aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp6
-rw-r--r--src/server/game/Scripting/ScriptMgr.h4
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index ffd44153cd0..09dae9598e4 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -1188,7 +1188,7 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage* damageInfo, int32 dama
}
// Script Hook For CalculateSpellDamageTaken -- Allow scripts to change the Damage post class mitigation calculations
- sScriptMgr->ModifySpellDamageTaken(damageInfo->target, damageInfo->attacker, damage);
+ sScriptMgr->ModifySpellDamageTaken(damageInfo->target, damageInfo->attacker, damage, spellInfo);
// Calculate absorb resist
if (damage < 0)
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index d6ada60914e..de42459a367 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -2193,10 +2193,10 @@ void ScriptMgr::ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage)
FOREACH_SCRIPT(PlayerScript)->ModifyMeleeDamage(target, attacker, damage);
}
-void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage)
+void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage, SpellInfo const* spellInfo)
{
- FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage);
- FOREACH_SCRIPT(PlayerScript)->ModifySpellDamageTaken(target, attacker, damage);
+ FOREACH_SCRIPT(UnitScript)->ModifySpellDamageTaken(target, attacker, damage, spellInfo);
+ FOREACH_SCRIPT(PlayerScript)->ModifySpellDamageTaken(target, attacker, damage, spellInfo);
}
// Conversation
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index f781d74a8fb..49389fa1bcc 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -409,7 +409,7 @@ class TC_GAME_API UnitScript : public ScriptObject
virtual void ModifyMeleeDamage(Unit* /*target*/, Unit* /*attacker*/, uint32& /*damage*/) { }
// Called when Spell Damage is being Dealt
- virtual void ModifySpellDamageTaken(Unit* /*target*/, Unit* /*attacker*/, int32& /*damage*/) { }
+ virtual void ModifySpellDamageTaken(Unit* /*target*/, Unit* /*attacker*/, int32& /*damage*/, SpellInfo const* /*spellInfo*/) { }
};
class TC_GAME_API CreatureScript : public UnitScript
@@ -1127,7 +1127,7 @@ class TC_GAME_API ScriptMgr
void OnDamage(Unit* attacker, Unit* victim, uint32& damage);
void ModifyPeriodicDamageAurasTick(Unit* target, Unit* attacker, uint32& damage);
void ModifyMeleeDamage(Unit* target, Unit* attacker, uint32& damage);
- void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage);
+ void ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& damage, SpellInfo const* spellInfo);
public: /* AreaTriggerEntityScript */