diff options
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0a8bf651bfb..3d51cbe5255 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5766,6 +5766,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) case 64411: { + if(!victim) + return false; basepoints0 = int32(CalculatePctN(damage, 15)); if (AuraEffect* aurEff = victim->GetAuraEffect(64413, 0, GetGUID())) { @@ -6065,6 +6067,9 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Divine Aegis if (dummySpell->SpellIconID == 2820) { + if(!target) + return false; + // Multiple effects stack, so let's try to find this aura. int32 bonus = 0; if (AuraEffect const* aurEff = target->GetAuraEffect(47753, 0)) @@ -6528,6 +6533,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Explosive Shot if (procSpell->SpellFamilyFlags[2] & 0x200) { + if(!victim) + return false; if (AuraEffect const* pEff = victim->GetAuraEffect(SPELL_AURA_PERIODIC_DUMMY, SPELLFAMILY_HUNTER, 0x0, 0x80000000, 0x0, GetGUID())) basepoints0 = pEff->GetSpellInfo()->CalcPowerCost(this, SpellSchoolMask(pEff->GetSpellInfo()->SchoolMask)) * 4/10/3; } @@ -7224,6 +7231,8 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Item - Shaman T10 Elemental 4P Bonus case 70817: { + if(!target) + return false; // try to find spell Flame Shock on the target if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_SHAMAN, 0x10000000, 0x0, 0x0, GetGUID())) { |