diff options
-rw-r--r-- | src/game/GridStates.h | 1 | ||||
-rw-r--r-- | src/game/Map.h | 1 | ||||
-rw-r--r-- | src/game/Object.h | 1 |
3 files changed, 1 insertions, 2 deletions
diff --git a/src/game/GridStates.h b/src/game/GridStates.h index 52253791304..2764d09506c 100644 --- a/src/game/GridStates.h +++ b/src/game/GridStates.h @@ -22,6 +22,7 @@ #define TRINITY_GRIDSTATES_H #include "Map.h" +#include "Object.h" class TRINITY_DLL_DECL GridState { diff --git a/src/game/Map.h b/src/game/Map.h index e88c1696772..a8e0ca73d33 100644 --- a/src/game/Map.h +++ b/src/game/Map.h @@ -29,7 +29,6 @@ #include "Database/DBCStructure.h" #include "GridDefines.h" #include "Cell.h" -#include "Object.h" #include "Timer.h" #include "SharedDefines.h" #include "GameSystem/GridRefManager.h" diff --git a/src/game/Object.h b/src/game/Object.h index 547bde3a500..d1d6aaebe91 100644 --- a/src/game/Object.h +++ b/src/game/Object.h @@ -93,7 +93,6 @@ class ByteBuffer; class WorldSession; class Creature; class Player; -class Map; class UpdateMask; class InstanceData; class GameObject; |