diff options
3 files changed, 24 insertions, 27 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp index 4be139c2ee9..2bd43e7283c 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp @@ -212,13 +212,12 @@ public: std::list<Creature*> creatureList; GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f); for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) - if (Creature* creatureList = *itr) + if (Creature* creature = *itr) { - if (!creatureList->IsAlive()) - { - creatureList->Respawn(); - } - creatureList->AI()->SetData(1, 1); + if (!creature->IsAlive()) + creature->Respawn(); + + creature->AI()->SetData(1, 1); } me->AddAura(SPELL_ENCAGED_EMBERSEER, me); instance->SetBossState(DATA_PYROGAURD_EMBERSEER, NOT_STARTED); @@ -231,8 +230,8 @@ public: GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f); for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) { - if (Creature* creatureList = *itr) - creatureList->AI()->SetData(1, 1); + if (Creature* creature = *itr) + creature->AI()->SetData(1, 1); } events.ScheduleEvent(EVENT_PRE_FIGHT_2, 32000); break; @@ -355,9 +354,7 @@ public: } if (data == 1 && value == 2) - { _events.ScheduleEvent(EVENT_ENCAGED_EMBERSEER, 1000); - } } void EnterCombat(Unit* /*who*/) override @@ -371,8 +368,8 @@ public: GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 60.0f); for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) { - if (Creature* creatureList = *itr) - creatureList->SetInCombatWithZone(); // AI()->AttackStart(me->GetVictim()); + if (Creature* creature = *itr) + creature->SetInCombatWithZone(); // AI()->AttackStart(me->GetVictim()); } _events.ScheduleEvent(EVENT_STRIKE, urand(8000, 16000)); diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp index b3a55e1fe4a..555eac21c43 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp @@ -410,24 +410,24 @@ public: void Dragonspireroomstore() { - uint8 creaturecount; + uint8 creatureCount; for (uint8 i = 0; i < 7; ++i) { - creaturecount = 0; + creatureCount = 0; if (GameObject* rune = instance->GetGameObject(go_roomrunes[i])) { - for (uint8 ii = 0; ii < 3; ++ii) + for (uint8 j = 0; j < 3; ++j) { std::list<Creature*> creatureList; - GetCreatureListWithEntryInGrid(creatureList, rune, DragonspireMobs[ii], 15.0f); + GetCreatureListWithEntryInGrid(creatureList, rune, DragonspireMobs[j], 15.0f); for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr) { - if (Creature* creatureList = *itr) + if (Creature* creature = *itr) { - runecreaturelist[i] [creaturecount] = creatureList->GetGUID(); - ++creaturecount; + runecreaturelist[i][creatureCount] = creature->GetGUID(); + ++creatureCount; } } } diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp index 5248c700497..3a33561e998 100644 --- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp +++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp @@ -102,8 +102,8 @@ public: { _events.ScheduleEvent(EVENT_GET_CHANNELERS, 3000); _enteredCombat = false; - _bloodmage.clear(); - _deathshaper.clear(); + _bloodmageList.clear(); + _deathshaperList.clear(); } void JustDied(Unit* /*killer*/) override { } @@ -134,7 +134,7 @@ public: if (!BloodMageList.empty()) for (std::list<Creature*>::const_iterator itr = BloodMageList.begin(); itr != BloodMageList.end(); ++itr) { - _bloodmage.push_back((*itr)->GetGUID()); + _bloodmageList.push_back((*itr)->GetGUID()); if ((*itr)->isDead()) (*itr)->Respawn(); } @@ -145,7 +145,7 @@ public: if (!DeathShaperList.empty()) for (std::list<Creature*>::const_iterator itr = DeathShaperList.begin(); itr != DeathShaperList.end(); ++itr) { - _deathshaper.push_back((*itr)->GetGUID()); + _deathshaperList.push_back((*itr)->GetGUID()); if ((*itr)->isDead()) (*itr)->Respawn(); } @@ -156,11 +156,11 @@ public: } case EVENT_SET_CHANNELERS: { - for (uint64 guid : _bloodmage) + for (uint64 guid : _bloodmageList) if (Creature* bloodmage = ObjectAccessor::GetCreature(*me, guid)) bloodmage->CastSpell((Unit*)NULL, SPELL_SUMMON_CHANNEL); - for (uint64 guid : _deathshaper) + for (uint64 guid : _deathshaperList) if (Creature* deathshaper = ObjectAccessor::GetCreature(*me, guid)) deathshaper->CastSpell((Unit*)NULL, SPELL_SUMMON_CHANNEL); @@ -202,8 +202,8 @@ public: private: InstanceScript* _instance; EventMap _events; - std::list<uint64> _bloodmage; - std::list<uint64> _deathshaper; + std::list<uint64> _bloodmageList; + std::list<uint64> _deathshaperList; bool _enteredCombat; }; |