diff options
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 81bfdde8d19..572393f61b7 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2893,7 +2893,7 @@ void Creature::FocusTarget(Spell const* focusSpell, WorldObject const* target) } } - bool const canTurnDuringCast = !spellInfo->HasAttribute(SPELL_ATTR5_DONT_TURN_DURING_CAST) && !(spellInfo->ChannelInterruptFlags & AURA_INTERRUPT_FLAG_TURNING); + bool const canTurnDuringCast = !spellInfo->HasAttribute(SPELL_ATTR5_DONT_TURN_DURING_CAST); // Face the target - we need to do this before the unit state is modified for no-turn spells if (target) SetFacingToObject(target); |