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-rw-r--r--src/game/DBCStructure.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/DBCStructure.h b/src/game/DBCStructure.h
index 506c4efa37c..8c8195c018b 100644
--- a/src/game/DBCStructure.h
+++ b/src/game/DBCStructure.h
@@ -1492,10 +1492,9 @@ struct TalentEntry
// 14-15 not used
uint32 DependsOnRank; // 16
// 17-18 not used
- //uint32 unk1; // 19, 0 or 1
+ //uint32 needAddInSpellBook; // 19 also need disable higest ranks on reset talent tree
//uint32 unk2; // 20, all 0
- //uint32 unkFlags1; // 21, related to hunter pet talents
- //uint32 unkFlags2; // 22, related to hunter pet talents
+ //uint64 allowForPet; // 21 its a 64 bit mask for pet 1<<m_categoryEnumID in CreatureFamily.dbc
};
struct TalentTabEntry