diff options
-rw-r--r-- | sql/updates/2131_world.sql | 19 | ||||
-rw-r--r-- | src/game/Chat.cpp | 6 |
2 files changed, 25 insertions, 0 deletions
diff --git a/sql/updates/2131_world.sql b/sql/updates/2131_world.sql new file mode 100644 index 00000000000..0bef8ee1398 --- /dev/null +++ b/sql/updates/2131_world.sql @@ -0,0 +1,19 @@ +delete from command where name in ('server difftime', 'npc addtemp', 'gobject addtemp', ''); +insert into `command` (`name`, `security`, `help`) values('gobject tempadd','2','Adds a temporary gameobject that is not saved to DB.'); +insert into `command` (`name`, `security`, `help`) values('npc tempadd','2','Adds temporary NPC, not saved to database.'); +update command set name = "ahbotoption" where name = "ahbotoptions"; +update command set name = "reload gm_tickets" where name = "reload tickets"; +delete from command where name like "path%"; +insert into `command`(`name`,`security`,`help`) values ('wp load',2,'Syntax: .path load $pathid\nLoad pathid number for selected creature. Creature must have no waypoint data.'); +insert into `command`(`name`,`security`,`help`) values ('wp event',2,'Syntax: .path event $subcommand\nType .path event to see the list of possible subcommands or .help path event $subcommand to see info on subcommands.'); +insert into `command`(`name`,`security`,`help`) values ('wp event add',2,'Syntax: .path event add $subcommand\nAdd new waypoint action in DB.'); +insert into `command`(`name`,`security`,`help`) values ('wp event mod',2,'Syntax: .path mod $eventid $parameter $parameter_value\nModify parameter value for specified eventid.\nPossible parameters: pos_x, pos_y, pos_z, command, datalong, datalon2, dataint.'); +insert into `command`(`name`,`security`,`help`) values ('wp event listid',2,'Syntax: .path event listid $eventid\nShows specified eventid info.'); +insert into `command`(`name`,`security`,`help`) values ('wp unload',2,'Syntax: .path unload\nUnload path for selected creature.'); +insert into `command`(`name`,`security`,`help`) values ('wp show',2,'Syntax: .path show $option\nOptions:\non $pathid (or selected creature with loaded path) - Show path\noff - Hide path\ninfo $slected_waypoint - Show info for selected waypoint.'); +insert into `command`(`name`,`security`,`help`) values ('wp mod ',2,'Syntax: .path mod\nType .path mod to see the list of possible subcommands or .help path mod $subcommand to see info on subcommands.'); +insert into `command`(`name`,`security`,`help`) values ('wp mod del',2,'Syntax: .path mod del\nDelete selected waypoint.'); +insert into `command`(`name`,`security`,`help`) values ('wp mod move',2,'Syntax: .path mod move\nChange selected waypoint coordinates to your position.'); +insert into `command`(`name`,`security`,`help`) values ('wp mod move_flag',2,'Syntax: .path mod move_flag\nSet move/run flag.'); +insert into `command`(`name`,`security`,`help`) values ('wp mod action',2,'Syntax: .path mod action\nAssign action (waypoint script id) to selected waypoint.'); +insert into `command`(`name`,`security`,`help`) values ('wp mod action_chance',2,'Syntax: .path mod action_chance\nAssign chance.');
\ No newline at end of file diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 026111cbcb0..24ce216cc93 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -177,12 +177,14 @@ ChatCommand * ChatHandler::getCommandTable() static ChatCommand gobjectCommandTable[] = { + { "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL }, { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL }, { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL }, { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL }, { "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL }, { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL }, { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL }, + { "tempadd", SEC_GAMEMASTER, false, &ChatHandler::HandleTempGameObjectCommand, "", NULL }, { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; @@ -328,8 +330,10 @@ ChatCommand * ChatHandler::getCommandTable() { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL }, { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL }, + { "tempadd", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL }, { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL }, { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL }, + { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL }, //{ TODO: fix or remove this commands { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL }, @@ -572,6 +576,8 @@ ChatCommand * ChatHandler::getCommandTable() //wp commands { "path", SEC_GAMEMASTER, false, NULL, "", wpCommandTable }, { "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL }, + // AH bot + { "ahbotoption", SEC_GAMEMASTER, false, &ChatHandler::HandleAHBotOptionsCommand, "", NULL }, { "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable }, { "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable }, |