diff options
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h index 511a04bb9af..95d8933a1fa 100644 --- a/src/server/game/Entities/GameObject/GameObject.h +++ b/src/server/game/Entities/GameObject/GameObject.h @@ -123,7 +123,7 @@ struct GameObjectTemplate { uint32 lockId; //0 -> Lock.dbc uint32 level; //1 - uint32 diameter; //2 radius for trap activation + uint32 diameter; //2 radius for trap activation uint32 spellId; //3 uint32 type; //4 0 trap with no despawn after cast. 1 trap despawns after cast. 2 bomb casts on spawn. uint32 cooldown; //5 time in secs |
