diff options
-rwxr-xr-x | src/server/game/Entities/Item/Item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 81d70cd5783..9ca1d84f63c 100755 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -441,7 +441,7 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, Field* fields, uint32 entr if (need_save) // normal item changed state set not work at loading { PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_ITEM_INSTANCE_ON_LOAD); - stmt->setUInt32(0, GetUInt32Value(ITEM_FIELD_DURABILITY)); + stmt->setUInt32(0, GetUInt32Value(ITEM_FIELD_DURATION)); stmt->setUInt32(1, GetUInt32Value(ITEM_FIELD_FLAGS)); stmt->setUInt32(2, GetUInt32Value(ITEM_FIELD_DURABILITY)); stmt->setUInt32(3, guid); |