diff options
| -rw-r--r-- | src/server/scripts/Pet/pet_dk.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_hunter.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_mage.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_priest.cpp | 1 | ||||
| -rw-r--r-- | src/server/scripts/Pet/pet_shaman.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_quest.cpp | 5 | ||||
| -rw-r--r-- | src/server/scripts/World/npcs_special.cpp | 2 |
7 files changed, 14 insertions, 6 deletions
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp index 7a3776fb0b5..aac2eb0f89e 100644 --- a/src/server/scripts/Pet/pet_dk.cpp +++ b/src/server/scripts/Pet/pet_dk.cpp @@ -22,13 +22,15 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "CombatAI.h" +#include "GridNotifiers.h" enum DeathKnightSpells { SPELL_DK_SUMMON_GARGOYLE_1 = 49206, SPELL_DK_SUMMON_GARGOYLE_2 = 50514, SPELL_DK_DISMISS_GARGOYLE = 50515, - SPELL_DK_SANCTUARY = 54661, + SPELL_DK_SANCTUARY = 54661 }; class npc_pet_dk_ebon_gargoyle : public CreatureScript diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp index 90281654710..80551be9131 100644 --- a/src/server/scripts/Pet/pet_hunter.cpp +++ b/src/server/scripts/Pet/pet_hunter.cpp @@ -101,7 +101,7 @@ class npc_pet_hunter_snake_trap : public CreatureScript if (_spellTimer <= diff) { - if (_isViper) //Viper + if (_isViper) // Viper { if (urand(0, 2) == 0) //33% chance to cast { diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp index 479cbc69ada..85247b29f84 100644 --- a/src/server/scripts/Pet/pet_mage.cpp +++ b/src/server/scripts/Pet/pet_mage.cpp @@ -22,6 +22,8 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "CombatAI.h" +#include "Pet.h" enum MageSpells { diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp index fa273de1870..4b565aaec10 100644 --- a/src/server/scripts/Pet/pet_priest.cpp +++ b/src/server/scripts/Pet/pet_priest.cpp @@ -22,6 +22,7 @@ #include "ScriptMgr.h" #include "ScriptedCreature.h" +#include "PassiveAI.h" #include "PetAI.h" enum PriestSpells diff --git a/src/server/scripts/Pet/pet_shaman.cpp b/src/server/scripts/Pet/pet_shaman.cpp index 63ce0d6b3e3..c770be86692 100644 --- a/src/server/scripts/Pet/pet_shaman.cpp +++ b/src/server/scripts/Pet/pet_shaman.cpp @@ -63,6 +63,8 @@ class npc_pet_shaman_earth_elemental : public CreatureScript if (!UpdateVictim()) return; + events.Update(diff); + if (_events.ExecuteEvent() == EVENT_SHAMAN_ANGEREDEARTH) { DoCastVictim(SPELL_SHAMAN_ANGEREDEARTH); @@ -108,6 +110,8 @@ class npc_pet_shaman_fire_elemental : public CreatureScript if (me->HasUnitState(UNIT_STATE_CASTING)) return; + events.Update(diff); + while (uint32 eventId = _events.ExecuteEvent()) { switch (eventId) diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp index fcf87e9bfac..ca94f871d03 100644 --- a/src/server/scripts/Spells/spell_quest.cpp +++ b/src/server/scripts/Spells/spell_quest.cpp @@ -1803,7 +1803,8 @@ class spell_q13011_bear_flank_master : public SpellScriptLoader bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE { - if (!sSpellMgr->GetSpellInfo(SPELL_BEAR_FLANK_MASTER) || !sSpellMgr->GetSpellInfo(SPELL_CREATE_BEAR_FLANK)) + if (!sSpellMgr->GetSpellInfo(SPELL_BEAR_FLANK_MASTER) || + !sSpellMgr->GetSpellInfo(SPELL_CREATE_BEAR_FLANK)) return false; return true; } @@ -1813,7 +1814,7 @@ class spell_q13011_bear_flank_master : public SpellScriptLoader return GetCaster()->GetTypeId() == TYPEID_UNIT; } - void HandleScript(SpellEffIndex effIndex) + void HandleScript(SpellEffIndex /*effIndex*/) { bool failed = RAND(0, 1); // 50% chance Creature* creature = GetCaster()->ToCreature(); diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index f45462fa80c..8e103f105c1 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -49,9 +49,7 @@ EndContentData */ #include "ObjectMgr.h" #include "ScriptMgr.h" #include "World.h" -#include "PetAI.h" #include "PassiveAI.h" -#include "CombatAI.h" #include "GameEventMgr.h" #include "GridNotifiers.h" #include "GridNotifiersImpl.h" |
