diff options
-rw-r--r-- | src/server/game/AI/CoreAI/PetAI.cpp | 1 | ||||
-rw-r--r-- | src/server/game/AI/EventAI/CreatureEventAI.cpp | 10 | ||||
-rw-r--r-- | src/server/game/AI/EventAI/CreatureEventAI.h | 6 | ||||
-rw-r--r-- | src/server/game/AI/EventAI/CreatureEventAIMgr.cpp | 15 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 12 | ||||
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Events/GameEventMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 12 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 4 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 18 |
11 files changed, 30 insertions, 54 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index dd32d2363d7..85864cab493 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -40,7 +40,6 @@ int PetAI::Permissible(const Creature* creature) PetAI::PetAI(Creature* c) : CreatureAI(c), i_tracker(TIME_INTERVAL_LOOK) { - m_AllySet.clear(); UpdateAllies(); } diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp index c7dd888ef59..9a4a85b72d8 100644 --- a/src/server/game/AI/EventAI/CreatureEventAI.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp @@ -406,10 +406,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 if (action.morph.creatureId) { if (CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(action.morph.creatureId)) - { - uint32 display_id = sObjectMgr->ChooseDisplayId(0, ci); - me->SetDisplayId(display_id); - } + me->SetDisplayId(ObjectMgr::ChooseDisplayId(ci)); } //if no param1, then use value from param2 (modelId) else @@ -780,10 +777,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32 if (action.mount.creatureId) { if (CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(action.mount.creatureId)) - { - uint32 display_id = sObjectMgr->ChooseDisplayId(0, cInfo); - me->Mount(display_id); - } + me->Mount(ObjectMgr::ChooseDisplayId(cInfo)); } //if no param1, then use value from param2 (modelId) else diff --git a/src/server/game/AI/EventAI/CreatureEventAI.h b/src/server/game/AI/EventAI/CreatureEventAI.h index 23a2f79af67..d67fef64b95 100644 --- a/src/server/game/AI/EventAI/CreatureEventAI.h +++ b/src/server/game/AI/EventAI/CreatureEventAI.h @@ -591,10 +591,8 @@ class CreatureEventAI : public CreatureAI { public: explicit CreatureEventAI(Creature* c); - ~CreatureEventAI() - { - m_CreatureEventAIList.clear(); - } + ~CreatureEventAI() { } + void JustRespawned(); void Reset(); void JustReachedHome(); diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp index 8fc8debc38a..c2698b01e19 100644 --- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp +++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp @@ -211,7 +211,10 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() } if ((temp.spell_hit.schoolMask & spell->SchoolMask) != spell->SchoolMask) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.", temp.creature_id, temp.spell_hit.schoolMask, i); + { + sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.", + temp.creature_id, temp.spell_hit.schoolMask, i); + } } if (!temp.spell_hit.schoolMask) @@ -237,11 +240,17 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts() break; case SPAWNED_EVENT_MAP: if (!sMapStore.LookupEntry(temp.spawned.conditionValue1)) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'map specific' but with not existed map (%u) in param2. Event will never repeat.", temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1); + { + sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'map specific' but with not existed map (%u) in param2. Event will never repeat.", + temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1); + } break; case SPAWNED_EVENT_ZONE: if (!GetAreaEntryByAreaID(temp.spawned.conditionValue1)) - sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'area specific' but with not existed area (%u) in param2. Event will never repeat.", temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1); + { + sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'area specific' but with not existed area (%u) in param2. Event will never repeat.", + temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1); + } default: sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using invalid spawned event %u mode (%u) in param1", temp.creature_id, i, temp.spawned.condition); break; diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b5af76a1219..9c476ea55fc 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -83,7 +83,6 @@ SmartScript::SmartScript() mEventPhase = 0; mPathId = 0; mTargetStorage = new ObjectListMap(); - mStoredEvents.clear(); mTextTimer = 0; mLastTextID = 0; mTextGUID = 0; @@ -313,10 +312,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature)) { - uint32 display_id = sObjectMgr->ChooseDisplayId(0, ci); - (*itr)->ToCreature()->SetDisplayId(display_id); + uint32 displayId = ObjectMgr::ChooseDisplayId(ci); + (*itr)->ToCreature()->SetDisplayId(displayId); sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u", - (*itr)->GetEntry(), (*itr)->GetGUIDLow(), display_id); + (*itr)->GetEntry(), (*itr)->GetGUIDLow(), displayId); } } //if no param1, then use value from param2 (modelId) @@ -1050,10 +1049,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (e.action.morphOrMount.creature > 0) { if (CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature)) - { - uint32 display_id = sObjectMgr->ChooseDisplayId(0, cInfo); - (*itr)->ToUnit()->Mount(display_id); - } + (*itr)->ToUnit()->Mount(ObjectMgr::ChooseDisplayId(cInfo)); } else (*itr)->ToUnit()->Mount(e.action.morphOrMount.model); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 4929d965fb6..a862670e826 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -101,8 +101,6 @@ SmartWaypointMgr::~SmartWaypointMgr() delete itr->second; } - - waypoint_map.clear(); } void SmartAIMgr::LoadSmartAIFromDB() diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 83cdb52776c..ec97cacc64a 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -309,7 +309,7 @@ bool Creature::InitEntry(uint32 Entry, uint32 /*team*/, const CreatureData* data return false; } - uint32 displayID = sObjectMgr->ChooseDisplayId(0, GetCreatureTemplate(), data); + uint32 displayID = ObjectMgr::ChooseDisplayId(GetCreatureTemplate(), data); CreatureModelInfo const* minfo = sObjectMgr->GetCreatureModelRandomGender(&displayID); if (!minfo) // Cancel load if no model defined { diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp index 99ba2391a73..685ac9029ed 100644 --- a/src/server/game/Events/GameEventMgr.cpp +++ b/src/server/game/Events/GameEventMgr.cpp @@ -1361,7 +1361,7 @@ void GameEventMgr::ChangeEquipOrModel(int16 event_id, bool activate) if (data2 && activate) { CreatureTemplate const* cinfo = sObjectMgr->GetCreatureTemplate(data2->id); - uint32 displayID = sObjectMgr->ChooseDisplayId(0, cinfo, data2); + uint32 displayID = ObjectMgr::ChooseDisplayId(cinfo, data2); sObjectMgr->GetCreatureModelRandomGender(&displayID); if (data2->equipmentId == 0) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index effd2057c68..b04d259c5d0 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1083,19 +1083,13 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId) return NULL; } -uint32 ObjectMgr::ChooseDisplayId(uint32 /*team*/, const CreatureTemplate* cinfo, const CreatureData* data /*= NULL*/) +uint32 ObjectMgr::ChooseDisplayId(CreatureTemplate const* cinfo, CreatureData const* data /*= NULL*/) { // Load creature model (display id) - uint32 display_id = 0; - - if (!data || data->displayid == 0) - { - display_id = cinfo->GetRandomValidModelId(); - } - else + if (data && data->displayid) return data->displayid; - return display_id; + return cinfo->GetRandomValidModelId(); } void ObjectMgr::ChooseCreatureFlags(const CreatureTemplate* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData* data /*= NULL*/) diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index f219b2feb5f..88836e050aa 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -683,8 +683,8 @@ class ObjectMgr CreatureTemplateContainer const* GetCreatureTemplates() const { return &_creatureTemplateStore; } CreatureModelInfo const* GetCreatureModelInfo(uint32 modelId); CreatureModelInfo const* GetCreatureModelRandomGender(uint32* displayID); - static uint32 ChooseDisplayId(uint32 team, const CreatureTemplate* cinfo, const CreatureData* data = NULL); - static void ChooseCreatureFlags(const CreatureTemplate* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData* data = NULL); + static uint32 ChooseDisplayId(CreatureTemplate const* cinfo, CreatureData const* data = NULL); + static void ChooseCreatureFlags(CreatureTemplate const* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, CreatureData const* data = NULL); EquipmentInfo const* GetEquipmentInfo(uint32 entry, int8& id); CreatureAddon const* GetCreatureAddon(uint32 lowguid); CreatureAddon const* GetCreatureTemplateAddon(uint32 entry); diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 24c58a666d1..71c74db7ba2 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -2051,11 +2051,7 @@ void AuraEffect::HandleAuraTransform(AuraApplication const* aurApp, uint8 mode, uint32 cr_id = target->GetAuraEffectsByType(SPELL_AURA_MOUNTED).front()->GetMiscValue(); if (CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(cr_id)) { - uint32 team = 0; - if (target->GetTypeId() == TYPEID_PLAYER) - team = target->ToPlayer()->GetTeam(); - - uint32 displayID = sObjectMgr->ChooseDisplayId(team, ci); + uint32 displayID = ObjectMgr::ChooseDisplayId(ci); sObjectMgr->GetCreatureModelRandomGender(&displayID); target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, displayID); @@ -2523,11 +2519,7 @@ void AuraEffect::HandleAuraMounted(AuraApplication const* aurApp, uint8 mode, bo return; } - uint32 team = 0; - if (target->GetTypeId() == TYPEID_PLAYER) - team = target->ToPlayer()->GetTeam(); - - uint32 displayID = sObjectMgr->ChooseDisplayId(team, ci); + uint32 displayID = ObjectMgr::ChooseDisplayId(ci); sObjectMgr->GetCreatureModelRandomGender(&displayID); //some spell has one aura of mount and one of vehicle @@ -4905,11 +4897,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creatureEntry)) { - uint32 team = 0; - if (target->GetTypeId() == TYPEID_PLAYER) - team = target->ToPlayer()->GetTeam(); - - uint32 displayID = sObjectMgr->ChooseDisplayId(team, creatureInfo); + uint32 displayID = ObjectMgr::ChooseDisplayId(creatureInfo); sObjectMgr->GetCreatureModelRandomGender(&displayID); target->SetUInt32Value(UNIT_FIELD_MOUNTDISPLAYID, displayID); |