diff options
-rw-r--r-- | src/server/game/Server/Packets/MiscPackets.cpp | 1 | ||||
-rw-r--r-- | src/server/game/Server/Packets/MiscPackets.h | 2 |
2 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp index 0edbe1f98dc..9c6687075af 100644 --- a/src/server/game/Server/Packets/MiscPackets.cpp +++ b/src/server/game/Server/Packets/MiscPackets.cpp @@ -207,7 +207,6 @@ WorldPacket const* WorldPackets::Misc::WorldServerInfo::Write() _worldPacket << uint32(DifficultyID); _worldPacket.WriteBit(IsTournamentRealm); _worldPacket.WriteBit(XRealmPvpAlert); - _worldPacket.WriteBit(BlockExitingLoadingScreen); _worldPacket.WriteBit(RestrictedAccountMaxLevel.has_value()); _worldPacket.WriteBit(RestrictedAccountMaxMoney.has_value()); _worldPacket.WriteBit(InstanceGroupSize.has_value()); diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index de34549338f..ef5de8330d6 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -259,8 +259,6 @@ namespace WorldPackets uint32 DifficultyID = 0; bool IsTournamentRealm = false; bool XRealmPvpAlert = false; - bool BlockExitingLoadingScreen = false; // when set to true, sending SMSG_UPDATE_OBJECT with CreateObject Self bit = true will not hide loading screen - // instead it will be done after this packet is sent again with false in this bit and SMSG_UPDATE_OBJECT Values for player Optional<uint32> RestrictedAccountMaxLevel; Optional<uint64> RestrictedAccountMaxMoney; Optional<uint32> InstanceGroupSize; |