diff options
-rw-r--r-- | src/server/game/Server/WorldSession.cpp | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index 4500866954e..363d404befa 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -318,14 +318,17 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) "Player is currently not in world yet.", GetOpcodeNameForLogging(static_cast<OpcodeClient>(packet->GetOpcode())).c_str()); } } - else if (_player->IsInWorld() && AntiDOS.EvaluateOpcode(*packet, currentTime)) + else if (_player->IsInWorld()) { - sScriptMgr->OnPacketReceive(this, *packet); - opHandle->Call(this, *packet); - LogUnprocessedTail(packet); + if(AntiDOS.EvaluateOpcode(*packet, currentTime)) + { + sScriptMgr->OnPacketReceive(this, *packet); + opHandle->Call(this, *packet); + LogUnprocessedTail(packet); + } + else + processedPackets = MAX_PROCESSED_PACKETS_IN_SAME_WORLDSESSION_UPDATE; // break out of packet processing loop } - else - processedPackets = MAX_PROCESSED_PACKETS_IN_SAME_WORLDSESSION_UPDATE; // break out of packet processing loop // lag can cause STATUS_LOGGEDIN opcodes to arrive after the player started a transfer break; case STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT: |