aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--sql/updates/world/2013_12_07_00_world_misc.sql77
-rw-r--r--src/server/game/Scripting/ScriptLoader.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CMakeLists.txt5
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp115
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp95
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp136
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp107
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp270
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp345
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h51
10 files changed, 988 insertions, 223 deletions
diff --git a/sql/updates/world/2013_12_07_00_world_misc.sql b/sql/updates/world/2013_12_07_00_world_misc.sql
new file mode 100644
index 00000000000..42063be2e3a
--- /dev/null
+++ b/sql/updates/world/2013_12_07_00_world_misc.sql
@@ -0,0 +1,77 @@
+-- Talk text for Mordresh Fire Eye from sniff
+SET @ENTRY := 7357;
+DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
+(@ENTRY,0,0,'We will enslave the quilboar!',12,0,100,1,0,5819, 'Mordresh Fire Eye - SAY_OOC_1'),
+(@ENTRY,1,0,'We will spread across this barren land!',12,0,100,1,0,5820, 'Mordresh Fire Eye - SAY_OOC_2'),
+(@ENTRY,2,0,'Soon, the Scourge will rule the world!',12,0,100,22,0,5821, 'Mordresh Fire Eye - SAY_OOC_3'),
+(@ENTRY,3,0,'Slay them, my brethren! For the Scourge!',14,0,100,0,0,5822, 'Mordresh Fire Eye - SAY_AGGRO');
+
+-- Talk text for Belnistrasz from sniff
+SET @ENTRY := 8516;
+DELETE FROM `creature_text` WHERE `entry`=@ENTRY;
+INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`comment`) VALUES
+(@ENTRY,0,0,'All right, stay close. These fiends will jump right out of the shadows at you if you let your guard down.',12,0,100,0,0,0,'Belnistrasz SAY_QUEST_ACCEPTED'),
+(@ENTRY,1,0,'Okay, here we go. It's going to take about five minutes to shut this thing down through the ritual. Once I start, keep the vermin off of me or it will be the end of us all!',12,0,100,0,0,0,'Belnistrasz SAY_EVENT_START'),
+(@ENTRY,2,0,'Three minutes left -- I can feel the energy starting to build! Keep up the solid defense!',14,0,100,0,0,0,'Belnistrasz SAY_EVENT_THREE_MIN_LEFT'),
+(@ENTRY,3,0,'Just two minutes to go! We're half way there, but don't let your guard down!',14,0,100,0,0,0,'Belnistrasz SAY_EVENT_TWO_MIN_LEFT'),
+(@ENTRY,4,0,'One more minute! Hold on now, the ritual is about to take hold!',14,0,100,0,0,0,'Belnistrasz SAY_EVENT_ONE_MIN_LEFT'),
+(@ENTRY,5,0,'That's it -- we made it! The ritual is set in motion, and idol fires are about to go out for good! You truly are the heroes I thought you would be!',14,0,100,4,0,0,'Belnistrasz SAY_EVENT_END'),
+(@ENTRY,6,0,'You'll rue the day you crossed me, $N',12,0,100,0,0,0,'Belnistrasz SAY_AGGRO');
+(@ENTRY,7,0,'Watch out for the $N!',12,0,100,0,0,0,'Belnistrasz SAY_WATCH_OUT');
+
+-- Fix trigger location
+UPDATE `creature_template` SET `InhabitType`=4, `flags_extra`=`flags_extra`|128 WHERE `entry`=8662;
+
+-- Condition for spell Belnistrasz Idol Shutdown Visual
+DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=13 AND `SourceEntry`=12774;
+INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
+(13, 1, 12774, 0, 0, 31, 0, 3, 8662, 0, 0, 0, 0, '', 'Belnistrasz Idol Shutdown Visual targets Idol Oven Fire Target');
+
+-- Add cpp scripts
+UPDATE creature_template SET `AIName`= '',ScriptName = 'boss_tuten_kash' WHERE entry=7355;
+UPDATE creature_template SET `AIName`= '',ScriptName = 'boss_mordresh_fire_eye' WHERE entry=7357;
+UPDATE creature_template SET `AIName`= '',ScriptName = 'boss_glutton' WHERE entry=8567;
+UPDATE creature_template SET `AIName`= '',ScriptName = 'npc_belnistrasz' WHERE entry=8516;
+UPDATE creature_template SET `AIName`= '',ScriptName = 'npc_idol_room_spawner' WHERE entry=8611;
+DELETE FROM `smart_scripts` WHERE `entryorguid` IN (7355,7357,8567,8516) AND `source_type`=0;
+
+-- Pathing for Belnistrasz Entry: 8516
+SET @NPC := 87171;
+SET @PATH := @NPC * 10;
+DELETE FROM `creature_template_addon` WHERE `entry`=8516;
+INSERT INTO `creature_template_addon` (`entry`,`path_id`,`bytes2`,`mount`,`auras`) VALUES (8516,@PATH,1,0, '');
+DELETE FROM `waypoint_data` WHERE `id`=@PATH;
+INSERT INTO `waypoint_data` (`id`,`point`,`position_x`,`position_y`,`position_z`,`orientation`,`delay`,`move_flag`,`action`,`action_chance`,`wpguid`) VALUES
+(@PATH,1,2603.313,724.335,54.608,0,0,1,0,100,0),
+(@PATH,2,2593.379,726.272,55.112,0,0,1,0,100,0),
+(@PATH,3,2588.499,733.1947,55.3959,0,0,1,0,100,0),
+(@PATH,4,2572.573,752.5162,54.71815,0,0,1,0,100,0),
+(@PATH,5,2558.068,748.3008,54.3559,0,0,1,0,100,0),
+(@PATH,6,2539.677,777.1356,46.95155,0,0,1,0,100,0),
+(@PATH,7,2527.828,800.8403,44.74713,0,0,1,0,100,0),
+(@PATH,8,2495.996,785.7536,39.51203,0,0,1,0,100,0),
+(@PATH,9,2484.358,814.8914,43.57789,0,0,1,0,100,0),
+(@PATH,10,2501.128,847.9614,47.5574,0,0,1,0,100,0),
+(@PATH,11,2537.36,874.4713,47.67798,0,0,1,0,100,0),
+(@PATH,12,2548.493,894.6515,47.69307,0,0,1,0,100,0),
+(@PATH,13,2541.478,910.5101,46.17223,0,0,1,0,100,0),
+(@PATH,14,2519.403,925.6332,46.51501,0,0,1,0,100,0),
+(@PATH,15,2527.237,951.4606,49.2807,0,0,1,0,100,0),
+(@PATH,16,2541.675,976.5887,50.41221,0,0,1,0,100,0),
+(@PATH,17,2554.084,973.8665,50.36161,0,0,1,0,100,0),
+(@PATH,18,2575.601,950.1381,52.84592,0,0,1,0,100,0);
+
+DELETE FROM `creature_questender` WHERE `id`=8516 AND `quest`=3525;
+DELETE FROM `gameobject_questender` WHERE `id`=152097 AND `quest`=3525;
+INSERT INTO `gameobject_questender` (`id`,`quest`) VALUES (152097,3525);
+
+-- Death's Head Geomancer SAI
+SET @ENTRY := 7335;
+UPDATE `creature_template` SET `AIName`="SmartAI" WHERE `entry`=@ENTRY;
+DELETE FROM `smart_scripts` WHERE `entryorguid`=@ENTRY AND `source_type`=0;
+INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES
+(@ENTRY,0,0,0,0,0,100,2,0,0,3000,4000,11,9053,64,0,0,0,0,2,0,0,0,0,0,0,0,"Death's Head Geomancer - Combat - Cast Fireball (Normal Dungeon)"),
+(@ENTRY,0,1,0,0,0,100,2,8000,10000,6000,15000,11,6725,0,0,0,0,0,5,0,0,0,0,0,0,0,"Death's Head Geomancer - Combat - Cast Flame Spike (Normal Dungeon)"),
+(@ENTRY,0,2,0,0,0,100,2,12000,16000,8000,20000,11,11436,1,0,0,0,0,5,0,0,0,0,0,0,0,"Death's Head Geomancer - Combat - Cast Slow (Normal Dungeon)"),
+(@ENTRY,0,3,0,2,0,100,3,0,15,0,0,25,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Death's Head Geomancer - 0-15% Health - Flee For Assist (Normal Dungeon)");
diff --git a/src/server/game/Scripting/ScriptLoader.cpp b/src/server/game/Scripting/ScriptLoader.cpp
index 28fe883feb9..b486eb45915 100644
--- a/src/server/game/Scripting/ScriptLoader.cpp
+++ b/src/server/game/Scripting/ScriptLoader.cpp
@@ -321,7 +321,10 @@ void AddSC_boss_ptheradras();
void AddSC_instance_maraudon();
void AddSC_boss_onyxia(); //Onyxia's Lair
void AddSC_instance_onyxias_lair();
-void AddSC_boss_amnennar_the_coldbringer(); //Razorfen Downs
+void AddSC_boss_tuten_kash(); //Razorfen Downs
+void AddSC_boss_mordresh_fire_eye();
+void AddSC_boss_glutton();
+void AddSC_boss_amnennar_the_coldbringer();
void AddSC_razorfen_downs();
void AddSC_instance_razorfen_downs();
void AddSC_razorfen_kraul(); //Razorfen Kraul
@@ -1032,7 +1035,10 @@ void AddKalimdorScripts()
AddSC_instance_maraudon();
AddSC_boss_onyxia(); //Onyxia's Lair
AddSC_instance_onyxias_lair();
- AddSC_boss_amnennar_the_coldbringer(); //Razorfen Downs
+ AddSC_boss_tuten_kash(); //Razorfen Downs
+ AddSC_boss_mordresh_fire_eye();
+ AddSC_boss_glutton();
+ AddSC_boss_amnennar_the_coldbringer();
AddSC_razorfen_downs();
AddSC_instance_razorfen_downs();
AddSC_razorfen_kraul(); //Razorfen Kraul
diff --git a/src/server/scripts/Kalimdor/CMakeLists.txt b/src/server/scripts/Kalimdor/CMakeLists.txt
index 17c360a54b2..c02e896a87d 100644
--- a/src/server/scripts/Kalimdor/CMakeLists.txt
+++ b/src/server/scripts/Kalimdor/CMakeLists.txt
@@ -15,12 +15,15 @@ set(scripts_STAT_SRCS
Kalimdor/zone_moonglade.cpp
Kalimdor/RazorfenDowns/razorfen_downs.cpp
Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+ Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
+ Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
+ Kalimdor/RazorfenDowns/boss_glutton.cpp
Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
Kalimdor/RazorfenDowns/razorfen_downs.h
- Kalimdor/ZulFarrak/zulfarrak.h
Kalimdor/ZulFarrak/zulfarrak.cpp
Kalimdor/ZulFarrak/instance_zulfarrak.cpp
Kalimdor/ZulFarrak/boss_zum_rah.cpp
+ Kalimdor/ZulFarrak/zulfarrak.h
Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_epoch_hunter.cpp
Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.h
Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/boss_leutenant_drake.cpp
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
index 4a4d7fe4b07..323fd92a8f6 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_amnennar_the_coldbringer.cpp
@@ -1,6 +1,5 @@
/*
* Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,63 +15,57 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: Boss_Amnennar_the_coldbringer
-SD%Complete: 100
-SDComment:
-SDCategory: Razorfen Downs
-EndScriptData */
-
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
+#include "razorfen_downs.h"
-enum AmnennarTheColdbringer
+enum Say
{
SAY_AGGRO = 0,
SAY_SUMMON60 = 1,
SAY_SUMMON30 = 2,
SAY_HP = 3,
- SAY_KILL = 4,
+ SAY_KILL = 4
+};
+enum Spells
+{
SPELL_AMNENNARSWRATH = 13009,
SPELL_FROSTBOLT = 15530,
SPELL_FROST_NOVA = 15531,
SPELL_FROST_SPECTRES = 12642
};
+enum Events
+{
+ EVENT_AMNENNARSWRATH = 1,
+ EVENT_FROSTBOLT = 2,
+ EVENT_FROST_NOVA = 3
+};
+
class boss_amnennar_the_coldbringer : public CreatureScript
{
public:
boss_amnennar_the_coldbringer() : CreatureScript("boss_amnennar_the_coldbringer") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new boss_amnennar_the_coldbringerAI(creature);
- }
-
- struct boss_amnennar_the_coldbringerAI : public ScriptedAI
+ struct boss_amnennar_the_coldbringerAI : public BossAI
{
- boss_amnennar_the_coldbringerAI(Creature* creature) : ScriptedAI(creature) { }
-
- uint32 AmnenarsWrath_Timer;
- uint32 FrostBolt_Timer;
- uint32 FrostNova_Timer;
- bool Spectrals60;
- bool Spectrals30;
- bool Hp;
+ boss_amnennar_the_coldbringerAI(Creature* creature) : BossAI(creature, DATA_AMNENNAR_THE_COLD_BRINGER) { }
void Reset() OVERRIDE
{
- AmnenarsWrath_Timer = 8000;
- FrostBolt_Timer = 1000;
- FrostNova_Timer = urand(10000, 15000);
- Spectrals30 = false;
- Spectrals60 = false;
- Hp = false;
+ _Reset();
+ hp60Spectrals = false;
+ hp30Spectrals = false;
+ hp50 = false;
}
void EnterCombat(Unit* /*who*/) OVERRIDE
{
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_AMNENNARSWRATH, 8000);
+ events.ScheduleEvent(EVENT_FROSTBOLT, 1000);
+ events.ScheduleEvent(EVENT_FROST_NOVA, urand(10000, 15000));
Talk(SAY_AGGRO);
}
@@ -81,55 +74,73 @@ public:
Talk(SAY_KILL);
}
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ _JustDied();
+ }
+
void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
- //AmnenarsWrath_Timer
- if (AmnenarsWrath_Timer <= diff)
- {
- DoCastVictim(SPELL_AMNENNARSWRATH);
- AmnenarsWrath_Timer = 12000;
- } else AmnenarsWrath_Timer -= diff;
+ events.Update(diff);
- //FrostBolt_Timer
- if (FrostBolt_Timer <= diff)
- {
- DoCastVictim(SPELL_FROSTBOLT);
- FrostBolt_Timer = 8000;
- } else FrostBolt_Timer -= diff;
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
- if (FrostNova_Timer <= diff)
+ while (uint32 eventId = events.ExecuteEvent())
{
- DoCast(me, SPELL_FROST_NOVA);
- FrostNova_Timer = 15000;
- } else FrostNova_Timer -= diff;
+ switch (eventId)
+ {
+ case EVENT_AMNENNARSWRATH:
+ DoCastVictim(SPELL_AMNENNARSWRATH);
+ events.ScheduleEvent(EVENT_AMNENNARSWRATH, 12000);
+ break;
+ case EVENT_FROSTBOLT:
+ DoCastVictim(SPELL_FROSTBOLT);
+ events.ScheduleEvent(EVENT_FROSTBOLT, 8000);
+ break;
+ case EVENT_FROST_NOVA:
+ DoCast(me, SPELL_FROST_NOVA);
+ events.ScheduleEvent(EVENT_FROST_NOVA, 15000);
+ break;
+ }
+ }
- if (!Spectrals60 && HealthBelowPct(60))
+ if (!hp60Spectrals && HealthBelowPct(60))
{
Talk(SAY_SUMMON60);
DoCastVictim(SPELL_FROST_SPECTRES);
- Spectrals60 = true;
+ hp60Spectrals = true;
}
- if (!Hp && HealthBelowPct(50))
+ if (!hp50 && HealthBelowPct(50))
{
Talk(SAY_HP);
- Hp = true;
+ hp50 = true;
}
- if (!Spectrals30 && HealthBelowPct(30))
+ if (!hp30Spectrals && HealthBelowPct(30))
{
Talk(SAY_SUMMON30);
DoCastVictim(SPELL_FROST_SPECTRES);
- Spectrals30 = true;
+ hp30Spectrals = true;
}
DoMeleeAttackIfReady();
}
+
+ private:
+ bool hp60Spectrals;
+ bool hp30Spectrals;
+ bool hp50;
};
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_amnennar_the_coldbringerAI(creature);
+ }
};
void AddSC_boss_amnennar_the_coldbringer()
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp
new file mode 100644
index 00000000000..a249013bd6a
--- /dev/null
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_glutton.cpp
@@ -0,0 +1,95 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "razorfen_downs.h"
+
+enum Say
+{
+ SAY_HP50 = 0,
+ SAY_HP15 = 1
+};
+
+enum Spells
+{
+ SPELL_DISEASE_CLOUD = 12627,
+ SPELL_FRENZY = 12795
+};
+
+class boss_glutton : public CreatureScript
+{
+public:
+ boss_glutton() : CreatureScript("boss_glutton") { }
+
+ struct boss_gluttonAI : public BossAI
+ {
+ boss_gluttonAI(Creature* creature) : BossAI(creature, DATA_GLUTTON) { }
+
+ void Reset() OVERRIDE
+ {
+ _Reset();
+ hp50 = false;
+ hp15 = false;
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ _EnterCombat();
+ }
+
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ _JustDied();
+ }
+
+ void UpdateAI(uint32 /*diff*/) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
+
+ if (!hp50 && HealthBelowPct(50))
+ {
+ Talk(SAY_HP50);
+ hp50 = true;
+ }
+
+ if (!hp15 && HealthBelowPct(15))
+ {
+ Talk(SAY_HP15);
+ DoCast(me, SPELL_FRENZY);
+ hp15 = true;
+ }
+
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ bool hp50;
+ bool hp15;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_gluttonAI(creature);
+ }
+};
+
+void AddSC_boss_glutton()
+{
+ new boss_glutton();
+}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
new file mode 100644
index 00000000000..1f45de3c4c6
--- /dev/null
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_mordresh_fire_eye.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "razorfen_downs.h"
+
+enum Say
+{
+ SAY_OOC_1 = 0,
+ SAY_OOC_2 = 1,
+ SAY_OOC_3 = 2,
+ SAY_AGGRO = 3
+};
+
+enum Spells
+{
+ SPELL_FIREBALL = 12466,
+ SPELL_FIRE_NOVA = 12470
+};
+
+enum Events
+{
+ EVENT_OOC_1 = 1,
+ EVENT_OOC_2 = 2,
+ EVENT_OOC_3 = 3,
+ EVENT_OOC_4 = 4,
+ EVENT_FIREBALL = 5,
+ EVENT_FIRE_NOVA = 6
+};
+
+class boss_mordresh_fire_eye : public CreatureScript
+{
+public:
+ boss_mordresh_fire_eye() : CreatureScript("boss_mordresh_fire_eye") { }
+
+ struct boss_mordresh_fire_eyeAI : public BossAI
+ {
+ boss_mordresh_fire_eyeAI(Creature* creature) : BossAI(creature, DATA_MORDRESH_FIRE_EYE) { }
+
+ void Reset() OVERRIDE
+ {
+ _Reset();
+ events.ScheduleEvent(EVENT_OOC_1, 10000);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ _EnterCombat();
+ events.Reset();
+ Talk(SAY_AGGRO);
+ events.ScheduleEvent(EVENT_FIREBALL, 100);
+ events.ScheduleEvent(EVENT_FIRE_NOVA, urand(8000, 12000));
+ }
+
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ _JustDied();
+ }
+
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ events.Update(diff);
+
+ if (!UpdateVictim())
+ {
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_OOC_1:
+ Talk(SAY_OOC_1);
+ events.ScheduleEvent(EVENT_OOC_2, 8000);
+ break;
+ case EVENT_OOC_2:
+ Talk(SAY_OOC_2);
+ events.ScheduleEvent(EVENT_OOC_3, 3000);
+ break;
+ case EVENT_OOC_3:
+ me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
+ events.ScheduleEvent(EVENT_OOC_4, 6000);
+ break;
+ case EVENT_OOC_4:
+ Talk(SAY_OOC_3);
+ events.ScheduleEvent(EVENT_OOC_1, 14000);
+ break;
+ }
+ }
+ return;
+ }
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_FIREBALL:
+ DoCastVictim(SPELL_FIREBALL);
+ events.ScheduleEvent(EVENT_FIREBALL, urand(2400, 3800));
+ break;
+ case EVENT_FIRE_NOVA:
+ DoCast(me, SPELL_FIRE_NOVA);
+ events.ScheduleEvent(EVENT_FIRE_NOVA, urand(11000, 16000));
+ break;
+ }
+ }
+ DoMeleeAttackIfReady();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_mordresh_fire_eyeAI(creature);
+ }
+};
+
+void AddSC_boss_mordresh_fire_eye()
+{
+ new boss_mordresh_fire_eye();
+}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
new file mode 100644
index 00000000000..5cf8a2992a3
--- /dev/null
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/boss_tuten_kash.cpp
@@ -0,0 +1,107 @@
+/*
+ * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "ScriptMgr.h"
+#include "ScriptedCreature.h"
+#include "razorfen_downs.h"
+
+enum Spells
+{
+ SPELL_THRASH = 8876,
+ SPELL_WEB_SPRAY = 12252,
+ SPELL_VIRULENT_POISON = 12254,
+ SPELL_CURSE_OF_TUTENKASH = 12255
+};
+
+enum Events
+{
+ EVENT_WEB_SPRAY = 1,
+ EVENT_CURSE_OF_TUTENKASH = 2
+};
+
+class boss_tuten_kash : public CreatureScript
+{
+public:
+ boss_tuten_kash() : CreatureScript("boss_tuten_kash") { }
+
+ struct boss_tuten_kashAI : public BossAI
+ {
+ boss_tuten_kashAI(Creature* creature) : BossAI(creature, DATA_TUTEN_KASH) { }
+
+ void Reset() OVERRIDE
+ {
+ _Reset();
+ if (!me->HasAura(SPELL_THRASH))
+ DoCast(me, SPELL_THRASH);
+ if (!me->HasAura(SPELL_VIRULENT_POISON))
+ DoCast(me, SPELL_VIRULENT_POISON);
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
+ {
+ _EnterCombat();
+ events.ScheduleEvent(EVENT_WEB_SPRAY, urand(3000, 5000));
+ events.ScheduleEvent(EVENT_CURSE_OF_TUTENKASH, urand(9000, 14000));
+ }
+
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ _JustDied();
+ }
+
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ if (!UpdateVictim())
+ return;
+
+ events.Update(diff);
+
+ if (me->HasUnitState(UNIT_STATE_CASTING))
+ return;
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_WEB_SPRAY:
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, false))
+ {
+ if (!target->HasAura(SPELL_WEB_SPRAY))
+ DoCast(target, SPELL_WEB_SPRAY);
+ }
+ events.ScheduleEvent(EVENT_WEB_SPRAY, urand(6000, 8000));
+ break;
+ case EVENT_CURSE_OF_TUTENKASH:
+ DoCast(me, SPELL_CURSE_OF_TUTENKASH);
+ events.ScheduleEvent(EVENT_CURSE_OF_TUTENKASH, urand(15000, 25000));
+ break;
+ }
+ }
+ DoMeleeAttackIfReady();
+ }
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new boss_tuten_kashAI(creature);
+ }
+};
+
+void AddSC_boss_tuten_kash()
+{
+ new boss_tuten_kash();
+}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index 091c7e46585..097f340891a 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -16,199 +16,219 @@
*/
#include "ScriptMgr.h"
+#include "ObjectMgr.h"
#include "InstanceScript.h"
#include "razorfen_downs.h"
#include "Player.h"
#include "TemporarySummon.h"
-#define MAX_ENCOUNTER 1
+Position const PosSummonTutenkash[15] =
+{
+ // 7349 Tomb Fiend
+ { 2487.339f, 805.9111f, 43.08361f, 2.844887f },
+ { 2485.405f, 804.1145f, 43.68511f, 3.054326f },
+ { 2488.431f, 801.2809f, 42.70374f, 4.29351f },
+ { 2489.914f, 804.7949f, 43.25175f, 1.658063f },
+ { 2541.246f, 907.0941f, 46.64201f, 2.024582f },
+ { 2544.701f, 907.6331f, 46.38007f, 1.605703f },
+ { 2541.49f, 911.1756f, 46.26493f, 4.817109f },
+ { 2544.693f, 912.8887f, 46.39912f, 2.129302f },
+ { 2524.036f, 834.4852f, 48.37031f, 0.8028514f },
+ { 2527.017f, 829.9793f, 48.06498f, 0.6981317f },
+ // 7351 Tomb Reaver
+ { 2542.818f, 904.9359f, 46.80911f, 4.642576f },
+ { 2543.287f, 911.2448f, 46.32785f, 0.6806784f },
+ { 2489.083f, 806.5914f, 43.21102f, 3.682645f },
+ { 2486.828f, 802.8737f, 43.19883f, 2.9147f },
+ // 7355 Tuten'kash
+ { 2487.939f, 804.2224f, 43.10735f, 1.692969f }
+};
class instance_razorfen_downs : public InstanceMapScript
{
public:
- instance_razorfen_downs() : InstanceMapScript("instance_razorfen_downs", 129) { }
-
- InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
- {
- return new instance_razorfen_downs_InstanceMapScript(map);
- }
+ instance_razorfen_downs() : InstanceMapScript(RFDScriptName, 129) { }
struct instance_razorfen_downs_InstanceMapScript : public InstanceScript
{
instance_razorfen_downs_InstanceMapScript(Map* map) : InstanceScript(map)
{
+ SetBossNumber(EncounterCount);
}
- uint64 uiGongGUID;
-
- uint32 m_auiEncounter[MAX_ENCOUNTER];
-
- uint16 uiGongWaves;
-
- std::string str_data;
-
void Initialize() OVERRIDE
{
- uiGongGUID = 0;
-
- uiGongWaves = 0;
-
- memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
- }
-
- std::string GetSaveData() OVERRIDE
- {
- OUT_SAVE_INST_DATA;
-
- std::ostringstream saveStream;
-
- saveStream << "T C " << m_auiEncounter[0]
- << ' ' << uiGongWaves;
-
- str_data = saveStream.str();
-
- OUT_SAVE_INST_DATA_COMPLETE;
- return str_data;
+ goGongGUID = 0;
+ gongWave = 0;
+ fiendsKilled = 0;
+ reaversKilled = 0;
+ summonLowRange = 0;
+ summonHighRange = 0;
+ summonCreature = 0;
}
- void Load(const char* in) OVERRIDE
+ void OnGameObjectCreate(GameObject* gameObject) OVERRIDE
{
- if (!in)
+ switch (gameObject->GetEntry())
{
- OUT_LOAD_INST_DATA_FAIL;
- return;
+ case GO_GONG:
+ goGongGUID = gameObject->GetGUID();
+ if (GetBossState(DATA_TUTEN_KASH) == DONE)
+ gameObject->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ break;
+ case GO_IDOL_OVEN_FIRE:
+ case GO_IDOL_CUP_FIRE:
+ case GO_IDOL_MOUTH_FIRE:
+ if (GetBossState(DATA_EXTINGUISHING_THE_IDOL) == DONE)
+ gameObject->Delete();
+ break;
+ default:
+ break;
}
-
- OUT_LOAD_INST_DATA(in);
-
- char dataHead1, dataHead2;
- uint16 data0, data1;
-
- std::istringstream loadStream(in);
- loadStream >> dataHead1 >> dataHead2 >> data0 >> data1;
-
- if (dataHead1 == 'T' && dataHead2 == 'C')
- {
- m_auiEncounter[0] = data0;
-
- for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
- if (m_auiEncounter[i] == IN_PROGRESS)
- m_auiEncounter[i] = NOT_STARTED;
-
- uiGongWaves = data1;
- } else OUT_LOAD_INST_DATA_FAIL;
-
- OUT_LOAD_INST_DATA_COMPLETE;
}
- void OnGameObjectCreate(GameObject* go) OVERRIDE
+ bool SetBossState(uint32 type, EncounterState state) OVERRIDE
{
- switch (go->GetEntry())
+ if (!InstanceScript::SetBossState(type, state))
+ return false;
+
+ switch (type)
{
- case GO_GONG:
- uiGongGUID = go->GetGUID();
- if (m_auiEncounter[0] == DONE)
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ case DATA_TUTEN_KASH:
+ case DATA_MORDRESH_FIRE_EYE:
+ case DATA_GLUTTON:
+ case DATA_AMNENNAR_THE_COLD_BRINGER:
+ case DATA_GONG:
+ case DATA_WAVE:
+ case DATA_EXTINGUISHING_THE_IDOL:
break;
default:
break;
}
+ return true;
}
- void SetData(uint32 uiType, uint32 uiData) OVERRIDE
+ void SetData(uint32 type, uint32 data) OVERRIDE
{
- if (uiType == DATA_GONG_WAVES)
+ if (type == DATA_WAVE)
{
- uiGongWaves = uiData;
-
- switch (uiGongWaves)
+ switch (data)
{
- case 9:
- case 14:
- if (GameObject* go = instance->GetGameObject(uiGongGUID))
- go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- break;
- case 1:
- case 10:
- case 16:
+ case IN_PROGRESS:
{
- GameObject* go = instance->GetGameObject(uiGongGUID);
-
- if (!go)
- return;
-
- go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
-
- uint32 uiCreature = 0;
- uint8 uiSummonTimes = 0;
+ if (GameObject* go = instance->GetGameObject(goGongGUID))
+ go->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
- switch (uiGongWaves)
+ switch (gongWave)
{
- case 1:
- uiCreature = NPC_TOMB_FIEND;
- uiSummonTimes = 7;
- break;
- case 10:
- uiCreature = NPC_TOMB_REAVER;
- uiSummonTimes = 3;
+ case 0:
+ summonLowRange = 0;
+ summonHighRange = 10;
+ summonCreature = NPC_TOMB_FIEND;
break;
- case 16:
- uiCreature = NPC_TUTEN_KASH;
+ case 1:
+ summonLowRange = 10;
+ summonHighRange = 14;
+ summonCreature = NPC_TOMB_REAVER;
break;
- default:
+ case 2:
+ summonLowRange = 14;
+ summonHighRange = 15;
+ summonCreature = NPC_TUTEN_KASH;
break;
}
- if (Creature* creature = go->SummonCreature(uiCreature, 2502.635f, 844.140f, 46.896f, 0.633f))
+ if (GameObject* go = instance->GetGameObject(goGongGUID))
{
- if (uiGongWaves == 10 || uiGongWaves == 1)
+ for (uint8 i = summonLowRange; i < summonHighRange; ++i)
{
- for (uint8 i = 0; i < uiSummonTimes; ++i)
- {
- if (Creature* summon = go->SummonCreature(uiCreature, 2502.635f + float(irand(-5, 5)), 844.140f + float(irand(-5, 5)), 46.896f, 0.633f))
- summon->GetMotionMaster()->MovePoint(0, 2533.479f + float(irand(-5, 5)), 870.020f + float(irand(-5, 5)), 47.678f);
- }
+ Creature* creature = go->SummonCreature(summonCreature, PosSummonTutenkash[i]);
+ creature->GetMotionMaster()->MovePoint(0, 2533.479f + float(irand(-5, 5)), 870.020f + float(irand(-5, 5)), 47.678f);
}
- creature->GetMotionMaster()->MovePoint(0, 2533.479f + float(irand(-5, 5)), 870.020f + float(irand(-5, 5)), 47.678f);
}
+
+ ++gongWave;
break;
}
- default:
+ case NPC_TOMB_FIEND:
+ if (++fiendsKilled == 10)
+ {
+ fiendsKilled = 0;
+ if (GameObject* go = instance->GetGameObject(goGongGUID))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ }
+ break;
+ case NPC_TOMB_REAVER:
+ if (++reaversKilled == 4)
+ {
+ reaversKilled = 0;
+ if (GameObject* go = instance->GetGameObject(goGongGUID))
+ go->RemoveFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
+ }
break;
}
+
}
- if (uiType == BOSS_TUTEN_KASH)
- {
- m_auiEncounter[0] = uiData;
+ }
- if (uiData == DONE)
- SaveToDB();
- }
+ std::string GetSaveData() OVERRIDE
+ {
+ OUT_SAVE_INST_DATA;
+
+ std::ostringstream saveStream;
+ saveStream << "R D " << GetBossSaveData();
+
+ OUT_SAVE_INST_DATA_COMPLETE;
+ return saveStream.str();
}
- uint32 GetData(uint32 uiType) const OVERRIDE
+ void Load(const char* str) OVERRIDE
{
- switch (uiType)
+ if (!str)
{
- case DATA_GONG_WAVES:
- return uiGongWaves;
+ OUT_LOAD_INST_DATA_FAIL;
+ return;
}
- return 0;
- }
+ OUT_LOAD_INST_DATA(str);
- uint64 GetData64(uint32 uiType) const OVERRIDE
- {
- switch (uiType)
+ char dataHead1, dataHead2;
+
+ std::istringstream loadStream(str);
+ loadStream >> dataHead1 >> dataHead2;
+
+ if (dataHead1 == 'R' && dataHead2 == 'D')
{
- case DATA_GONG: return uiGongGUID;
+ for (uint32 i = 0; i < EncounterCount; ++i)
+ {
+ uint32 tmpState;
+ loadStream >> tmpState;
+ if (tmpState == IN_PROGRESS || tmpState > SPECIAL)
+ tmpState = NOT_STARTED;
+ SetBossState(i, EncounterState(tmpState));
+ }
}
+ else
+ OUT_LOAD_INST_DATA_FAIL;
- return 0;
+ OUT_LOAD_INST_DATA_COMPLETE;
}
+
+ protected:
+ uint64 goGongGUID;
+ uint16 gongWave;
+ uint8 fiendsKilled;
+ uint8 reaversKilled;
+ uint8 summonLowRange;
+ uint8 summonHighRange;
+ uint32 summonCreature;
};
+ InstanceScript* GetInstanceScript(InstanceMap* map) const OVERRIDE
+ {
+ return new instance_razorfen_downs_InstanceMapScript(map);
+ }
};
void AddSC_instance_razorfen_downs()
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index 320c9970077..f81d634e019 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -32,6 +32,11 @@ EndContentData */
#include "ScriptedGossip.h"
#include "razorfen_downs.h"
#include "Player.h"
+#include "GridDefines.h"
+#include "GridNotifiers.h"
+#include "GridNotifiersImpl.h"
+#include "ObjectDefines.h"
+#include "ObjectMgr.h"
/*###
# npc_henry_stern
@@ -101,32 +106,272 @@ public:
};
/*######
-## go_gong
+## npc_belnistrasz for Quest 3525 "Extinguishing the Idol"
######*/
-class go_gong : public GameObjectScript
+Position const PosSummonSpawner[3] =
+{
+ { 2582.789f, 954.3925f, 52.48214f, 3.787364f },
+ { 2569.42f, 956.3801f, 52.27323f, 5.427974f },
+ { 2570.62f, 942.3934f, 53.7433f, 0.715585f }
+};
+
+enum Belnistrasz
+{
+ EVENT_CHANNEL = 1,
+ EVENT_IDOL_ROOM_SPAWNER = 2,
+ EVENT_PROGRESS = 3,
+ EVENT_COMPLETE = 4,
+ EVENT_FIREBALL = 5,
+ EVENT_FROST_NOVA = 6,
+
+ FACTION_ESCORT = 250,
+
+ PATH_ESCORT = 871710,
+ POINT_REACH_IDOL = 17,
+
+ QUEST_EXTINGUISHING_THE_IDOL = 3525,
+
+ SAY_QUEST_ACCEPTED = 0,
+ SAY_EVENT_START = 1,
+ SAY_EVENT_THREE_MIN_LEFT = 2,
+ SAY_EVENT_TWO_MIN_LEFT = 3,
+ SAY_EVENT_ONE_MIN_LEFT = 4,
+ SAY_EVENT_END = 5,
+ SAY_AGGRO = 6, // Combat
+ SAY_WATCH_OUT = 7, // 25% chance to target random creature and say on wave spawn
+
+ SPELL_ARCANE_INTELLECT = 13326,
+ SPELL_FIREBALL = 9053,
+ SPELL_FROST_NOVA = 11831,
+ SPELL_IDOL_SHUTDOWN_VISUAL = 12774, // Hits Unit Entry: 8662
+ SPELL_IDOM_ROOM_CAMERA_SHAKE = 12816 // Dummy needs scripting
+};
+
+class npc_belnistrasz : public CreatureScript
{
public:
- go_gong() : GameObjectScript("go_gong") { }
+ npc_belnistrasz() : CreatureScript("npc_belnistrasz") { }
- bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ struct npc_belnistraszAI : public ScriptedAI
{
- //basic support, not blizzlike data is missing...
- InstanceScript* instance = go->GetInstanceScript();
+ npc_belnistraszAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ eventInProgress = false;
+ }
- if (instance)
+ void Reset() OVERRIDE
{
- instance->SetData(DATA_GONG_WAVES, instance->GetData(DATA_GONG_WAVES)+1);
- return true;
+ if (!eventInProgress)
+ {
+ if (!me->HasAura(SPELL_ARCANE_INTELLECT))
+ DoCast(me, SPELL_ARCANE_INTELLECT);
+
+ channeling = false;
+ eventProgress = 0;
+ spawnerCount = 0;
+ me->SetFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ }
}
- return false;
+ void EnterCombat(Unit* who) OVERRIDE
+ {
+ if (channeling)
+ {
+ Talk(SAY_WATCH_OUT, who->GetGUID());
+ }
+ else
+ {
+ events.ScheduleEvent(EVENT_FIREBALL, 1000);
+ events.ScheduleEvent(EVENT_FROST_NOVA, urand(8000, 12000));
+ if (urand(0, 100) > 40)
+ Talk(SAY_AGGRO, who->GetGUID());
+ }
+ }
+
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ instance->SetBossState(DATA_EXTINGUISHING_THE_IDOL, DONE);
+ me->DespawnOrUnsummon(5000);
+ }
+
+ void sQuestAccept(Player* /*player*/, Quest const* quest) OVERRIDE
+ {
+ if (quest->GetQuestId() == QUEST_EXTINGUISHING_THE_IDOL)
+ {
+ eventInProgress = true;
+ Talk(SAY_QUEST_ACCEPTED);
+ me->RemoveFlag(UNIT_NPC_FLAGS, GOSSIP_OPTION_QUESTGIVER);
+ me->setFaction(FACTION_ESCORT);
+ me->GetMotionMaster()->MovePath(PATH_ESCORT, false);
+ }
+ }
+
+ void MovementInform(uint32 type, uint32 id) OVERRIDE
+ {
+ if (type == WAYPOINT_MOTION_TYPE && id == POINT_REACH_IDOL)
+ {
+ channeling = true;
+ events.ScheduleEvent(EVENT_CHANNEL, 2000);
+ }
+ }
+
+ void UpdateAI(uint32 diff) OVERRIDE
+ {
+ if (!eventInProgress)
+ return;
+
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
+ {
+ switch (eventId)
+ {
+ case EVENT_CHANNEL:
+ Talk(SAY_EVENT_START);
+ DoCast(me, SPELL_IDOL_SHUTDOWN_VISUAL);
+ events.ScheduleEvent(EVENT_IDOL_ROOM_SPAWNER, 100);
+ events.ScheduleEvent(EVENT_PROGRESS, 120000);
+ break;
+ case EVENT_IDOL_ROOM_SPAWNER:
+ if (Creature* creature = me->SummonCreature(NPC_IDOL_ROOM_SPAWNER, PosSummonSpawner[urand(0,2)], TEMPSUMMON_TIMED_DESPAWN, 4000))
+ creature->AI()->SetData(0,spawnerCount);
+ if (++spawnerCount < 8)
+ events.ScheduleEvent(EVENT_IDOL_ROOM_SPAWNER, 35000);
+ break;
+ case EVENT_PROGRESS:
+ {
+ switch (eventProgress)
+ {
+ case 0:
+ Talk(SAY_EVENT_THREE_MIN_LEFT);
+ ++eventProgress;
+ events.ScheduleEvent(EVENT_PROGRESS, 60000);
+ break;
+ case 1:
+ Talk(SAY_EVENT_TWO_MIN_LEFT);
+ ++eventProgress;
+ events.ScheduleEvent(EVENT_PROGRESS, 60000);
+ break;
+ case 2:
+ Talk(SAY_EVENT_ONE_MIN_LEFT);
+ ++eventProgress;
+ events.ScheduleEvent(EVENT_PROGRESS, 60000);
+ break;
+ case 3:
+ events.CancelEvent(EVENT_IDOL_ROOM_SPAWNER);
+ me->InterruptSpell(CURRENT_CHANNELED_SPELL);
+ Talk(SAY_EVENT_END);
+ events.ScheduleEvent(EVENT_COMPLETE, 3000);
+ break;
+ }
+ break;
+ }
+ case EVENT_COMPLETE:
+ {
+ DoCast(me, SPELL_IDOM_ROOM_CAMERA_SHAKE);
+ me->SummonGameObject(GO_BELNISTRASZS_BRAZIER, 2577.196f, 947.0781f, 53.16757f, 2.356195f, 0, 0, 0.9238796f, 0.3826832f, 3600000);
+ std::list<WorldObject*> ClusterList;
+ Trinity::AllWorldObjectsInRange objects(me, 50.0f);
+ Trinity::WorldObjectListSearcher<Trinity::AllWorldObjectsInRange> searcher(me, ClusterList, objects);
+ me->VisitNearbyObject(50.0f, searcher);
+ for (std::list<WorldObject*>::const_iterator itr = ClusterList.begin(); itr != ClusterList.end(); ++itr)
+ {
+ if (Player* player = (*itr)->ToPlayer())
+ {
+ if (player->GetQuestStatus(QUEST_EXTINGUISHING_THE_IDOL) == QUEST_STATUS_INCOMPLETE)
+ player->CompleteQuest(QUEST_EXTINGUISHING_THE_IDOL);
+ }
+ else if (GameObject* go = (*itr)->ToGameObject())
+ {
+ if (go->GetEntry() == GO_IDOL_OVEN_FIRE || go->GetEntry() == GO_IDOL_CUP_FIRE || go->GetEntry() == GO_IDOL_MOUTH_FIRE)
+ go->Delete();
+ }
+ }
+ instance->SetBossState(DATA_EXTINGUISHING_THE_IDOL, DONE);
+ me->DespawnOrUnsummon();
+ break;
+ }
+ case EVENT_FIREBALL:
+ if (me->HasUnitState(UNIT_STATE_CASTING) || !UpdateVictim())
+ return;
+ DoCastVictim(SPELL_FIREBALL);
+ events.ScheduleEvent(EVENT_FIREBALL, 8000);
+ break;
+ case EVENT_FROST_NOVA:
+ if (me->HasUnitState(UNIT_STATE_CASTING) || !UpdateVictim())
+ return;
+ DoCast(me, SPELL_FROST_NOVA);
+ events.ScheduleEvent(EVENT_FROST_NOVA, 15000);
+ break;
+ }
+ }
+ if (!channeling)
+ DoMeleeAttackIfReady();
+ }
+
+ private:
+ InstanceScript* instance;
+ EventMap events;
+ bool eventInProgress;
+ bool channeling;
+ uint8 eventProgress;
+ uint8 spawnerCount;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_belnistraszAI(creature);
}
+};
+
+class npc_idol_room_spawner : public CreatureScript
+{
+public:
+ npc_idol_room_spawner() : CreatureScript("npc_idol_room_spawner") { }
+
+ struct npc_idol_room_spawnerAI : public ScriptedAI
+ {
+ npc_idol_room_spawnerAI(Creature* creature) : ScriptedAI(creature)
+ {
+ instance = creature->GetInstanceScript();
+ }
+
+ void Reset() OVERRIDE { }
+ void SetData(uint32 /*type*/, uint32 data) OVERRIDE
+ {
+ if(!instance)
+ return;
+
+ if (data < 7)
+ {
+ me->SummonCreature(NPC_WITHERED_BATTLE_BOAR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ if (data > 0 && me->GetOrientation() < 4.0f)
+ me->SummonCreature(NPC_WITHERED_BATTLE_BOAR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ me->SummonCreature(NPC_DEATHS_HEAD_GEOMANCER, me->GetPositionX() + (cos(me->GetOrientation() - (M_PI/2)) * 2), me->GetPositionY() + (sin(me->GetOrientation() - (M_PI/2)) * 2), me->GetPositionZ(), me->GetOrientation());
+ me->SummonCreature(NPC_WITHERED_QUILGUARD, me->GetPositionX() + (cos(me->GetOrientation() + (M_PI/2)) * 2), me->GetPositionY() + (sin(me->GetOrientation() + (M_PI/2)) * 2), me->GetPositionZ(), me->GetOrientation());
+ }
+ else if (data =7)
+ me->SummonCreature(NPC_PLAGUEMAW_THE_ROTTING, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation());
+ }
+
+ private:
+ InstanceScript* instance;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_idol_room_spawnerAI(creature);
+ }
};
enum TombCreature
{
+ EVENT_WEB = 7,
+ SPELL_POISON_PROC = 3616,
+ SPELL_VIRULENT_POISON_PROC = 12254,
SPELL_WEB = 745
};
@@ -135,11 +380,6 @@ class npc_tomb_creature : public CreatureScript
public:
npc_tomb_creature() : CreatureScript("npc_tomb_creature") { }
- CreatureAI* GetAI(Creature* creature) const OVERRIDE
- {
- return new npc_tomb_creatureAI(creature);
- }
-
struct npc_tomb_creatureAI : public ScriptedAI
{
npc_tomb_creatureAI(Creature* creature) : ScriptedAI(creature)
@@ -147,45 +387,86 @@ public:
instance = creature->GetInstanceScript();
}
- InstanceScript* instance;
+ void Reset() OVERRIDE
+ {
+ if (!me->HasAura(SPELL_POISON_PROC) && me->GetEntry() == NPC_TOMB_FIEND)
+ DoCast(me, SPELL_POISON_PROC);
- uint32 uiWebTimer;
+ if (!me->HasAura(SPELL_VIRULENT_POISON_PROC) && me->GetEntry() == NPC_TOMB_REAVER)
+ DoCast(me, SPELL_VIRULENT_POISON_PROC);
+ }
- void Reset() OVERRIDE
+ void JustDied(Unit* /*killer*/) OVERRIDE
+ {
+ if (instance)
+ instance->SetData(DATA_WAVE, me->GetEntry());
+ }
+
+ void EnterCombat(Unit* /*who*/) OVERRIDE
{
- uiWebTimer = urand(5000, 8000);
+ events.ScheduleEvent(EVENT_WEB, urand(5000, 8000));
}
- void UpdateAI(uint32 uiDiff) OVERRIDE
+ void UpdateAI(uint32 diff) OVERRIDE
{
if (!UpdateVictim())
return;
- //from acid
- if (me->GetEntry() == NPC_TOMB_REAVER)
+ events.Update(diff);
+
+ while (uint32 eventId = events.ExecuteEvent())
{
- if (uiWebTimer <= uiDiff)
+ switch (eventId)
{
- DoCastVictim(SPELL_WEB);
- uiWebTimer = urand(7000, 16000);
- } else uiWebTimer -= uiDiff;
+ case EVENT_WEB:
+ DoCastVictim(SPELL_WEB);
+ events.ScheduleEvent(EVENT_WEB, urand(7000, 16000));
+ break;
+ }
}
-
DoMeleeAttackIfReady();
}
- void JustDied(Unit* /*killer*/) OVERRIDE
+ private:
+ InstanceScript* instance;
+ EventMap events;
+ };
+
+ CreatureAI* GetAI(Creature* creature) const OVERRIDE
+ {
+ return new npc_tomb_creatureAI(creature);
+ }
+};
+
+/*######
+## go_gong
+######*/
+
+class go_gong : public GameObjectScript
+{
+public:
+ go_gong() : GameObjectScript("go_gong") { }
+
+ bool OnGossipHello(Player* /*player*/, GameObject* go) OVERRIDE
+ {
+ InstanceScript* instance = go->GetInstanceScript();
+
+ if (instance)
{
- if (instance)
- instance->SetData(DATA_GONG_WAVES, instance->GetData(DATA_GONG_WAVES)+1);
+ go->SendCustomAnim(0);
+ instance->SetData(DATA_WAVE, IN_PROGRESS);
+ return true;
}
- };
+ return false;
+ }
};
void AddSC_razorfen_downs()
{
new npc_henry_stern();
- new go_gong();
+ new npc_belnistrasz();
+ new npc_idol_room_spawner();
new npc_tomb_creature();
+ new go_gong();
}
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h
index c0f63474f23..9fe5314fda0 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.h
@@ -18,27 +18,56 @@
#ifndef DEF_RAZORFEN_DOWNS_H
#define DEF_RAZORFEN_DOWNS_H
-enum Data
+#define RFDScriptName "instance_razorfen_downs"
+
+uint32 const EncounterCount = 5;
+
+enum DataTypes
{
- BOSS_TUTEN_KASH,
- DATA_GONG_WAVES
+ // Main Bosses
+ DATA_TUTEN_KASH = 0,
+ DATA_MORDRESH_FIRE_EYE = 1,
+ DATA_GLUTTON = 2,
+ DATA_AMNENNAR_THE_COLD_BRINGER = 3,
+ // Events
+ DATA_GONG = 4,
+ DATA_WAVE = 5,
+ DATA_EXTINGUISHING_THE_IDOL = 6
};
-enum Data64
+enum CreatureIds
{
- DATA_GONG
+ // Used in Tuten Kash summon event
+ NPC_TOMB_FIEND = 7349,
+ NPC_TOMB_REAVER = 7351,
+ NPC_TUTEN_KASH = 7355,
+ // Used for quest 3525 "Extinguishing the Idol"
+ NPC_IDOL_ROOM_SPAWNER = 8611,
+ NPC_WITHERED_BATTLE_BOAR = 7333,
+ NPC_DEATHS_HEAD_GEOMANCER = 7335,
+ NPC_WITHERED_QUILGUARD = 7329,
+ NPC_PLAGUEMAW_THE_ROTTING = 7356
};
enum GameObjectIds
{
- GO_GONG = 148917
+ // Used for Tuten Kash summon event
+ GO_GONG = 148917,
+ // Used for quest 3525 "Extinguishing the Idol"
+ GO_IDOL_OVEN_FIRE = 151951,
+ GO_IDOL_CUP_FIRE = 151952,
+ GO_IDOL_MOUTH_FIRE = 151973,
+ GO_BELNISTRASZS_BRAZIER = 152097
};
-enum CreatureId
+template<class AI>
+CreatureAI* GetRazorfenDownsAI(Creature* creature)
{
- NPC_TOMB_FIEND = 7349,
- NPC_TOMB_REAVER = 7351,
- NPC_TUTEN_KASH = 7355
-};
+ if (InstanceMap* instance = creature->GetMap()->ToInstanceMap())
+ if (instance->GetInstanceScript())
+ if (instance->GetScriptId() == sObjectMgr->GetScriptId(RFDScriptName))
+ return new AI(creature);
+ return NULL;
+}
#endif