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-rw-r--r--src/server/scripts/Northrend/wintergrasp.cpp70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/server/scripts/Northrend/wintergrasp.cpp b/src/server/scripts/Northrend/wintergrasp.cpp
index 0925a97356a..345f2f6898b 100644
--- a/src/server/scripts/Northrend/wintergrasp.cpp
+++ b/src/server/scripts/Northrend/wintergrasp.cpp
@@ -58,18 +58,18 @@ class npc_wg_demolisher_engineer : public CreatureScript
{
}
- bool OnGossipHello(Player* player, Creature* pCreature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
- if (pCreature->isQuestGiver())
- player->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ player->PrepareQuestMenu(creature->GetGUID());
Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(1);
if (!BfWG)
return true;
- if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
- BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
+ if (BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
+ BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
{
if (player->HasAura(SPELL_CORPORAL))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
@@ -83,11 +83,11 @@ class npc_wg_demolisher_engineer : public CreatureScript
else
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_DEMO4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 9);
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* player, Creature* pCreature, uint32 /*sender */ , uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender */ , uint32 action)
{
player->CLOSE_GOSSIP_MENU();
@@ -96,24 +96,24 @@ class npc_wg_demolisher_engineer : public CreatureScript
if (!BfWG)
return true;
- if (BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
- BfWG->GetData(pCreature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
+ if (BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_MAX_VEHICLE_H : BATTLEFIELD_WG_DATA_MAX_VEHICLE_A) >
+ BfWG->GetData(creature->GetEntry() == 30400 ? BATTLEFIELD_WG_DATA_VEHICLE_H : BATTLEFIELD_WG_DATA_VEHICLE_A))
{
switch (action - GOSSIP_ACTION_INFO_DEF)
{
case 0:
- player->CastSpell(player, SPELL_BUILD_CATAPULT, false, NULL, NULL, pCreature->GetGUID());
+ player->CastSpell(player, SPELL_BUILD_CATAPULT, false, NULL, NULL, creature->GetGUID());
break;
case 1:
- player->CastSpell(player, SPELL_BUILD_DEMOLISHER, false, NULL, NULL, pCreature->GetGUID());
+ player->CastSpell(player, SPELL_BUILD_DEMOLISHER, false, NULL, NULL, creature->GetGUID());
break;
case 2:
- player->CastSpell(player, player->GetTeamId() ? SPELL_BUILD_SIEGE_ENGINE : SPELL_BUILD_SIEGE_ENGINE2, false, NULL, NULL, pCreature->GetGUID());
+ player->CastSpell(player, player->GetTeamId() ? SPELL_BUILD_SIEGE_ENGINE : SPELL_BUILD_SIEGE_ENGINE2, false, NULL, NULL, creature->GetGUID());
break;
}
//spell 49899 Emote : 406 from sniff
//INSERT INTO `spell_scripts` (`id`, `delay`, `command`, `datalong`, `datalong2`, `dataint`, `x`, `y`, `z`, `o`) VALUES ('49899', '0', '1', '406', '0', '0', '0', '0', '0', '0');
- if (Creature* creature = pCreature->FindNearestCreature(27852, 30.0f, true))
+ if (Creature* creature = creature->FindNearestCreature(27852, 30.0f, true))
creature->CastSpell(creature, SPELL_ACTIVATE_ROBOTIC_ARMS, true);
}
return true;
@@ -127,10 +127,10 @@ class npc_wg_spirit_guide : public CreatureScript
{
}
- bool OnGossipHello(Player* player, Creature* pCreature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
- if (pCreature->isQuestGiver())
- player->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ player->PrepareQuestMenu(creature->GetGUID());
Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
if (BfWG)
@@ -146,11 +146,11 @@ class npc_wg_spirit_guide : public CreatureScript
}
}
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*pCreature */ , uint32 /*sender */ , uint32 action)
+ bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 action)
{
player->CLOSE_GOSSIP_MENU();
@@ -178,10 +178,10 @@ class npc_wg_queue : public CreatureScript
{
}
- bool OnGossipHello(Player* player, Creature* pCreature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
- if (pCreature->isQuestGiver())
- player->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ player->PrepareQuestMenu(creature->GetGUID());
Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
if (BfWG)
@@ -190,7 +190,7 @@ class npc_wg_queue : public CreatureScript
if (BfWG->IsWarTime())
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, pCreature->GetGUID());
+ player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam()? WG_NPCQUEUE_TEXT_H_WAR : WG_NPCQUEUE_TEXT_A_WAR, creature->GetGUID());
}
else
{
@@ -199,18 +199,18 @@ class npc_wg_queue : public CreatureScript
if (uiTime < 15 * MINUTE)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, sObjectMgr->GetTrinityStringForDBCLocale(WG_NPCQUEUE_TEXTOPTION_JOIN), GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
- player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, pCreature->GetGUID());
+ player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_QUEUE : WG_NPCQUEUE_TEXT_A_QUEUE, creature->GetGUID());
}
else
{
- player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, pCreature->GetGUID());
+ player->SEND_GOSSIP_MENU(BfWG->GetDefenderTeam() ? WG_NPCQUEUE_TEXT_H_NOWAR : WG_NPCQUEUE_TEXT_A_NOWAR, creature->GetGUID());
}
}
}
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*pCreature */ , uint32 /*sender */ , uint32 /*action */ )
+ bool OnGossipSelect(Player* player, Creature* /*creature */ , uint32 /*sender */ , uint32 /*action */ )
{
player->CLOSE_GOSSIP_MENU();
@@ -297,24 +297,24 @@ class npc_wg_quest_giver : public CreatureScript
{
}
- bool OnGossipHello(Player* player, Creature* pCreature)
+ bool OnGossipHello(Player* player, Creature* creature)
{
- if (pCreature->isQuestGiver())
- player->PrepareQuestMenu(pCreature->GetGUID());
+ if (creature->isQuestGiver())
+ player->PrepareQuestMenu(creature->GetGUID());
Battlefield* BfWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG);
if (BfWG)
{
- if (pCreature->isQuestGiver())
+ if (creature->isQuestGiver())
{
- Object* pObject = (Object *) pCreature;
- QuestRelations* pObjectQR = sObjectMgr->GetCreatureQuestRelationMap();
- QuestRelations* pObjectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation();
+ Object* object = (Object *) creature;
+ QuestRelations* objectQR = sObjectMgr->GetCreatureQuestRelationMap();
+ QuestRelations* objectQIR = sObjectMgr->GetCreatureQuestInvolvedRelation();
QuestMenu & qm = player->PlayerTalkClass->GetQuestMenu();
qm.ClearMenu();
- for (QuestRelations::const_iterator i = pObjectQIR->lower_bound(pObject->GetEntry()); i != pObjectQIR->upper_bound(pObject->GetEntry()); ++i)
+ for (QuestRelations::const_iterator i = objectQIR->lower_bound(object->GetEntry()); i != objectQIR->upper_bound(object->GetEntry()); ++i)
{
uint32 quest_id = i->second;
QuestStatus status = player->GetQuestStatus(quest_id);
@@ -324,7 +324,7 @@ class npc_wg_quest_giver : public CreatureScript
qm.AddMenuItem(quest_id, 4);
}
- for (QuestRelations::const_iterator i = pObjectQR->lower_bound(pObject->GetEntry()); i != pObjectQR->upper_bound(pObject->GetEntry()); ++i)
+ for (QuestRelations::const_iterator i = objectQR->lower_bound(object->GetEntry()); i != objectQR->upper_bound(object->GetEntry()); ++i)
{
uint32 quest_id = i->second;
Quest const* quest = sObjectMgr->GetQuestTemplate(quest_id);
@@ -412,7 +412,7 @@ class npc_wg_quest_giver : public CreatureScript
}
}
}
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(pCreature), pCreature->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
return true;