diff options
| -rw-r--r-- | sql/updates/world/2012_01_08_01_world_sai.sql | 24 | ||||
| -rw-r--r-- | src/server/scripts/EasternKingdoms/ghostlands.cpp | 39 |
2 files changed, 24 insertions, 39 deletions
diff --git a/sql/updates/world/2012_01_08_01_world_sai.sql b/sql/updates/world/2012_01_08_01_world_sai.sql new file mode 100644 index 00000000000..fcdc21662c0 --- /dev/null +++ b/sql/updates/world/2012_01_08_01_world_sai.sql @@ -0,0 +1,24 @@ +-- UPDATE Blood Knight Dawnstar Gossip +SET @ENTRY := 17832; +SET @GOSSIPID := 7486; +SET @TEXTID := 9070; +-- Creature Gossip_menu_id Update from sniff +UPDATE `creature_template` SET `gossip_menu_id`=@GOSSIPID WHERE `entry`=@ENTRY; +-- Gossip Menu insert from sniff +DELETE FROM `gossip_menu` WHERE `entry`=@GOSSIPID AND `text_id`=@TEXTID; +INSERT INTO `gossip_menu` (`entry`,`text_id`) VALUES (@GOSSIPID,@TEXTID); +-- Creature Gossip_menu_option Update from sniff +DELETE FROM `gossip_menu_option` WHERE `menu_id` IN (@GOSSIPID) AND `id` IN (0); +INSERT INTO `gossip_menu_option` (`menu_id`,`id`,`option_icon`,`option_text`,`option_id`,`npc_option_npcflag`,`action_menu_id`,`action_poi_id`,`box_coded`,`box_money`,`box_text`) VALUES +(@GOSSIPID,0,0, 'Take Blood Knight Insignia',1,1,0,0,0,0, ''); +-- Gossip option Conditions +DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId`=15 AND `SourceGroup`=@GOSSIPID; +INSERT INTO `conditions` (`SourceTypeOrReferenceId`,`SourceGroup`,`SourceEntry`,`ElseGroup`,`ConditionTypeOrReference`,`ConditionValue1`,`ConditionValue2`,`ConditionValue3`,`ErrorTextId`,`ScriptName`,`Comment`) VALUES +(15,@GOSSIPID,0,0,9,9692,0,0,0,'','Show gossip option if player has quest 9692 but not complete'), +(15,@GOSSIPID,0,0,26,24226,1,0,0,'','Show gossip option if player does not have item 24226'); +-- SAI for Blood Knight Dawnstar +UPDATE `creature_template` SET `AIName`='SmartAI',`ScriptName`='' WHERE `entry`=@ENTRY; +DELETE FROM `smart_scripts` WHERE (`entryorguid`=@ENTRY AND `source_type`=0); +INSERT INTO `smart_scripts` (`entryorguid`,`source_type`,`id`,`link`,`event_type`,`event_phase_mask`,`event_chance`,`event_flags`,`event_param1`,`event_param2`,`event_param3`,`event_param4`,`action_type`,`action_param1`,`action_param2`,`action_param3`,`action_param4`,`action_param5`,`action_param6`,`target_type`,`target_param1`,`target_param2`,`target_param3`,`target_x`,`target_y`,`target_z`,`target_o`,`comment`) VALUES +(@ENTRY,0,0,1,62,0,100,0,@GOSSIPID,0,0,0,56,24226,1,0,0,0,0,7,0,0,0,0,0,0,0,'Blood Knight Dawnstar - On Gossip option select - Create Blood Knight Insignia'), +(@ENTRY,0,1,0,61,0,100,0,0,0,0,0,72,0,0,0,0,0,0,7,0,0,0,0,0,0,0,'Blood Knight Dawnstar - On Gossip option select - Close Gossip'); diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp index a5a8bd45cfd..6c33ee4a02c 100644 --- a/src/server/scripts/EasternKingdoms/ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp @@ -34,45 +34,6 @@ EndContentData */ #include "ScriptedEscortAI.h" /*###### -## npc_blood_knight_dawnstar -######*/ - -#define GOSSIP_H_BKD "Take Blood Knight Insignia" - -class npc_blood_knight_dawnstar : public CreatureScript -{ -public: - npc_blood_knight_dawnstar() : CreatureScript("npc_blood_knight_dawnstar") { } - - bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) - { - player->PlayerTalkClass->ClearMenus(); - if (uiAction == GOSSIP_ACTION_INFO_DEF+1) - { - ItemPosCountVec dest; - uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 24226, 1, NULL); - if (msg == EQUIP_ERR_OK) - { - player->StoreNewItem(dest, 24226, 1, true); - player->PlayerTalkClass->ClearMenus(); - } - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (player->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !player->HasItemCount(24226, 1, true)) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - - return true; - } - -}; - -/*###### ## npc_budd_nedreck ######*/ |
