diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Handlers/NPCHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.h | 1 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_dk.cpp | 2 |
7 files changed, 3 insertions, 17 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9ee7bc4b05a..79716908df8 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23592,7 +23592,7 @@ uint32 Player::GetResurrectionSpellId() } // Used in triggers for check "Only to targets that grant experience or honor" req -bool Player::isHonorOrXPTarget(Unit* victim) +bool Player::isHonorOrXPTarget(Unit* victim) const { uint8 v_level = victim->getLevel(); uint8 k_grey = Trinity::XP::GetGrayLevel(getLevel()); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index 1f5f9fee7d4..27331e35949 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1894,7 +1894,7 @@ class Player : public Unit, public GridObject<Player> bool IsAtRecruitAFriendDistance(WorldObject const* pOther) const; void RewardPlayerAndGroupAtKill(Unit* victim, bool isBattleGround); void RewardPlayerAndGroupAtEvent(uint32 creature_id, WorldObject* pRewardSource); - bool isHonorOrXPTarget(Unit* victim); + bool isHonorOrXPTarget(Unit* victim) const; bool GetsRecruitAFriendBonus(bool forXP); uint8 GetGrantableLevels() { return m_grantableLevels; } diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index fcec4f38852..60f4fb09c28 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -1135,7 +1135,6 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recvData) void WorldSession::HandleSetActionBarToggles(WorldPacket& recvData) { uint8 actionBar; - recvData >> actionBar; if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED) diff --git a/src/server/game/Handlers/NPCHandler.cpp b/src/server/game/Handlers/NPCHandler.cpp index 4d78064423c..fc14797ea94 100644 --- a/src/server/game/Handlers/NPCHandler.cpp +++ b/src/server/game/Handlers/NPCHandler.cpp @@ -390,7 +390,6 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData) TC_LOG_DEBUG("network", "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE"); uint64 guid; - recvData >> guid; Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_SPIRITHEALER); @@ -410,7 +409,6 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData) void WorldSession::SendSpiritResurrect() { _player->ResurrectPlayer(0.5f, true); - _player->DurabilityLossAll(0.25f, true); // get corpse nearest graveyard diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index d984dbc8901..579fb0f9418 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -586,16 +586,6 @@ int32 SpellScript::GetEffectValue() const return m_spell->damage; } -void SpellScript::SetEffectValue(int32 value) -{ - if (!IsInEffectHook()) - { - TC_LOG_ERROR("scripts", "Script: `%s` Spell: `%u`: function SpellScript::SetEffectValue was called, but function has no effect in current hook!", m_scriptName->c_str(), m_scriptSpellId); - return; - } - m_spell->damage = value; -} - Item* SpellScript::GetCastItem() { return m_spell->m_CastItem; diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 6378a8bed9b..1a438323d4d 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -412,7 +412,6 @@ class SpellScript : public _SpellScript // method avalible only in EffectHandler method int32 GetEffectValue() const; - void SetEffectValue(int32 value); // returns: cast item if present. Item* GetCastItem(); diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index e8108f03e7d..d39156e3770 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -703,7 +703,7 @@ class spell_dk_ghoul_explode : public SpellScriptLoader void HandleDamage(SpellEffIndex /*effIndex*/) { int32 value = int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue(GetCaster()))); - SetEffectValue(value); + SetHitDamage(value); } void Suicide(SpellEffIndex /*effIndex*/) |