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-rw-r--r--src/server/game/DataStores/DB2Structure.h694
1 files changed, 245 insertions, 449 deletions
diff --git a/src/server/game/DataStores/DB2Structure.h b/src/server/game/DataStores/DB2Structure.h
index 455b3f78ea8..eabb0c4ac21 100644
--- a/src/server/game/DataStores/DB2Structure.h
+++ b/src/server/game/DataStores/DB2Structure.h
@@ -40,10 +40,8 @@ struct AchievementEntry
int32 Flags;
int16 UiOrder;
int32 IconFileID;
- int32 RewardItemID;
uint32 CriteriaTree;
int16 SharesCriteria; // referenced achievement (counting of all completed criterias)
- int32 CovenantID;
};
struct Achievement_CategoryEntry
@@ -68,14 +66,14 @@ struct AdventureJournalEntry
uint8 ButtonActionType;
int32 TextureFileDataID;
uint16 LfgDungeonID;
- int32 QuestID;
+ uint32 QuestID;
uint16 BattleMasterListID;
uint8 PriorityMin;
uint8 PriorityMax;
int32 ItemID;
uint32 ItemQuantity;
uint16 CurrencyType;
- uint32 CurrencyQuantity;
+ uint8 CurrencyQuantity;
uint16 UiMapID;
std::array<uint32, 2> BonusPlayerConditionID;
std::array<uint8, 2> BonusValue;
@@ -136,6 +134,7 @@ struct AreaTableEntry
uint16 UwAmbience;
uint16 ZoneMusic;
uint16 UwZoneMusic;
+ int8 ExplorationLevel;
uint16 IntroSound;
uint32 UwIntroSound;
uint8 FactionGroupMask;
@@ -145,7 +144,6 @@ struct AreaTableEntry
uint8 WildBattlePetLevelMin;
uint8 WildBattlePetLevelMax;
uint8 WindSettingsID;
- int32 ContentTuningID;
std::array<int32, 2> Flags;
std::array<uint16, 4> LiquidTypeID;
@@ -162,6 +160,7 @@ struct AreaTableEntry
struct AreaTriggerEntry
{
+ LocalizedString Message;
DBCPosition3D Pos;
uint32 ID;
int16 ContinentID;
@@ -175,7 +174,7 @@ struct AreaTriggerEntry
float BoxYaw;
int8 ShapeType;
int16 ShapeID;
- int32 AreaTriggerActionSetID;
+ int16 AreaTriggerActionSetID;
int8 Flags;
};
@@ -221,7 +220,6 @@ struct ArtifactAppearanceEntry
uint32 UiAltItemAppearanceID;
uint8 Flags;
uint16 UiCameraID;
- uint32 UsablePlayerConditionID;
};
struct ArtifactAppearanceSetEntry
@@ -386,7 +384,7 @@ struct AzeritePowerSetMemberEntry
int32 AzeritePowerSetID;
int32 AzeritePowerID;
int32 Class;
- int8 Tier;
+ uint8 Tier;
int32 OrderIndex;
};
@@ -405,16 +403,6 @@ struct AzeriteTierUnlockSetEntry
int32 Flags;
};
-struct AzeriteUnlockMappingEntry
-{
- uint32 ID;
- int32 ItemLevel;
- int32 ItemBonusListHead;
- int32 ItemBonusListShoulders;
- int32 ItemBonusListChest;
- uint32 AzeriteUnlockMappingSetID;
-};
-
struct BankBagSlotPricesEntry
{
uint32 ID;
@@ -431,9 +419,9 @@ struct BannedAddonsEntry
struct BarberShopStyleEntry
{
- uint32 ID;
LocalizedString DisplayName;
LocalizedString Description;
+ uint32 ID;
uint8 Type; // value 0 -> hair, value 2 -> facialhair
float CostModifier;
uint8 Race;
@@ -456,7 +444,6 @@ struct BattlePetAbilityEntry
struct BattlePetBreedQualityEntry
{
uint32 ID;
- int32 MaxQualityRoll;
float StateMultiplier;
int8 QualityEnum;
};
@@ -464,7 +451,7 @@ struct BattlePetBreedQualityEntry
struct BattlePetBreedStateEntry
{
uint32 ID;
- int32 BattlePetStateID;
+ uint8 BattlePetStateID;
uint16 Value;
uint32 BattlePetBreedID;
};
@@ -477,12 +464,11 @@ struct BattlePetSpeciesEntry
int32 CreatureID;
int32 SummonSpellID;
int32 IconFileDataID;
- int8 PetTypeEnum;
+ uint8 PetTypeEnum;
int32 Flags;
int8 SourceTypeEnum;
int32 CardUIModelSceneID;
int32 LoadoutUIModelSceneID;
- int32 CovenantID;
EnumFlag<BattlePetSpeciesFlags> GetFlags() const { return static_cast<BattlePetSpeciesFlags>(Flags); }
};
@@ -490,7 +476,7 @@ struct BattlePetSpeciesEntry
struct BattlePetSpeciesStateEntry
{
uint32 ID;
- uint16 BattlePetStateID;
+ uint8 BattlePetStateID;
int32 Value;
uint32 BattlePetSpeciesID;
};
@@ -511,7 +497,7 @@ struct BattlemasterListEntry
int8 GroupsAllowed;
int8 MaxGroupSize;
int16 HolidayWorldState;
- int32 Flags;
+ int8 Flags;
int32 IconFileDataID;
int32 RequiredPlayerConditionID;
std::array<int16, 16> MapID;
@@ -537,14 +523,6 @@ struct BroadcastTextEntry
std::array<uint16, MAX_BROADCAST_TEXT_EMOTES> EmoteDelay;
};
-struct BroadcastTextDurationEntry
-{
- uint32 ID;
- int32 BroadcastTextID;
- int32 Locale;
- int32 Duration;
-};
-
struct Cfg_CategoriesEntry
{
uint32 ID;
@@ -570,18 +548,6 @@ struct Cfg_RegionsEntry
uint32 ChallengeOrigin;
};
-struct ChallengeModeItemBonusOverrideEntry
-{
- uint32 ID;
- int32 ItemBonusTreeGroupID;
- int32 DstItemBonusTreeID;
- int8 Type;
- int32 Value;
- int32 MythicPlusSeasonID;
- int32 PvPSeasonID;
- uint32 SrcItemBonusTreeID;
-};
-
struct CharTitlesEntry
{
uint32 ID;
@@ -593,8 +559,8 @@ struct CharTitlesEntry
struct CharacterLoadoutEntry
{
- uint32 ID;
Trinity::RaceMask<int64> RaceMask;
+ uint32 ID;
int8 ChrClassID;
int32 Purpose;
int8 ItemContext;
@@ -611,9 +577,9 @@ struct CharacterLoadoutItemEntry
struct ChatChannelsEntry
{
- uint32 ID;
LocalizedString Name;
LocalizedString Shortcut;
+ uint32 ID;
int32 Flags;
int8 FactionGroup;
int32 Ruleset;
@@ -637,40 +603,26 @@ struct ChrClassesEntry
LocalizedString NameMale;
LocalizedString NameFemale;
char const* PetNameToken;
- LocalizedString Description;
- LocalizedString RoleInfoString;
- LocalizedString DisabledString;
- LocalizedString HyphenatedNameMale;
- LocalizedString HyphenatedNameFemale;
uint32 ID;
uint32 CreateScreenFileDataID;
uint32 SelectScreenFileDataID;
uint32 IconFileDataID;
uint32 LowResScreenFileDataID;
int32 Flags;
- uint32 SpellTextureBlobFileDataID;
+ int32 StartingLevel;
uint32 ArmorTypeMask;
- int32 CharStartKitUnknown901;
- int32 MaleCharacterCreationVisualFallback;
- int32 MaleCharacterCreationIdleVisualFallback;
- int32 FemaleCharacterCreationVisualFallback;
- int32 FemaleCharacterCreationIdleVisualFallback;
- int32 CharacterCreationIdleGroundVisualFallback;
- int32 CharacterCreationGroundVisualFallback;
- int32 AlteredFormCharacterCreationIdleVisualFallback;
- int32 CharacterCreationAnimLoopWaitTimeMsFallback;
uint16 CinematicSequenceID;
uint16 DefaultSpec;
+ uint8 HasStrengthAttackBonus;
uint8 PrimaryStatPriority;
uint8 DisplayPower;
uint8 RangedAttackPowerPerAgility;
uint8 AttackPowerPerAgility;
uint8 AttackPowerPerStrength;
uint8 SpellClassSet;
- uint8 ClassColorR;
- uint8 ClassColorG;
- uint8 ClassColorB;
uint8 RolesMask;
+ uint8 DamageBonusStat;
+ uint8 HasRelicSlot;
};
struct ChrClassesXPowerTypesEntry
@@ -737,14 +689,13 @@ struct ChrCustomizationOptionEntry
int32 ChrCustomizationID;
int32 ChrCustomizationReqID;
int32 UiOrderIndex;
- int32 AddedInPatch;
};
struct ChrCustomizationReqEntry
{
- uint32 ID;
Trinity::RaceMask<int64> RaceMask;
LocalizedString ReqSource;
+ uint32 ID;
int32 Flags;
int32 ClassMask;
int32 AchievementID;
@@ -811,42 +762,47 @@ struct ChrRacesEntry
LocalizedString ShortNameLower;
LocalizedString ShortNameLowerFemale;
int32 Flags;
- int32 FactionID;
- int32 CinematicSequenceID;
+ uint32 MaleDisplayID;
+ uint32 FemaleDisplayID;
+ uint32 HighResMaleDisplayID;
+ uint32 HighResFemaleDisplayID;
int32 ResSicknessSpellID;
int32 SplashSoundID;
- int32 Alliance;
- int32 RaceRelated;
- int32 UnalteredVisualRaceID;
- int32 DefaultClassID;
int32 CreateScreenFileDataID;
int32 SelectScreenFileDataID;
- int32 NeutralRaceID;
int32 LowResScreenFileDataID;
- std::array<int32, 3> AlteredFormStartVisualKitID;
- std::array<int32, 3> AlteredFormFinishVisualKitID;
+ std::array<uint32, 3> AlteredFormStartVisualKitID;
+ std::array<uint32, 3> AlteredFormFinishVisualKitID;
int32 HeritageArmorAchievementID;
int32 StartingLevel;
int32 UiDisplayOrder;
- int32 MaleModelFallbackRaceID;
- int32 FemaleModelFallbackRaceID;
- int32 MaleTextureFallbackRaceID;
- int32 FemaleTextureFallbackRaceID;
int32 PlayableRaceBit;
+ int32 FemaleSkeletonFileDataID;
+ int32 MaleSkeletonFileDataID;
int32 HelmetAnimScalingRaceID;
int32 TransmogrifyDisabledSlotMask;
- int32 UnalteredVisualCustomizationRaceID;
std::array<float, 3> AlteredFormCustomizeOffsetFallback;
float AlteredFormCustomizeRotationFallback;
std::array<float, 3> Unknown910_1;
std::array<float, 3> Unknown910_2;
- int32 Unknown1000;
+ int16 FactionID;
+ int16 CinematicSequenceID;
int8 BaseLanguage;
int8 CreatureType;
+ int8 Alliance;
+ int8 RaceRelated;
+ int8 UnalteredVisualRaceID;
+ int8 DefaultClassID;
+ int8 NeutralRaceID;
+ int8 MaleModelFallbackRaceID;
int8 MaleModelFallbackSex;
+ int8 FemaleModelFallbackRaceID;
int8 FemaleModelFallbackSex;
+ int8 MaleTextureFallbackRaceID;
int8 MaleTextureFallbackSex;
+ int8 FemaleTextureFallbackRaceID;
int8 FemaleTextureFallbackSex;
+ int8 UnalteredVisualCustomizationRaceID;
EnumFlag<ChrRacesFlag> GetFlags() const { return static_cast<ChrRacesFlag>(Flags); }
};
@@ -885,7 +841,6 @@ struct CinematicCameraEntry
uint32 SoundID; // Sound ID (voiceover for cinematic)
float OriginFacing; // Orientation in map used for basis for M2 co
uint32 FileDataID; // Model
- uint32 ConversationID;
};
struct CinematicSequencesEntry
@@ -917,18 +872,11 @@ struct ConditionalContentTuningEntry
struct ContentTuningEntry
{
uint32 ID;
- int32 Flags;
- int32 ExpansionID;
int32 MinLevel;
int32 MaxLevel;
- int32 MinLevelType;
- int32 MaxLevelType;
- int32 TargetLevelDelta;
- int32 TargetLevelMaxDelta;
- int32 TargetLevelMin;
- int32 TargetLevelMax;
- int32 MinItemLevel;
- float QuestXpMultiplier;
+ int32 Flags;
+ int32 ExpectedStatModID;
+ int32 DifficultyESMID;
EnumFlag<ContentTuningFlag> GetFlags() const { return static_cast<ContentTuningFlag>(Flags); }
@@ -945,27 +893,10 @@ struct ContentTuningEntry
}
};
-struct ContentTuningXExpectedEntry
-{
- uint32 ID;
- int32 ExpectedStatModID;
- int32 MinMythicPlusSeasonID;
- int32 MaxMythicPlusSeasonID;
- uint32 ContentTuningID;
-};
-
-struct ContentTuningXLabelEntry
-{
- uint32 ID;
- int32 LabelID;
- uint32 ContentTuningID;
-};
-
struct ConversationLineEntry
{
uint32 ID;
uint32 BroadcastTextID;
- uint32 Unused1020;
uint32 SpellVisualKitID;
int32 AdditionalDuration;
uint16 NextConversationLineID;
@@ -975,20 +906,12 @@ struct ConversationLineEntry
uint8 EndAnimation;
};
-struct CorruptionEffectsEntry
-{
- uint32 ID;
- float MinCorruption;
- int32 Aura;
- int32 PlayerConditionID;
- int32 Flags;
-};
-
//struct CreatureDifficultyEntry
//{
// uint32 ID;
-// int32 LevelDeltaMin;
-// int32 LevelDeltaMax;
+// int8 ExpansionID;
+// int8 MinLevel;
+// int8 MaxLevel;
// uint16 FactionID;
// int32 ContentTuningID;
// int32 Flags[8];
@@ -1030,9 +953,15 @@ struct CreatureDisplayInfoExtraEntry
int8 DisplayRaceID;
int8 DisplaySexID;
int8 DisplayClassID;
+ int8 SkinID;
+ int8 FaceID;
+ int8 HairStyleID;
+ int8 HairColorID;
+ int8 FacialHairID;
int8 Flags;
int32 BakeMaterialResourcesID;
int32 HDBakeMaterialResourcesID;
+ std::array<uint8, 3> CustomDisplayOption;
};
struct CreatureFamilyEntry
@@ -1045,6 +974,7 @@ struct CreatureFamilyEntry
int8 MaxScaleLevel;
int16 PetFoodMask;
int8 PetTalentType;
+ int32 CategoryEnumID;
int32 IconFileID;
std::array<int16, 2> SkillLine;
};
@@ -1055,8 +985,6 @@ struct CreatureModelDataEntry
std::array<float, 6> GeoBox;
uint32 Flags;
uint32 FileDataID;
- float WalkSpeed;
- float RunSpeed;
uint32 BloodID;
uint32 FootprintTextureID;
float FootprintTextureLength;
@@ -1082,9 +1010,6 @@ struct CreatureModelDataEntry
float OverrideNameScale;
float OverrideSelectionRadius;
float TamedPetBaseScale;
- int8 Unknown820_1; // scale related
- float Unknown820_2; // scale related
- std::array<float, 2> Unknown820_3; // scale related
EnumFlag<CreatureModelDataFlags> GetFlags() const { return static_cast<CreatureModelDataFlags>(Flags); }
};
@@ -1333,7 +1258,7 @@ struct CurrencyContainerEntry
int32 MinAmount;
int32 MaxAmount;
int32 ContainerIconID;
- int8 ContainerQuality;
+ int32 ContainerQuality;
int32 OnLootSpellVisualKitID;
uint32 CurrencyTypesID;
};
@@ -1343,7 +1268,7 @@ struct CurrencyTypesEntry
uint32 ID;
LocalizedString Name;
LocalizedString Description;
- int32 CategoryID;
+ uint8 CategoryID;
int32 InventoryIconFileID;
uint32 SpellWeight;
uint8 SpellCategory;
@@ -1351,12 +1276,7 @@ struct CurrencyTypesEntry
uint32 MaxEarnablePerWeek;
int8 Quality;
int32 FactionID;
- int32 ItemGroupSoundsID;
- int32 XpQuestDifficulty;
int32 AwardConditionID;
- int32 MaxQtyWorldStateID;
- uint32 RechargingAmountPerCycle;
- uint32 RechargingCycleDurationMS;
std::array<int32, 2> Flags;
EnumFlag<CurrencyTypesFlags> GetFlags() const { return static_cast<CurrencyTypesFlags>(Flags[0]); }
@@ -1381,7 +1301,7 @@ struct CurrencyTypesEntry
if (onUpdateVersion && GetFlags().HasFlag(CurrencyTypesFlags::UpdateVersionIgnoreMax))
return false;
- return MaxQty || MaxQtyWorldStateID || GetFlags().HasFlag(CurrencyTypesFlags::DynamicMaximum);
+ return MaxQty || GetFlags().HasFlag(CurrencyTypesFlags::DynamicMaximum);
}
bool HasTotalEarned() const
@@ -1467,12 +1387,12 @@ struct DifficultyEntry
uint8 FallbackDifficultyID;
uint8 MinPlayers;
uint8 MaxPlayers;
- uint16 Flags;
+ uint8 Flags;
uint8 ItemContext;
uint8 ToggleDifficultyID;
- uint32 GroupSizeHealthCurveID;
- uint32 GroupSizeDmgCurveID;
- uint32 GroupSizeSpellPointsCurveID;
+ uint16 GroupSizeHealthCurveID;
+ uint16 GroupSizeDmgCurveID;
+ uint16 GroupSizeSpellPointsCurveID;
};
struct DungeonEncounterEntry
@@ -1482,10 +1402,8 @@ struct DungeonEncounterEntry
int16 MapID;
int32 DifficultyID;
int32 OrderIndex;
- int32 CompleteWorldStateID;
int8 Bit;
int32 Flags;
- int32 SpellIconFileID;
int32 Faction;
};
@@ -1565,14 +1483,14 @@ struct ExpectedStatModEntry
struct FactionEntry
{
- uint32 ID;
std::array<Trinity::RaceMask<int64>, 4> ReputationRaceMask;
LocalizedString Name;
LocalizedString Description;
+ uint32 ID;
int16 ReputationIndex;
uint16 ParentFactionID;
uint8 Expansion;
- uint32 FriendshipRepID;
+ uint8 FriendshipRepID;
int32 Flags;
uint16 ParagonFactionID;
int32 RenownFactionID;
@@ -1652,22 +1570,16 @@ struct FriendshipRepReactionEntry
{
uint32 ID;
LocalizedString Reaction;
- uint32 FriendshipRepID;
+ uint8 FriendshipRepID;
uint16 ReactionThreshold;
- int32 OverrideColor;
};
struct FriendshipReputationEntry
{
LocalizedString Description;
- LocalizedString StandingModified;
- LocalizedString StandingChanged;
uint32 ID;
- int32 FactionID;
- int32 TextureFileID;
- int32 Flags;
-
- EnumFlag<FriendshipReputationFlags> GetFlags() const { return static_cast<FriendshipReputationFlags>(Flags); }
+ int32 Field34146722002;
+ int32 Field34146722003;
};
struct GameObjectArtKitEntry
@@ -1680,15 +1592,13 @@ struct GameObjectArtKitEntry
struct GameObjectDisplayInfoEntry
{
uint32 ID;
+ char const* ModelName;
DBCPosition3D GeoBoxMin;
DBCPosition3D GeoBoxMax;
int32 FileDataID;
int16 ObjectEffectPackageID;
float OverrideLootEffectScale;
float OverrideNameScale;
- int32 AlternateDisplayType;
- int32 ClientCreatureDisplayInfoID;
- int32 ClientItemID;
};
struct GameObjectsEntry
@@ -1697,26 +1607,26 @@ struct GameObjectsEntry
DBCPosition3D Pos;
std::array<float, 4> Rot;
uint32 ID;
- int32 OwnerID;
- int32 DisplayID;
+ uint16 OwnerID;
+ uint32 DisplayID;
float Scale;
- int32 TypeID;
+ uint8 TypeID;
int32 PhaseUseFlags;
- int32 PhaseID;
- int32 PhaseGroupID;
+ uint16 PhaseID;
+ uint16 PhaseGroupID;
std::array<int32, 8> PropValue;
};
struct GarrAbilityEntry
{
- uint32 ID;
LocalizedString Name;
LocalizedString Description;
+ uint32 ID;
uint8 GarrAbilityCategoryID;
- int8 GarrFollowerTypeID;
+ uint8 GarrFollowerTypeID;
int32 IconFileDataID;
uint16 FactionChangeGarrAbilityID;
- int32 Flags;
+ uint16 Flags;
};
struct GarrBuildingEntry
@@ -1726,11 +1636,11 @@ struct GarrBuildingEntry
LocalizedString AllianceName;
LocalizedString Description;
LocalizedString Tooltip;
- int8 GarrTypeID;
- int8 BuildingType;
+ uint8 GarrTypeID;
+ uint8 BuildingType;
int32 HordeGameObjectID;
int32 AllianceGameObjectID;
- int32 GarrSiteID;
+ uint8 GarrSiteID;
uint8 UpgradeLevel;
int32 BuildSeconds;
uint16 CurrencyTypeID;
@@ -1745,7 +1655,7 @@ struct GarrBuildingEntry
uint16 GarrAbilityID;
uint16 BonusGarrAbilityID;
uint16 GoldCost;
- int32 Flags;
+ uint8 Flags;
};
struct GarrBuildingPlotInstEntry
@@ -1759,31 +1669,31 @@ struct GarrBuildingPlotInstEntry
struct GarrClassSpecEntry
{
- uint32 ID;
LocalizedString ClassSpec;
LocalizedString ClassSpecMale;
LocalizedString ClassSpecFemale;
+ uint32 ID;
uint16 UiTextureAtlasMemberID;
uint16 GarrFollItemSetID;
uint8 FollowerClassLimit;
- int32 Flags;
+ uint8 Flags;
};
struct GarrFollowerEntry
{
- uint32 ID;
LocalizedString HordeSourceText;
LocalizedString AllianceSourceText;
LocalizedString TitleName;
- int8 GarrTypeID;
- int8 GarrFollowerTypeID;
+ uint32 ID;
+ uint8 GarrTypeID;
+ uint8 GarrFollowerTypeID;
int32 HordeCreatureID;
int32 AllianceCreatureID;
uint8 HordeGarrFollRaceID;
uint8 AllianceGarrFollRaceID;
- int32 HordeGarrClassSpecID;
- int32 AllianceGarrClassSpecID;
- int8 Quality;
+ uint8 HordeGarrClassSpecID;
+ uint8 AllianceGarrClassSpecID;
+ uint8 Quality;
uint8 FollowerLevel;
uint16 ItemLevelWeapon;
uint16 ItemLevelArmor;
@@ -1801,10 +1711,8 @@ struct GarrFollowerEntry
uint32 HordeSlottingBroadcastTextID;
uint32 AllySlottingBroadcastTextID;
uint8 ChrClassID;
- int32 Flags;
+ uint8 Flags;
uint8 Gender;
- int32 AutoCombatantID;
- int32 CovenantID;
};
struct GarrFollowerXAbilityEntry
@@ -1818,24 +1726,23 @@ struct GarrFollowerXAbilityEntry
struct GarrMissionEntry
{
- uint32 ID;
LocalizedString Name;
LocalizedString Location;
LocalizedString Description;
DBCPosition2D MapPos;
DBCPosition2D WorldPos;
- int8 GarrTypeID;
+ uint32 ID;
+ uint8 GarrTypeID;
uint8 GarrMissionTypeID;
- int8 GarrFollowerTypeID;
+ uint8 GarrFollowerTypeID;
uint8 MaxFollowers;
uint32 MissionCost;
uint16 MissionCostCurrencyTypesID;
uint8 OfferedGarrMissionTextureID;
uint16 UiTextureKitID;
uint32 EnvGarrMechanicID;
- int32 EnvGarrMechanicTypeID;
+ uint8 EnvGarrMechanicTypeID;
uint32 PlayerConditionID;
- int32 GarrMissionSetID;
int8 TargetLevel;
uint16 TargetItemLevel;
int32 MissionDuration;
@@ -1846,10 +1753,8 @@ struct GarrMissionEntry
uint32 OvermaxRewardPackID;
uint8 FollowerDeathChance;
uint32 AreaID;
- int32 Flags;
- float AutoMissionScalar;
- int32 AutoMissionScalarCurveID;
- int32 AutoCombatantEnvCasterID;
+ uint32 Flags;
+ int32 GarrMissionSetID;
};
struct GarrPlotEntry
@@ -1905,17 +1810,12 @@ struct GarrTalentTreeEntry
{
uint32 ID;
LocalizedString Name;
- int8 GarrTypeID;
+ int32 GarrTypeID;
int32 ClassID;
int8 MaxTiers;
int8 UiOrder;
- int32 Flags;
+ int8 Flags;
uint16 UiTextureKitID;
- int32 GarrTalentTreeType;
- int32 PlayerConditionID;
- uint8 FeatureTypeIndex;
- int8 FeatureSubtypeIndex;
- int32 CurrencyID;
};
struct GemPropertiesEntry
@@ -1923,13 +1823,7 @@ struct GemPropertiesEntry
uint32 ID;
uint16 EnchantId;
int32 Type;
-};
-
-struct GlobalCurveEntry
-{
- uint32 ID;
- int32 CurveID;
- int32 Type;
+ uint16 MinItemLevel;
};
struct GlyphBindableSpellEntry
@@ -1946,6 +1840,7 @@ struct GlyphPropertiesEntry
uint8 GlyphType;
uint8 GlyphExclusiveCategoryID;
int32 SpellIconFileDataID;
+ uint32 GlyphSlotFlags;
};
struct GlyphRequiredSpecEntry
@@ -1961,18 +1856,15 @@ struct GossipNPCOptionEntry
int32 GossipNpcOption;
int32 LFGDungeonsID;
int32 TrainerID;
- int32 GarrFollowerTypeID;
- int32 CharShipmentID;
- int32 GarrTalentTreeID;
- int32 UiMapID;
- int32 UiItemInteractionID;
- int32 Unknown_1000_8;
- int32 Unknown_1000_9;
- int32 CovenantID;
+ int32 Unk341_1;
+ int32 Unk341_2;
+ int32 Unk341_3;
+ int32 Unk341_4;
+ int32 Unk341_5;
+ int32 Unk341_6;
+ int32 Unk341_7;
+ int32 Unk341_8;
int32 GossipOptionID;
- int32 TraitTreeID;
- int32 ProfessionID;
- int32 Unknown_1002_14;
};
struct GuildColorBackgroundEntry
@@ -2020,7 +1912,7 @@ struct HeirloomEntry
};
#define MAX_HOLIDAY_DURATIONS 10
-#define MAX_HOLIDAY_DATES 26
+#define MAX_HOLIDAY_DATES 16
#define MAX_HOLIDAY_FLAGS 10
struct HolidaysEntry
@@ -2033,9 +1925,10 @@ struct HolidaysEntry
uint8 Priority;
int8 CalendarFilterType;
uint8 Flags;
+ uint32 WorldStateExpressionID;
std::array<uint16, MAX_HOLIDAY_DURATIONS> Duration;
std::array<uint32, MAX_HOLIDAY_DATES> Date; // dates in unix time starting at January, 1, 2000
- std::array<uint8, MAX_HOLIDAY_DURATIONS> CalendarFlags;
+ std::array<uint8, MAX_HOLIDAY_FLAGS> CalendarFlags;
std::array<int32, 3> TextureFileDataID;
};
@@ -2073,23 +1966,31 @@ struct ItemEntry
uint8 SubclassID;
uint8 Material;
int8 InventoryType;
+ int32 RequiredLevel;
uint8 SheatheType;
+ uint16 RandomSelect;
+ uint16 ItemRandomSuffixGroupID;
int8 SoundOverrideSubclassID;
+ uint16 ScalingStatDistributionID;
int32 IconFileDataID;
uint8 ItemGroupSoundsID;
int32 ContentTuningID;
- int32 ModifiedCraftingReagentItemID;
- int32 CraftingQualityID;
+ uint32 MaxDurability;
+ uint8 AmmunitionType;
+ int32 ScalingStatValue;
+ std::array<uint8, 5> DamageType;
+ std::array<int32, 7> Resistances;
+ std::array<int32, 5> MinDamage;
+ std::array<int32, 5> MaxDamage;
};
struct ItemAppearanceEntry
{
uint32 ID;
- int32 DisplayType;
+ uint8 DisplayType;
int32 ItemDisplayInfoID;
int32 DefaultIconFileDataID;
int32 UiOrder;
- int32 PlayerConditionID;
};
struct ItemArmorQualityEntry
@@ -2130,40 +2031,12 @@ struct ItemBonusEntry
uint8 OrderIndex;
};
-// new item upgrade system
-struct ItemBonusListGroupEntryEntry
-{
- uint32 ID;
- int32 ItemBonusListGroupID;
- int32 ItemBonusListID;
- int32 ItemLevelSelectorID;
- int32 SequenceValue;
- int32 ItemExtendedCostID;
- int32 PlayerConditionID;
- int32 Flags;
- int32 ItemLogicalCostGroupID;
-};
-
struct ItemBonusListLevelDeltaEntry
{
int16 ItemLevelDelta;
uint32 ID;
};
-//struct ItemBonusSequenceSpellEntry
-//{
-// uint32 ID;
-// int32 SpellID;
-// int32 ItemID;
-//};
-
-struct ItemBonusTreeEntry
-{
- uint32 ID;
- int32 Flags;
- int32 InventoryTypeSlotMask;
-};
-
struct ItemBonusTreeNodeEntry
{
uint32 ID;
@@ -2171,19 +2044,15 @@ struct ItemBonusTreeNodeEntry
uint16 ChildItemBonusTreeID;
uint16 ChildItemBonusListID;
uint16 ChildItemLevelSelectorID;
- int32 ChildItemBonusListGroupID;
- int32 IblGroupPointsModSetID;
- int32 MinMythicPlusLevel;
- int32 MaxMythicPlusLevel;
uint32 ParentItemBonusTreeID;
};
struct ItemChildEquipmentEntry
{
uint32 ID;
- int32 ParentItemID;
int32 ChildItemID;
uint8 ChildItemEquipSlot;
+ int32 ParentItemID;
};
struct ItemClassEntry
@@ -2201,7 +2070,6 @@ struct ItemContextPickerEntryEntry
uint8 ItemCreationContext;
uint8 OrderIndex;
int32 PVal;
- int32 LabelID;
uint32 Flags;
uint32 PlayerConditionID;
uint32 ItemContextPickerID;
@@ -2271,6 +2139,7 @@ struct ItemEffectEntry
uint16 SpellCategoryID;
int32 SpellID;
uint16 ChrSpecializationID;
+ int32 ParentItemID;
};
#define MAX_ITEM_EXT_COST_ITEMS 5
@@ -2296,7 +2165,6 @@ struct ItemLevelSelectorEntry
uint32 ID;
uint16 MinItemLevel;
uint16 ItemLevelSelectorQualitySetID;
- uint16 AzeriteUnlockMappingSet;
};
struct ItemLevelSelectorQualityEntry
@@ -2367,11 +2235,11 @@ struct ItemPriceBaseEntry
struct ItemSearchNameEntry
{
- uint32 ID;
Trinity::RaceMask<int64> AllowableRace;
LocalizedString Display;
+ uint32 ID;
uint8 OverallQualityID;
- int32 ExpansionID;
+ int8 ExpansionID;
uint16 MinFactionID;
int32 MinReputation;
int32 AllowableClass;
@@ -2401,7 +2269,7 @@ struct ItemSetSpellEntry
uint16 ChrSpecID;
uint32 SpellID;
uint8 Threshold;
- uint32 ItemSetID;
+ int32 ItemSetID;
};
struct ItemSparseEntry
@@ -2413,14 +2281,11 @@ struct ItemSparseEntry
LocalizedString Display2;
LocalizedString Display1;
LocalizedString Display;
- int32 ExpansionID;
float DmgVariance;
- int32 LimitCategory;
uint32 DurationInInventory;
float QualityModifier;
uint32 BagFamily;
int32 StartQuestID;
- int32 LanguageID;
float ItemRange;
std::array<float, MAX_ITEM_PROTO_STATS> StatPercentageOfSocket;
std::array<int32, MAX_ITEM_PROTO_STATS> StatPercentEditor;
@@ -2438,9 +2303,11 @@ struct ItemSparseEntry
int32 ModifiedCraftingReagentItemID;
int32 ContentTuningID;
int32 PlayerLevelToItemLevelCurveID;
+ uint32 MaxDurability;
uint16 ItemNameDescriptionID;
uint16 RequiredTransmogHoliday;
uint16 RequiredHoliday;
+ uint16 LimitCategory;
uint16 GemProperties;
uint16 SocketMatchEnchantmentId;
uint16 TotemCategoryID;
@@ -2455,6 +2322,14 @@ struct ItemSparseEntry
uint16 RequiredSkill;
uint16 ItemLevel;
int16 AllowableClass;
+ uint16 ItemRandomSuffixGroupID;
+ uint16 RandomSelect;
+ std::array<uint16, 5> MinDamage;
+ std::array<uint16, 5> MaxDamage;
+ std::array<int16, 7> Resistances;
+ uint16 ScalingStatDistributionID;
+ std::array<int16, 10> StatModifierBonusAmount;
+ uint8 ExpansionID;
uint8 ArtifactID;
uint8 SpellWeight;
uint8 SpellWeightCategory;
@@ -2462,15 +2337,17 @@ struct ItemSparseEntry
uint8 SheatheType;
uint8 Material;
uint8 PageMaterialID;
+ uint8 LanguageID;
uint8 Bonding;
uint8 DamageDamageType;
std::array<int8, MAX_ITEM_PROTO_STATS> StatModifierBonusStat;
uint8 ContainerSlots;
uint8 RequiredPVPMedal;
uint8 RequiredPVPRank;
- int8 RequiredLevel;
int8 InventoryType;
int8 OverallQualityID;
+ uint8 AmmunitionType;
+ int8 RequiredLevel;
};
struct ItemSpecEntry
@@ -2498,21 +2375,13 @@ struct ItemXBonusTreeEntry
uint32 ItemID;
};
-struct ItemXItemEffectEntry
-{
- uint32 ID;
- int32 ItemEffectID;
- uint32 ItemID;
-};
-
struct JournalEncounterEntry
{
+ uint32 ID;
LocalizedString Name;
LocalizedString Description;
DBCPosition2D Map;
- uint32 ID;
uint16 JournalInstanceID;
- uint16 DungeonEncounterID;
uint32 OrderIndex;
uint16 FirstSectionID;
uint16 UiMapID;
@@ -2543,9 +2412,9 @@ struct JournalEncounterSectionEntry
struct JournalInstanceEntry
{
- uint32 ID;
LocalizedString Name;
LocalizedString Description;
+ uint32 ID;
uint16 MapID;
int32 BackgroundFileDataID;
int32 ButtonFileDataID;
@@ -2559,7 +2428,6 @@ struct JournalTierEntry
{
uint32 ID;
LocalizedString Name;
- int32 PlayerConditionID;
};
#define KEYCHAIN_SIZE 32
@@ -2582,7 +2450,7 @@ struct LanguageWordsEntry
{
uint32 ID;
char const* Word;
- uint32 LanguageID;
+ uint8 LanguageID;
};
struct LanguagesEntry
@@ -2600,8 +2468,10 @@ struct LFGDungeonsEntry
uint32 ID;
LocalizedString Name;
LocalizedString Description;
+ uint8 MinLevel;
+ uint16 MaxLevel;
uint8 TypeID;
- int8 Subtype;
+ uint8 Subtype;
int8 Faction;
int32 IconTextureFileID;
int32 RewardsBgTextureFileID;
@@ -2613,6 +2483,9 @@ struct LFGDungeonsEntry
uint8 GroupID;
uint8 OrderIndex;
uint32 RequiredPlayerConditionId;
+ uint8 TargetLevel;
+ uint8 TargetLevelMin;
+ uint16 TargetLevelMax;
uint16 RandomID;
uint16 ScenarioID;
uint16 FinalEncounterID;
@@ -2625,7 +2498,6 @@ struct LFGDungeonsEntry
uint16 BonusReputationAmount;
uint16 MentorItemLevel;
uint8 MentorCharLevel;
- int32 ContentTuningID;
std::array<int32, 2> Flags;
// Helpers
@@ -2673,7 +2545,6 @@ struct LiquidTypeEntry
struct LockEntry
{
uint32 ID;
- int32 Flags;
std::array<int32, MAX_LOCK_CASE> Index;
std::array<uint16, MAX_LOCK_CASE> Skill;
std::array<uint8, MAX_LOCK_CASE> Type;
@@ -2695,7 +2566,6 @@ struct MapEntry
LocalizedString MapDescription1; // Alliance
LocalizedString PvpShortDescription;
LocalizedString PvpLongDescription;
- DBCPosition2D Corpse; // entrance coordinates in ghost mode (in most cases = normal entrance)
uint8 MapType;
int8 InstanceType;
uint8 ExpansionID;
@@ -2706,12 +2576,11 @@ struct MapEntry
int16 CosmeticParentMapID;
uint8 TimeOffset;
float MinimapIconScale;
+ int32 RaidOffset;
int16 CorpseMapID; // map_id of entrance map in ghost mode (continent always and in most cases = normal entrance)
uint8 MaxPlayers;
int16 WindSettingsID;
int32 ZmpFileDataID;
- int32 WdtFileDataID;
- int32 NavigationMaxDistance;
std::array<int32, 3> Flags;
// Helpers
@@ -2732,30 +2601,31 @@ struct MapEntry
if (CorpseMapID < 0)
return false;
- mapid = CorpseMapID;
- x = Corpse.X;
- y = Corpse.Y;
- return true;
+ // FIX ME!
+ //mapid = CorpseMapID;
+ //x = Corpse.X;
+ //y = Corpse.Y;
+ //return true;
}
bool IsContinent() const
{
switch (ID)
{
- case 0:
- case 1:
- case 530:
- case 571:
- case 870:
- case 1116:
- case 1220:
- case 1642:
- case 1643:
- case 2222:
- case 2444:
- return true;
- default:
- return false;
+ case 0:
+ case 1:
+ case 530:
+ case 571:
+ case 870:
+ case 1116:
+ case 1220:
+ case 1642:
+ case 1643:
+ case 2222:
+ case 2444:
+ return true;
+ default:
+ return false;
}
}
@@ -2790,14 +2660,14 @@ struct MapDifficultyEntry
{
uint32 ID;
LocalizedString Message; // m_message_lang (text showed when transfer to map failed)
- int32 DifficultyID;
- int32 LockID;
- int8 ResetInterval;
- int32 MaxPlayers;
- int32 ItemContext;
- int32 ItemContextPickerID;
- int32 Flags;
+ uint32 ItemContextPickerID;
int32 ContentTuningID;
+ int32 ItemContext;
+ uint8 DifficultyID;
+ uint8 LockID;
+ uint8 ResetInterval;
+ uint8 MaxPlayers;
+ uint8 Flags;
uint32 MapID;
bool HasResetSchedule() const { return ResetInterval != MAP_DIFFICULTY_RESET_ANYTIME; }
@@ -2826,13 +2696,6 @@ struct MapDifficultyXConditionEntry
uint32 MapDifficultyID;
};
-struct MawPowerEntry
-{
- uint32 ID;
- int32 SpellID;
- int32 MawPowerRarityID;
-};
-
struct ModifierTreeEntry
{
uint32 ID;
@@ -2842,7 +2705,7 @@ struct ModifierTreeEntry
int32 Type;
int32 Asset;
int32 SecondaryAsset;
- int32 TertiaryAsset;
+ int8 TertiaryAsset;
};
struct MountEntry
@@ -2858,8 +2721,6 @@ struct MountEntry
uint32 PlayerConditionID;
float MountFlyRideHeight;
int32 UiModelSceneID;
- int32 MountSpecialRiderAnimKitID;
- int32 MountSpecialSpellVisualKitID;
bool IsSelfMount() const { return (Flags & MOUNT_FLAG_SELF_MOUNT) != 0; }
};
@@ -2874,8 +2735,6 @@ struct MountCapabilityEntry
int32 ReqSpellKnownID;
int32 ModSpellAuraID;
int16 ReqMapID;
- int32 PlayerConditionID;
- int32 FlightCapabilityID;
};
struct MountTypeXCapabilityEntry
@@ -2901,7 +2760,6 @@ struct MovieEntry
uint8 KeyID;
uint32 AudioFileDataID;
uint32 SubtitleFileDataID;
- uint32 SubtitleFileFormat;
};
struct MythicPlusSeasonEntry
@@ -2946,6 +2804,7 @@ struct NumTalentsAtLevelEntry
int32 NumTalents;
int32 NumTalentsDeathKnight;
int32 NumTalentsDemonHunter;
+ float NumberOfTalents;
};
#define MAX_OVERRIDE_SPELL 10
@@ -2983,12 +2842,14 @@ struct PhaseXPhaseGroupEntry
struct PlayerConditionEntry
{
- uint32 ID;
Trinity::RaceMask<int64> RaceMask;
LocalizedString FailureDescription;
+ uint32 ID;
+ uint16 MinLevel;
+ uint16 MaxLevel;
int32 ClassMask;
uint32 SkillLogic;
- int32 LanguageID;
+ uint8 LanguageID;
uint8 MinLanguage;
int32 MaxLanguage;
uint16 MaxFactionID;
@@ -3004,7 +2865,7 @@ struct PlayerConditionEntry
uint8 ItemFlags;
uint32 AuraSpellLogic;
uint16 WorldStateExpressionID;
- int32 WeatherID;
+ uint8 WeatherID;
uint8 PartyStatus;
uint8 LifetimeMaxPVPRank;
uint32 AchievementLogic;
@@ -3013,7 +2874,7 @@ struct PlayerConditionEntry
uint32 AreaLogic;
uint32 LfgLogic;
uint32 CurrencyLogic;
- int32 QuestKillID;
+ uint32 QuestKillID;
uint32 QuestKillLogic;
int8 MinExpansionLevel;
int8 MaxExpansionLevel;
@@ -3024,7 +2885,7 @@ struct PlayerConditionEntry
int32 PhaseUseFlags;
uint16 PhaseID;
uint32 PhaseGroupID;
- int32 Flags;
+ uint8 Flags;
int8 ChrSpecializationIndex;
int8 ChrSpecializationRole;
uint32 ModifierTreeID;
@@ -3038,17 +2899,14 @@ struct PlayerConditionEntry
int8 MinExpansionTier;
uint8 MinPVPRank;
uint8 MaxPVPRank;
- int32 ContentTuningID;
- int32 CovenantID;
- uint32 TraitNodeEntryLogic;
std::array<uint16, 4> SkillID;
std::array<uint16, 4> MinSkill;
std::array<uint16, 4> MaxSkill;
std::array<uint32, 3> MinFactionID;
std::array<uint8, 3> MinReputation;
- std::array<int32, 4> PrevQuestID;
- std::array<int32, 4> CurrQuestID;
- std::array<int32, 4> CurrentCompletedQuestID;
+ std::array<uint32, 4> PrevQuestID;
+ std::array<uint32, 4> CurrQuestID;
+ std::array<uint32, 4> CurrentCompletedQuestID;
std::array<int32, 4> SpellID;
std::array<int32, 4> ItemID;
std::array<uint32, 4> ItemCount;
@@ -3065,9 +2923,6 @@ struct PlayerConditionEntry
std::array<uint32, 4> CurrencyCount;
std::array<uint32, 6> QuestKillMonster;
std::array<int32, 2> MovementFlags;
- std::array<int32, 4> TraitNodeEntryID;
- std::array<uint16, 4> TraitNodeEntryMinRank;
- std::array<uint16, 4> TraitNodeEntryMaxRank;
};
struct PowerDisplayEntry
@@ -3082,9 +2937,9 @@ struct PowerDisplayEntry
struct PowerTypeEntry
{
+ uint32 ID;
char const* NameGlobalStringTag;
char const* CostGlobalStringTag;
- uint32 ID;
int8 PowerTypeEnum;
int32 MinPower;
int32 MaxBasePower;
@@ -3130,13 +2985,6 @@ struct PVPItemEntry
uint8 ItemLevelDelta;
};
-struct PVPStatEntry
-{
- LocalizedString Description;
- uint32 ID;
- int32 MapID;
-};
-
struct PvpSeasonEntry
{
uint32 ID;
@@ -3156,7 +3004,6 @@ struct PvpTalentEntry
int32 ActionBarSpellID;
int32 PvpTalentCategoryID;
int32 LevelRequired;
- int32 PlayerConditionID;
};
struct PvpTalentCategoryEntry
@@ -3176,8 +3023,8 @@ struct PvpTalentSlotUnlockEntry
struct PvpTierEntry
{
- LocalizedString Name;
uint32 ID;
+ LocalizedString Name;
int16 MinRating;
int16 MaxRating;
int32 PrevTier;
@@ -3208,7 +3055,6 @@ struct QuestLineXQuestEntry
uint32 QuestLineID;
uint32 QuestID;
uint32 OrderIndex;
- int32 Flags;
};
struct QuestMoneyRewardEntry
@@ -3237,25 +3083,18 @@ struct QuestV2Entry
{
uint32 ID;
uint16 UniqueBitFlag;
- int32 UiQuestDetailsTheme;
};
struct QuestXPEntry
{
uint32 ID;
- std::array<uint16, 10> Difficulty;
+ std::array<int32, 10> Difficulty;
};
struct RandPropPointsEntry
{
uint32 ID;
- float DamageReplaceStatF;
- float DamageSecondaryF;
int32 DamageReplaceStat;
- int32 DamageSecondary;
- std::array<float, 5> EpicF;
- std::array<float, 5> SuperiorF;
- std::array<float, 5> GoodF;
std::array<uint32, 5> Epic;
std::array<uint32, 5> Superior;
std::array<uint32, 5> Good;
@@ -3305,7 +3144,7 @@ struct ScenarioStepEntry
LocalizedString Title;
uint16 ScenarioID;
uint32 Criteriatreeid;
- int32 RewardQuestID;
+ uint32 RewardQuestID;
int32 RelatedStep; // Bonus step can only be completed if scenario is in the step specified in this field
uint16 Supersedes; // Used in conjunction with Proving Grounds scenarios, when sequencing steps (Not using step order?)
uint8 OrderIndex;
@@ -3339,7 +3178,6 @@ struct SceneScriptPackageEntry
{
uint32 ID;
char const* Name;
- int32 Unknown915;
};
struct SceneScriptTextEntry
@@ -3370,8 +3208,6 @@ struct SkillLineEntry
int32 ParentTierIndex;
uint16 Flags;
int32 SpellBookSpellID;
- int32 ExpansionNameSharedStringID;
- int32 HordeExpansionNameSharedStringID;
EnumFlag<SkillLineFlags> GetFlags() const { return static_cast<SkillLineFlags>(Flags); }
};
@@ -3379,8 +3215,6 @@ struct SkillLineEntry
struct SkillLineAbilityEntry
{
Trinity::RaceMask<int64> RaceMask;
- LocalizedString AbilityVerb;
- LocalizedString AbilityAllVerb;
uint32 ID;
int16 SkillLine;
int32 Spell;
@@ -3390,11 +3224,12 @@ struct SkillLineAbilityEntry
int8 AcquireMethod;
int16 TrivialSkillLineRankHigh;
int16 TrivialSkillLineRankLow;
- int32 Flags;
+ int8 Flags;
int8 NumSkillUps;
int16 UniqueBit;
int16 TradeSkillCategoryID;
int16 SkillupSkillLineID;
+ std::array<int32, 2> CharacterPoints;
EnumFlag<SkillLineAbilityFlags> GetFlags() const { return static_cast<SkillLineAbilityFlags>(Flags); }
};
@@ -3417,23 +3252,15 @@ struct SkillRaceClassInfoEntry
int8 Availability;
int8 MinLevel;
int16 SkillTierID;
-};
-
-struct SoulbindConduitRankEntry
-{
- uint32 ID;
- int32 RankIndex;
- int32 SpellID;
- float AuraPointsOverride;
- uint32 SoulbindConduitID;
+ int32 Unknown115_1;
};
struct SoundKitEntry
{
uint32 ID;
- int32 SoundType;
+ uint8 SoundType;
float VolumeFloat;
- int32 Flags;
+ uint16 Flags;
float MinDistance;
float DistanceCutoff;
uint8 EAXDef;
@@ -3470,7 +3297,7 @@ struct SpellAuraOptionsEntry
{
uint32 ID;
uint8 DifficultyID;
- uint16 CumulativeAura;
+ uint32 CumulativeAura;
int32 ProcCategoryRecovery;
uint8 ProcChance;
int32 ProcCharges;
@@ -3482,19 +3309,15 @@ struct SpellAuraOptionsEntry
struct SpellAuraRestrictionsEntry
{
uint32 ID;
- int32 DifficultyID;
- int32 CasterAuraState;
- int32 TargetAuraState;
- int32 ExcludeCasterAuraState;
- int32 ExcludeTargetAuraState;
+ uint8 DifficultyID;
+ uint8 CasterAuraState;
+ uint8 TargetAuraState;
+ uint8 ExcludeCasterAuraState;
+ uint8 ExcludeTargetAuraState;
int32 CasterAuraSpell;
int32 TargetAuraSpell;
int32 ExcludeCasterAuraSpell;
int32 ExcludeTargetAuraSpell;
- int32 CasterAuraType;
- int32 TargetAuraType;
- int32 ExcludeCasterAuraType;
- int32 ExcludeTargetAuraType;
uint32 SpellID;
};
@@ -3502,6 +3325,7 @@ struct SpellCastTimesEntry
{
uint32 ID;
int32 Base;
+ int16 PerLevel;
int32 Minimum;
};
@@ -3566,22 +3390,25 @@ struct SpellDurationEntry
{
uint32 ID;
int32 Duration;
- int32 MaxDuration;
+ uint32 DurationPerLevel;
+ uint32 MaxDuration;
};
struct SpellEffectEntry
{
uint32 ID;
- int16 EffectAura;
int32 DifficultyID;
int32 EffectIndex;
uint32 Effect;
float EffectAmplitude;
int32 EffectAttributes;
+ int16 EffectAura;
int32 EffectAuraPeriod;
+ int32 EffectBasePoints;
float EffectBonusCoefficient;
float EffectChainAmplitude;
int32 EffectChainTargets;
+ int32 EffectDieSides;
int32 EffectItemType;
int32 EffectMechanic;
float EffectPointsPerResource;
@@ -3594,8 +3421,6 @@ struct SpellEffectEntry
float Variance;
float ResourceCoefficient;
float GroupSizeBasePointsCoefficient;
- float EffectBasePoints;
- int32 ScalingClass;
std::array<int32, 2> EffectMiscValue;
std::array<uint32, 2> EffectRadiusIndex;
flag128 EffectSpellClassMask;
@@ -3637,15 +3462,14 @@ struct SpellItemEnchantmentEntry
uint32 ID;
LocalizedString Name;
LocalizedString HordeName;
- int32 Duration;
std::array<uint32, MAX_ITEM_ENCHANTMENT_EFFECTS> EffectArg;
std::array<float, MAX_ITEM_ENCHANTMENT_EFFECTS> EffectScalingPoints;
- uint32 IconFileDataID;
- int32 MinItemLevel;
- int32 MaxItemLevel;
+ uint32 GemItemID;
uint32 TransmogUseConditionID;
uint32 TransmogCost;
+ uint32 IconFileDataID;
std::array<int16, MAX_ITEM_ENCHANTMENT_EFFECTS> EffectPointsMin;
+ std::array<int16, MAX_ITEM_ENCHANTMENT_EFFECTS> EffectPointsMax;
uint16 ItemVisual;
uint16 Flags;
uint16 RequiredSkillID;
@@ -3701,10 +3525,10 @@ struct SpellLevelsEntry
{
uint32 ID;
uint8 DifficultyID;
+ int16 BaseLevel;
int16 MaxLevel;
+ int16 SpellLevel;
uint8 MaxPassiveAuraLevel;
- int32 BaseLevel;
- int32 SpellLevel;
uint32 SpellID;
};
@@ -3724,8 +3548,6 @@ struct SpellMiscEntry
int32 ActiveIconFileDataID;
int32 ContentTuningID;
int32 ShowFutureSpellPlayerConditionID;
- int32 SpellVisualScript;
- int32 ActiveSpellVisualScript;
uint32 SpellID;
};
@@ -3746,7 +3568,6 @@ struct SpellPowerEntry
int32 AltPowerBarID;
float PowerCostPct;
float PowerCostMaxPct;
- float OptionalCostPct;
float PowerPctPerSecond;
int8 PowerType;
int32 RequiredAuraSpellID;
@@ -3773,7 +3594,7 @@ struct SpellProcsPerMinuteModEntry
{
uint32 ID;
uint8 Type;
- int32 Param;
+ int16 Param;
float Coeff;
uint32 SpellProcsPerMinuteID;
};
@@ -3805,8 +3626,6 @@ struct SpellReagentsEntry
int32 SpellID;
std::array<int32, MAX_SPELL_REAGENTS> Reagent;
std::array<int16, MAX_SPELL_REAGENTS> ReagentCount;
- std::array<int16, MAX_SPELL_REAGENTS> ReagentRecraftCount;
- std::array<uint8, MAX_SPELL_REAGENTS> ReagentSource;
};
struct SpellReagentsCurrencyEntry
@@ -3821,9 +3640,15 @@ struct SpellScalingEntry
{
uint32 ID;
int32 SpellID;
+ int32 Class;
uint32 MinScalingLevel;
uint32 MaxScalingLevel;
int16 ScalesFromItemLevel;
+ int32 CastTimeMin;
+ int32 CastTimeMax;
+ int32 CastTimeMaxLevel;
+ float NerfFactor;
+ int32 NerfMaxLevel;
};
struct SpellShapeshiftEntry
@@ -3841,7 +3666,7 @@ struct SpellShapeshiftFormEntry
{
uint32 ID;
LocalizedString Name;
- uint32 CreatureDisplayID;
+ uint32 Field115052124002; // DefaultCreatureDisplayID, FallbackCreatureDisplayID
int8 CreatureType;
int32 Flags;
int32 AttackIconFileID;
@@ -3849,6 +3674,7 @@ struct SpellShapeshiftFormEntry
int16 CombatRoundTime;
float DamageVariance;
uint16 MountTypeID;
+ std::array<uint32, 4> CreatureDisplayID;
std::array<uint32, MAX_SHAPESHIFT_SPELLS> PresetSpellID;
EnumFlag<SpellShapeshiftFormFlags> GetFlags() const { return static_cast<SpellShapeshiftFormFlags>(Flags); }
@@ -3896,6 +3722,8 @@ struct SpellVisualEntry
uint32 LowViolenceSpellVisualID;
uint32 RaidSpellVisualMissileSetID;
int32 ReducedUnexpectedCameraMovementSpellVisualID;
+ uint16 AreaModel;
+ int8 HasMissile;
};
struct SpellVisualEffectNameEntry
@@ -3915,7 +3743,6 @@ struct SpellVisualEffectNameEntry
uint32 RibbonQualityID;
int32 DissolveEffectID;
int32 ModelPosition;
- int8 Unknown901;
};
struct SpellVisualMissileEntry
@@ -3935,18 +3762,16 @@ struct SpellVisualMissileEntry
uint32 Flags;
uint16 SpellMissileMotionID;
uint32 AnimKitID;
- int8 ClutterLevel;
- int32 DecayTimeAfterImpact;
uint32 SpellVisualMissileSetID;
};
struct SpellVisualKitEntry
{
uint32 ID;
- int8 FallbackPriority;
- int32 FallbackSpellVisualKitId;
+ uint32 FallbackSpellVisualKitId;
uint16 DelayMin;
uint16 DelayMax;
+ float FallbackPriority;
std::array<int32, 2> Flags;
};
@@ -3956,7 +3781,7 @@ struct SpellXSpellVisualEntry
uint8 DifficultyID;
uint32 SpellVisualID;
float Probability;
- int32 Flags;
+ uint8 Flags;
int32 Priority;
int32 SpellIconFileID;
int32 ActiveIconFileID;
@@ -3994,11 +3819,16 @@ struct TalentEntry
uint8 TierID;
uint8 Flags;
uint8 ColumnIndex;
+ uint16 TabID;
uint8 ClassID;
uint16 SpecID;
- uint32 SpellID;
- uint32 OverridesSpellID;
- std::array<uint8, 2> CategoryMask;
+ int32 SpellID;
+ int32 OverridesSpellID;
+ int32 RequiredSpellID;
+ std::array<int32, 2> CategoryMask;
+ std::array<int32, 9> SpellRank;
+ std::array<int32, 3> PrereqTalent;
+ std::array<int32, 3> PrereqRank;
};
struct TaxiNodesEntry
@@ -4008,12 +3838,11 @@ struct TaxiNodesEntry
DBCPosition2D MapOffset;
DBCPosition2D FlightMapOffset;
uint32 ID;
- uint16 ContinentID;
- int32 ConditionID;
+ uint32 ContinentID;
+ uint32 ConditionID;
uint16 CharacterBitNumber;
int32 Flags;
int32 UiTextureKitID;
- int32 MinimapAtlasMemberID;
float Facing;
uint32 SpecialIconConditionID;
uint32 VisibilityConditionID;
@@ -4033,7 +3862,7 @@ struct TaxiNodesEntry
|| ID == 2732 // [HIDDEN] 9.2 Resonant Peaks - Teleport Network - Hidden Hub (Connects all Nodes to each other without unique paths)
|| ID == 2835 // [Hidden] 10.0 Travel Network - Destination Input
|| ID == 2843 // [Hidden] 10.0 Travel Network - Destination Output
- ;
+ ;
}
};
@@ -4054,8 +3883,8 @@ struct TaxiPathNodeEntry
uint16 ContinentID;
int32 Flags;
uint32 Delay;
- int32 ArrivalEventID;
- int32 DepartureEventID;
+ uint32 ArrivalEventID;
+ uint32 DepartureEventID;
};
struct TotemCategoryEntry
@@ -4172,7 +4001,7 @@ struct TraitNodeEntry
int32 TraitTreeID;
int32 PosX;
int32 PosY;
- int8 Type;
+ uint8 Type;
int32 Flags;
TraitNodeType GetType() const { return static_cast<TraitNodeType>(Type); }
@@ -4257,7 +4086,7 @@ struct TraitTreeEntry
{
uint32 ID;
int32 TraitSystemID;
- int32 Unused1000_1;
+ int32 TraitTreeID;
int32 FirstTraitNodeID;
int32 PlayerConditionID;
int32 Flags;
@@ -4287,7 +4116,7 @@ struct TraitTreeLoadoutEntryEntry
struct TraitTreeXTraitCostEntry
{
uint32 ID;
- uint32 TraitTreeID;
+ int32 TraitTreeID;
int32 TraitCostID;
};
@@ -4299,17 +4128,6 @@ struct TraitTreeXTraitCurrencyEntry
int32 TraitCurrencyID;
};
-struct TransmogIllusionEntry
-{
- uint32 ID;
- int32 UnlockConditionID;
- int32 TransmogCost;
- int32 SpellItemEnchantmentID;
- int32 Flags;
-
- EnumFlag<TransmogIllusionFlags> GetFlags() const { return static_cast<TransmogIllusionFlags>(Flags); }
-};
-
struct TransmogSetEntry
{
LocalizedString Name;
@@ -4320,17 +4138,14 @@ struct TransmogSetEntry
uint32 TransmogSetGroupID;
int32 ItemNameDescriptionID;
uint16 ParentTransmogSetID;
- uint8 Unknown810;
uint8 ExpansionID;
- int32 PatchID;
int16 UiOrder;
- int32 PlayerConditionID;
};
struct TransmogSetGroupEntry
{
- uint32 ID;
LocalizedString Name;
+ uint32 ID;
};
struct TransmogSetItemEntry
@@ -4364,7 +4179,7 @@ struct UiMapEntry
uint32 ID;
int32 ParentUiMapID;
int32 Flags;
- int8 System;
+ uint8 System;
uint8 Type;
int32 BountySetID;
uint32 BountyDisplayLocation;
@@ -4400,7 +4215,6 @@ struct UiMapLinkEntry
int32 ParentUiMapID;
int32 OrderIndex;
int32 ChildUiMapID;
- int32 PlayerConditionID;
int32 OverrideHighlightFileDataID;
int32 OverrideHighlightAtlasID;
int32 Flags;
@@ -4414,26 +4228,6 @@ struct UiMapXMapArtEntry
uint32 UiMapID;
};
-struct UISplashScreenEntry
-{
- uint32 ID;
- LocalizedString Header;
- LocalizedString TopLeftFeatureTitle;
- LocalizedString TopLeftFeatureDesc;
- LocalizedString BottomLeftFeatureTitle;
- LocalizedString BottomLeftFeatureDesc;
- LocalizedString RightFeatureTitle;
- LocalizedString RightFeatureDesc;
- int32 AllianceQuestID;
- int32 HordeQuestID;
- int8 ScreenType;
- int32 TextureKitID;
- int32 SoundKitID;
- int32 PlayerConditionID;
- int32 CharLevelConditionID;
- int32 RequiredTimeEventPassed; // serverside TimeEvent table, see ModifierTreeType::HasTimeEventPassed
-};
-
#define MAX_UNIT_CONDITION_VALUES 8
struct UnitConditionEntry
@@ -4456,7 +4250,7 @@ struct UnitPowerBarEntry
LocalizedString ToolTip;
uint32 MinPower;
uint32 MaxPower;
- uint32 StartPower;
+ uint16 StartPower;
uint8 CenterPower;
float RegenerationPeace;
float RegenerationCombat;
@@ -4489,6 +4283,7 @@ struct VehicleEntry
uint16 VehicleUIIndicatorID;
int32 MissileTargetingID;
uint16 VehiclePOITypeID;
+ int32 UiLocomotionType;
std::array<uint16, 8> SeatID;
std::array<uint16, 3> PowerDisplayID;
};
@@ -4541,6 +4336,7 @@ struct VehicleSeatEntry
uint32 EnterUISoundID;
uint32 ExitUISoundID;
int32 UiSkinFileDataID;
+ int32 UiSkin;
float CameraEnteringDelay;
float CameraEnteringDuration;
float CameraExitingDelay;