diff options
-rw-r--r-- | sql/updates/7770_world_item_required_target.sql | 2 | ||||
-rw-r--r-- | src/game/Item.cpp | 10 | ||||
-rw-r--r-- | src/game/Item.h | 3 | ||||
-rw-r--r-- | src/game/ObjectMgr.cpp | 11 |
4 files changed, 6 insertions, 20 deletions
diff --git a/sql/updates/7770_world_item_required_target.sql b/sql/updates/7770_world_item_required_target.sql deleted file mode 100644 index 1a3ba551099..00000000000 --- a/sql/updates/7770_world_item_required_target.sql +++ /dev/null @@ -1,2 +0,0 @@ -ALTER TABLE `item_required_target` -ADD `maxPercentHealth` TINYINT(3) UNSIGNED NOT NULL DEFAULT 100; diff --git a/src/game/Item.cpp b/src/game/Item.cpp index 4c247d06be9..025a0a629aa 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -1028,22 +1028,12 @@ bool Item::IsBindedNotWith( Player const* player ) const bool ItemRequiredTarget::IsFitToRequirements( Unit* pUnitTarget ) const { - float uiPercentHP; - float uiHealth; - float uiMaxHealth; - if (pUnitTarget->GetTypeId() != TYPEID_UNIT) return false; if (pUnitTarget->GetEntry() != m_uiTargetEntry) return false; - uiHealth = pUnitTarget->GetHealth(); - uiMaxHealth = pUnitTarget->GetMaxHealth(); - uiPercentHP = ((uiHealth / uiMaxHealth) * 100); - if (m_uiMaxPercentHealth <= uiPercentHP) - return false; - switch(m_uiType) { case ITEM_TARGET_TYPE_CREATURE: diff --git a/src/game/Item.h b/src/game/Item.h index 7cde4866c29..f1fd798d1e8 100644 --- a/src/game/Item.h +++ b/src/game/Item.h @@ -208,10 +208,9 @@ enum ItemRequiredTargetType struct ItemRequiredTarget { - ItemRequiredTarget(ItemRequiredTargetType uiType, uint32 uiTargetEntry, float uiMaxPercentHealth) : m_uiType(uiType), m_uiTargetEntry(uiTargetEntry), m_uiMaxPercentHealth(uiMaxPercentHealth) {} + ItemRequiredTarget(ItemRequiredTargetType uiType, uint32 uiTargetEntry) : m_uiType(uiType), m_uiTargetEntry(uiTargetEntry) {} ItemRequiredTargetType m_uiType; uint32 m_uiTargetEntry; - float m_uiMaxPercentHealth; // helpers bool IsFitToRequirements(Unit* pUnitTarget) const; diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 28b968fe44e..c449267e5f5 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -2422,7 +2422,7 @@ void ObjectMgr::LoadItemRequiredTarget() uint32 count = 0; - QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry,type,targetEntry,maxPercentHealth FROM item_required_target"); + QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry,type,targetEntry FROM item_required_target"); if (!result) { @@ -2442,10 +2442,9 @@ void ObjectMgr::LoadItemRequiredTarget() Field *fields = result->Fetch(); bar.step(); - uint32 uiItemId = fields[0].GetUInt32(); - uint32 uiType = fields[1].GetUInt32(); - uint32 uiTargetEntry = fields[2].GetUInt32(); - float uiMaxPercentHealth = fields[3].GetUInt32(); + uint32 uiItemId = fields[0].GetUInt32(); + uint32 uiType = fields[1].GetUInt32(); + uint32 uiTargetEntry = fields[2].GetUInt32(); ItemPrototype const* pItemProto = sItemStorage.LookupEntry<ItemPrototype>(uiItemId); @@ -2509,7 +2508,7 @@ void ObjectMgr::LoadItemRequiredTarget() continue; } - m_ItemRequiredTarget.insert(ItemRequiredTargetMap::value_type(uiItemId,ItemRequiredTarget(ItemRequiredTargetType(uiType),uiTargetEntry,uiMaxPercentHealth))); + m_ItemRequiredTarget.insert(ItemRequiredTargetMap::value_type(uiItemId,ItemRequiredTarget(ItemRequiredTargetType(uiType),uiTargetEntry))); ++count; } while (result->NextRow()); |