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-rw-r--r--sql/updates/world/2014_10_22_00_world.sql23
-rw-r--r--src/server/scripts/Commands/cs_arena.cpp4
-rw-r--r--src/server/scripts/Commands/cs_character.cpp20
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp14
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp2
-rw-r--r--src/server/scripts/Commands/cs_group.cpp2
-rw-r--r--src/server/scripts/Commands/cs_guild.cpp2
-rw-r--r--src/server/scripts/Commands/cs_list.cpp4
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp4
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp2
-rw-r--r--src/server/scripts/World/action_ip_logger.cpp4
11 files changed, 51 insertions, 30 deletions
diff --git a/sql/updates/world/2014_10_22_00_world.sql b/sql/updates/world/2014_10_22_00_world.sql
new file mode 100644
index 00000000000..602131fef08
--- /dev/null
+++ b/sql/updates/world/2014_10_22_00_world.sql
@@ -0,0 +1,23 @@
+UPDATE `trinity_string` SET `content_default`='New ArenaTeam created [Name: "%s"][Id: %u][Type: %u][Captain: %s]' WHERE `entry`=864;
+UPDATE `trinity_string` SET `content_default`='Name:"%s"[%s] - PR: %u - %s' WHERE `entry`=869;
+UPDATE `trinity_string` SET `content_default`='SetData performed on [%s, name: %s] Field: %u, Data: %u, with %s' WHERE `entry`=555;
+UPDATE `trinity_string` SET `content_default`='| %80u | %20s | %15s (%10u) | %19s |' WHERE `entry`=1017;
+UPDATE `trinity_string` SET `content_default`='%s Name: %s Account: %s (%u) Date: %s' WHERE `entry`=1026;
+UPDATE `trinity_string` SET `content_default`='Character ''%s'' (%s Account %u) can''t be restored: account not exist!' WHERE `entry`=1023;
+UPDATE `trinity_string` SET `content_default`='Character ''%s'' (%s Account %u) can''t be restored: account character list full!' WHERE `entry`=1024;
+UPDATE `trinity_string` SET `content_default`='Character ''%s'' (%s Account %u) can''t be restored: new name already used!' WHERE `entry`=1025;
+UPDATE `trinity_string` SET `content_default`='Forced rename for player %s (%s) will be requested at next login.' WHERE `entry`=254;
+UPDATE `trinity_string` SET `content_default`='Forced customize for player %s (%s) will be requested at next login.' WHERE `entry`=346;
+UPDATE `trinity_string` SET `content_default`='Player %s (%s) Account %s (Id: %u) deleted.' WHERE `entry`=1009;
+UPDATE `trinity_string` SET `content_default`='GameObject (%s) is referenced by nonexisting %s, can''t be deleted.' WHERE `entry`=274;
+UPDATE `trinity_string` SET `content_default`='id: %d %s effmask: %d charges: %d stack: %d slot %d duration: %d maxduration: %d %s %s caster: %s %s' WHERE `entry`=468;
+UPDATE `trinity_string` SET `content_default`='Mail List Info: # of mails: %u, Player: %s (%s)' WHERE `entry`=1151;
+UPDATE `trinity_string` SET `content_default`='Name: %s (%s), Zone: %s, Phase: %u, %s, Flags: %s, Roles: %s' WHERE `entry`=1150;
+UPDATE `trinity_string` SET `content_default`='Object %s' WHERE `entry`=201;
+UPDATE `trinity_string` SET `content_default`='│Player %s %s (%s)' WHERE `entry`=453;
+UPDATE `trinity_string` SET `content_default`='The value index %u is too big to %s (count: %u).' WHERE `entry`=564;
+UPDATE `trinity_string` SET `content_default`='You set %s field: %u to uint32 value: %u' WHERE `entry`=566;
+UPDATE `trinity_string` SET `content_default`='You set %s field: %u to float value: %f' WHERE `entry`=568;
+UPDATE `trinity_string` SET `content_default`='The uint32 value of %s in %u is: %u' WHERE `entry`=570;
+UPDATE `trinity_string` SET `content_default`='The float of %s value in %u is: %f' WHERE `entry`=572;
+UPDATE `trinity_string` SET `content_default`='| Guild Master: %s (%s)' WHERE `entry`=1178;
diff --git a/src/server/scripts/Commands/cs_arena.cpp b/src/server/scripts/Commands/cs_arena.cpp
index 4db7c088d35..5c153808a42 100644
--- a/src/server/scripts/Commands/cs_arena.cpp
+++ b/src/server/scripts/Commands/cs_arena.cpp
@@ -103,7 +103,7 @@ public:
}
sArenaTeamMgr->AddArenaTeam(arena);
- handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName().c_str(), arena->GetId(), arena->GetType(), arena->GetCaptain().GetCounter());
+ handler->PSendSysMessage(LANG_ARENA_CREATE, arena->GetName().c_str(), arena->GetId(), arena->GetType(), arena->GetCaptain().ToString().c_str());
}
else
{
@@ -313,7 +313,7 @@ public:
handler->PSendSysMessage(LANG_ARENA_INFO_HEADER, arena->GetName().c_str(), arena->GetId(), arena->GetRating(), arena->GetType(), arena->GetType());
for (ArenaTeam::MemberList::iterator itr = arena->m_membersBegin(); itr != arena->m_membersEnd(); ++itr)
- handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr->Name.c_str(), itr->Guid.GetCounter(), itr->PersonalRating, (arena->GetCaptain() == itr->Guid ? "- Captain" : ""));
+ handler->PSendSysMessage(LANG_ARENA_INFO_MEMBERS, itr->Name.c_str(), itr->Guid.ToString().c_str(), itr->PersonalRating, (arena->GetCaptain() == itr->Guid ? " - Captain" : ""));
return true;
}
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index ed211673917..2cf2803a4b4 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -173,11 +173,11 @@ public:
if (!handler->GetSession())
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CONSOLE,
- itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
+ itr->guid.ToString().c_str(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
else
handler->PSendSysMessage(LANG_CHARACTER_DELETED_LIST_LINE_CHAT,
- itr->guid.GetCounter(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
+ itr->guid.ToString().c_str(), itr->name.c_str(), itr->accountName.empty() ? "<Not existed>" : itr->accountName.c_str(),
itr->accountId, dateStr.c_str());
}
@@ -199,7 +199,7 @@ public:
{
if (delInfo.accountName.empty()) // account not exist
{
- handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
+ handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_ACCOUNT, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
return;
}
@@ -207,13 +207,13 @@ public:
uint32 charcount = AccountMgr::GetCharactersCount(delInfo.accountId);
if (charcount >= 10)
{
- handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
+ handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_FULL, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
return;
}
if (!sObjectMgr->GetPlayerGUIDByName(delInfo.name).IsEmpty())
{
- handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.GetCounter(), delInfo.accountId);
+ handler->PSendSysMessage(LANG_CHARACTER_DELETED_SKIP_NAME, delInfo.name.c_str(), delInfo.guid.ToString().c_str(), delInfo.accountId);
return;
}
@@ -416,7 +416,7 @@ public:
return false;
std::string oldNameLink = handler->playerLink(targetName);
- handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
+ handler->PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG);
stmt->setUInt16(0, uint16(AT_LOGIN_RENAME));
@@ -489,7 +489,7 @@ public:
{
std::string oldNameLink = handler->playerLink(targetName);
stmt->setUInt32(1, targetGuid.GetCounter());
- handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
+ handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
}
CharacterDatabase.Execute(stmt);
@@ -516,7 +516,7 @@ public:
else
{
std::string oldNameLink = handler->playerLink(targetName);
- handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
+ handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
stmt->setUInt32(1, targetGuid.GetCounter());
}
CharacterDatabase.Execute(stmt);
@@ -545,7 +545,7 @@ public:
{
std::string oldNameLink = handler->playerLink(targetName);
/// @todo add text into database
- handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.GetCounter());
+ handler->PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), targetGuid.ToString().c_str());
stmt->setUInt32(1, targetGuid.GetCounter());
}
CharacterDatabase.Execute(stmt);
@@ -799,7 +799,7 @@ public:
AccountMgr::GetName(accountId, accountName);
Player::DeleteFromDB(characterGuid, accountId, true, true);
- handler->PSendSysMessage(LANG_CHARACTER_DELETED, characterName.c_str(), characterGuid.GetCounter(), accountName.c_str(), accountId);
+ handler->PSendSysMessage(LANG_CHARACTER_DELETED, characterName.c_str(), characterGuid.ToString().c_str(), accountName.c_str(), accountId);
return true;
}
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index b9207444f82..27ae1a65557 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -1129,7 +1129,7 @@ public:
uint32 field = (uint32)atoi(x);
if (field >= target->GetValuesCount())
{
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, field, guid.GetCounter(), target->GetValuesCount());
+ handler->PSendSysMessage(LANG_TOO_BIG_INDEX, field, guid.ToString().c_str(), target->GetValuesCount());
return false;
}
@@ -1141,13 +1141,13 @@ public:
{
uint32 value = (uint32)atoi(y);
target->SetUInt32Value(field, value);
- handler->PSendSysMessage(LANG_SET_UINT_FIELD, guid.GetCounter(), field, value);
+ handler->PSendSysMessage(LANG_SET_UINT_FIELD, guid.ToString().c_str(), field, value);
}
else
{
float value = (float)atof(y);
target->SetFloatValue(field, value);
- handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, guid.GetCounter(), field, value);
+ handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, guid.ToString().c_str(), field, value);
}
return true;
@@ -1177,7 +1177,7 @@ public:
uint32 opcode = (uint32)atoi(x);
if (opcode >= target->GetValuesCount())
{
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, guid.GetCounter(), target->GetValuesCount());
+ handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, guid.ToString().c_str(), target->GetValuesCount());
return false;
}
@@ -1188,12 +1188,12 @@ public:
if (isInt32)
{
uint32 value = target->GetUInt32Value(opcode);
- handler->PSendSysMessage(LANG_GET_UINT_FIELD, guid.GetCounter(), opcode, value);
+ handler->PSendSysMessage(LANG_GET_UINT_FIELD, guid.ToString().c_str(), opcode, value);
}
else
{
float value = target->GetFloatValue(opcode);
- handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, guid.GetCounter(), opcode, value);
+ handler->PSendSysMessage(LANG_GET_FLOAT_FIELD, guid.ToString().c_str(), opcode, value);
}
return true;
@@ -1215,7 +1215,7 @@ public:
if (opcode >= handler->GetSession()->GetPlayer()->GetValuesCount())
{
- handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUIDLow(), handler->GetSession()->GetPlayer()->GetValuesCount());
+ handler->PSendSysMessage(LANG_TOO_BIG_INDEX, opcode, handler->GetSession()->GetPlayer()->GetGUID().ToString().c_str(), handler->GetSession()->GetPlayer()->GetValuesCount());
return false;
}
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index f1c955f4b69..e6e1365d36d 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -376,7 +376,7 @@ public:
Unit* owner = ObjectAccessor::GetUnit(*handler->GetSession()->GetPlayer(), ownerGuid);
if (!owner || !ownerGuid.IsPlayer())
{
- handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.GetCounter(), object->GetGUIDLow());
+ handler->PSendSysMessage(LANG_COMMAND_DELOBJREFERCREATURE, ownerGuid.ToString().c_str(), object->GetGUID().ToString().c_str());
handler->SetSentErrorMessage(true);
return false;
}
diff --git a/src/server/scripts/Commands/cs_group.cpp b/src/server/scripts/Commands/cs_group.cpp
index a558d977b85..44e108c5c9b 100644
--- a/src/server/scripts/Commands/cs_group.cpp
+++ b/src/server/scripts/Commands/cs_group.cpp
@@ -368,7 +368,7 @@ public:
// Now we can print those informations for every single member of each group!
handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState,
- zoneName.c_str(), phase, slot.guid.GetCounter(), flags.c_str(),
+ zoneName.c_str(), phase, slot.guid.ToString().c_str(), flags.c_str(),
lfg::GetRolesString(slot.roles).c_str());
}
diff --git a/src/server/scripts/Commands/cs_guild.cpp b/src/server/scripts/Commands/cs_guild.cpp
index e2428407c7b..bbf7feb9aa8 100644
--- a/src/server/scripts/Commands/cs_guild.cpp
+++ b/src/server/scripts/Commands/cs_guild.cpp
@@ -275,7 +275,7 @@ public:
std::string guildMasterName;
if (sObjectMgr->GetPlayerNameByGUID(guild->GetLeaderGUID(), guildMasterName))
- handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID().GetCounter()); // Guild Master
+ handler->PSendSysMessage(LANG_GUILD_INFO_GUILD_MASTER, guildMasterName.c_str(), guild->GetLeaderGUID().ToString().c_str()); // Guild Master
// Format creation date
char createdDateStr[20];
diff --git a/src/server/scripts/Commands/cs_list.cpp b/src/server/scripts/Commands/cs_list.cpp
index 035400f60aa..ff42027ffc8 100644
--- a/src/server/scripts/Commands/cs_list.cpp
+++ b/src/server/scripts/Commands/cs_list.cpp
@@ -448,7 +448,7 @@ public:
aurApp->GetEffectMask(), aura->GetCharges(), aura->GetStackAmount(), aurApp->GetSlot(),
aura->GetDuration(), aura->GetMaxDuration(), (aura->IsPassive() ? passiveStr : ""),
(talent ? talentStr : ""), aura->GetCasterGUID().IsPlayer() ? "player" : "creature",
- aura->GetCasterGUID().GetCounter());
+ aura->GetCasterGUID().ToString().c_str());
}
for (uint16 i = 0; i < TOTAL_AURAS; ++i)
@@ -495,7 +495,7 @@ public:
uint32 countMail = fields[0].GetUInt64();
std::string nameLink = handler->playerLink(targetName);
- handler->PSendSysMessage(LANG_LIST_MAIL_HEADER, countMail, nameLink.c_str(), targetGuid.GetCounter());
+ handler->PSendSysMessage(LANG_LIST_MAIL_HEADER, countMail, nameLink.c_str(), targetGuid.ToString().c_str());
handler->PSendSysMessage(LANG_ACCOUNT_LIST_BAR);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_MAIL_LIST_INFO);
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 9b156612eae..6c13ed369f8 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -611,7 +611,7 @@ public:
return false;
}
- handler->PSendSysMessage(LANG_OBJECT_GUID, guid.GetCounter(), guid.GetHigh());
+ handler->PSendSysMessage(LANG_OBJECT_GUID, guid.ToString().c_str());
return true;
}
@@ -1650,7 +1650,7 @@ public:
// Initiate output
// Output I. LANG_PINFO_PLAYER
- handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), lowguid);
+ handler->PSendSysMessage(LANG_PINFO_PLAYER, target ? "" : handler->GetTrinityString(LANG_OFFLINE), nameLink.c_str(), targetGuid.ToString().c_str());
// Output II. LANG_PINFO_GM_ACTIVE if character is gamemaster
if (target && target->IsGameMaster())
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index 0bfcc1b823f..40f064befa2 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -690,7 +690,7 @@ public:
creature->AI()->SetData(data_1, data_2);
std::string AIorScript = !creature->GetAIName().empty() ? "AI type: " + creature->GetAIName() : (!creature->GetScriptName().empty() ? "Script Name: " + creature->GetScriptName() : "No AI or Script Name Set");
- handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID().GetCounter(), creature->GetEntry(), creature->GetName().c_str(), data_1, data_2, AIorScript.c_str());
+ handler->PSendSysMessage(LANG_NPC_SETDATA, creature->GetGUID().ToString().c_str(), creature->GetName().c_str(), data_1, data_2, AIorScript.c_str());
return true;
}
diff --git a/src/server/scripts/World/action_ip_logger.cpp b/src/server/scripts/World/action_ip_logger.cpp
index 2977f4e974a..d9900b2690d 100644
--- a/src/server/scripts/World/action_ip_logger.cpp
+++ b/src/server/scripts/World/action_ip_logger.cpp
@@ -268,8 +268,6 @@ public:
// Action IP Logger is only intialized if config is set up
// Else, this script isn't loaded in the first place: We require no config check.
- // We declare all the required variables
- uint32 characterGuid = guid.GetCounter(); // We have no access to any member function of Player* or WorldSession*. So use old-fashioned way.
// Query playerGuid/accountId, as we only have characterGuid
std::string systemNote = "ERROR"; // "ERROR" is a placeholder here. We change it later.
@@ -294,7 +292,7 @@ public:
PreparedStatement* stmt2 = LoginDatabase.GetPreparedStatement(LOGIN_INS_ALDL_IP_LOGGING);
stmt2->setUInt32(0, playerGuid);
- stmt2->setUInt32(1, characterGuid);
+ stmt2->setUInt32(1, guid.GetCounter());
stmt2->setUInt8(2, aType);
stmt2->setUInt32(3, playerGuid);
stmt2->setString(4, systemNote.c_str());