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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp92
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp79
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h39
3 files changed, 23 insertions, 187 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index c642701c1ae..7eae8e1d039 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -739,32 +739,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
break;
}
- case SMART_ACTION_SET_UNIT_FLAG:
- {
- for (WorldObject* target : targets)
- {
- if (IsUnit(target))
- {
- target->ToUnit()->SetFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
- TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %s added flag %u to UNIT_FIELD_FLAGS",
- target->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
- }
- }
- break;
- }
- case SMART_ACTION_REMOVE_UNIT_FLAG:
- {
- for (WorldObject* target : targets)
- {
- if (IsUnit(target))
- {
- target->ToUnit()->RemoveFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
- TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %s removed flag %u to UNIT_FIELD_FLAGS",
- target->GetGUID().ToString().c_str(), e.action.unitFlag.flag);
- }
- }
- break;
- }
case SMART_ACTION_AUTO_ATTACK:
{
if (!IsSmart())
@@ -1875,20 +1849,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
target->ToGameObject()->SendCustomAnim(e.action.sendGoCustomAnim.anim);
break;
}
- case SMART_ACTION_ADD_DYNAMIC_FLAG:
- {
- for (WorldObject* target : targets)
- if (IsUnit(target))
- target->ToUnit()->SetFlag(UNIT_DYNAMIC_FLAGS, e.action.flag.flag);
- break;
- }
- case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
- {
- for (WorldObject* target : targets)
- if (IsUnit(target))
- target->ToUnit()->RemoveFlag(UNIT_DYNAMIC_FLAGS, e.action.flag.flag);
- break;
- }
case SMART_ACTION_JUMP_TO_POS:
{
for (WorldObject* target : targets)
@@ -2892,16 +2852,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax);
break;
}
- case SMART_EVENT_TARGET_HEALTH_PCT:
- {
- if (!me || !me->IsEngaged() || !me->GetVictim() || !me->EnsureVictim()->GetMaxHealth())
- return;
- uint32 perc = (uint32)me->EnsureVictim()->GetHealthPct();
- if (perc > e.event.minMaxRepeat.max || perc < e.event.minMaxRepeat.min)
- return;
- ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax, me->GetVictim());
- break;
- }
case SMART_EVENT_MANA_PCT:
{
if (!me || !me->IsEngaged() || !me->GetMaxPower(POWER_MANA))
@@ -2912,16 +2862,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax);
break;
}
- case SMART_EVENT_TARGET_MANA_PCT:
- {
- if (!me || !me->IsEngaged() || !me->GetVictim() || !me->EnsureVictim()->GetMaxPower(POWER_MANA))
- return;
- uint32 perc = uint32(100.0f * me->EnsureVictim()->GetPower(POWER_MANA) / me->EnsureVictim()->GetMaxPower(POWER_MANA));
- if (perc > e.event.minMaxRepeat.max || perc < e.event.minMaxRepeat.min)
- return;
- ProcessTimedAction(e, e.event.minMaxRepeat.repeatMin, e.event.minMaxRepeat.repeatMax, me->GetVictim());
- break;
- }
case SMART_EVENT_RANGE:
{
if (!me || !me->IsEngaged() || !me->GetVictim())
@@ -2951,22 +2891,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
ProcessTimedAction(e, e.event.targetCasting.repeatMin, e.event.targetCasting.repeatMax, me->GetVictim());
break;
}
- case SMART_EVENT_FRIENDLY_HEALTH:
- {
- if (!me || !me->IsEngaged())
- return;
-
- Unit* target = DoSelectLowestHpFriendly((float)e.event.friendlyHealth.radius, e.event.friendlyHealth.hpDeficit);
- if (!target || !target->IsInCombat())
- {
- // if there are at least two same npcs, they will perform the same action immediately even if this is useless...
- RecalcTimer(e, 1000, 3000);
- return;
- }
-
- ProcessTimedAction(e, e.event.friendlyHealth.repeatMin, e.event.friendlyHealth.repeatMax, target);
- break;
- }
case SMART_EVENT_FRIENDLY_IS_CC:
{
if (!me || !me->IsEngaged())
@@ -3064,18 +2988,6 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
ProcessAction(e, unit, var0, var1, bvar, spell, gob);
break;
- case SMART_EVENT_IS_BEHIND_TARGET:
- {
- if (!me)
- return;
-
- if (Unit* victim = me->GetVictim())
- {
- if (!victim->HasInArc(static_cast<float>(M_PI), me))
- ProcessTimedAction(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax, victim);
- }
- break;
- }
case SMART_EVENT_RECEIVE_EMOTE:
if (e.event.emote.emote == var0)
{
@@ -3519,17 +3431,13 @@ void SmartScript::UpdateTimer(SmartScriptHolder& e, uint32 const diff)
case SMART_EVENT_UPDATE_OOC:
case SMART_EVENT_UPDATE_IC:
case SMART_EVENT_HEALTH_PCT:
- case SMART_EVENT_TARGET_HEALTH_PCT:
case SMART_EVENT_MANA_PCT:
- case SMART_EVENT_TARGET_MANA_PCT:
case SMART_EVENT_RANGE:
case SMART_EVENT_VICTIM_CASTING:
- case SMART_EVENT_FRIENDLY_HEALTH:
case SMART_EVENT_FRIENDLY_IS_CC:
case SMART_EVENT_FRIENDLY_MISSING_BUFF:
case SMART_EVENT_HAS_AURA:
case SMART_EVENT_TARGET_BUFFED:
- case SMART_EVENT_IS_BEHIND_TARGET:
case SMART_EVENT_FRIENDLY_HEALTH_PCT:
case SMART_EVENT_DISTANCE_CREATURE:
case SMART_EVENT_DISTANCE_GAMEOBJECT:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index b57f2867569..aaccebbdf21 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -311,11 +311,8 @@ void SmartAIMgr::LoadSmartAIFromDB()
case SMART_EVENT_UPDATE_OOC:
case SMART_EVENT_UPDATE_IC:
case SMART_EVENT_HEALTH_PCT:
- case SMART_EVENT_TARGET_HEALTH_PCT:
case SMART_EVENT_MANA_PCT:
- case SMART_EVENT_TARGET_MANA_PCT:
case SMART_EVENT_RANGE:
- case SMART_EVENT_FRIENDLY_HEALTH:
case SMART_EVENT_FRIENDLY_HEALTH_PCT:
case SMART_EVENT_FRIENDLY_MISSING_BUFF:
case SMART_EVENT_HAS_AURA:
@@ -328,7 +325,6 @@ void SmartAIMgr::LoadSmartAIFromDB()
}
break;
case SMART_EVENT_VICTIM_CASTING:
- case SMART_EVENT_IS_BEHIND_TARGET:
if (temp.event.minMaxRepeat.min == 0 && temp.event.minMaxRepeat.max == 0 && !(temp.event.event_flags & SMART_EVENT_FLAG_NOT_REPEATABLE) && temp.source_type != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST)
{
temp.event.event_flags |= SMART_EVENT_FLAG_NOT_REPEATABLE;
@@ -460,17 +456,13 @@ SmartScriptHolder& SmartAIMgr::FindLinkedEvent(SmartAIEventList& list, uint32 li
case SMART_EVENT_IC_LOS:
case SMART_EVENT_OOC_LOS:
case SMART_EVENT_DISTANCE_CREATURE:
- case SMART_EVENT_FRIENDLY_HEALTH:
case SMART_EVENT_FRIENDLY_HEALTH_PCT:
case SMART_EVENT_FRIENDLY_IS_CC:
case SMART_EVENT_FRIENDLY_MISSING_BUFF:
case SMART_EVENT_ACTION_DONE:
- case SMART_EVENT_TARGET_HEALTH_PCT:
- case SMART_EVENT_TARGET_MANA_PCT:
case SMART_EVENT_RANGE:
case SMART_EVENT_VICTIM_CASTING:
case SMART_EVENT_TARGET_BUFFED:
- case SMART_EVENT_IS_BEHIND_TARGET:
case SMART_EVENT_INSTANCE_PLAYER_ENTER:
case SMART_EVENT_TRANSPORT_ADDCREATURE:
case SMART_EVENT_DATA_SET:
@@ -713,13 +705,10 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
case SMART_EVENT_RANGE: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_OOC_LOS: return sizeof(SmartEvent::los);
case SMART_EVENT_RESPAWN: return sizeof(SmartEvent::respawn);
- case SMART_EVENT_TARGET_HEALTH_PCT: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_VICTIM_CASTING: return sizeof(SmartEvent::targetCasting);
- case SMART_EVENT_FRIENDLY_HEALTH: return sizeof(SmartEvent::friendlyHealth);
case SMART_EVENT_FRIENDLY_IS_CC: return sizeof(SmartEvent::friendlyCC);
case SMART_EVENT_FRIENDLY_MISSING_BUFF: return sizeof(SmartEvent::missingBuff);
case SMART_EVENT_SUMMONED_UNIT: return sizeof(SmartEvent::summoned);
- case SMART_EVENT_TARGET_MANA_PCT: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_ACCEPTED_QUEST: return sizeof(SmartEvent::quest);
case SMART_EVENT_REWARD_QUEST: return sizeof(SmartEvent::quest);
case SMART_EVENT_REACHED_HOME: return NO_PARAMS;
@@ -768,7 +757,6 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
case SMART_EVENT_GOSSIP_HELLO: return sizeof(SmartEvent::gossipHello);
case SMART_EVENT_FOLLOW_COMPLETED: return NO_PARAMS;
case SMART_EVENT_EVENT_PHASE_CHANGE: return sizeof(SmartEvent::eventPhaseChange);
- case SMART_EVENT_IS_BEHIND_TARGET: return sizeof(SmartEvent::behindTarget);
case SMART_EVENT_GAME_EVENT_START: return sizeof(SmartEvent::gameEvent);
case SMART_EVENT_GAME_EVENT_END: return sizeof(SmartEvent::gameEvent);
case SMART_EVENT_GO_LOOT_STATE_CHANGED: return sizeof(SmartEvent::goLootStateChanged);
@@ -832,8 +820,6 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: return sizeof(SmartAction::quest);
//case SMART_ACTION_RESERVED_16: return sizeof(SmartAction::raw);
case SMART_ACTION_SET_EMOTE_STATE: return sizeof(SmartAction::emote);
- case SMART_ACTION_SET_UNIT_FLAG: return sizeof(SmartAction::unitFlag);
- case SMART_ACTION_REMOVE_UNIT_FLAG: return sizeof(SmartAction::unitFlag);
case SMART_ACTION_AUTO_ATTACK: return sizeof(SmartAction::autoAttack);
case SMART_ACTION_ALLOW_COMBAT_MOVEMENT: return sizeof(SmartAction::combatMove);
case SMART_ACTION_SET_EVENT_PHASE: return sizeof(SmartAction::setEventPhase);
@@ -907,8 +893,6 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1: return sizeof(SmartAction::delunitByte);
case SMART_ACTION_INTERRUPT_SPELL: return sizeof(SmartAction::interruptSpellCasting);
case SMART_ACTION_SEND_GO_CUSTOM_ANIM: return sizeof(SmartAction::sendGoCustomAnim);
- case SMART_ACTION_ADD_DYNAMIC_FLAG: return sizeof(SmartAction::flag);
- case SMART_ACTION_REMOVE_DYNAMIC_FLAG: return sizeof(SmartAction::flag);
case SMART_ACTION_JUMP_TO_POS: return sizeof(SmartAction::jump);
case SMART_ACTION_SEND_GOSSIP_MENU: return sizeof(SmartAction::sendGossipMenu);
case SMART_ACTION_GO_SET_LOOT_STATE: return sizeof(SmartAction::setGoLootState);
@@ -1100,8 +1084,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_UPDATE_OOC:
case SMART_EVENT_HEALTH_PCT:
case SMART_EVENT_MANA_PCT:
- case SMART_EVENT_TARGET_HEALTH_PCT:
- case SMART_EVENT_TARGET_MANA_PCT:
case SMART_EVENT_RANGE:
case SMART_EVENT_DAMAGED:
case SMART_EVENT_DAMAGED_TARGET:
@@ -1156,13 +1138,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
return false;
}
break;
- case SMART_EVENT_FRIENDLY_HEALTH:
- if (!NotNULL(e, e.event.friendlyHealth.radius))
- return false;
-
- if (!IsMinMaxValid(e, e.event.friendlyHealth.repeatMin, e.event.friendlyHealth.repeatMax))
- return false;
- break;
case SMART_EVENT_FRIENDLY_IS_CC:
if (!IsMinMaxValid(e, e.event.friendlyCC.repeatMin, e.event.friendlyCC.repeatMax))
return false;
@@ -1291,12 +1266,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
}
break;
}
- case SMART_EVENT_IS_BEHIND_TARGET:
- {
- if (!IsMinMaxValid(e, e.event.behindTarget.cooldownMin, e.event.behindTarget.cooldownMax))
- return false;
- break;
- }
case SMART_EVENT_GAME_EVENT_START:
case SMART_EVENT_GAME_EVENT_END:
{
@@ -1453,23 +1422,16 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_FOLLOW_COMPLETED:
case SMART_EVENT_ON_SPELLCLICK:
break;
- default:
- TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
- return false;
- }
-
- // Additional check for deprecated
- switch (e.GetEventType())
- {
- // Deprecated
- case SMART_EVENT_FRIENDLY_HEALTH:
+ // Unused
case SMART_EVENT_TARGET_HEALTH_PCT:
- case SMART_EVENT_IS_BEHIND_TARGET:
+ case SMART_EVENT_FRIENDLY_HEALTH:
case SMART_EVENT_TARGET_MANA_PCT:
- TC_LOG_WARN("sql.sql.deprecation", "SmartAIMgr: Deprecated event_type(%u), Entry %d SourceType %u Event %u Action %u, it might be removed in the future, loaded for now.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
- break;
+ case SMART_EVENT_IS_BEHIND_TARGET:
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr: Unused event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
+ return false;
default:
- break;
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ return false;
}
}
@@ -2167,8 +2129,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_WP_PAUSE:
case SMART_ACTION_FORCE_DESPAWN:
case SMART_ACTION_SET_INGAME_PHASE_MASK:
- case SMART_ACTION_SET_UNIT_FLAG:
- case SMART_ACTION_REMOVE_UNIT_FLAG:
case SMART_ACTION_PLAYMOVIE:
case SMART_ACTION_CLOSE_GOSSIP:
case SMART_ACTION_TRIGGER_TIMED_EVENT:
@@ -2185,8 +2145,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SET_UNIT_FIELD_BYTES_1:
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1:
case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
- case SMART_ACTION_ADD_DYNAMIC_FLAG:
- case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
case SMART_ACTION_JUMP_TO_POS:
case SMART_ACTION_SEND_GOSSIP_MENU:
case SMART_ACTION_GO_SET_LOOT_STATE:
@@ -2208,31 +2166,20 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_DESPAWN_SPAWNGROUP:
case SMART_ACTION_PLAY_CINEMATIC:
break;
- // No longer supported
+ // Unused
+ case SMART_ACTION_SET_UNIT_FLAG:
+ case SMART_ACTION_REMOVE_UNIT_FLAG:
case SMART_ACTION_INSTALL_AI_TEMPLATE:
case SMART_ACTION_SET_DYNAMIC_FLAG:
- TC_LOG_ERROR("sql.sql.nolongersupported", "SmartAIMgr: No longer supported action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
+ case SMART_ACTION_ADD_DYNAMIC_FLAG:
+ case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
+ TC_LOG_ERROR("sql.sql", "SmartAIMgr: Unused action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
return false;
default:
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
return false;
}
- // Additional check for deprecated
- switch (e.GetActionType())
- {
- // Deprecated
- case SMART_ACTION_SET_UNIT_FLAG:
- case SMART_ACTION_REMOVE_UNIT_FLAG:
- case SMART_ACTION_ADD_ITEM:
- case SMART_ACTION_ADD_DYNAMIC_FLAG:
- case SMART_ACTION_REMOVE_DYNAMIC_FLAG:
- TC_LOG_WARN("sql.sql.deprecation", "SmartAIMgr: Deprecated action_type(%u), Entry %d SourceType %u Event %u, it might be removed in the future, loaded for now.", e.GetActionType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
- break;
- default:
- break;
- }
-
if (!CheckUnusedActionParams(e))
return false;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 8e2ecf9be5e..9b6e8a22d12 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -110,13 +110,13 @@ enum SMART_EVENT
SMART_EVENT_RANGE = 9, // MinDist, MaxDist, RepeatMin, RepeatMax
SMART_EVENT_OOC_LOS = 10, // HostilityMode, MaxRnage, CooldownMin, CooldownMax
SMART_EVENT_RESPAWN = 11, // type, MapId, ZoneId
- SMART_EVENT_TARGET_HEALTH_PCT = 12, // HPMin%, HPMax%, RepeatMin, RepeatMax
+ SMART_EVENT_TARGET_HEALTH_PCT = 12, // UNUSED, do not reuse
SMART_EVENT_VICTIM_CASTING = 13, // RepeatMin, RepeatMax, spellid
- SMART_EVENT_FRIENDLY_HEALTH = 14, // HPDeficit, Radius, RepeatMin, RepeatMax
+ SMART_EVENT_FRIENDLY_HEALTH = 14, // UNUSED, do not reuse
SMART_EVENT_FRIENDLY_IS_CC = 15, // Radius, RepeatMin, RepeatMax
SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, // SpellId, Radius, RepeatMin, RepeatMax
SMART_EVENT_SUMMONED_UNIT = 17, // CreatureId(0 all), CooldownMin, CooldownMax
- SMART_EVENT_TARGET_MANA_PCT = 18, // ManaMin%, ManaMax%, RepeatMin, RepeatMax
+ SMART_EVENT_TARGET_MANA_PCT = 18, // UNUSED, do not reuse
SMART_EVENT_ACCEPTED_QUEST = 19, // QuestID (0 = any), CooldownMin, CooldownMax
SMART_EVENT_REWARD_QUEST = 20, // QuestID (0 = any), CooldownMin, CooldownMax
SMART_EVENT_REACHED_HOME = 21, // NONE
@@ -165,7 +165,7 @@ enum SMART_EVENT
SMART_EVENT_GOSSIP_HELLO = 64, // noReportUse (for GOs)
SMART_EVENT_FOLLOW_COMPLETED = 65, // none
SMART_EVENT_EVENT_PHASE_CHANGE = 66, // event phase mask (<= SMART_EVENT_PHASE_ALL)
- SMART_EVENT_IS_BEHIND_TARGET = 67, // cooldownMin, CooldownMax
+ SMART_EVENT_IS_BEHIND_TARGET = 67, // UNUSED, do not reuse
SMART_EVENT_GAME_EVENT_START = 68, // game_event.Entry
SMART_EVENT_GAME_EVENT_END = 69, // game_event.Entry
SMART_EVENT_GO_LOOT_STATE_CHANGED = 70, // go LootState
@@ -251,14 +251,6 @@ struct SmartEvent
struct
{
- uint32 hpDeficit;
- uint32 radius;
- uint32 repeatMin;
- uint32 repeatMax;
- } friendlyHealth;
-
- struct
- {
uint32 radius;
uint32 repeatMin;
uint32 repeatMax;
@@ -377,12 +369,6 @@ struct SmartEvent
struct
{
- uint32 cooldownMin;
- uint32 cooldownMax;
- } behindTarget;
-
- struct
- {
uint32 gameEventId;
} gameEvent;
@@ -473,8 +459,8 @@ enum SMART_ACTION
SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS = 15, // QuestID
SMART_ACTION_RESERVED_16 = 16, // used on 4.3.4 and higher scripts
SMART_ACTION_SET_EMOTE_STATE = 17, // emoteID
- SMART_ACTION_SET_UNIT_FLAG = 18, // Flags
- SMART_ACTION_REMOVE_UNIT_FLAG = 19, // Flags
+ SMART_ACTION_SET_UNIT_FLAG = 18, // UNUSED, do not reuse
+ SMART_ACTION_REMOVE_UNIT_FLAG = 19, // UNUSED, do not reuse
SMART_ACTION_AUTO_ATTACK = 20, // AllowAttackState (0 = stop attack, anything else means continue attacking)
SMART_ACTION_ALLOW_COMBAT_MOVEMENT = 21, // AllowCombatMovement (0 = stop combat based movement, anything else continue attacking)
SMART_ACTION_SET_EVENT_PHASE = 22, // Phase
@@ -513,7 +499,7 @@ enum SMART_ACTION
SMART_ACTION_WP_STOP = 55, // despawnTime, quest, fail?
SMART_ACTION_ADD_ITEM = 56, // itemID, count
SMART_ACTION_REMOVE_ITEM = 57, // itemID, count
- SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // do not use
+ SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // UNUSED, do not reuse
SMART_ACTION_SET_RUN = 59, // 0/1
SMART_ACTION_SET_DISABLE_GRAVITY = 60, // 0/1
SMART_ACTION_SET_SWIM = 61, // 0/1
@@ -549,9 +535,9 @@ enum SMART_ACTION
SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1 = 91, // bytes, target
SMART_ACTION_INTERRUPT_SPELL = 92,
SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // anim id
- SMART_ACTION_SET_DYNAMIC_FLAG = 94, // do not use
- SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // Flags
- SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // Flags
+ SMART_ACTION_SET_DYNAMIC_FLAG = 94, // UNUSED, do not reuse
+ SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // UNUSED, do not reuse
+ SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // UNUSED, do not reuse
SMART_ACTION_JUMP_TO_POS = 97, // speedXY, speedZ, targetX, targetY, targetZ
SMART_ACTION_SEND_GOSSIP_MENU = 98, // menuId, optionId
SMART_ACTION_GO_SET_LOOT_STATE = 99, // state
@@ -950,11 +936,6 @@ struct SmartAction
struct
{
uint32 flag;
- } unitFlag;
-
- struct
- {
- uint32 flag;
} flag;
struct