diff options
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 753d1fb752c..2d6e8f1b724 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16261,7 +16261,7 @@ void Unit::GetRaidMember(std::list<Unit*> &nearMembers, float radius)          if (owner->isAlive() && (owner == this || IsWithinDistInMap(owner, radius)))              nearMembers.push_back(owner);          if (Guardian* pet = owner->GetGuardianPet()) -            if (pet->isAlive() && (pet == this && IsWithinDistInMap(pet, radius))) +            if (pet->isAlive() && (pet == this || IsWithinDistInMap(pet, radius)))                  nearMembers.push_back(pet);      }  } @@ -16298,7 +16298,7 @@ void Unit::GetPartyMemberInDist(std::list<Unit*> &TagUnitMap, float radius)          if (owner->isAlive() && (owner == this || IsWithinDistInMap(owner, radius)))              TagUnitMap.push_back(owner);          if (Guardian* pet = owner->GetGuardianPet()) -            if (pet->isAlive() && (pet == this && IsWithinDistInMap(pet, radius))) +            if (pet->isAlive() && (pet == this || IsWithinDistInMap(pet, radius)))                  TagUnitMap.push_back(pet);      }  } | 
