFriend = ObjectAccessor::FindPlayer(friendGuid); - if (pFriend && pFriend->IsInWorld() && pFriend->IsVisibleGloballyFor(GetPlayer())) + if (pFriend && pFriend->IsVisibleGloballyFor(GetPlayer())) friendResult = FRIEND_ADDED_ONLINE; else friendResult = FRIEND_ADDED_OFFLINE; @@ -1280,7 +1280,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recvData) return; } - Player* player = sObjectAccessor->FindPlayerByName(charname); + Player* player = ObjectAccessor::FindConnectedPlayerByName(charname); if (!player) { diff --git a/src/server/game/Handlers/PetitionsHandler.cpp b/src/server/game/Handlers/PetitionsHandler.cpp index f838dccde36..1e6dc1adbb9 100644 --- a/src/server/game/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Handlers/PetitionsHandler.cpp @@ -555,7 +555,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) SendPacket(&data); // update for owner if online - if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid)) + if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid)) owner->GetSession()->SendPacket(&data); return; } @@ -585,7 +585,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData) // item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs); // update for owner if online - if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid)) + if (Player* owner = ObjectAccessor::FindConnectedPlayer(ownerGuid)) owner->GetSession()->SendPacket(&data); } @@ -609,7 +609,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData) Field* fields = result->Fetch(); ObjectGuid ownerguid(HIGHGUID_PLAYER, 0, fields[0].GetUInt32()); - Player* owner = ObjectAccessor::FindPlayer(ownerguid); + Player* owner = ObjectAccessor::FindConnectedPlayer(ownerguid); if (owner) // petition owner online { WorldPacket data(MSG_PETITION_DECLINE, 8); @@ -630,7 +630,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData) recvData >> petitionguid; // petition guid recvData >> plguid; // player guid - player = ObjectAccessor::FindPlayer(plguid); + player = ObjectAccessor::FindConnectedPlayer(plguid); if (!player) return; diff --git a/src/server/game/Handlers/QueryHandler.cpp b/src/server/game/Handlers/QueryHandler.cpp index 661ecf4652e..929f34c67de 100644 --- a/src/server/game/Handlers/QueryHandler.cpp +++ b/src/server/game/Handlers/QueryHandler.cpp @@ -33,7 +33,7 @@ void WorldSession::SendNameQueryOpcode(ObjectGuid guid) { - Player* player = ObjectAccessor::FindPlayer(guid); + Player* player = ObjectAccessor::FindConnectedPlayer(guid); CharacterNameData const* nameData = sWorld->GetCharacterNameData(guid); WorldPacket data(SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10)); diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp index fd9a91ebb6a..921058ac502 100644 --- a/src/server/game/Loot/LootMgr.cpp +++ b/src/server/game/Loot/LootMgr.cpp @@ -272,9 +272,9 @@ void LootStore::ReportUnusedIds(LootIdSet const& lootIdSet) const TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d isn't %s and not referenced from loot, and thus useless.", GetName(), *itr, GetEntryName()); } -void LootStore::ReportNonExistingId(uint32 id) const +void LootStore::ReportNonExistingId(uint32 lootId, const char* ownerType, uint32 ownerId) const { - TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d (%s) does not exist but is used as loot id in DB.", GetName(), id, GetEntryName()); + TC_LOG_ERROR("sql.sql", "Table '%s' Entry %d does not exist but it is used by %s %d", GetName(), lootId, ownerType, ownerId); } // @@ -1218,7 +1218,7 @@ void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& /*store*/, Lo if (item->reference > 0) { if (!LootTemplates_Reference.GetLootFor(item->reference)) - LootTemplates_Reference.ReportNonExistingId(item->reference); + LootTemplates_Reference.ReportNonExistingId(item->reference, "Reference", item->itemid); else if (ref_set) ref_set->erase(item->reference); } @@ -1230,7 +1230,7 @@ void LootTemplate::LootGroup::CheckLootRefs(LootTemplateMap const& /*store*/, Lo if (item->reference > 0) { if (!LootTemplates_Reference.GetLootFor(item->reference)) - LootTemplates_Reference.ReportNonExistingId(item->reference); + LootTemplates_Reference.ReportNonExistingId(item->reference, "Reference", item->itemid); else if (ref_set) ref_set->erase(item->reference); } @@ -1431,7 +1431,7 @@ void LootTemplate::CheckLootRefs(LootTemplateMap const& store, LootIdSet* ref_se if (item->reference > 0) { if (!LootTemplates_Reference.GetLootFor(item->reference)) - LootTemplates_Reference.ReportNonExistingId(item->reference); + LootTemplates_Reference.ReportNonExistingId(item->reference, "Reference", item->itemid); else if (ref_set) ref_set->erase(item->reference); } @@ -1525,7 +1525,7 @@ void LoadLootTemplates_Creature() if (uint32 lootid = itr->second.lootid) { if (lootIdSet.find(lootid) == lootIdSet.end()) - LootTemplates_Creature.ReportNonExistingId(lootid); + LootTemplates_Creature.ReportNonExistingId(lootid, "Creature", itr->second.Entry); else lootIdSetUsed.insert(lootid); } @@ -1558,7 +1558,7 @@ void LoadLootTemplates_Disenchant() if (uint32 lootid = itr->second.DisenchantID) { if (lootIdSet.find(lootid) == lootIdSet.end()) - LootTemplates_Disenchant.ReportNonExistingId(lootid); + LootTemplates_Disenchant.ReportNonExistingId(lootid, "Item", itr->second.ItemId); else lootIdSetUsed.insert(lootid); } @@ -1616,7 +1616,7 @@ void LoadLootTemplates_Gameobject() if (uint32 lootid = itr->second.GetLootId()) { if (lootIdSet.find(lootid) == lootIdSet.end()) - LootTemplates_Gameobject.ReportNonExistingId(lootid); + LootTemplates_Gameobject.ReportNonExistingId(lootid, "Gameobject", itr->second.entry); else lootIdSetUsed.insert(lootid); } @@ -1703,7 +1703,7 @@ void LoadLootTemplates_Pickpocketing() if (uint32 lootid = itr->second.pickpocketLootId) { if (lootIdSet.find(lootid) == lootIdSet.end()) - LootTemplates_Pickpocketing.ReportNonExistingId(lootid); + LootTemplates_Pickpocketing.ReportNonExistingId(lootid, "Creature", itr->second.Entry); else lootIdSetUsed.insert(lootid); } @@ -1790,7 +1790,7 @@ void LoadLootTemplates_Skinning() if (uint32 lootid = itr->second.SkinLootId) { if (lootIdSet.find(lootid) == lootIdSet.end()) - LootTemplates_Skinning.ReportNonExistingId(lootid); + LootTemplates_Skinning.ReportNonExistingId(lootid, "Creature", itr->second.Entry); else lootIdSetUsed.insert(lootid); } @@ -1834,7 +1834,7 @@ void LoadLootTemplates_Spell() // ignore 61756 (Northrend Inscription Research (FAST QA VERSION) for example if (!(spellInfo->Attributes & SPELL_ATTR0_NOT_SHAPESHIFT) || (spellInfo->Attributes & SPELL_ATTR0_TRADESPELL)) { - LootTemplates_Spell.ReportNonExistingId(spell_id); + LootTemplates_Spell.ReportNonExistingId(spell_id, "Spell", spellInfo->Id); } } else diff --git a/src/server/game/Loot/LootMgr.h b/src/server/game/Loot/LootMgr.h index 1685996fd03..7d8309f43a6 100644 --- a/src/server/game/Loot/LootMgr.h +++ b/src/server/game/Loot/LootMgr.h @@ -216,7 +216,7 @@ class LootStore uint32 LoadAndCollectLootIds(LootIdSet& ids_set); void CheckLootRefs(LootIdSet* ref_set = NULL) const; // check existence reference and remove it from ref_set void ReportUnusedIds(LootIdSet const& ids_set) const; - void ReportNonExistingId(uint32 id) const; + void ReportNonExistingId(uint32 lootId, const char* ownerType, uint32 ownerId) const; bool HaveLootFor(uint32 loot_id) const { return m_LootTemplates.find(loot_id) != m_LootTemplates.end(); } bool HaveQuestLootFor(uint32 loot_id) const; diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp index 2459e468c25..820a54b9760 100644 --- a/src/server/game/Mails/Mail.cpp +++ b/src/server/game/Mails/Mail.cpp @@ -131,7 +131,7 @@ void MailDraft::deleteIncludedItems(SQLTransaction& trans, bool inDB /*= false*/ void MailDraft::SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, SQLTransaction& trans) { ObjectGuid receiverGuid(HIGHGUID_PLAYER, receiver_guid); - Player* receiver = ObjectAccessor::FindPlayer(receiverGuid); + Player* receiver = ObjectAccessor::FindConnectedPlayer(receiverGuid); uint32 rc_account = 0; if (!receiver) diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index fae613797e9..bb922fce6b1 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -2459,7 +2459,7 @@ bool World::RemoveBanAccount(BanMode mode, std::string const& nameOrIP) /// Ban an account or ban an IP address, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban BanReturn World::BanCharacter(std::string const& name, std::string const& duration, std::string const& reason, std::string const& author) { - Player* pBanned = sObjectAccessor->FindPlayerByName(name); + Player* pBanned = ObjectAccessor::FindConnectedPlayerByName(name); uint32 guid = 0; uint32 duration_secs = TimeStringToSecs(duration); @@ -2500,7 +2500,7 @@ BanReturn World::BanCharacter(std::string const& name, std::string const& durati /// Remove a ban from a character bool World::RemoveBanCharacter(std::string const& name) { - Player* pBanned = sObjectAccessor->FindPlayerByName(name); + Player* pBanned = ObjectAccessor::FindConnectedPlayerByName(name); uint32 guid = 0; /// Pick a player to ban if not online diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp index 2ffd5e3b605..0ad812e66ed 100644 --- a/src/server/scripts/Commands/cs_ban.cpp +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -299,7 +299,7 @@ public: if (!*args) return false; - Player* target = sObjectAccessor->FindPlayerByName(args); + Player* target = ObjectAccessor::FindPlayerByName(args); uint32 targetGuid = 0; std::string name(args); diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index c6769493020..2a38f95b01a 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -776,7 +776,7 @@ public: ObjectGuid characterGuid; uint32 accountId; - Player* player = sObjectAccessor->FindPlayerByName(characterName); + Player* player = ObjectAccessor::FindPlayerByName(characterName); if (player) { characterGuid = player->GetGUID(); diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index 29f8c904f97..ee2bb897437 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -124,7 +124,7 @@ public: bool footer = false; boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers(); + HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { AccountTypes itrSec = itr->second->GetSession()->GetSecurity(); diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp index e39aca6f6a7..a558d977b85 100644 --- a/src/server/scripts/Commands/cs_group.cpp +++ b/src/server/scripts/Commands/cs_group.cpp @@ -343,7 +343,7 @@ public: // Check if iterator is online. If is... Player* p = ObjectAccessor::FindPlayer((*itr).guid); - if (p && p->IsInWorld()) + if (p) { // ... than, it prints information like "is online", where he is, etc... onlineState = "online"; diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp index f2067e6c70b..715487eff99 100644 --- a/src/server/scripts/Commands/cs_message.cpp +++ b/src/server/scripts/Commands/cs_message.cpp @@ -211,7 +211,7 @@ public: std::string name = strtok(NULL, " "); if (normalizePlayerName(name)) { - if (Player* player = sObjectAccessor->FindPlayerByName(name)) + if (Player* player = ObjectAccessor::FindPlayerByName(name)) { handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID()); handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, name.c_str()); diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index a7716d3230b..ccfb32a2e09 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -2193,7 +2193,7 @@ public: if (args && args[0] != '\0') { - target = sObjectAccessor->FindPlayerByName(args); + target = ObjectAccessor::FindPlayerByName(args); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -2287,7 +2287,7 @@ public: // find the player std::string name = arg1; normalizePlayerName(name); - player = sObjectAccessor->FindPlayerByName(name); + player = ObjectAccessor::FindPlayerByName(name); // Check if we have duration set if (arg2 && isNumeric(arg2)) { @@ -2351,7 +2351,7 @@ public: { name = targetName; normalizePlayerName(name); - player = sObjectAccessor->FindPlayerByName(name); + player = ObjectAccessor::FindPlayerByName(name); } else // If no name was entered - use target { @@ -2427,7 +2427,7 @@ public: int32 remaintime = fields[1].GetInt32(); // Save the frozen player to update remaining time in case of future .listfreeze uses // before the frozen state expires - if (Player* frozen = sObjectAccessor->FindPlayerByName(player)) + if (Player* frozen = ObjectAccessor::FindPlayerByName(player)) frozen->SaveToDB(); // Notify the freeze duration if (remaintime == -1) // Permanent duration diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index 484d41a47d9..d0262704c82 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -298,7 +298,7 @@ public: CharacterDatabase.Execute(stmt); boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers(); + HashMapHolder<Player>::MapType const& plist = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) itr->second->SetAtLoginFlag(atLogin); diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index 674658f41ff..facc760a193 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -162,12 +162,9 @@ public: // Inform player, who submitted this ticket, that it is closed if (Player* submitter = ticket->GetPlayer()) { - if (submitter->IsInWorld()) - { - WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); - data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); - submitter->GetSession()->SendPacket(&data); - } + WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); + submitter->GetSession()->SendPacket(&data); } return true; } @@ -232,8 +229,7 @@ public: } if (Player* player = ticket->GetPlayer()) - if (player->IsInWorld()) - ticket->SendResponse(player->GetSession()); + ticket->SendResponse(player->GetSession()); SQLTransaction trans = SQLTransaction(NULL); ticket->SetCompleted(); @@ -273,13 +269,10 @@ public: if (Player* player = ticket->GetPlayer()) { - if (player->IsInWorld()) - { - // Force abandon ticket - WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); - data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); - player->GetSession()->SendPacket(&data); - } + // Force abandon ticket + WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); + data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); + player->GetSession()->SendPacket(&data); } return true; @@ -301,8 +294,7 @@ public: ticket->SetEscalatedStatus(TICKET_IN_ESCALATION_QUEUE); if (Player* player = ticket->GetPlayer()) - if (player->IsInWorld()) - sTicketMgr->SendTicket(player->GetSession(), ticket); + sTicketMgr->SendTicket(player->GetSession(), ticket); sTicketMgr->UpdateLastChange(); return true; @@ -372,7 +364,7 @@ public: // Get security level of player, whom this ticket is assigned to uint32 security = SEC_PLAYER; Player* assignedPlayer = ticket->GetAssignedPlayer(); - if (assignedPlayer && assignedPlayer->IsInWorld()) + if (assignedPlayer) security = assignedPlayer->GetSession()->GetSecurity(); else { @@ -435,7 +427,7 @@ public: // Detect target's GUID ObjectGuid guid; - if (Player* player = sObjectAccessor->FindPlayerByName(name)) + if (Player* player = ObjectAccessor::FindPlayerByName(name)) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); |
