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-rwxr-xr-xsrc/server/game/AI/EventAI/CreatureEventAIMgr.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
index f95645611f1..448e43db316 100755
--- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
@@ -204,12 +204,16 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
temp.raw.param3 = fields[8].GetInt32();
temp.raw.param4 = fields[9].GetInt32();
+ CreatureTemplate* cInfo = sObjectMgr->GetCreatureTemplate(temp.creature_id);
//Creature does not exist in database
- if (!sObjectMgr->GetCreatureTemplate(temp.creature_id))
+ if (!cInfo)
{
sLog->outErrorDb("CreatureEventAI: Event %u has script for non-existing creature entry (%u), skipping.", i, temp.creature_id);
continue;
}
+
+ if (cInfo->AIName != "EventAI")
+ sLog->outErrorDb("Creature entry %u has EventAI scripts, but its AIName is not 'EventAI' - possible AI-mismatch?", temp.creature_id);
//No chance of this event occuring
if (temp.event_chance == 0)
@@ -735,15 +739,6 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
}
while (result->NextRow());
- for (CreatureEventAI_Event_Map::const_iterator itr = m_CreatureEventAI_Event_Map.begin(); itr != m_CreatureEventAI_Event_Map.end(); ++itr)
- {
- if (CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(itr->first))
- {
- if (cInfo->AIName != "EventAI")
- sLog->outErrorDb("Creature entry %u has EventAI scripts, but its AIName is not 'EventAI' - possible AI-mismatch?", itr->first);
- }
- }
-
sLog->outString(">> Loaded %u CreatureEventAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}