diff options
| -rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | 
2 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a9c0ea70f72..582b2e79596 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1443,7 +1443,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)              victim->DealDamageMods(this, damage, NULL);              // TODO: Move this to a packet handler -            WorldPacket data(SMSG_SPELLDAMAGESHIELD, (8+8+4+4+4+4)); +            WorldPacket data(SMSG_SPELLDAMAGESHIELD, 8 + 8 + 4 + 4 + 4 + 4 + 4);              data << uint64(victim->GetGUID());              data << uint64(GetGUID());              data << uint32(i_spellProto->Id); @@ -1451,6 +1451,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)              int32 overkill = int32(damage) - int32(GetHealth());              data << uint32(overkill > 0 ? overkill : 0); // Overkill              data << uint32(i_spellProto->SchoolMask); +            data << uint32(0); // Unknown 4.x              victim->SendMessageToSet(&data, true);              victim->DealDamage(this, damage, 0, SPELL_DIRECT_DAMAGE, i_spellProto->GetSchoolMask(), i_spellProto, true); diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 8324a990170..495f261eaff 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -654,7 +654,7 @@ void InitOpcodes()       DEFINE_OPCODE_HANDLER(SMSG_SPELLLOGEXECUTE,                         STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               );       //DEFINE_OPCODE_HANDLER(SMSG_DEBUGAURAPROC,                           STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               );       //DEFINE_OPCODE_HANDLER(SMSG_PERIODICAURALOG,                         STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               ); -     //DEFINE_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD,                       STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               ); +     DEFINE_OPCODE_HANDLER(SMSG_SPELLDAMAGESHIELD,                       STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               );       DEFINE_OPCODE_HANDLER(SMSG_SPELLNONMELEEDAMAGELOG,                  STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               );       //DEFINE_OPCODE_HANDLER(CMSG_LEARN_TALENT,                            STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode         );       //DEFINE_OPCODE_HANDLER(SMSG_RESURRECT_FAILED,                        STATUS_NEVER,    PROCESS_INPLACE,      &WorldSession::Handle_ServerSide               );  | 
