diff options
-rw-r--r-- | src/game/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index cea770e0924..abd97af18b0 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -688,9 +688,9 @@ void Spell::prepareDataForTriggerSystem() case SPELLFAMILY_ROGUE: // For poisons need do it if (m_spellInfo->SpellFamilyFlags[1] & 0x00000010 || m_spellInfo->SpellFamilyFlags[0] & 0x1001E000) m_canTrigger = true; break; - case SPELLFAMILY_HUNTER: // Hunter Rapid Killing/Explosive Trap Effect/Immolation Trap Effect/Frost Trap Aura/Snake Trap Effect/Explosive Shot + case SPELLFAMILY_HUNTER: // Hunter Rapid Killing/Explosive Trap Effect/Immolation Trap Effect/Frost Trap Aura/Snake Trap Effect/Explosive Shot/Freezing Trap Effect if (m_spellInfo->SpellFamilyFlags[1] & 0x01002000 - || m_spellInfo->SpellFamilyFlags[0] & 0x00000214 || + || m_spellInfo->SpellFamilyFlags[0] & 0x0000021C || m_spellInfo->SpellFamilyFlags[2] & 0x200) m_canTrigger = true; break; case SPELLFAMILY_PALADIN: // For Judgements (all) / Holy Shock triggers need do it |