diff options
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp | 8 |
2 files changed, 5 insertions, 7 deletions
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index fc7b219d54d..aaf59c83920 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -4127,13 +4127,13 @@ void SpellMgr::LoadSpellInfoCorrections() // Summon Shadow Trap ApplySpellFix({ 73540 }, [](SpellInfo* spellInfo) { - spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(23); // 90 seconds + spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(3); // 60 seconds }); // Shadow Trap (visual) ApplySpellFix({ 73530 }, [](SpellInfo* spellInfo) { - spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(28); // 5 seconds + spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(27); // 3 seconds }); // Shadow Trap diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp index a52d9f9fb4f..07065c48e4f 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp @@ -815,6 +815,7 @@ class boss_the_lich_king : public CreatureScript { me->GetMap()->SetZoneOverrideLight(AREA_ICECROWN_CITADEL, LIGHT_SNOWSTORM, 5000); me->GetMap()->SetZoneWeather(AREA_ICECROWN_CITADEL, WEATHER_STATE_LIGHT_SNOW, 0.5f); + summons.DespawnEntry(NPC_SHADOW_TRAP); } } @@ -842,8 +843,6 @@ class boss_the_lich_king : public CreatureScript Talk(SAY_LK_REMORSELESS_WINTER); me->GetMap()->SetZoneMusic(AREA_ICECROWN_CITADEL, MUSIC_SPECIAL); DoCast(me, SPELL_REMORSELESS_WINTER_1); - summons.DespawnEntry(NPC_SHADOW_TRAP); - events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions events.ScheduleEvent(EVENT_QUAKE, 62500, 0, PHASE_TRANSITION); events.ScheduleEvent(EVENT_PAIN_AND_SUFFERING, 4000, 0, PHASE_TRANSITION); events.ScheduleEvent(EVENT_SUMMON_ICE_SPHERE, 8000, 0, PHASE_TRANSITION); @@ -859,7 +858,6 @@ class boss_the_lich_king : public CreatureScript me->GetMap()->SetZoneMusic(AREA_ICECROWN_CITADEL, MUSIC_SPECIAL); DoCast(me, SPELL_REMORSELESS_WINTER_2); summons.DespawnEntry(NPC_VALKYR_SHADOWGUARD); - events.DelayEvents(62500, EVENT_GROUP_BERSERK); // delay berserk timer, its not ticking during phase transitions events.ScheduleEvent(EVENT_QUAKE_2, 62500, 0, PHASE_TRANSITION); events.ScheduleEvent(EVENT_PAIN_AND_SUFFERING, 6000, 0, PHASE_TRANSITION); events.ScheduleEvent(EVENT_SUMMON_ICE_SPHERE, 8000, 0, PHASE_TRANSITION); @@ -963,7 +961,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_NECROTIC_PLAGUE, urand(30000, 33000), 0, PHASE_ONE); break; case EVENT_SHADOW_TRAP: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, NonTankTargetSelector(me))) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, SpellTargetSelector(me, SPELL_SHADOW_TRAP))) DoCast(target, SPELL_SHADOW_TRAP); events.ScheduleEvent(EVENT_SHADOW_TRAP, 15500, 0, PHASE_ONE); break; @@ -972,7 +970,7 @@ class boss_the_lich_king : public CreatureScript events.ScheduleEvent(EVENT_SOUL_REAPER, urand(33000, 35000), 0, PHASE_TWO_THREE); break; case EVENT_DEFILE: - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 0.0f, true, true, -SPELL_HARVEST_SOUL_VALKYR)) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0.0f, true, true, -SPELL_HARVEST_SOUL_VALKYR)) { Talk(EMOTE_DEFILE_WARNING); DoCast(target, SPELL_DEFILE); |