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-rw-r--r--src/game/Player.cpp7
-rw-r--r--src/game/Player.h1
2 files changed, 6 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index b1eb2ffb452..f2083737011 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -292,6 +292,7 @@ Player::Player (WorldSession *session): Unit(), m_achievementMgr(this), m_reputa
m_ExtraFlags = 0;
m_spellModTakingSpell = NULL;
+ m_pad = 0;
// players always accept
if(GetSession()->GetSecurity() == SEC_PLAYER)
@@ -1126,9 +1127,11 @@ void Player::Update( uint32 p_time )
// If this is set during update SetSpellModTakingSpell call is missing somewhere in the code
// Having this would prevent more aura charges to be dropped, so let's crash
//assert (!m_spellModTakingSpell);
- if(m_spellModTakingSpell)
+ if(m_pad || m_spellModTakingSpell)
{
- sLog.outCrash("Player has m_spellModTakingSpell %u during update!", m_spellModTakingSpell->m_spellInfo->Id);
+ sLog.outCrash("Player has m_pad %u during update!", m_pad);
+ if(m_spellModTakingSpell)
+ sLog.outCrash("Player has m_spellModTakingSpell %u during update!", m_spellModTakingSpell->m_spellInfo->Id);
assert(false);
m_spellModTakingSpell = NULL;
}
diff --git a/src/game/Player.h b/src/game/Player.h
index 657d4632b0d..3e87e735fb1 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -2347,6 +2347,7 @@ class MANGOS_DLL_SPEC Player : public Unit
uint16 m_baseManaRegen;
SpellModList m_spellMods[MAX_SPELLMOD];
+ uint32 m_pad;
Spell * m_spellModTakingSpell; // Spell for which charges are dropped in spell::finish
EnchantDurationList m_enchantDuration;