diff options
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index e79cc992725..fcc0c1e1d0c 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1410,7 +1410,7 @@ void WorldSession::HandleAlterAppearance(WorldPackets::Character::AlterApperance if (bs_skinColor && (bs_skinColor->Type != 3 || bs_skinColor->Race != _player->getRace() || bs_skinColor->Sex != _player->getGender())) return; - if (!Player::ValidateAppearance(_player->getRace(), _player->getClass(), _player->getGender(), bs_hair->ID, packet.NewHairColor, uint8(_player->GetUInt32Value(PLAYER_FLAGS) >> 8), bs_facialHair->ID, bs_skinColor ? bs_skinColor->ID : 0)) + if (!Player::ValidateAppearance(_player->getRace(), _player->getClass(), _player->getGender(), bs_hair->Data, packet.NewHairColor, uint8(_player->GetUInt32Value(PLAYER_FLAGS) >> 8), bs_facialHair->Data, bs_skinColor ? bs_skinColor->Data : 0)) return; GameObject* go = _player->FindNearestGameObjectOfType(GAMEOBJECT_TYPE_BARBER_CHAIR, 5.0f); |