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-rw-r--r--sql/updates/world/2014_07_06_01_world_misc.sql10
-rw-r--r--sql/updates/world/2014_07_06_02_world_misc.sql4
-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp4
-rw-r--r--src/server/game/Maps/Map.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp2
5 files changed, 22 insertions, 3 deletions
diff --git a/sql/updates/world/2014_07_06_01_world_misc.sql b/sql/updates/world/2014_07_06_01_world_misc.sql
new file mode 100644
index 00000000000..ff7e226bdd9
--- /dev/null
+++ b/sql/updates/world/2014_07_06_01_world_misc.sql
@@ -0,0 +1,10 @@
+--
+SET @GUID=5412;
+
+DELETE FROM `gameobject` WHERE `id`=188367;
+INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `VerifiedBuild`) VALUES
+(@GUID,188367,571,1,1,5048.28,-4817.63,219.778,2.49582,0,0,0,1,-60,255,1,0);
+
+DELETE FROM `event_scripts` WHERE `id`=17566;
+INSERT INTO `event_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES
+(17566,0,9,@GUID,60,0,0,0,0,0);
diff --git a/sql/updates/world/2014_07_06_02_world_misc.sql b/sql/updates/world/2014_07_06_02_world_misc.sql
new file mode 100644
index 00000000000..7ff6e74d003
--- /dev/null
+++ b/sql/updates/world/2014_07_06_02_world_misc.sql
@@ -0,0 +1,4 @@
+--
+UPDATE `creature_template` SET `npcflag`=16777216 WHERE `entry`=25743;
+DELETE FROM `creature_loot_template` WHERE `entry`=25802 AND `item`=35234;
+UPDATE `item_template` SET `flagsCustom`=1 WHERE `entry`=44834;
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 5555f2a824c..41539b9cda6 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -41,14 +41,14 @@ BattlefieldWG::~BattlefieldWG()
bool BattlefieldWG::SetupBattlefield()
{
- InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]);
-
m_TypeId = BATTLEFIELD_WG; // See enum BattlefieldTypes
m_BattleId = BATTLEFIELD_BATTLEID_WG;
m_ZoneId = BATTLEFIELD_WG_ZONEID;
m_MapId = BATTLEFIELD_WG_MAPID;
m_Map = sMapMgr->FindMap(m_MapId, 0);
+ InitStalker(BATTLEFIELD_WG_NPC_STALKER, WintergraspStalkerPos[0], WintergraspStalkerPos[1], WintergraspStalkerPos[2], WintergraspStalkerPos[3]);
+
m_MaxPlayer = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MAX);
m_IsEnabled = sWorld->getBoolConfig(CONFIG_WINTERGRASP_ENABLE);
m_MinPlayer = sWorld->getIntConfig(CONFIG_WINTERGRASP_PLR_MIN);
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index a1ee67fe6e4..21572858b2b 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -119,6 +119,9 @@ bool Map::ExistVMap(uint32 mapid, int gx, int gy)
void Map::LoadMMap(int gx, int gy)
{
+ if (!MMAP::MMapFactory::IsPathfindingEnabled(GetId()))
+ return;
+
bool mmapLoadResult = MMAP::MMapFactory::createOrGetMMapManager()->loadMap((sWorld->GetDataPath() + "mmaps").c_str(), GetId(), gx, gy);
if (mmapLoadResult)
@@ -129,6 +132,8 @@ void Map::LoadMMap(int gx, int gy)
void Map::LoadVMap(int gx, int gy)
{
+ if (!VMAP::VMapFactory::createOrGetVMapManager()->isMapLoadingEnabled())
+ return;
// x and y are swapped !!
int vmapLoadResult = VMAP::VMapFactory::createOrGetVMapManager()->loadMap((sWorld->GetDataPath()+ "vmaps").c_str(), GetId(), gx, gy);
switch (vmapLoadResult)
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index e0050420a08..1f8ccfbd5d8 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -159,7 +159,7 @@ class instance_magisters_terrace : public InstanceMapScript
switch (type)
{
case DATA_DELRISSA:
- if (type == IN_PROGRESS)
+ if (state == IN_PROGRESS)
DelrissaDeathCount = 0;
break;
default: