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-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp21
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp14
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp16
3 files changed, 24 insertions, 27 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
index 4be139c2ee9..2bd43e7283c 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/boss_pyroguard_emberseer.cpp
@@ -212,13 +212,12 @@ public:
std::list<Creature*> creatureList;
GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f);
for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
- if (Creature* creatureList = *itr)
+ if (Creature* creature = *itr)
{
- if (!creatureList->IsAlive())
- {
- creatureList->Respawn();
- }
- creatureList->AI()->SetData(1, 1);
+ if (!creature->IsAlive())
+ creature->Respawn();
+
+ creature->AI()->SetData(1, 1);
}
me->AddAura(SPELL_ENCAGED_EMBERSEER, me);
instance->SetBossState(DATA_PYROGAURD_EMBERSEER, NOT_STARTED);
@@ -231,8 +230,8 @@ public:
GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 35.0f);
for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
{
- if (Creature* creatureList = *itr)
- creatureList->AI()->SetData(1, 1);
+ if (Creature* creature = *itr)
+ creature->AI()->SetData(1, 1);
}
events.ScheduleEvent(EVENT_PRE_FIGHT_2, 32000);
break;
@@ -355,9 +354,7 @@ public:
}
if (data == 1 && value == 2)
- {
_events.ScheduleEvent(EVENT_ENCAGED_EMBERSEER, 1000);
- }
}
void EnterCombat(Unit* /*who*/) override
@@ -371,8 +368,8 @@ public:
GetCreatureListWithEntryInGrid(creatureList, me, NPC_BLACKHAND_INCARCERATOR, 60.0f);
for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
{
- if (Creature* creatureList = *itr)
- creatureList->SetInCombatWithZone(); // AI()->AttackStart(me->GetVictim());
+ if (Creature* creature = *itr)
+ creature->SetInCombatWithZone(); // AI()->AttackStart(me->GetVictim());
}
_events.ScheduleEvent(EVENT_STRIKE, urand(8000, 16000));
diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
index b3a55e1fe4a..555eac21c43 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackrockSpire/instance_blackrock_spire.cpp
@@ -410,24 +410,24 @@ public:
void Dragonspireroomstore()
{
- uint8 creaturecount;
+ uint8 creatureCount;
for (uint8 i = 0; i < 7; ++i)
{
- creaturecount = 0;
+ creatureCount = 0;
if (GameObject* rune = instance->GetGameObject(go_roomrunes[i]))
{
- for (uint8 ii = 0; ii < 3; ++ii)
+ for (uint8 j = 0; j < 3; ++j)
{
std::list<Creature*> creatureList;
- GetCreatureListWithEntryInGrid(creatureList, rune, DragonspireMobs[ii], 15.0f);
+ GetCreatureListWithEntryInGrid(creatureList, rune, DragonspireMobs[j], 15.0f);
for (std::list<Creature*>::iterator itr = creatureList.begin(); itr != creatureList.end(); ++itr)
{
- if (Creature* creatureList = *itr)
+ if (Creature* creature = *itr)
{
- runecreaturelist[i] [creaturecount] = creatureList->GetGUID();
- ++creaturecount;
+ runecreaturelist[i][creatureCount] = creature->GetGUID();
+ ++creatureCount;
}
}
}
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index 5248c700497..3a33561e998 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -102,8 +102,8 @@ public:
{
_events.ScheduleEvent(EVENT_GET_CHANNELERS, 3000);
_enteredCombat = false;
- _bloodmage.clear();
- _deathshaper.clear();
+ _bloodmageList.clear();
+ _deathshaperList.clear();
}
void JustDied(Unit* /*killer*/) override { }
@@ -134,7 +134,7 @@ public:
if (!BloodMageList.empty())
for (std::list<Creature*>::const_iterator itr = BloodMageList.begin(); itr != BloodMageList.end(); ++itr)
{
- _bloodmage.push_back((*itr)->GetGUID());
+ _bloodmageList.push_back((*itr)->GetGUID());
if ((*itr)->isDead())
(*itr)->Respawn();
}
@@ -145,7 +145,7 @@ public:
if (!DeathShaperList.empty())
for (std::list<Creature*>::const_iterator itr = DeathShaperList.begin(); itr != DeathShaperList.end(); ++itr)
{
- _deathshaper.push_back((*itr)->GetGUID());
+ _deathshaperList.push_back((*itr)->GetGUID());
if ((*itr)->isDead())
(*itr)->Respawn();
}
@@ -156,11 +156,11 @@ public:
}
case EVENT_SET_CHANNELERS:
{
- for (uint64 guid : _bloodmage)
+ for (uint64 guid : _bloodmageList)
if (Creature* bloodmage = ObjectAccessor::GetCreature(*me, guid))
bloodmage->CastSpell((Unit*)NULL, SPELL_SUMMON_CHANNEL);
- for (uint64 guid : _deathshaper)
+ for (uint64 guid : _deathshaperList)
if (Creature* deathshaper = ObjectAccessor::GetCreature(*me, guid))
deathshaper->CastSpell((Unit*)NULL, SPELL_SUMMON_CHANNEL);
@@ -202,8 +202,8 @@ public:
private:
InstanceScript* _instance;
EventMap _events;
- std::list<uint64> _bloodmage;
- std::list<uint64> _deathshaper;
+ std::list<uint64> _bloodmageList;
+ std::list<uint64> _deathshaperList;
bool _enteredCombat;
};