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-rw-r--r--sql/updates/2131_world.sql19
-rw-r--r--src/game/Chat.cpp6
2 files changed, 25 insertions, 0 deletions
diff --git a/sql/updates/2131_world.sql b/sql/updates/2131_world.sql
new file mode 100644
index 00000000000..0bef8ee1398
--- /dev/null
+++ b/sql/updates/2131_world.sql
@@ -0,0 +1,19 @@
+delete from command where name in ('server difftime', 'npc addtemp', 'gobject addtemp', '');
+insert into `command` (`name`, `security`, `help`) values('gobject tempadd','2','Adds a temporary gameobject that is not saved to DB.');
+insert into `command` (`name`, `security`, `help`) values('npc tempadd','2','Adds temporary NPC, not saved to database.');
+update command set name = "ahbotoption" where name = "ahbotoptions";
+update command set name = "reload gm_tickets" where name = "reload tickets";
+delete from command where name like "path%";
+insert into `command`(`name`,`security`,`help`) values ('wp load',2,'Syntax: .path load $pathid\nLoad pathid number for selected creature. Creature must have no waypoint data.');
+insert into `command`(`name`,`security`,`help`) values ('wp event',2,'Syntax: .path event $subcommand\nType .path event to see the list of possible subcommands or .help path event $subcommand to see info on subcommands.');
+insert into `command`(`name`,`security`,`help`) values ('wp event add',2,'Syntax: .path event add $subcommand\nAdd new waypoint action in DB.');
+insert into `command`(`name`,`security`,`help`) values ('wp event mod',2,'Syntax: .path mod $eventid $parameter $parameter_value\nModify parameter value for specified eventid.\nPossible parameters: pos_x, pos_y, pos_z, command, datalong, datalon2, dataint.');
+insert into `command`(`name`,`security`,`help`) values ('wp event listid',2,'Syntax: .path event listid $eventid\nShows specified eventid info.');
+insert into `command`(`name`,`security`,`help`) values ('wp unload',2,'Syntax: .path unload\nUnload path for selected creature.');
+insert into `command`(`name`,`security`,`help`) values ('wp show',2,'Syntax: .path show $option\nOptions:\non $pathid (or selected creature with loaded path) - Show path\noff - Hide path\ninfo $slected_waypoint - Show info for selected waypoint.');
+insert into `command`(`name`,`security`,`help`) values ('wp mod ',2,'Syntax: .path mod\nType .path mod to see the list of possible subcommands or .help path mod $subcommand to see info on subcommands.');
+insert into `command`(`name`,`security`,`help`) values ('wp mod del',2,'Syntax: .path mod del\nDelete selected waypoint.');
+insert into `command`(`name`,`security`,`help`) values ('wp mod move',2,'Syntax: .path mod move\nChange selected waypoint coordinates to your position.');
+insert into `command`(`name`,`security`,`help`) values ('wp mod move_flag',2,'Syntax: .path mod move_flag\nSet move/run flag.');
+insert into `command`(`name`,`security`,`help`) values ('wp mod action',2,'Syntax: .path mod action\nAssign action (waypoint script id) to selected waypoint.');
+insert into `command`(`name`,`security`,`help`) values ('wp mod action_chance',2,'Syntax: .path mod action_chance\nAssign chance.'); \ No newline at end of file
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 026111cbcb0..24ce216cc93 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -177,12 +177,14 @@ ChatCommand * ChatHandler::getCommandTable()
static ChatCommand gobjectCommandTable[] =
{
+ { "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL },
{ "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL },
{ "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL },
{ "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL },
{ "near", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL },
{ "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL },
{ "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL },
+ { "tempadd", SEC_GAMEMASTER, false, &ChatHandler::HandleTempGameObjectCommand, "", NULL },
{ "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -328,8 +330,10 @@ ChatCommand * ChatHandler::getCommandTable()
{ "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL },
{ "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL },
{ "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL },
+ { "tempadd", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL },
{ "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL },
{ "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL },
+ { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL },
//{ TODO: fix or remove this commands
{ "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL },
@@ -572,6 +576,8 @@ ChatCommand * ChatHandler::getCommandTable()
//wp commands
{ "path", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
{ "loadpath", SEC_ADMINISTRATOR, false, &ChatHandler::HandleReloadAllPaths, "", NULL },
+ // AH bot
+ { "ahbotoption", SEC_GAMEMASTER, false, &ChatHandler::HandleAHBotOptionsCommand, "", NULL },
{ "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
{ "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },