diff options
-rw-r--r-- | src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp index 330f3031243..77698b3755c 100644 --- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp +++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp @@ -165,7 +165,6 @@ class boss_alar : public CreatureScript me->SetSpeedRate(MOVE_RUN, DefaultMoveSpeedRate); //me->SetBoundingRadius(10); //me->SetCombatReach(10); - me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); me->SetDisableGravity(true); me->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE); me->setActive(false); @@ -221,7 +220,6 @@ class boss_alar : public CreatureScript { if (spellInfo->Id == SPELL_DIVE_BOMB_VISUAL) { - me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true); me->SetDisplayId(11686); //me->SendUpdateObjectToAllExcept(nullptr); } @@ -304,7 +302,6 @@ class boss_alar : public CreatureScript Phase1 = false; break; case WE_METEOR: - me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, false); DoCast(me, SPELL_DIVE_BOMB_VISUAL, false); WaitEvent = WE_DIVE; WaitTimer = 4000; |