diff options
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 4 | 
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 51cd83e08a2..ffcd043e55a 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4694,10 +4694,6 @@ SpellCastResult Spell::CheckCast(bool strict)              return SPELL_FAILED_DONT_REPORT;      } -    //! Client checks this already -    if (m_spellInfo->AttributesEx6 & SPELL_ATTR6_CAST_BY_CHARMER && !m_caster->GetCharmerOrOwnerGUID()) -        return SPELL_FAILED_DONT_REPORT; -      Unit* target = m_targets.GetUnitTarget();      // In pure self-cast spells, the client won't send any unit target      if (!target && (m_targets.GetTargetMask() == TARGET_FLAG_SELF || m_targets.GetTargetMask() & TARGET_FLAG_UNIT_ALLY)) // TARGET_FLAG_SELF == 0, remember!  | 
