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-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp36
-rw-r--r--src/server/game/Entities/Player/Player.cpp55
-rwxr-xr-xsrc/server/game/Handlers/SpellHandler.cpp6
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp17
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h1
-rw-r--r--src/server/game/Spells/SpellEffects.cpp1
-rw-r--r--src/server/game/Tickets/TicketMgr.cpp5
7 files changed, 82 insertions, 39 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 8076372df43..a1297391a08 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2506,9 +2506,10 @@ bool Creature::SetWalk(bool enable)
return false;
ObjectGuid guid = GetGUID();
+ WorldPacket data;
if (enable)
{
- WorldPacket data(SMSG_SPLINE_MOVE_SET_WALK_MODE, 9);
+ data.Initialize(SMSG_SPLINE_MOVE_SET_WALK_MODE, 9);
data.WriteBit(guid[7]);
data.WriteBit(guid[6]);
data.WriteBit(guid[5]);
@@ -2517,7 +2518,7 @@ bool Creature::SetWalk(bool enable)
data.WriteBit(guid[4]);
data.WriteBit(guid[2]);
data.WriteBit(guid[0]);
- data.FlushBits();
+
data.WriteByteSeq(guid[4]);
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[1]);
@@ -2526,11 +2527,10 @@ bool Creature::SetWalk(bool enable)
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[3]);
- SendMessageToSet(&data, false);
}
else
{
- WorldPacket data(SMSG_SPLINE_MOVE_SET_RUN_MODE, 9);
+ data.Initialize(SMSG_SPLINE_MOVE_SET_RUN_MODE, 9);
data.WriteBit(guid[5]);
data.WriteBit(guid[6]);
data.WriteBit(guid[3]);
@@ -2539,7 +2539,7 @@ bool Creature::SetWalk(bool enable)
data.WriteBit(guid[0]);
data.WriteBit(guid[4]);
data.WriteBit(guid[1]);
- data.FlushBits();
+
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[4]);
@@ -2548,9 +2548,9 @@ bool Creature::SetWalk(bool enable)
data.WriteByteSeq(guid[1]);
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[3]);
- SendMessageToSet(&data, false);
}
+ SendMessageToSet(&data, false);
return true;
}
@@ -2565,9 +2565,10 @@ bool Creature::SetDisableGravity(bool disable, bool packetOnly/*=false*/)
return true;
ObjectGuid guid = GetGUID();
+ WorldPacket data;
if (disable)
{
- WorldPacket data(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, 9);
+ data.Initialize(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, 9);
data.WriteBit(guid[7]);
data.WriteBit(guid[3]);
data.WriteBit(guid[4]);
@@ -2576,7 +2577,7 @@ bool Creature::SetDisableGravity(bool disable, bool packetOnly/*=false*/)
data.WriteBit(guid[1]);
data.WriteBit(guid[0]);
data.WriteBit(guid[6]);
- data.FlushBits();
+
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[1]);
data.WriteByteSeq(guid[3]);
@@ -2585,11 +2586,10 @@ bool Creature::SetDisableGravity(bool disable, bool packetOnly/*=false*/)
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[0]);
- SendMessageToSet(&data, false);
}
else
{
- WorldPacket data(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, 9);
+ data.Initialize(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, 9);
data.WriteBit(guid[5]);
data.WriteBit(guid[4]);
data.WriteBit(guid[7]);
@@ -2598,7 +2598,7 @@ bool Creature::SetDisableGravity(bool disable, bool packetOnly/*=false*/)
data.WriteBit(guid[6]);
data.WriteBit(guid[2]);
data.WriteBit(guid[0]);
- data.FlushBits();
+
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[4]);
@@ -2607,9 +2607,9 @@ bool Creature::SetDisableGravity(bool disable, bool packetOnly/*=false*/)
data.WriteByteSeq(guid[6]);
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[5]);
- SendMessageToSet(&data, false);
}
+ SendMessageToSet(&data, false);
return true;
}
@@ -2629,9 +2629,10 @@ bool Creature::SetHover(bool enable)
//! Not always a packet is sent
ObjectGuid guid = GetGUID();
+ WorldPacket data;
if (enable)
{
- WorldPacket data(SMSG_SPLINE_MOVE_SET_HOVER, 9);
+ data.Initialize(SMSG_SPLINE_MOVE_SET_HOVER, 9);
data.WriteBit(guid[3]);
data.WriteBit(guid[7]);
data.WriteBit(guid[0]);
@@ -2640,7 +2641,7 @@ bool Creature::SetHover(bool enable)
data.WriteBit(guid[6]);
data.WriteBit(guid[2]);
data.WriteBit(guid[5]);
- data.FlushBits();
+
data.WriteByteSeq(guid[2]);
data.WriteByteSeq(guid[4]);
data.WriteByteSeq(guid[3]);
@@ -2649,11 +2650,10 @@ bool Creature::SetHover(bool enable)
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[6]);
- SendMessageToSet(&data, false);
}
else
{
- WorldPacket data(SMSG_SPLINE_MOVE_UNSET_HOVER, 9);
+ data.Initialize(SMSG_SPLINE_MOVE_UNSET_HOVER, 9);
data.WriteBit(guid[6]);
data.WriteBit(guid[7]);
data.WriteBit(guid[4]);
@@ -2662,7 +2662,7 @@ bool Creature::SetHover(bool enable)
data.WriteBit(guid[1]);
data.WriteBit(guid[5]);
data.WriteBit(guid[2]);
- data.FlushBits();
+
data.WriteByteSeq(guid[4]);
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[3]);
@@ -2671,8 +2671,8 @@ bool Creature::SetHover(bool enable)
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[6]);
data.WriteByteSeq(guid[1]);
- SendMessageToSet(&data, false);
}
+ SendMessageToSet(&data, false);
return true;
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 65050753bb2..459cd030b40 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -26087,9 +26087,53 @@ void Player::SendMovementSetCanTransitionBetweenSwimAndFly(bool apply)
void Player::SendMovementSetHover(bool apply)
{
- WorldPacket data(apply ? SMSG_MOVE_SET_HOVER : SMSG_MOVE_UNSET_HOVER, 12);
- data.append(GetPackGUID());
- data << uint32(0); //! movement counter
+ ObjectGuid guid = GetGUID();
+ WorldPacket data;
+ if (apply)
+ {
+ data.Initialize(SMSG_MOVE_SET_HOVER, 12);
+ data.WriteBit(guid[1]);
+ data.WriteBit(guid[4]);
+ data.WriteBit(guid[2]);
+ data.WriteBit(guid[3]);
+ data.WriteBit(guid[0]);
+ data.WriteBit(guid[5]);
+ data.WriteBit(guid[6]);
+ data.WriteBit(guid[7]);
+
+ data.WriteByteSeq(guid[5]);
+ data.WriteByteSeq(guid[4]);
+ data.WriteByteSeq(guid[1]);
+ data.WriteByteSeq(guid[2]);
+ data.WriteByteSeq(guid[3]);
+ data.WriteByteSeq(guid[6]);
+ data.WriteByteSeq(guid[0]);
+ data.WriteByteSeq(guid[7]);
+ data << uint32(0); // movement counter
+ }
+ else
+ {
+ data.Initialize(SMSG_MOVE_UNSET_HOVER, 12);
+ data.WriteBit(guid[4]);
+ data.WriteBit(guid[6]);
+ data.WriteBit(guid[3]);
+ data.WriteBit(guid[1]);
+ data.WriteBit(guid[2]);
+ data.WriteBit(guid[7]);
+ data.WriteBit(guid[5]);
+ data.WriteBit(guid[0]);
+
+ data.WriteByteSeq(guid[4]);
+ data.WriteByteSeq(guid[5]);
+ data.WriteByteSeq(guid[3]);
+ data.WriteByteSeq(guid[6]);
+ data.WriteByteSeq(guid[7]);
+ data.WriteByteSeq(guid[1]);
+ data.WriteByteSeq(guid[2]);
+ data.WriteByteSeq(guid[0]);
+ data << uint32(0); // movement counter
+ }
+
SendDirectMessage(&data);
}
@@ -26112,9 +26156,7 @@ void Player::SendMovementSetWaterWalking(bool apply)
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[2]);
-
data << uint32(0); //! movement counter
-
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[4]);
@@ -26141,7 +26183,6 @@ void Player::SendMovementSetWaterWalking(bool apply)
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[2]);
-
data << uint32(0); //! movement counter
}
SendDirectMessage(&data);
@@ -26167,9 +26208,7 @@ void Player::SendMovementSetFeatherFall(bool apply)
data.WriteByteSeq(guid[5]);
data.WriteByteSeq(guid[7]);
data.WriteByteSeq(guid[2]);
-
data << uint32(0); //! movement counter
-
data.WriteByteSeq(guid[0]);
data.WriteByteSeq(guid[3]);
data.WriteByteSeq(guid[4]);
diff --git a/src/server/game/Handlers/SpellHandler.cpp b/src/server/game/Handlers/SpellHandler.cpp
index 9bfc5ffa87e..33824fa0b49 100755
--- a/src/server/game/Handlers/SpellHandler.cpp
+++ b/src/server/game/Handlers/SpellHandler.cpp
@@ -552,8 +552,9 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket)
return;
uint8 slotId;
-
+ uint64 guid;
recvPacket >> slotId;
+ recvPacket >> guid;
++slotId;
if (slotId >= MAX_TOTEM_SLOT)
@@ -563,8 +564,7 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket)
return;
Creature* totem = GetPlayer()->GetMap()->GetCreature(_player->m_SummonSlot[slotId]);
-
- if (totem && totem->isTotem())
+ if (totem && totem->isTotem() && totem->GetGUID() == guid)
totem->ToTotem()->UnSummon();
}
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 5a2ea0f5746..a69b4cc91c3 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -220,12 +220,12 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(CMSG_GET_MIRRORIMAGE_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMirrorImageDataRequest );
DEFINE_OPCODE_HANDLER(CMSG_GMRESPONSE_RESOLVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolve );
DEFINE_OPCODE_HANDLER(CMSG_GMSURVEY_SUBMIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmit );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteOpcode );
DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_GETTICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode);
- DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_UPDATETEXT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode );
- DEFINE_OPCODE_HANDLER(CMSG_GM_REPORT_LAG, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleReportLag );
+ DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode);
+ DEFINE_OPCODE_HANDLER(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateOpcode );
+ DEFINE_OPCODE_HANDLER(CMSG_GM_REPORT_LAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportLag );
DEFINE_OPCODE_HANDLER(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode );
DEFINE_OPCODE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode );
DEFINE_OPCODE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel );
@@ -526,7 +526,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp );
DEFINE_OPCODE_HANDLER(CMSG_TIME_SYNC_RESP_FAILED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
- DEFINE_OPCODE_HANDLER(CMSG_TOTEM_DESTROYED, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed );
+ DEFINE_OPCODE_HANDLER(CMSG_TOTEM_DESTROYED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed );
DEFINE_OPCODE_HANDLER(CMSG_TRAINER_BUY_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode );
DEFINE_OPCODE_HANDLER(CMSG_TRAINER_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode );
DEFINE_OPCODE_HANDLER(CMSG_TRANSMOGRIFY_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTransmogrifyItems );
@@ -1000,7 +1000,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_COMPOUND_STATE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1011,7 +1011,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_COLLISION_HEIGHT, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
DEFINE_OPCODE_HANDLER(SMSG_MOVE_UPDATE_KNOCK_BACK, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
@@ -1677,7 +1677,6 @@ void OpcodeTable::Initialize()
//DEFINE_OPCODE_HANDLER(SMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SERVER_BUCK_DATA_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SETUP_RESEARCH_HISTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SET_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SHOW_MAILBOX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 379ea2542ca..006ef8fa133 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1243,7 +1243,6 @@ enum Opcodes
SMSG_SERVER_INFO_RESPONSE = 0x74B5,
SMSG_SERVER_MESSAGE = 0x6C04,
SMSG_SERVER_PERF = 0x74B6,
- SMSG_SETUP_RESEARCH_HISTORY = 0x0000,
SMSG_SET_AI_ANIM_KIT = 0x0000,
SMSG_SET_DF_FAST_LAUNCH_RESULT = 0x35B6,
SMSG_SET_FACTION_ATWAR = 0x4216,
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 81f1bbe7198..27abe8ebc6e 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5845,6 +5845,7 @@ void Spell::EffectPlayMusic(SpellEffIndex effIndex)
WorldPacket data(SMSG_PLAY_MUSIC, 4);
data << uint32(soundid);
+ data << uint64(unitTarget->GetGUID());
unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
}
diff --git a/src/server/game/Tickets/TicketMgr.cpp b/src/server/game/Tickets/TicketMgr.cpp
index 334ed676660..ffcb65bb14b 100644
--- a/src/server/game/Tickets/TicketMgr.cpp
+++ b/src/server/game/Tickets/TicketMgr.cpp
@@ -131,6 +131,11 @@ void GmTicket::WritePacket(WorldPacket& data) const
data << uint8(std::min(_escalatedStatus, TICKET_IN_ESCALATION_QUEUE)); // escalated data
data << uint8(_viewed ? GMTICKET_OPENEDBYGM_STATUS_OPENED : GMTICKET_OPENEDBYGM_STATUS_NOT_OPENED); // whether or not it has been viewed
+
+ // TODO: implement these
+ std::string waitTimeOverrideMessage = "";
+ data << waitTimeOverrideMessage;
+ data << uint32(0); // waitTimeOverrideMinutes
}
void GmTicket::SendResponse(WorldSession* session) const