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-rw-r--r--sql/updates/1160_world.sql141
-rw-r--r--sql/updates/CMakeLists.txt4
-rw-r--r--sql/world.sql43
-rw-r--r--src/game/Chat.cpp1
-rw-r--r--src/game/Chat.h1
-rw-r--r--src/game/Level3.cpp8
-rw-r--r--src/game/Map.h5
-rw-r--r--src/game/MapManager.cpp14
-rw-r--r--src/game/MiscHandler.cpp56
-rw-r--r--src/game/ObjectMgr.cpp164
-rw-r--r--src/game/ObjectMgr.h22
-rw-r--r--src/game/Player.cpp64
-rw-r--r--src/game/Player.h15
-rw-r--r--src/game/Spell.cpp6
-rw-r--r--src/game/World.cpp5
-rw-r--r--src/shared/Database/SQLStorage.cpp4
16 files changed, 404 insertions, 149 deletions
diff --git a/sql/updates/1160_world.sql b/sql/updates/1160_world.sql
new file mode 100644
index 00000000000..bf959443065
--- /dev/null
+++ b/sql/updates/1160_world.sql
@@ -0,0 +1,141 @@
+DROP TABLE IF EXISTS `access_requirement`;
+CREATE TABLE `access_requirement` (
+ `id` bigint(20) unsigned NOT NULL COMMENT 'Identifier',
+ `level_min` tinyint(3) unsigned NOT NULL default '0',
+ `level_max` tinyint(3) unsigned NOT NULL default '0',
+ `item` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `item2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `heroic_key` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `heroic_key2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `quest_failed_text` TEXT NULL DEFAULT NULL,
+ `heroic_quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `heroic_quest_failed_text` TEXT NULL DEFAULT NULL,
+ `comment` TEXT NULL DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
+
+
+ALTER TABLE `instance_template`
+ DROP COLUMN `levelMin`,
+ DROP COLUMN `levelMax`,
+ ADD COLUMN `access_id` bigint(20) unsigned NOT NULL DEFAULT '0' AFTER `reset_delay`;
+
+ALTER TABLE `areatrigger_teleport`
+ DROP COLUMN `required_level`,
+ DROP COLUMN `required_item`,
+ DROP COLUMN `required_item2`,
+ DROP COLUMN `heroic_key`,
+ DROP COLUMN `heroic_key2`,
+ DROP COLUMN `heroic_required_quest_done`,
+ DROP COLUMN `heroic_required_failed_quest_text`,
+ DROP COLUMN `required_quest_done`,
+ DROP COLUMN `required_failed_text`,
+ ADD COLUMN `access_id` bigint(20) unsigned NOT NULL DEFAULT '0' AFTER `name`;
+
+INSERT INTO `access_requirement` VALUES
+('1','10','0','0','0','0','0','0',NULL,'0',NULL,'instance Shadowfang Keep (33)'),
+('2','15','0','0','0','0','0','0',NULL,'0',NULL,'instance The Stockade (34)'),
+('3','10','0','0','0','0','0','0',NULL,'0',NULL,'instance The Deadmines (36)'),
+('4','10','0','0','0','0','0','0',NULL,'0',NULL,'instance Wailing Caverns (43)'),
+('5','15','0','0','0','0','0','0',NULL,'0',NULL,'instance Razorfen Kraul (47)'),
+('6','10','0','0','0','0','0','0',NULL,'0',NULL,'instance Blackfathom Deeps (48)'),
+('7','30','0','0','0','0','0','0',NULL,'0',NULL,'instance Uldaman (70)'),
+('8','15','0','0','0','0','0','0',NULL,'0',NULL,'instance Gnomeregan (90)'),
+('9','35','0','0','0','0','0','0',NULL,'0',NULL,'instance Sunken Temple (109)'),
+('10','25','0','0','0','0','0','0',NULL,'0',NULL,'instance Razorfen Downs (129)'),
+('11','20','0','0','0','0','0','0',NULL,'0',NULL,'instance Scarlet Monastery (189)'),
+('12','35','0','0','0','0','0','0',NULL,'0',NULL,'instance Zul\'Farrak (209)'),
+('13','45','0','0','0','0','0','0',NULL,'0',NULL,'instance Blackrock Spire (229)'),
+('14','40','0','0','0','0','0','0',NULL,'0',NULL,'instance Blackrock Depths (230)'),
+('15','55','0','16309','0','0','0','0',NULL,'0',NULL,'instance Onyxia\'s Lair (249)'),
+('16','66','0','0','0','30635','0','10285','You can\'t enter Black Morass until you rescue Thrall from Durnholde Keep.','0',NULL,'instance The Black Morass (269)'),
+('17','45','0','13704','0','0','0','0',NULL,'0',NULL,'instance Scholomance (289)'),
+('18','50','0','0','0','0','0','0',NULL,'0',NULL,'instance Zul\'Gurub (309)'),
+('19','45','0','0','0','0','0','0',NULL,'0',NULL,'instance Stratholme (329)'),
+('20','30','0','0','0','0','0','0',NULL,'0',NULL,'instance Maraudon (349)'),
+('21','8','0','0','0','0','0','0',NULL,'0',NULL,'instance Ragefire Chasm (389)'),
+('22','50','0','0','0','0','0','7487',NULL,'0',NULL,'instance Molten Core (409)'),
+('23','45','0','0','0','0','0','0',NULL,'0',NULL,'instance Dire Maul (429)'),
+('24','60','0','0','0','0','0','7761',NULL,'0',NULL,'instance Blackwing Lair (469)'),
+('25','60','0','0','0','0','0','0',NULL,'0',NULL,'instance Ruins of Ahn\'Qiraj (509)'),
+('26','60','0','0','0','0','0','0',NULL,'0',NULL,'instance Temple of Ahn\'Qiraj (531)'),
+('27','68','0','0'/*'24490'*/,'0','0','0','0',NULL,'0',NULL,'instance Karazhan (532)'),
+('28','60','0','0','0','0','0','0',NULL,'0',NULL,'instance Naxxramas (533)'),
+('29','70','0','0','0','0','0','10445',NULL,'0',NULL,'instance Hyjal Summit (534)'),
+('30','55','0','0'/*'28395'*/,'0','30637','30622','0',NULL,'0',NULL,'instance The Shattered Halls (540)'),
+('31','55','0','0','0','30637','30622','0',NULL,'0',NULL,'instance The Blood Furnace (542)'),
+('32','55','0','0','0','30637','30622','0',NULL,'0',NULL,'instance Hellfire Ramparts (543)'),
+('33','65','0','0','0','0','0','0',NULL,'0',NULL,'instance Magtheridon\'s Lair (544)'),
+('34','55','0','0','0','30623','0','0',NULL,'0',NULL,'instance The Steamvault (545)'),
+('35','55','0','0','0','30623','0','0',NULL,'0',NULL,'instance The Underbog (546)'),
+('36','55','0','0','0','30623','0','0',NULL,'0',NULL,'instance The Slave Pens (547)'),
+('37','70','0','0','0','0','0','0'/*'10901'*/,NULL,'0',NULL,'instance Serpentshrine Cavern (548)'),
+('38','70','0','0'/*'31704'*/,'0','0','0','0',NULL,'0',NULL,'instance The Eye (550)'),
+('39','68','0','0'/*'31084'*/,'0','30634','0','0',NULL,'0',NULL,'instance The Arcatraz (552)'),
+('40','68','0','0','0','30634','0','0',NULL,'0',NULL,'instance The Botanica (553)'),
+('41','68','0','0','0','30634','0','0',NULL,'0',NULL,'instance The Mechanar (554)'),
+('42','65','0','27991','0','30633','0','0',NULL,'0',NULL,'instance Shadow Labyrinth (555)'),
+('43','55','0','0','0','30633','0','0',NULL,'0',NULL,'instance Sethekk Halls (556)'),
+('44','55','0','0','0','30633','0','0',NULL,'0',NULL,'instance Mana-Tombs (557)'),
+('45','55','0','0','0','30633','0','0',NULL,'0',NULL,'instance Auchenai Crypts (558)'),
+('46','66','0','0','0','30635','0','0',NULL,'0',NULL,'instance Old Hillsbrad Foothills (560)'),
+('47','70','0','32649','0','0','0','0',NULL,'0',NULL,'instance Black Temple (564)'),
+('48','65','0','0','0','0','0','0',NULL,'0',NULL,'instance Gruul\'s Lair (565)'),
+('49','70','0','0','0','0','0','0',NULL,'0',NULL,'instance Zul\'Aman (568)'),
+('50','70','0','0','0','0','0','0',NULL,'0',NULL,'instance Sunwell Plateau (580)'),
+('51','70','0','0','0','0','0','0',NULL,'11492','Heroic Difficulty requires completion of the "Hard to Kill" quest.','instance Magisters\' Terrace (585)'),
+('52','58','0','0','0','0','0','0',NULL,'0',NULL,'Dark Portal');
+
+UPDATE `instance_template` SET `access_id` = '1' WHERE `map` = '33';
+UPDATE `instance_template` SET `access_id` = '2' WHERE `map` = '34';
+UPDATE `instance_template` SET `access_id` = '3' WHERE `map` = '36';
+UPDATE `instance_template` SET `access_id` = '4' WHERE `map` = '43';
+UPDATE `instance_template` SET `access_id` = '5' WHERE `map` = '47';
+UPDATE `instance_template` SET `access_id` = '6' WHERE `map` = '48';
+UPDATE `instance_template` SET `access_id` = '7' WHERE `map` = '70';
+UPDATE `instance_template` SET `access_id` = '8' WHERE `map` = '90';
+UPDATE `instance_template` SET `access_id` = '9' WHERE `map` = '109';
+UPDATE `instance_template` SET `access_id` = '10' WHERE `map` = '129';
+UPDATE `instance_template` SET `access_id` = '11' WHERE `map` = '189';
+UPDATE `instance_template` SET `access_id` = '12' WHERE `map` = '209';
+UPDATE `instance_template` SET `access_id` = '13' WHERE `map` = '229';
+UPDATE `instance_template` SET `access_id` = '14' WHERE `map` = '230';
+UPDATE `instance_template` SET `access_id` = '15' WHERE `map` = '249';
+UPDATE `instance_template` SET `access_id` = '16' WHERE `map` = '269';
+UPDATE `instance_template` SET `access_id` = '17' WHERE `map` = '289';
+UPDATE `instance_template` SET `access_id` = '18' WHERE `map` = '309';
+UPDATE `instance_template` SET `access_id` = '19' WHERE `map` = '329';
+UPDATE `instance_template` SET `access_id` = '20' WHERE `map` = '349';
+UPDATE `instance_template` SET `access_id` = '21' WHERE `map` = '389';
+UPDATE `instance_template` SET `access_id` = '22' WHERE `map` = '409';
+UPDATE `instance_template` SET `access_id` = '23' WHERE `map` = '429';
+UPDATE `instance_template` SET `access_id` = '24' WHERE `map` = '469';
+UPDATE `instance_template` SET `access_id` = '25' WHERE `map` = '509';
+UPDATE `instance_template` SET `access_id` = '26' WHERE `map` = '531';
+UPDATE `instance_template` SET `access_id` = '27' WHERE `map` = '532';
+UPDATE `instance_template` SET `access_id` = '28' WHERE `map` = '533';
+UPDATE `instance_template` SET `access_id` = '29' WHERE `map` = '534';
+UPDATE `instance_template` SET `access_id` = '30' WHERE `map` = '540';
+UPDATE `instance_template` SET `access_id` = '31' WHERE `map` = '542';
+UPDATE `instance_template` SET `access_id` = '32' WHERE `map` = '543';
+UPDATE `instance_template` SET `access_id` = '33' WHERE `map` = '544';
+UPDATE `instance_template` SET `access_id` = '34' WHERE `map` = '545';
+UPDATE `instance_template` SET `access_id` = '35' WHERE `map` = '546';
+UPDATE `instance_template` SET `access_id` = '36' WHERE `map` = '547';
+UPDATE `instance_template` SET `access_id` = '37' WHERE `map` = '548';
+UPDATE `instance_template` SET `access_id` = '38' WHERE `map` = '550';
+UPDATE `instance_template` SET `access_id` = '39' WHERE `map` = '552';
+UPDATE `instance_template` SET `access_id` = '40' WHERE `map` = '553';
+UPDATE `instance_template` SET `access_id` = '41' WHERE `map` = '554';
+UPDATE `instance_template` SET `access_id` = '42' WHERE `map` = '555';
+UPDATE `instance_template` SET `access_id` = '43' WHERE `map` = '556';
+UPDATE `instance_template` SET `access_id` = '44' WHERE `map` = '557';
+UPDATE `instance_template` SET `access_id` = '45' WHERE `map` = '558';
+UPDATE `instance_template` SET `access_id` = '46' WHERE `map` = '560';
+UPDATE `instance_template` SET `access_id` = '47' WHERE `map` = '564';
+UPDATE `instance_template` SET `access_id` = '48' WHERE `map` = '565';
+UPDATE `instance_template` SET `access_id` = '49' WHERE `map` = '568';
+UPDATE `instance_template` SET `access_id` = '50' WHERE `map` = '580';
+UPDATE `instance_template` SET `access_id` = '51' WHERE `map` = '585';
+UPDATE `areatrigger_teleport` SET `access_id` = '52' WHERE `id` IN ('4352','4354');
diff --git a/sql/updates/CMakeLists.txt b/sql/updates/CMakeLists.txt
index 28d1f895e68..c21a645c696 100644
--- a/sql/updates/CMakeLists.txt
+++ b/sql/updates/CMakeLists.txt
@@ -168,4 +168,8 @@ INSTALL(FILES
1069_world_scripts.sql
1073_world_scripts.sql
1074_world_scripts.sql
+1138_world.sql
+1142_world.sql
+1159_world.sql
+1160_world.sql
DESTINATION share/trinity/sql/updates)
diff --git a/sql/world.sql b/sql/world.sql
index af7d9785ca8..27f45c8defa 100644
--- a/sql/world.sql
+++ b/sql/world.sql
@@ -82,14 +82,8 @@ UNLOCK TABLES;
DROP TABLE IF EXISTS `areatrigger_teleport`;
CREATE TABLE `areatrigger_teleport` (
`id` mediumint(8) unsigned NOT NULL default '0' COMMENT 'Identifier',
- `name` text,
- `required_level` tinyint(3) unsigned NOT NULL default '0',
- `required_item` mediumint(8) unsigned NOT NULL default '0',
- `required_item2` mediumint(8) unsigned NOT NULL default '0',
- `heroic_key` mediumint(8) unsigned NOT NULL default '0',
- `heroic_key2` mediumint(8) unsigned NOT NULL default '0',
- `required_quest_done` int(11) unsigned NOT NULL default '0',
- `required_failed_text` text,
+ `name` text,
+ `access_id` bigint(20) unsigned NOT NULL DEFAULT '0',
`target_map` smallint(5) unsigned NOT NULL default '0',
`target_position_x` float NOT NULL default '0',
`target_position_y` float NOT NULL default '0',
@@ -109,6 +103,36 @@ LOCK TABLES `areatrigger_teleport` WRITE;
UNLOCK TABLES;
--
+-- Table structure for table `access_requirement`
+--
+
+DROP TABLE IF EXISTS `access_requirement`;
+CREATE TABLE `access_requirement` (
+ `id` bigint(20) unsigned NOT NULL COMMENT 'Identifier',
+ `level_min` tinyint(3) unsigned NOT NULL default '0',
+ `level_max` tinyint(3) unsigned NOT NULL default '0',
+ `item` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `item2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `heroic_key` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `heroic_key2` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `quest_failed_text` TEXT NULL DEFAULT NULL,
+ `heroic_quest_done` MEDIUMINT(8) UNSIGNED NOT NULL DEFAULT '0',
+ `heroic_quest_failed_text` TEXT NULL DEFAULT NULL,
+ `comment` TEXT NULL DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=DYNAMIC COMMENT='Access Requirements';
+
+--
+-- Dumping data for table `access_requirement`
+--
+
+LOCK TABLES `access_requirement` WRITE;
+/*!40000 ALTER TABLE `access_requirement` DISABLE KEYS */;
+/*!40000 ALTER TABLE `access_requirement` ENABLE KEYS */;
+UNLOCK TABLES;
+
+--
-- Table structure for table `battleground_template`
--
@@ -1369,10 +1393,9 @@ DROP TABLE IF EXISTS `instance_template`;
CREATE TABLE `instance_template` (
`map` smallint(5) unsigned NOT NULL,
`parent` int(10) unsigned NOT NULL,
- `levelMin` tinyint(3) unsigned NOT NULL default '0',
- `levelMax` tinyint(3) unsigned NOT NULL default '0',
`maxPlayers` tinyint(3) unsigned NOT NULL default '0',
`reset_delay` int(10) unsigned NOT NULL default '0',
+ `access_id` bigint(20) unsigned NOT NULL DEFAULT '0',
`startLocX` float default NULL,
`startLocY` float default NULL,
`startLocZ` float default NULL,
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index f64877095ed..e45266ad531 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -247,6 +247,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "areatrigger_tavern", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTavernCommand, "", NULL },
{ "areatrigger_teleport", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAreaTriggerTeleportCommand, "", NULL },
+ { "access_requirement", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadAccessRequirementCommand, "", NULL },
{ "areatrigger_involvedrelation",SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadQuestAreaTriggersCommand, "", NULL },
{ "event_scripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadEventScriptsCommand, "", NULL },
{ "command", SEC_ADMINISTRATOR, true, &ChatHandler::HandleReloadCommandCommand, "", NULL },
diff --git a/src/game/Chat.h b/src/game/Chat.h
index e6474968606..c35354b810f 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -222,6 +222,7 @@ class ChatHandler
bool HandleReloadWpScriptsCommand(const char* args);
bool HandleReloadAreaTriggerTavernCommand(const char* args);
bool HandleReloadAreaTriggerTeleportCommand(const char* args);
+ bool HandleReloadAccessRequirementCommand(const char* args);
bool HandleReloadEventScriptsCommand(const char* args);
bool HandleReloadCommandCommand(const char* args);
bool HandleReloadCreatureQuestRelationsCommand(const char* args);
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp
index 0dd5c7a176d..6c3ec1a9806 100644
--- a/src/game/Level3.cpp
+++ b/src/game/Level3.cpp
@@ -572,6 +572,14 @@ bool ChatHandler::HandleReloadAreaTriggerTeleportCommand(const char*)
return true;
}
+bool ChatHandler::HandleReloadAccessRequirementCommand(const char*)
+{
+ sLog.outString( "Re-Loading Access Requirement definitions..." );
+ objmgr.LoadAccessRequirements();
+ SendGlobalGMSysMessage("DB table `access_requirement` reloaded.");
+ return true;
+ }
+
bool ChatHandler::HandleReloadCommandCommand(const char*)
{
load_command_table = true;
diff --git a/src/game/Map.h b/src/game/Map.h
index d7b3747fb34..23ae08d1167 100644
--- a/src/game/Map.h
+++ b/src/game/Map.h
@@ -98,11 +98,10 @@ struct CreatureMover
struct InstanceTemplate
{
uint32 map;
- uint32 parent;
- uint32 levelMin;
- uint32 levelMax;
+ uint32 parent;
uint32 maxPlayers;
uint32 reset_delay;
+ uint32 access_id;
float startLocX;
float startLocY;
float startLocZ;
diff --git a/src/game/MapManager.cpp b/src/game/MapManager.cpp
index 4b736f83b2e..6a8cd130691 100644
--- a/src/game/MapManager.cpp
+++ b/src/game/MapManager.cpp
@@ -209,14 +209,12 @@ bool MapManager::CanPlayerEnter(uint32 mapid, Player* player)
}
}
- // TODO: move this to a map dependent location
- /*if(i_data && i_data->IsEncounterInProgress())
- {
- sLog.outDebug("MAP: Player '%s' can't enter instance '%s' while an encounter is in progress.", player->GetName(), GetMapName());
- player->SendTransferAborted(GetId(), TRANSFER_ABORT_ZONE_IN_COMBAT);
- return(false);
- }*/
- return true;
+ // Requirements
+ InstanceTemplate const* instance = objmgr.GetInstanceTemplate(mapid);
+ if(!instance)
+ return false;
+
+ return player->Satisfy(objmgr.GetAccessRequirement(instance->access_id), mapid, true);
}
else
return true;
diff --git a/src/game/MiscHandler.cpp b/src/game/MiscHandler.cpp
index 35c8519de01..6d0c94fa0ef 100644
--- a/src/game/MiscHandler.cpp
+++ b/src/game/MiscHandler.cpp
@@ -854,60 +854,8 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
if(!at)
return;
- if(!GetPlayer()->isGameMaster())
- {
- uint32 missingLevel = 0;
- if(GetPlayer()->getLevel() < at->requiredLevel && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
- missingLevel = at->requiredLevel;
-
- // must have one or the other, report the first one that's missing
- uint32 missingItem = 0;
- if(at->requiredItem)
- {
- if(!GetPlayer()->HasItemCount(at->requiredItem, 1) &&
- (!at->requiredItem2 || !GetPlayer()->HasItemCount(at->requiredItem2, 1)))
- missingItem = at->requiredItem;
- }
- else if(at->requiredItem2 && !GetPlayer()->HasItemCount(at->requiredItem2, 1))
- missingItem = at->requiredItem2;
-
- uint32 missingKey = 0;
- uint32 missingHeroicQuest = 0;
- if(GetPlayer()->GetDifficulty() == DIFFICULTY_HEROIC)
- {
- if(at->heroicKey)
- {
- if(!GetPlayer()->HasItemCount(at->heroicKey, 1) &&
- (!at->heroicKey2 || !GetPlayer()->HasItemCount(at->heroicKey2, 1)))
- missingKey = at->heroicKey;
- }
- else if(at->heroicKey2 && !GetPlayer()->HasItemCount(at->heroicKey2, 1))
- missingKey = at->heroicKey2;
-
- if(at->heroicQuest && !GetPlayer()->GetQuestRewardStatus(at->heroicQuest))
- missingHeroicQuest = at->heroicQuest;
- }
-
- uint32 missingQuest = 0;
- if(at->requiredQuest && !GetPlayer()->GetQuestRewardStatus(at->requiredQuest))
- missingQuest = at->requiredQuest;
-
- if(missingLevel || missingItem || missingKey || missingQuest || missingHeroicQuest)
- {
- // TODO: all this is probably wrong
- if(missingItem)
- SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), at->requiredLevel, objmgr.GetItemPrototype(missingItem)->Name1);
- else if(missingKey)
- GetPlayer()->SendTransferAborted(at->target_mapId, TRANSFER_ABORT_DIFFICULTY2);
- else if(missingHeroicQuest)
- SendAreaTriggerMessage(at->heroicQuestFailedText.c_str());
- else if(missingQuest)
- SendAreaTriggerMessage(at->requiredFailedText.c_str());
- else if(missingLevel)
- SendAreaTriggerMessage(GetTrinityString(LANG_LEVEL_MINREQUIRED), missingLevel);
- return;
- }
- }
+ if(!GetPlayer()->Satisfy(objmgr.GetAccessRequirement(at->access_id), at->target_mapId, true))
+ return;
GetPlayer()->TeleportTo(at->target_mapId,at->target_X,at->target_Y,at->target_Z,at->target_Orientation,TELE_TO_NOT_LEAVE_TRANSPORT);
}
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 55af142a094..eef767b263e 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -5112,8 +5112,8 @@ void ObjectMgr::LoadAreaTriggerTeleports()
uint32 count = 0;
- // 0 1 2 3 4 5 6 7 8 9 10 11 12 13
- QueryResult *result = WorldDatabase.Query("SELECT id, required_level, required_item, required_item2, heroic_key, heroic_key2, heroic_required_quest_done, heroic_required_failed_quest_text, required_quest_done, required_failed_text, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
+ // 0 1 2 3 4 5 6
+ QueryResult *result = WorldDatabase.Query("SELECT id, access_id, target_map, target_position_x, target_position_y, target_position_z, target_orientation FROM areatrigger_teleport");
if( !result )
{
@@ -5140,20 +5140,12 @@ void ObjectMgr::LoadAreaTriggerTeleports()
AreaTrigger at;
- at.requiredLevel = fields[1].GetUInt8();
- at.requiredItem = fields[2].GetUInt32();
- at.requiredItem2 = fields[3].GetUInt32();
- at.heroicKey = fields[4].GetUInt32();
- at.heroicKey2 = fields[5].GetUInt32();
- at.heroicQuest = fields[6].GetUInt32();
- at.heroicQuestFailedText = fields[7].GetCppString();
- at.requiredQuest = fields[8].GetUInt32();
- at.requiredFailedText = fields[9].GetCppString();
- at.target_mapId = fields[10].GetUInt32();
- at.target_X = fields[11].GetFloat();
- at.target_Y = fields[12].GetFloat();
- at.target_Z = fields[13].GetFloat();
- at.target_Orientation = fields[14].GetFloat();
+ at.access_id = fields[1].GetUInt32();
+ at.target_mapId = fields[2].GetUInt32();
+ at.target_X = fields[3].GetFloat();
+ at.target_Y = fields[4].GetFloat();
+ at.target_Z = fields[5].GetFloat();
+ at.target_Orientation = fields[6].GetFloat();
AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(Trigger_ID);
if(!atEntry)
@@ -5161,85 +5153,141 @@ void ObjectMgr::LoadAreaTriggerTeleports()
sLog.outErrorDb("Area trigger (ID:%u) does not exist in `AreaTrigger.dbc`.",Trigger_ID);
continue;
}
+
+ MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId);
+ if(!mapEntry)
+ {
+ sLog.outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.",Trigger_ID,at.target_mapId);
+ continue;
+ }
- if(at.requiredItem)
+ if(at.target_X==0 && at.target_Y==0 && at.target_Z==0)
{
- ItemPrototype const *pProto = GetItemPrototype(at.requiredItem);
- if(!pProto)
- {
- sLog.outError("Key item %u does not exist for trigger %u, removing key requirement.", at.requiredItem, Trigger_ID);
- at.requiredItem = 0;
- }
+ sLog.outErrorDb("Area trigger (ID:%u) target coordinates not provided.",Trigger_ID);
+ continue;
}
- if(at.requiredItem2)
+
+ mAreaTriggers[Trigger_ID] = at;
+
+ } while( result->NextRow() );
+
+ delete result;
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %u area trigger teleport definitions", count );
+}
+
+void ObjectMgr::LoadAccessRequirements()
+{
+ mAccessRequirements.clear(); // need for reload case
+
+ uint32 count = 0;
+
+ // 0 1 2 3 4 5 6 7 8 9 10
+ QueryResult *result = WorldDatabase.Query("SELECT id, level_min, level_max, item, item2, heroic_key, heroic_key2, quest_done, quest_failed_text, heroic_quest_done, heroic_quest_failed_text FROM access_requirement");
+ if( !result )
+ {
+
+ barGoLink bar( 1 );
+
+ bar.step();
+
+ sLog.outString();
+ sLog.outString( ">> Loaded %u access requirement definitions", count );
+ return;
+ }
+
+ barGoLink bar( result->GetRowCount() );
+
+ do
+ {
+ Field *fields = result->Fetch();
+
+ bar.step();
+
+ ++count;
+
+ uint32 requiremt_ID = fields[0].GetUInt32();
+
+ AccessRequirement ar;
+
+ ar.levelMin = fields[1].GetUInt8();
+ ar.levelMax = fields[2].GetUInt32();
+ ar.item = fields[3].GetUInt32();
+ ar.item2 = fields[4].GetUInt32();
+ ar.heroicKey = fields[5].GetUInt32();
+ ar.heroicKey2 = fields[6].GetUInt32();
+ ar.quest = fields[7].GetUInt32();
+ ar.questFailedText = fields[8].GetCppString();
+ ar.heroicQuest = fields[9].GetUInt32();
+ ar.heroicQuestFailedText = fields[10].GetCppString();
+
+ if(ar.item)
{
- ItemPrototype const *pProto = GetItemPrototype(at.requiredItem2);
+ ItemPrototype const *pProto = GetItemPrototype(ar.item);
if(!pProto)
{
- sLog.outError("Second item %u not exist for trigger %u, remove key requirement.", at.requiredItem2, Trigger_ID);
- at.requiredItem2 = 0;
+ sLog.outError("Key item %u does not exist for requirement %u, removing key requirement.", ar.item, requiremt_ID);
+ ar.item = 0;
}
}
- if(at.heroicKey)
+ if(ar.item2)
{
- ItemPrototype const *pProto = GetItemPrototype(at.heroicKey);
+ ItemPrototype const *pProto = GetItemPrototype(ar.item2);
if(!pProto)
{
- sLog.outError("Heroic key item %u not exist for trigger %u, remove key requirement.", at.heroicKey, Trigger_ID);
- at.heroicKey = 0;
+ sLog.outError("Second item %u does not exist for requirement %u, removing key requirement.", ar.item2, requiremt_ID);
+ ar.item2 = 0;
}
}
- if(at.heroicKey2)
+ if(ar.heroicKey)
{
- ItemPrototype const *pProto = GetItemPrototype(at.heroicKey2);
+ ItemPrototype const *pProto = GetItemPrototype(ar.heroicKey);
if(!pProto)
{
- sLog.outError("Heroic second key item %u not exist for trigger %u, remove key requirement.", at.heroicKey2, Trigger_ID);
- at.heroicKey2 = 0;
+ sLog.outError("Heroic key %u not exist for trigger %u, remove key requirement.", ar.heroicKey, requiremt_ID);
+ ar.heroicKey = 0;
}
}
- if(at.heroicQuest)
+ if(ar.heroicKey2)
{
- if(!mQuestTemplates[at.heroicQuest])
+ ItemPrototype const *pProto = GetItemPrototype(ar.heroicKey2);
+ if(!pProto)
{
- sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",at.heroicQuest,Trigger_ID);
- at.heroicQuest = 0;
+ sLog.outError("Second heroic key %u not exist for trigger %u, remove key requirement.", ar.heroicKey2, requiremt_ID);
+ ar.heroicKey2 = 0;
}
}
- if(at.requiredQuest)
+ if(ar.heroicQuest)
+ {
+ if(!mQuestTemplates[ar.heroicQuest])
+ {
+ sLog.outErrorDb("Required Heroic Quest %u not exist for trigger %u, remove heroic quest done requirement.",ar.heroicQuest,requiremt_ID);
+ ar.heroicQuest = 0;
+ }
+ }
+
+ if(ar.quest)
{
- if(!mQuestTemplates[at.requiredQuest])
+ if(!mQuestTemplates[ar.quest])
{
- sLog.outErrorDb("Required Quest %u not exist for trigger %u, remove quest done requirement.",at.requiredQuest,Trigger_ID);
- at.requiredQuest = 0;
+ sLog.outErrorDb("Required Quest %u not exist for trigger %u, remove quest done requirement.",ar.quest,requiremt_ID);
+ ar.quest = 0;
}
}
- MapEntry const* mapEntry = sMapStore.LookupEntry(at.target_mapId);
- if(!mapEntry)
- {
- sLog.outErrorDb("Area trigger (ID:%u) target map (ID: %u) does not exist in `Map.dbc`.",Trigger_ID,at.target_mapId);
- continue;
- }
-
- if(at.target_X==0 && at.target_Y==0 && at.target_Z==0)
- {
- sLog.outErrorDb("Area trigger (ID:%u) target coordinates not provided.",Trigger_ID);
- continue;
- }
-
- mAreaTriggers[Trigger_ID] = at;
+ mAccessRequirements[requiremt_ID] = ar;
} while( result->NextRow() );
delete result;
sLog.outString();
- sLog.outString( ">> Loaded %u area trigger teleport definitions", count );
+ sLog.outString( ">> Loaded %u access requirement definitions", count );
}
AreaTrigger const* ObjectMgr::GetGoBackTrigger(uint32 Map) const
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index 5dbea9c0ce4..dc71843a735 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -102,15 +102,7 @@ extern ScriptMapMap sWaypointScripts;
struct AreaTrigger
{
- uint8 requiredLevel;
- uint32 requiredItem;
- uint32 requiredItem2;
- uint32 heroicKey;
- uint32 heroicKey2;
- uint32 heroicQuest;
- std::string heroicQuestFailedText;
- uint32 requiredQuest;
- std::string requiredFailedText;
+ uint32 access_id;
uint32 target_mapId;
float target_X;
float target_Y;
@@ -315,6 +307,8 @@ class ObjectMgr
typedef UNORDERED_MAP<uint32, uint32> AreaTriggerScriptMap;
+ typedef UNORDERED_MAP<uint32, AccessRequirement> AccessRequirementMap;
+
typedef UNORDERED_MAP<uint32, ReputationOnKillEntry> RepOnKillMap;
typedef UNORDERED_MAP<uint32, WeatherZoneChances> WeatherZoneMap;
@@ -490,6 +484,14 @@ class ObjectMgr
return NULL;
}
+ AccessRequirement const* GetAccessRequirement(uint32 requirement) const
+ {
+ AccessRequirementMap::const_iterator itr = mAccessRequirements.find( requirement );
+ if( itr != mAccessRequirements.end( ) )
+ return &itr->second;
+ return NULL;
+ }
+
AreaTrigger const* GetGoBackTrigger(uint32 Map) const;
uint32 GetAreaTriggerScriptId(uint32 trigger_id);
@@ -565,6 +567,7 @@ class ObjectMgr
void LoadGossipText();
void LoadAreaTriggerTeleports();
+ void LoadAccessRequirements();
void LoadQuestAreaTriggers();
void LoadAreaTriggerScripts();
void LoadTavernAreaTriggers();
@@ -859,6 +862,7 @@ class ObjectMgr
GossipTextMap mGossipText;
AreaTriggerMap mAreaTriggers;
AreaTriggerScriptMap mAreaTriggerScripts;
+ AccessRequirementMap mAccessRequirements;
RepOnKillMap mRepOnKill;
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index 971089a11aa..5c9c0c978e2 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -15227,6 +15227,70 @@ void Player::ConvertInstancesToGroup(Player *player, Group *group, uint64 player
if(!player || has_solo) CharacterDatabase.PExecute("DELETE FROM character_instance WHERE guid = '%d' AND permanent = 0", GUID_LOPART(player_guid));
}
+bool Player::Satisfy(AccessRequirement const *ar, uint32 target_map, bool report)
+{
+ if(!isGameMaster() && ar)
+ {
+ uint32 LevelMin = 0;
+ if(getLevel() < ar->levelMin && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
+ LevelMin = ar->levelMin;
+
+ uint32 LevelMax = 0;
+ if(ar->levelMax >= ar->levelMin && getLevel() > ar->levelMax && !sWorld.getConfig(CONFIG_INSTANCE_IGNORE_LEVEL))
+ LevelMax = ar->levelMax;
+
+ uint32 missingItem = 0;
+ if(ar->item)
+ {
+ if(!HasItemCount(ar->item, 1) &&
+ (!ar->item2 || !HasItemCount(ar->item2, 1)))
+ missingItem = ar->item;
+ }
+ else if(ar->item2 && !HasItemCount(ar->item2, 1))
+ missingItem = ar->item2;
+
+ uint32 missingKey = 0;
+ uint32 missingHeroicQuest = 0;
+ if(GetDifficulty() == DIFFICULTY_HEROIC)
+ {
+ if(ar->heroicKey)
+ {
+ if(!HasItemCount(ar->heroicKey, 1) &&
+ (!ar->heroicKey2 || !HasItemCount(ar->heroicKey2, 1)))
+ missingKey = ar->heroicKey;
+ }
+ else if(ar->heroicKey2 && !HasItemCount(ar->heroicKey2, 1))
+ missingKey = ar->heroicKey2;
+
+ if(ar->heroicQuest && !GetQuestRewardStatus(ar->heroicQuest))
+ missingHeroicQuest = ar->heroicQuest;
+ }
+
+ uint32 missingQuest = 0;
+ if(ar->quest && !GetQuestRewardStatus(ar->quest))
+ missingQuest = ar->quest;
+
+ if(LevelMin || LevelMax || missingItem || missingKey || missingQuest || missingHeroicQuest)
+ {
+ if(report)
+ {
+ if(missingItem)
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED_AND_ITEM), ar->levelMin, objmgr.GetItemPrototype(missingItem)->Name1);
+ else if(missingKey)
+ SendTransferAborted(target_map, TRANSFER_ABORT_DIFFICULTY2);
+ else if(missingHeroicQuest)
+ GetSession()->SendAreaTriggerMessage(ar->heroicQuestFailedText.c_str());
+ else if(missingQuest)
+ GetSession()->SendAreaTriggerMessage(ar->questFailedText.c_str());
+ else if(LevelMin)
+ GetSession()->SendAreaTriggerMessage(GetSession()->GetTrinityString(LANG_LEVEL_MINREQUIRED), LevelMin);
+ }
+ return false;
+ }
+ }
+ return true;
+}
+
bool Player::_LoadHomeBind(QueryResult *result)
{
bool ok = false;
diff --git a/src/game/Player.h b/src/game/Player.h
index 79380fbbb2c..d6e87a1b58c 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -830,6 +830,20 @@ struct InstancePlayerBind
InstancePlayerBind() : save(NULL), perm(false) {}
};
+struct AccessRequirement
+{
+ uint8 levelMin;
+ uint8 levelMax;
+ uint32 item;
+ uint32 item2;
+ uint32 heroicKey;
+ uint32 heroicKey2;
+ uint32 quest;
+ std::string questFailedText;
+ uint32 heroicQuest;
+ std::string heroicQuestFailedText;
+ };
+
class TRINITY_DLL_SPEC PlayerTaxi
{
public:
@@ -2052,6 +2066,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SendRaidInfo();
void SendSavedInstances();
static void ConvertInstancesToGroup(Player *player, Group *group = NULL, uint64 player_guid = 0);
+ bool Satisfy(AccessRequirement const*, uint32 target_map, bool report = false);
/*********************************************************/
/*** GROUP SYSTEM ***/
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 4fce14950eb..707f1819968 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -4027,10 +4027,8 @@ uint8 Spell::CanCast(bool strict)
InstanceTemplate const* instance = ObjectMgr::GetInstanceTemplate(m_caster->GetMapId());
if(!instance)
return SPELL_FAILED_TARGET_NOT_IN_INSTANCE;
- if ( instance->levelMin > target->getLevel() )
- return SPELL_FAILED_LOWLEVEL;
- if ( instance->levelMax && instance->levelMax < target->getLevel() )
- return SPELL_FAILED_HIGHLEVEL;
+ if(!target->Satisfy(objmgr.GetAccessRequirement(instance->access_id), m_caster->GetMapId()))
+ return SPELL_FAILED_BAD_TARGETS;
}
break;
}
diff --git a/src/game/World.cpp b/src/game/World.cpp
index b722f67f827..9a2caa078ce 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -1201,7 +1201,10 @@ void World::SetInitialWorldSettings()
objmgr.LoadQuestRelations(); // must be after quest load
sLog.outString( "Loading AreaTrigger definitions..." );
- objmgr.LoadAreaTriggerTeleports(); // must be after item template load
+ objmgr.LoadAreaTriggerTeleports();
+
+ sLog.outString( "Loading Access Requirements..." );
+ objmgr.LoadAccessRequirements(); // must be after item template load
sLog.outString( "Loading Quest Area Triggers..." );
objmgr.LoadQuestAreaTriggers(); // must be after LoadQuests
diff --git a/src/shared/Database/SQLStorage.cpp b/src/shared/Database/SQLStorage.cpp
index 1419d6a2ac6..0eeefbf10ca 100644
--- a/src/shared/Database/SQLStorage.cpp
+++ b/src/shared/Database/SQLStorage.cpp
@@ -39,8 +39,8 @@ const char ItemPrototypesrcfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
const char ItemPrototypedstfmt[]="iiiisiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiffiffiffiffiffiiiiiiiiiifiiifiiiiiifiiiiiifiiiiiifiiiiiifiiiisiiiiiiiiiiiiiiiiiiiiiiiiifiiiiii";
const char PageTextfmt[]="isi";
const char SpellThreatfmt[]="ii";
-const char InstanceTemplatesrcfmt[]="iiiiiiffffs";
-const char InstanceTemplatedstfmt[]="iiiiiiffffi";
+const char InstanceTemplatesrcfmt[]="iiiiiffffs";
+const char InstanceTemplatedstfmt[]="iiiiiffffi";
SQLStorage sCreatureStorage(CreatureInfosrcfmt, CreatureInfodstfmt, "entry","creature_template");
SQLStorage sCreatureDataAddonStorage(CreatureDataAddonInfofmt,"guid","creature_addon");