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-rw-r--r--sql/updates/world/master/2024_02_15_00_world.sql14
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp37
2 files changed, 30 insertions, 21 deletions
diff --git a/sql/updates/world/master/2024_02_15_00_world.sql b/sql/updates/world/master/2024_02_15_00_world.sql
new file mode 100644
index 00000000000..85ccb8d117a
--- /dev/null
+++ b/sql/updates/world/master/2024_02_15_00_world.sql
@@ -0,0 +1,14 @@
+UPDATE `smart_scripts` SET `target_type`=8 WHERE
+ (`entryorguid`=137300 AND `source_type`=9 AND `id`=19 AND `link`=0) OR
+ (`entryorguid`=137300 AND `source_type`=9 AND `id`=20 AND `link`=0) OR
+ (`entryorguid`=1433800 AND `source_type`=9 AND `id`=4 AND `link`=0) OR
+ (`entryorguid`=2129100 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
+ (`entryorguid`=2129100 AND `source_type`=9 AND `id`=13 AND `link`=0) OR
+ (`entryorguid`=2711300 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
+ (`entryorguid`=2711300 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
+ (`entryorguid`=2711400 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
+ (`entryorguid`=2711400 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
+ (`entryorguid`=2711500 AND `source_type`=9 AND `id`=1 AND `link`=0) OR
+ (`entryorguid`=2711600 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
+ (`entryorguid`=2875000 AND `source_type`=9 AND `id`=3 AND `link`=0) OR
+ (`entryorguid`=3019000 AND `source_type`=9 AND `id`=13 AND `link`=0);
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index c1e398bc37f..a7745d62f80 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1466,28 +1466,11 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
WorldObject* target = nullptr;
- /*if (e.GetTargetType() == SMART_TARGET_CREATURE_RANGE || e.GetTargetType() == SMART_TARGET_CREATURE_GUID ||
- e.GetTargetType() == SMART_TARGET_CREATURE_DISTANCE || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_RANGE ||
- e.GetTargetType() == SMART_TARGET_GAMEOBJECT_GUID || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_DISTANCE ||
- e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT ||
- e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER ||
- e.GetTargetType() == SMART_TARGET_CLOSEST_ENEMY || e.GetTargetType() == SMART_TARGET_CLOSEST_FRIENDLY)*/
- {
- // we want to move to random element
- if (!targets.empty())
- target = Trinity::Containers::SelectRandomContainerElement(targets);
- }
-
- if (!target)
- {
- Position dest(e.target.x, e.target.y, e.target.z);
- if (e.action.moveToPos.transport)
- if (TransportBase* trans = me->GetDirectTransport())
- trans->CalculatePassengerPosition(dest.m_positionX, dest.m_positionY, dest.m_positionZ);
+ // we want to move to random element
+ if (!targets.empty())
+ target = Trinity::Containers::SelectRandomContainerElement(targets);
- me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, dest, e.action.moveToPos.disablePathfinding == 0);
- }
- else
+ if (target)
{
float x, y, z;
target->GetPosition(x, y, z);
@@ -1495,6 +1478,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
target->GetContactPoint(me, x, y, z, e.action.moveToPos.ContactDistance);
me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, x + e.target.x, y + e.target.y, z + e.target.z, e.action.moveToPos.disablePathfinding == 0);
}
+
+ if (e.GetTargetType() != SMART_TARGET_POSITION)
+ break;
+
+ Position dest(e.target.x, e.target.y, e.target.z);
+ if (e.action.moveToPos.transport)
+ if (TransportBase* trans = me->GetDirectTransport())
+ trans->CalculatePassengerPosition(dest.m_positionX, dest.m_positionY, dest.m_positionZ);
+
+ me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, dest, e.action.moveToPos.disablePathfinding == 0);
break;
}
case SMART_ACTION_ENABLE_TEMP_GOBJ:
@@ -1866,6 +1859,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
target->GetContactPoint(me, x, y, z, e.action.jump.ContactDistance);
pos = Position(x + e.target.x, y + e.target.y, z + e.target.z);
}
+ else if (e.GetTargetType() != SMART_TARGET_POSITION)
+ break;
if (e.action.jump.Gravity || e.action.jump.UseDefaultGravity)
{