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-rw-r--r--src/server/bnetserver/Main.cpp19
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
-rw-r--r--src/server/game/Entities/Player/Player.cpp41
-rw-r--r--src/server/game/Maps/Map.cpp14
-rw-r--r--src/server/game/Scripting/ScriptMgr.cpp3
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.cpp17
-rw-r--r--src/server/game/Server/Packets/CombatLogPackets.h15
-rw-r--r--src/server/game/Server/Packets/ItemPackets.cpp9
-rw-r--r--src/server/game/Server/Packets/ItemPackets.h12
-rw-r--r--src/server/game/Server/Packets/LFGPackets.h2
-rw-r--r--src/server/game/Server/Packets/LootPackets.cpp6
-rw-r--r--src/server/game/Server/Packets/LootPackets.h12
-rw-r--r--src/server/game/Server/Packets/MiscPackets.cpp7
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h11
-rw-r--r--src/server/game/Server/Packets/TicketPackets.cpp7
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp26
-rw-r--r--src/server/game/Server/Protocol/Opcodes.h28
-rw-r--r--src/server/game/Spells/Spell.cpp2
-rw-r--r--src/server/game/Spells/SpellEffects.cpp5
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp2
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp56
-rw-r--r--src/server/worldserver/Main.cpp22
22 files changed, 164 insertions, 156 deletions
diff --git a/src/server/bnetserver/Main.cpp b/src/server/bnetserver/Main.cpp
index ab7c91512e2..5f4f63287e5 100644
--- a/src/server/bnetserver/Main.cpp
+++ b/src/server/bnetserver/Main.cpp
@@ -61,7 +61,7 @@ boost::asio::deadline_timer _dbPingTimer(_ioService);
uint32 _dbPingInterval;
LoginDatabaseWorkerPool LoginDatabase;
-int mainImpl(int argc, char** argv)
+int main(int argc, char** argv)
{
std::string configFile = _TRINITY_BNET_CONFIG;
auto vm = GetConsoleArguments(argc, argv, configFile);
@@ -156,23 +156,6 @@ int mainImpl(int argc, char** argv)
return 0;
}
-int main(int argc, char** argv)
-{
- try
- {
- return mainImpl(argc, argv);
- }
- catch (std::exception& ex)
- {
- std::cerr << "Top-level exception caught:" << ex.what() << "\n";
-
-#ifndef NDEBUG // rethrow exception for the debugger
- throw;
-#else
- return 1;
-#endif
- }
-}
/// Initialize connection to the database
bool StartDB()
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 108e5cedd09..b80e861c4df 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -3199,7 +3199,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
std::list<Creature*> list;
me->GetCreatureListWithEntryInGrid(list, e.event.distance.entry, (float)e.event.distance.dist);
- if (list.size() > 0)
+ if (!list.empty())
creature = list.front();
}
@@ -3230,7 +3230,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
std::list<GameObject*> list;
me->GetGameObjectListWithEntryInGrid(list, e.event.distance.entry, (float)e.event.distance.dist);
- if (list.size() > 0)
+ if (!list.empty())
gameobject = list.front();
}
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index b46783deffb..7c5d5911161 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -33,6 +33,7 @@
#include "CharacterPackets.h"
#include "TalentPackets.h"
#include "Chat.h"
+#include "CombatLogPackets.h"
#include "CombatPackets.h"
#include "Common.h"
#include "ConditionMgr.h"
@@ -1293,13 +1294,13 @@ uint32 Player::EnvironmentalDamage(EnviromentalDamage type, uint32 damage)
DealDamageMods(this, damage, &absorb);
- WorldPacket data(SMSG_ENVIRONMENTALDAMAGELOG, (21));
- data << GetGUID();
- data << uint8(type != DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL);
- data << uint32(damage);
- data << uint32(absorb);
- data << uint32(resist);
- SendMessageToSet(&data, true);
+ WorldPackets::CombatLog::EnvironmentalDamageLog packet;
+ packet.Victim = GetGUID();
+ packet.Type = type != DAMAGE_FALL_TO_VOID ? type : DAMAGE_FALL;
+ packet.Amount = damage;
+ packet.Absorbed = absorb;
+ packet.Resisted = resist;
+ SendMessageToSet(packet.Write(), true);
uint32 final_damage = DealDamage(this, damage, NULL, SELF_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
@@ -8743,12 +8744,26 @@ void Player::SendLoot(ObjectGuid guid, LootType loot_type)
if (permission != NONE_PERMISSION)
{
+ LootMethod _lootMethod = FREE_FOR_ALL;
+ if (Group* group = GetGroup())
+ {
+ if (Creature* creature = GetMap()->GetCreature(guid))
+ {
+ if (Player* recipient = creature->GetLootRecipient())
+ {
+ if (group == recipient->GetGroup())
+ _lootMethod = group->GetLootMethod();
+ }
+ }
+ }
+
SetLootGUID(guid);
WorldPackets::Loot::LootResponse packet;
packet.LootObj = guid;
packet.Owner = loot->GetGUID();
- packet.LootMethod = loot_type;
+ packet.LootMethod = _lootMethod;
+ packet.AcquireReason = loot_type;
if (!GetGroup())
packet.PersonalLooting = true;
else
@@ -12917,11 +12932,11 @@ void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32
void Player::SendSellError(SellResult msg, Creature* creature, ObjectGuid guid)
{
TC_LOG_DEBUG("network", "WORLD: Sent SMSG_SELL_RESPONSE");
- WorldPacket data(SMSG_SELL_RESPONSE, (8+8+1)); // last check 4.3.4
- data << (creature ? creature->GetGUID() : ObjectGuid::Empty);
- data << guid;
- data << uint8(msg);
- GetSession()->SendPacket(&data);
+ WorldPackets::Item::SellResponse sellResponse;
+ sellResponse.VendorGUID = (creature ? creature->GetGUID() : ObjectGuid::Empty);
+ sellResponse.ItemGUID = guid;
+ sellResponse.Reason = msg;
+ GetSession()->SendPacket(sellResponse.Write());
}
bool Player::IsUseEquipedWeapon(bool mainhand) const
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 214871e8fc9..71d05031483 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -3494,12 +3494,7 @@ void Map::SendZoneDynamicInfo(Player* player)
return;
if (uint32 music = itr->second.MusicId)
- {
- WorldPacket data(SMSG_PLAY_MUSIC, 4);
- data << uint32(music);
- data << player->GetGUID();
- player->SendDirectMessage(&data);
- }
+ player->SendDirectMessage(WorldPackets::Misc::PlayMusic(music).Write());
if (WeatherState weatherId = itr->second.WeatherId)
{
@@ -3530,12 +3525,7 @@ void Map::SetZoneMusic(uint32 zoneId, uint32 musicId)
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (Player* player = itr->GetSource())
if (player->GetZoneId() == zoneId)
- {
- WorldPacket data(SMSG_PLAY_MUSIC, 4);
- data << uint32(musicId);
- data << player->GetGUID();
- player->SendDirectMessage(&data);
- }
+ player->SendDirectMessage(WorldPackets::Misc::PlayMusic(musicId).Write());
}
}
diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp
index 735328a0f1f..dd996ee0f50 100644
--- a/src/server/game/Scripting/ScriptMgr.cpp
+++ b/src/server/game/Scripting/ScriptMgr.cpp
@@ -182,9 +182,8 @@ struct TSpellSummary
uint8 Effects; // set of enum SelectEffect
} *SpellSummary;
-ScriptMgr::ScriptMgr() : _scriptCount(0)
+ScriptMgr::ScriptMgr() : _scriptCount(0), _scheduledScripts(0)
{
- _scheduledScripts = 0;
}
ScriptMgr::~ScriptMgr() { }
diff --git a/src/server/game/Server/Packets/CombatLogPackets.cpp b/src/server/game/Server/Packets/CombatLogPackets.cpp
index 3dd5237ac1f..e44db70c76a 100644
--- a/src/server/game/Server/Packets/CombatLogPackets.cpp
+++ b/src/server/game/Server/Packets/CombatLogPackets.cpp
@@ -41,3 +41,20 @@ WorldPacket const* WorldPackets::CombatLog::SpellNonMeleeDamageLog::Write()
return &_worldPacket;
}
+
+WorldPacket const* WorldPackets::CombatLog::EnvironmentalDamageLog::Write()
+{
+ _worldPacket << Victim;
+ _worldPacket << Type;
+ _worldPacket << Amount;
+ _worldPacket << Resisted;
+ _worldPacket << Absorbed;
+
+ _worldPacket.WriteBit(LogData.HasValue);
+ _worldPacket.FlushBits();
+
+ if (LogData.HasValue)
+ _worldPacket << LogData.Value;
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/CombatLogPackets.h b/src/server/game/Server/Packets/CombatLogPackets.h
index 3ab4fea2220..81e59b66c96 100644
--- a/src/server/game/Server/Packets/CombatLogPackets.h
+++ b/src/server/game/Server/Packets/CombatLogPackets.h
@@ -46,6 +46,21 @@ namespace WorldPackets
int32 Flags = 0;
int32 Overkill = 0;
};
+
+ class EnvironmentalDamageLog final : public ServerPacket
+ {
+ public:
+ EnvironmentalDamageLog() : ServerPacket(SMSG_ENVIRONMENTALDAMAGELOG, 23) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid Victim;
+ uint8 Type = 0; ///< @see enum EnviromentalDamage
+ int32 Amount = 0;
+ int32 Resisted = 0;
+ int32 Absorbed = 0;
+ Optional<Spells::SpellCastLogData> LogData; /// @todo: find the correct way where to use it, in sniff always false
+ };
}
}
diff --git a/src/server/game/Server/Packets/ItemPackets.cpp b/src/server/game/Server/Packets/ItemPackets.cpp
index 9277e0b73d5..e9a0c213aee 100644
--- a/src/server/game/Server/Packets/ItemPackets.cpp
+++ b/src/server/game/Server/Packets/ItemPackets.cpp
@@ -271,3 +271,12 @@ void WorldPackets::Item::DestroyItem::Read()
>> ContainerId
>> SlotNum;
}
+
+WorldPacket const* WorldPackets::Item::SellResponse::Write()
+{
+ _worldPacket << VendorGUID
+ << ItemGUID
+ << uint8(Reason);
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/ItemPackets.h b/src/server/game/Server/Packets/ItemPackets.h
index 1645af8275a..dedc3a389ce 100644
--- a/src/server/game/Server/Packets/ItemPackets.h
+++ b/src/server/game/Server/Packets/ItemPackets.h
@@ -258,6 +258,18 @@ namespace WorldPackets
uint8 ContainerId = 0;
};
+ class SellResponse final : public ServerPacket
+ {
+ public:
+ SellResponse() : ServerPacket(SMSG_SELL_RESPONSE, 8 + 8 + 1) { }
+
+ WorldPacket const* Write() override;
+
+ ObjectGuid VendorGUID;
+ ObjectGuid ItemGUID;
+ SellResult Reason;
+ };
+
ByteBuffer& operator>>(ByteBuffer& data, InvUpdate& invUpdate);
}
}
diff --git a/src/server/game/Server/Packets/LFGPackets.h b/src/server/game/Server/Packets/LFGPackets.h
index e62cb47b41a..8c92e671b4b 100644
--- a/src/server/game/Server/Packets/LFGPackets.h
+++ b/src/server/game/Server/Packets/LFGPackets.h
@@ -29,7 +29,7 @@ namespace WorldPackets
ObjectGuid RequesterGuid;
int32 Id = 0;
int32 Type = 0;
- time_t Time = 0;
+ uint32 Time = 0;
};
}
}
diff --git a/src/server/game/Server/Packets/LootPackets.cpp b/src/server/game/Server/Packets/LootPackets.cpp
index e8c365ea45b..62bae290cce 100644
--- a/src/server/game/Server/Packets/LootPackets.cpp
+++ b/src/server/game/Server/Packets/LootPackets.cpp
@@ -26,10 +26,10 @@ WorldPacket const* WorldPackets::Loot::LootResponse::Write()
{
_worldPacket << LootObj;
_worldPacket << Owner;
- _worldPacket << Threshold;
- _worldPacket << LootMethod;
- _worldPacket << AcquireReason;
_worldPacket << FailureReason;
+ _worldPacket << AcquireReason;
+ _worldPacket << LootMethod;
+ _worldPacket << Threshold;
_worldPacket << Coins;
_worldPacket << uint32(Items.size());
_worldPacket << uint32(Currencies.size());
diff --git a/src/server/game/Server/Packets/LootPackets.h b/src/server/game/Server/Packets/LootPackets.h
index 74a5c58d649..02e367b1fd7 100644
--- a/src/server/game/Server/Packets/LootPackets.h
+++ b/src/server/game/Server/Packets/LootPackets.h
@@ -64,16 +64,16 @@ namespace WorldPackets
ObjectGuid LootObj;
ObjectGuid Owner;
- uint8 Threshold = 17; // Most common value
- uint8 LootMethod = 0;
- uint8 AcquireReason = 0;
- uint8 FailureReason = 2; // Most common value
- uint32 Coins = 0;
+ uint8 Threshold = 2; // Most common value, 2 = Uncommon
+ uint8 LootMethod = 0;
+ uint8 AcquireReason = 0;
+ uint8 FailureReason = 17; // Most common value
+ uint32 Coins = 0;
std::vector<LootItem> Items;
std::vector<LootCurrency> Currencies;
bool PersonalLooting = false;
bool Acquired = false;
- bool AELooting = false;
+ bool AELooting = false;
};
struct LootRequest
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp
index b597e6e5de2..61a008f0e9b 100644
--- a/src/server/game/Server/Packets/MiscPackets.cpp
+++ b/src/server/game/Server/Packets/MiscPackets.cpp
@@ -354,3 +354,10 @@ WorldPacket const* WorldPackets::Misc::LevelUpInfo::Write()
return &_worldPacket;
}
+
+WorldPacket const* WorldPackets::Misc::PlayMusic::Write()
+{
+ _worldPacket << uint32(SoundKitID);
+
+ return &_worldPacket;
+}
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index 5511660eced..58409ff4282 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -493,6 +493,17 @@ namespace WorldPackets
std::array<int32, MAX_STATS> StatDelta;
int32 Cp = 0;
};
+
+ class PlayMusic final : public ServerPacket
+ {
+ public:
+ PlayMusic() : ServerPacket(SMSG_PLAY_MUSIC, 4) { }
+ PlayMusic(uint32 soundKitID) : ServerPacket(SMSG_PLAY_MUSIC, 4), SoundKitID(soundKitID) { }
+
+ WorldPacket const* Write() override;
+
+ uint32 SoundKitID = 0;
+ };
}
}
diff --git a/src/server/game/Server/Packets/TicketPackets.cpp b/src/server/game/Server/Packets/TicketPackets.cpp
index 1a4d4d00c0a..70ef53551da 100644
--- a/src/server/game/Server/Packets/TicketPackets.cpp
+++ b/src/server/game/Server/Packets/TicketPackets.cpp
@@ -16,8 +16,8 @@
*/
#include "LFGPackets.h"
-#include "PacketUtilities.h"
#include "TicketPackets.h"
+#include "PacketUtilities.h"
using namespace WorldPackets;
@@ -203,10 +203,9 @@ WorldPackets::Ticket::SupportTicketSubmitComplaint::SupportTicketChatLine::Suppo
Text = data.ReadString(textLength);
}
-WorldPackets::Ticket::SupportTicketSubmitComplaint::SupportTicketChatLine::SupportTicketChatLine(uint32 timestamp, std::string const& text)
+WorldPackets::Ticket::SupportTicketSubmitComplaint::SupportTicketChatLine::SupportTicketChatLine(uint32 timestamp, std::string const& text) :
+ Timestamp(timestamp), Text(text)
{
- Timestamp = timestamp;
- Text = text;
}
ByteBuffer& operator>>(ByteBuffer& data, WorldPackets::Ticket::SupportTicketSubmitComplaint::SupportTicketChatLine& line)
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index d425d5ddc46..79f9a599074 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -669,7 +669,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_HANDLER(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverRequestReward, &WorldSession::HandleQuestgiverRequestRewardOpcode);
DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Quest::QuestGiverStatusMultipleQuery, &WorldSession::HandleQuestgiverStatusMultipleQuery);
- DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
+ DEFINE_HANDLER(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Quest::QuestGiverStatusQuery, &WorldSession::HandleQuestgiverStatusQueryOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUESTLOG_SWAP_QUEST, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
DEFINE_OPCODE_HANDLER_OLD(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept );
@@ -1175,7 +1175,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCHANTMENT_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_END, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENCOUNTER_START, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_LIST, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EQUIPMENT_SET_SAVED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_EXPECTED_SPAM_RECORDS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1447,7 +1447,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_KNOCK_BACK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_REMOVE_MOVEMENT_FORCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_ROOT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ACTIVE_MOVER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_CAN_FLY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1473,22 +1473,22 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SET_WATER_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SKIP_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_DISABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_GRAVITY, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ENABLE_GRAVITY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_ROOT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FEATHER_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLYING, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_LAND_WALK, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_NORMAL_FALL, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_PITCH_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_RUN_SPEED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_SWIM_SPEED, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_SET_TURN_RATE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
@@ -1499,7 +1499,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_START_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_STOP_SWIM, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_FLYING, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_SPLINE_UNSET_HOVER, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_TELEPORT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_MOVE_UNROOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1603,7 +1603,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_SKINNED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAYER_VEHICLE_DATA, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_DANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_MUSIC, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1633,7 +1633,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_QUEST_LIST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_COMPLETION_NPC_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1712,7 +1712,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_REPLACEMENTS_MADE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SCRIPT_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SELL_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_ITEM_PASSIVES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_MAIL_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SEND_RAID_TARGET_UPDATE_ALL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index b4a91ecd8de..9d0babeab36 100644
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -579,7 +579,7 @@ enum OpcodeClient : uint32
CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0xBADD,
CMSG_QUESTGIVER_REQUEST_REWARD = 0xBADD,
CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0xBADD,
- CMSG_QUESTGIVER_STATUS_QUERY = 0xBADD,
+ CMSG_QUESTGIVER_STATUS_QUERY = 0x0A7B,
CMSG_QUESTLOG_REMOVE_QUEST = 0xBADD,
CMSG_QUESTLOG_SWAP_QUEST = 0xBADD,
CMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
@@ -1386,7 +1386,7 @@ enum OpcodeServer : uint32
SMSG_MOVE_ENABLE_GRAVITY = 0xBADD,
SMSG_MOVE_KNOCK_BACK = 0xBADD,
SMSG_MOVE_REMOVE_MOVEMENT_FORCE = 0xBADD,
- SMSG_MOVE_ROOT = 0xBADD,
+ SMSG_MOVE_ROOT = 0x0031,
SMSG_MOVE_SET_ACTIVE_MOVER = 0xBADD,
SMSG_MOVE_SET_ANIM_KIT = 0xBADD,
SMSG_MOVE_SET_CAN_FLY = 0xBADD,
@@ -1412,22 +1412,22 @@ enum OpcodeServer : uint32
SMSG_MOVE_SET_WATER_WALK = 0xBADD,
SMSG_MOVE_SKIP_TIME = 0xBADD,
SMSG_MOVE_SPLINE_DISABLE_COLLISION = 0xBADD,
- SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0xBADD,
+ SMSG_MOVE_SPLINE_DISABLE_GRAVITY = 0x002A,
SMSG_MOVE_SPLINE_ENABLE_COLLISION = 0xBADD,
- SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0xBADD,
- SMSG_MOVE_SPLINE_ROOT = 0xBADD,
+ SMSG_MOVE_SPLINE_ENABLE_GRAVITY = 0x0641,
+ SMSG_MOVE_SPLINE_ROOT = 0x0A4B,
SMSG_MOVE_SPLINE_SET_ANIM = 0xBADD,
SMSG_MOVE_SPLINE_SET_FEATHER_FALL = 0xBADD,
SMSG_MOVE_SPLINE_SET_FLIGHT_BACK_SPEED = 0xBADD,
- SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0xBADD,
- SMSG_MOVE_SPLINE_SET_FLYING = 0xBADD,
+ SMSG_MOVE_SPLINE_SET_FLIGHT_SPEED = 0x0A5B,
+ SMSG_MOVE_SPLINE_SET_FLYING = 0x0212,
SMSG_MOVE_SPLINE_SET_HOVER = 0xBADD,
SMSG_MOVE_SPLINE_SET_LAND_WALK = 0xBADD,
SMSG_MOVE_SPLINE_SET_NORMAL_FALL = 0xBADD,
SMSG_MOVE_SPLINE_SET_PITCH_RATE = 0xBADD,
SMSG_MOVE_SPLINE_SET_RUN_BACK_SPEED = 0xBADD,
SMSG_MOVE_SPLINE_SET_RUN_MODE = 0xBADD,
- SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0xBADD,
+ SMSG_MOVE_SPLINE_SET_RUN_SPEED = 0x0C89,
SMSG_MOVE_SPLINE_SET_SWIM_BACK_SPEED = 0xBADD,
SMSG_MOVE_SPLINE_SET_SWIM_SPEED = 0xBADD,
SMSG_MOVE_SPLINE_SET_TURN_RATE = 0xBADD,
@@ -1438,11 +1438,11 @@ enum OpcodeServer : uint32
SMSG_MOVE_SPLINE_START_SWIM = 0xBADD,
SMSG_MOVE_SPLINE_STOP_SWIM = 0xBADD,
SMSG_MOVE_SPLINE_UNROOT = 0xBADD,
- SMSG_MOVE_SPLINE_UNSET_FLYING = 0xBADD,
+ SMSG_MOVE_SPLINE_UNSET_FLYING = 0x1344,
SMSG_MOVE_SPLINE_UNSET_HOVER = 0xBADD,
SMSG_MOVE_TELEPORT = 0xBADD,
- SMSG_MOVE_UNROOT = 0xBADD,
- SMSG_MOVE_UNSET_CAN_FLY = 0xBADD,
+ SMSG_MOVE_UNROOT = 0x0A52,
+ SMSG_MOVE_UNSET_CAN_FLY = 0x0163,
SMSG_MOVE_UNSET_CAN_TURN_WHILE_FALLING = 0xBADD,
SMSG_MOVE_UNSET_HOVER = 0xBADD,
SMSG_MOVE_UNSET_IGNORE_MOVEMENT_FORCES = 0xBADD,
@@ -1543,7 +1543,7 @@ enum OpcodeServer : uint32
SMSG_PLAYER_SKINNED = 0xBADD,
SMSG_PLAYER_VEHICLE_DATA = 0xBADD,
SMSG_PLAY_DANCE = 0xBADD,
- SMSG_PLAY_MUSIC = 0xBADD,
+ SMSG_PLAY_MUSIC = 0x1BBA,
SMSG_PLAY_OBJECT_SOUND = 0x1BB9,
SMSG_PLAY_ONE_SHOT_ANIM_KIT = 0xBADD,
SMSG_PLAY_ORPHAN_SPELL_VISUAL = 0xBADD,
@@ -1578,7 +1578,7 @@ enum OpcodeServer : uint32
SMSG_QUESTGIVER_QUEST_INVALID = 0xBADD,
SMSG_QUESTGIVER_QUEST_LIST = 0xBADD,
SMSG_QUESTGIVER_REQUEST_ITEMS = 0xBADD,
- SMSG_QUESTGIVER_STATUS = 0xBADD,
+ SMSG_QUESTGIVER_STATUS = 0x039D,
SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x030F,
SMSG_QUEST_COMPLETION_NPC_RESPONSE = 0xBADD,
SMSG_QUEST_CONFIRM_ACCEPT = 0xBADD,
@@ -1659,7 +1659,7 @@ enum OpcodeServer : uint32
SMSG_SCENE_OBJECT_PET_BATTLE_ROUND_RESULT = 0xBADD,
SMSG_SCRIPT_CAST = 0xBADD,
SMSG_SCRIPT_MESSAGE = 0xBADD,
- SMSG_SELL_RESPONSE = 0xBADD,
+ SMSG_SELL_RESPONSE = 0x0933,
SMSG_SEND_ITEM_PASSIVES = 0xBADD,
SMSG_SEND_MAIL_RESULT = 0xBADD,
SMSG_SEND_RAID_TARGET_UPDATE_ALL = 0xBADD,
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index a307b60f76b..919f11a5db4 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -7229,7 +7229,7 @@ void Spell::CallScriptDestinationTargetSelectHandlers(SpellDestination& target,
bool Spell::CheckScriptEffectImplicitTargets(uint32 effIndex, uint32 effIndexToCheck)
{
// Skip if there are not any script
- if (!m_loadedScripts.size())
+ if (m_loadedScripts.empty())
return true;
for (std::list<SpellScript*>::iterator itr = m_loadedScripts.begin(); itr != m_loadedScripts.end(); ++itr)
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index d718ad4db08..06cf95c77d2 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -5500,10 +5500,7 @@ void Spell::EffectPlayMusic(SpellEffIndex /*effIndex*/)
return;
}
- WorldPacket data(SMSG_PLAY_MUSIC, 4);
- data << uint32(soundid);
- data << unitTarget->GetGUID();
- unitTarget->ToPlayer()->GetSession()->SendPacket(&data);
+ unitTarget->ToPlayer()->GetSession()->SendPacket(WorldPackets::Misc::PlayMusic(soundid).Write());
}
void Spell::EffectSpecCount(SpellEffIndex /*effIndex*/)
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index c5e2deaac24..8105f7de5ff 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -1301,7 +1301,7 @@ class spell_mage_ring_of_frost : public SpellScriptLoader
GetTarget()->GetAllMinionsByEntry(MinionList, GetSpellInfo()->GetEffect(EFFECT_0)->MiscValue);
// Get the last summoned RoF, save it and despawn older ones
- for (std::list<TempSummon*>::iterator itr = MinionList.begin(); itr != MinionList.end(); itr++)
+ for (std::list<TempSummon*>::iterator itr = MinionList.begin(); itr != MinionList.end(); ++itr)
{
TempSummon* summon = (*itr);
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index d8b63150e3c..9a7ebc9625c 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -392,9 +392,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetStat(STAT_INTELLECT), 30);
+ int32 const ownerBonus = CalculatePct(owner->GetStat(STAT_INTELLECT), 30);
amount += ownerBonus;
_tempBonus = ownerBonus;
@@ -445,8 +443,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
- ownerBonus = CalculatePct(owner->GetArmor(), 35);
+ int32 const ownerBonus = CalculatePct(owner->GetArmor(), 35);
amount += ownerBonus;
}
}
@@ -457,8 +454,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
amount += ownerBonus;
}
}
@@ -504,8 +500,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
amount += ownerBonus;
}
}
@@ -516,8 +511,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
amount += ownerBonus;
}
}
@@ -528,8 +522,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
amount += ownerBonus;
}
}
@@ -570,8 +563,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
- float ownerBonus = 0.0f;
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -906,7 +898,6 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
float mod = 0.45f;
- float ownerBonus = 0.0f;
PetSpellMap::const_iterator itr = (pet->ToPet()->m_spells.find(62758)); // Wild Hunt rank 1
if (itr == pet->ToPet()->m_spells.end())
@@ -918,8 +909,7 @@ public:
AddPct(mod, spellInfo->GetEffect(EFFECT_0)->CalcValue());
}
- ownerBonus = owner->GetStat(STAT_STAMINA)*mod;
-
+ int32 const ownerBonus = owner->GetStat(STAT_STAMINA) * mod;
amount += ownerBonus;
}
}
@@ -1043,10 +1033,7 @@ public:
if (!owner)
return;
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
-
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
amount += ownerBonus;
}
}
@@ -1062,10 +1049,7 @@ public:
if (!owner)
return;
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
-
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
amount += ownerBonus;
}
}
@@ -1081,10 +1065,7 @@ public:
if (!owner)
return;
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
-
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
amount += ownerBonus;
}
}
@@ -1130,10 +1111,7 @@ public:
if (!owner)
return;
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
-
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -1149,10 +1127,7 @@ public:
if (!owner)
return;
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
-
+ int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
amount += ownerBonus;
}
}
@@ -1168,10 +1143,7 @@ public:
if (!owner)
return;
- float ownerBonus = 0.0f;
-
- ownerBonus = CalculatePct(owner->GetArmor(), 35);
-
+ int32 const ownerBonus = CalculatePct(owner->GetArmor(), 35);
amount += ownerBonus;
}
}
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 362b5b05168..15d08a903b9 100644
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -97,7 +97,8 @@ void ShutdownThreadPool(std::vector<std::thread>& threadPool);
bool LoadRealmInfo();
variables_map GetConsoleArguments(int argc, char** argv, std::string& cfg_file, std::string& cfg_service);
-int mainImpl(int argc, char** argv)
+/// Launch the Trinity server
+extern int main(int argc, char** argv)
{
std::string configFile = _TRINITY_CORE_CONFIG;
std::string configService;
@@ -305,25 +306,6 @@ int mainImpl(int argc, char** argv)
return World::GetExitCode();
}
-/// Launch the Trinity server
-extern int main(int argc, char** argv)
-{
- try
- {
- return mainImpl(argc, argv);
- }
- catch (std::exception& ex)
- {
- std::cerr << "Top-level exception caught:" << ex.what() << "\n";
-
-#ifndef NDEBUG // rethrow exception for the debugger
- throw;
-#else
- return 1;
-#endif
- }
-}
-
void ShutdownCLIThread(std::thread* cliThread)
{
if (cliThread != nullptr)