diff options
| -rw-r--r-- | src/server/game/Guilds/Guild.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Guilds/Guild.h | 2 | ||||
| -rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index fdb30f26f58..93c40c3a98d 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1376,7 +1376,7 @@ void Guild::HandleRoster(WorldSession* session) session->SendPacket(roster.Write()); } -void Guild::SendQueryResponse(WorldSession* session) +void Guild::HandleQuery(WorldSession* session) { WorldPackets::Guild::QueryGuildInfoResponse response; response.GuildGuid = GetGUID(); @@ -1524,7 +1524,7 @@ void Guild::HandleSetEmblem(WorldSession* session, EmblemInfo const& emblemInfo) SendSaveEmblemResult(session, ERR_GUILDEMBLEM_SUCCESS); // "Guild Emblem saved." - SendQueryResponse(session); + HandleQuery(session); } } diff --git a/src/server/game/Guilds/Guild.h b/src/server/game/Guilds/Guild.h index 8cae81b3f33..8f7a396ea9d 100644 --- a/src/server/game/Guilds/Guild.h +++ b/src/server/game/Guilds/Guild.h @@ -764,7 +764,7 @@ class TC_GAME_API Guild // Handle client commands void HandleRoster(WorldSession* session); - void SendQueryResponse(WorldSession* session); + void HandleQuery(WorldSession* session); void HandleSetAchievementTracking(WorldSession* session, uint32 const* achievementIdsBegin, uint32 const* achievementIdsEnd); void HandleGetAchievementMembers(WorldSession* session, uint32 achievementId) const; void HandleSetMOTD(WorldSession* session, std::string_view motd); diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index f8d41200177..132574ae8ef 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -34,7 +34,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPackets::Guild::QueryGuildInfo& q if (Guild* guild = sGuildMgr->GetGuildByGuid(query.GuildGuid)) { - guild->SendQueryResponse(this); + guild->HandleQuery(this); return; } |
