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-rw-r--r--src/game/Pet.cpp119
-rw-r--r--src/game/Pet.h8
-rw-r--r--src/game/Player.cpp4
3 files changed, 57 insertions, 74 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 72a4ef5be07..32acbf29381 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -58,15 +58,6 @@ m_declinedname(NULL), m_owner(owner)
Pet::~Pet()
{
- if(m_uint32Values) // only for fully created Object
- {
- //if(GetOwnerGUID())
- // sLog.outCrash("Pet %u is deconstructed but it still has owner guid", GetEntry());
-
- for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
- delete i->second;
- }
-
delete m_declinedname;
}
@@ -1114,19 +1105,32 @@ void Pet::_LoadSpells()
void Pet::_SaveSpells()
{
- for (PetSpellMap::const_iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next)
+ for (PetSpellMap::iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next)
{
++next;
- if (itr->second->type == PETSPELL_FAMILY) continue; // prevent saving family passives to DB
- if (itr->second->state == PETSPELL_REMOVED || itr->second->state == PETSPELL_CHANGED)
- CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
- if (itr->second->state == PETSPELL_NEW || itr->second->state == PETSPELL_CHANGED)
- CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second->active);
-
- if (itr->second->state == PETSPELL_REMOVED)
- _removeSpell(itr->first);
- else
- itr->second->state = PETSPELL_UNCHANGED;
+
+ // prevent saving family passives to DB
+ if (itr->second.type == PETSPELL_FAMILY)
+ continue;
+
+ switch(itr->second.state)
+ {
+ case PETSPELL_REMOVED:
+ CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
+ m_spells.erase(itr);
+ continue;
+ case PETSPELL_CHANGED:
+ CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
+ CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second.active);
+ break;
+ case PETSPELL_NEW:
+ CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second.active);
+ break;
+ case PETSPELL_UNCHANGED:
+ continue;
+ }
+
+ itr->second.state = PETSPELL_UNCHANGED;
}
}
@@ -1223,7 +1227,7 @@ void Pet::_SaveAuras()
}
}
-bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpellType type)
+bool Pet::addSpell(uint32 spell_id,uint16 active /*= ACT_DECIDE*/, PetSpellState state /*= PETSPELL_NEW*/, PetSpellType type /*= PETSPELL_NORMAL*/)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id);
if (!spellInfo)
@@ -1247,16 +1251,15 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
PetSpellMap::iterator itr = m_spells.find(spell_id);
if (itr != m_spells.end())
{
- if (itr->second->state == PETSPELL_REMOVED)
+ if (itr->second.state == PETSPELL_REMOVED)
{
- delete itr->second;
m_spells.erase(itr);
state = PETSPELL_CHANGED;
}
- else if (state == PETSPELL_UNCHANGED && itr->second->state != PETSPELL_UNCHANGED)
+ else if (state == PETSPELL_UNCHANGED && itr->second.state != PETSPELL_UNCHANGED)
{
// can be in case spell loading but learned at some previous spell loading
- itr->second->state = PETSPELL_UNCHANGED;
+ itr->second.state = PETSPELL_UNCHANGED;
if(active == ACT_ENABLED)
ToggleAutocast(spell_id, true);
@@ -1271,19 +1274,19 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
uint32 oldspell_id = 0;
- PetSpell *newspell = new PetSpell;
- newspell->state = state;
- newspell->type = type;
+ PetSpell newspell;
+ newspell.state = state;
+ newspell.type = type;
if(active == ACT_DECIDE) //active was not used before, so we save it's autocast/passive state here
{
if(IsPassiveSpell(spell_id))
- newspell->active = ACT_PASSIVE;
+ newspell.active = ACT_PASSIVE;
else
- newspell->active = ACT_DISABLED;
+ newspell.active = ACT_DISABLED;
}
else
- newspell->active = active;
+ newspell.active = active;
// talent: unlearn all other talent ranks (high and low)
if(TalentSpellPos const* talentPos = GetTalentSpellPos(spell_id))
@@ -1308,13 +1311,13 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
{
for (PetSpellMap::const_iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2)
{
- if(itr2->second->state == PETSPELL_REMOVED) continue;
+ if(itr2->second.state == PETSPELL_REMOVED) continue;
if(spellmgr.GetFirstSpellInChain(itr2->first) == chainstart)
{
- newspell->active = itr2->second->active;
+ newspell.active = itr2->second.active;
- if(newspell->active == ACT_ENABLED)
+ if(newspell.active == ACT_ENABLED)
ToggleAutocast(itr2->first, false);
oldspell_id = itr2->first;
@@ -1331,7 +1334,7 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
else if(state == PETSPELL_NEW)
m_charmInfo->AddSpellToAB(oldspell_id, spell_id, (ActiveStates)active);
- if(newspell->active == ACT_ENABLED)
+ if(newspell.active == ACT_ENABLED)
ToggleAutocast(spell_id, true);
uint32 talentCost = GetTalentSpellCost(spell_id);
@@ -1396,16 +1399,13 @@ bool Pet::removeSpell(uint32 spell_id)
if (itr == m_spells.end())
return false;
- if(itr->second->state == PETSPELL_REMOVED)
+ if(itr->second.state == PETSPELL_REMOVED)
return false;
- if(itr->second->state == PETSPELL_NEW)
- {
- delete itr->second;
+ if(itr->second.state == PETSPELL_NEW)
m_spells.erase(itr);
- }
else
- itr->second->state = PETSPELL_REMOVED;
+ itr->second.state = PETSPELL_REMOVED;
RemoveAurasDueToSpell(spell_id);
@@ -1424,24 +1424,9 @@ bool Pet::removeSpell(uint32 spell_id)
return true;
}
-bool Pet::_removeSpell(uint32 spell_id)
-{
- PetSpellMap::iterator itr = m_spells.find(spell_id);
- if (itr != m_spells.end())
- {
- delete itr->second;
- m_spells.erase(itr);
- return true;
- }
- return false;
-}
-
void Pet::InitPetCreateSpells()
{
m_charmInfo->InitPetActionBar();
-
- for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
- delete i->second;
m_spells.clear();
uint32 petspellid;
@@ -1561,7 +1546,7 @@ bool Pet::resetTalents(bool no_cost)
{
for(PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end();)
{
- if(itr->second->state == PETSPELL_REMOVED)
+ if(itr->second.state == PETSPELL_REMOVED)
{
++itr;
continue;
@@ -1641,7 +1626,7 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if(IsPassiveSpell(spellid))
return;
- PetSpellMap::const_iterator itr = m_spells.find(spellid);
+ PetSpellMap::iterator itr = m_spells.find(spellid);
if(itr == m_spells.end())
return;
@@ -1656,11 +1641,11 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
{
m_autospells.push_back(spellid);
- if(itr->second->active != ACT_ENABLED)
+ if(itr->second.active != ACT_ENABLED)
{
- itr->second->active = ACT_ENABLED;
- if(itr->second->state != PETSPELL_NEW)
- itr->second->state = PETSPELL_CHANGED;
+ itr->second.active = ACT_ENABLED;
+ if(itr->second.state != PETSPELL_NEW)
+ itr->second.state = PETSPELL_CHANGED;
}
}
}
@@ -1673,11 +1658,11 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
if (i < m_autospells.size())
{
m_autospells.erase(itr2);
- if(itr->second->active != ACT_DISABLED)
+ if(itr->second.active != ACT_DISABLED)
{
- itr->second->active = ACT_DISABLED;
- if(itr->second->state != PETSPELL_NEW)
- itr->second->state = PETSPELL_CHANGED;
+ itr->second.active = ACT_DISABLED;
+ if(itr->second.state != PETSPELL_NEW)
+ itr->second.state = PETSPELL_CHANGED;
}
}
}
@@ -1726,7 +1711,7 @@ bool Pet::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint3
bool Pet::HasSpell(uint32 spell) const
{
PetSpellMap::const_iterator itr = m_spells.find(spell);
- return (itr != m_spells.end() && itr->second->state != PETSPELL_REMOVED );
+ return (itr != m_spells.end() && itr->second.state != PETSPELL_REMOVED );
}
// Get all passive spells in our skill line
diff --git a/src/game/Pet.h b/src/game/Pet.h
index e0cf9e49a63..63ad3979fe5 100644
--- a/src/game/Pet.h
+++ b/src/game/Pet.h
@@ -72,8 +72,8 @@ struct PetSpell
{
uint16 active;
- PetSpellState state : 16;
- PetSpellType type : 16;
+ PetSpellState state : 8;
+ PetSpellType type : 8;
};
enum ActionFeedback
@@ -113,7 +113,7 @@ enum PetNameInvalidReason
PET_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 16
};
-typedef UNORDERED_MAP<uint32, PetSpell*> PetSpellMap;
+typedef UNORDERED_MAP<uint32, PetSpell> PetSpellMap;
typedef std::map<uint32,uint32> TeachSpellMap;
typedef std::vector<uint32> AutoSpellList;
@@ -205,8 +205,6 @@ class Pet : public Guardian
void learnLevelupSpells();
bool unlearnSpell(uint32 spell_id);
bool removeSpell(uint32 spell_id);
- bool _removeSpell(uint32 spell_id);
- void _resetSpells();
PetSpellMap m_spells;
TeachSpellMap m_teachspells;
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 548ef84ae7b..349a1947c79 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -16814,11 +16814,11 @@ void Player::PetSpellInitialize()
// spells loop
for (PetSpellMap::iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end(); ++itr)
{
- if(itr->second->state == PETSPELL_REMOVED)
+ if(itr->second.state == PETSPELL_REMOVED)
continue;
data << uint16(itr->first);
- data << uint16(itr->second->active); // pet spell active state isn't boolean
+ data << uint16(itr->second.active); // pet spell active state isn't boolean
++addlist;
}
}