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-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.cpp5
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
index c9b4fe249b4..e1a1382599e 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
@@ -19,6 +19,11 @@
#include "Creature.h"
#include "Player.h"
+uint32 GetGossipSenderFor(Player* player, uint32 menuId)
+{
+ return player->PlayerTalkClass->GetGossipOptionSender(menuId);
+}
+
uint32 GetGossipActionFor(Player* player, uint32 gossipListId)
{
return player->PlayerTalkClass->GetGossipOptionAction(gossipListId);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
index 15d72787e76..f749c51f61d 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
@@ -86,6 +86,7 @@ enum eTradeskill
GOSSIP_SENDER_SEC_STABLEMASTER = 10
};
+uint32 TC_GAME_API GetGossipSenderFor(Player* player, uint32 menuId);
uint32 TC_GAME_API GetGossipActionFor(Player* player, uint32 gossipListId);
void TC_GAME_API ClearGossipMenuFor(Player* player);
// Using provided text, not from DB